Latest news with #BuildARocketBoy
Yahoo
a day ago
- Business
- Yahoo
Former GTA Lead Designer Hopes You'll Build The Content For His New Game For Free
MindsEye looks like a flashy but somewhat genericthird-person shooter techno thriller from the Xbox 360 era that recently escaped containment and is now coming out in just a few weeks. Two of the most notable things about it are its director, longtime Rockstar Games producer and Grand Theft Auto 5 lead designer Leslie Benzies, and just how exceptionally little fanfare there's been around its impending launch. A third is that MindsEye will feature its own spin on Roblox-style user-generated content, which Benzies hopes will be a big part of the game's decade-spanning growth plan. '[The studio] will support the game through with continuous new content,' he told referring to the space where a stream of studio-made add-ons for the game will be hosted, not to be confused with the toolset with which players will make their own new worlds and experiences. This big interview comes less than two weeks out from MindsEye's June 10 release on PlayStation 5, Xbox Series X/S, and PC. 'Some of the content, like races, are made just for fun. But [with] most of the content, we'll try and incorporate it into the story. So once you've played the big overarching ten-year plan, you'll have a very good idea of what this universe looks like.' MindsEye was originally revealed as a spin-off to Everywhere, a mysterious MMO that aimed to be its own open-world metaverse of sorts with multiple biomes and multiplayer modes. That pitch helped Benzies' Build A Rocket Boy studio raise nearly $40 million in funding but has since faded to the background as the team pivots to launching MindsEye as a conventional single-player $60 game in partnership with publisher IO Interactive, best known for the Hitman series. But while the upcoming shooter about an ex-soldier suffering from memory loss in a fictional version of Las Vegas begins as a 20-hour linear campaign, post-launch updates and user-generated content are supposed to extend its life well into the future. It's not clear how exactly, and Benzies is cagey about the details in his interview, but it sounds an awful lot like Roblox-style exploitation is part of the model. 'We have plans to add multiplayer, [and] we have plans to make a full open world,' he said. 'And of course, we've also got to look at what players are creating, and incorporate that into our plans. Given the ease of the tools, we think there's going to be a high percentage of players who will jump in and give it a pop, see how it feels. Hopefully some will create compelling content we can then promote and make that part of our plans to push to other players.' I, too, hope 'some will create compelling content,' and by 'some' I mean the team at Build A Rocket Boy, which is selling a $60 game and a paid premium pass required to access some of the additional post-launch content. Elsewhere in the interview, Benzies talks about the spectrum of crafting in games, saying he hopes the building tools will be somewhere in the middle between Roblox (hard but expansive) and Minecraft (easy but simple). Epic recently announced it's paid out over $300 million to people making stuff in Fortnite. 'The dream from the building side is to allow players the opportunity to create their own multiplayer open world games with ease,' Benzies told 'So anyone could pick up the game, jump in, drive around, stop at a point where they see something of interest, build a little mission, jump back in the car, drive again, build another mission. Once you've built a couple of hundred of these, you've built your own open world game. So, that's the build side.' Those are lofty goals for a brand-new game from a first-time studio. If the underlying game can deliver something solid, maybe there's a chance, but if not, I don't think the promise of user-generated content will be enough to bail MindsEye out. . For the latest news, Facebook, Twitter and Instagram.


Time of India
3 days ago
- Entertainment
- Time of India
MindsEye's $60 price tag sets new expectations for GTA 6 players
Source: Rockstar Games The video game world is abuzz with the soon-to-be-released title MindsEye, a new game from Build A Rocket Boy, founded by former Rockstar North veteran Leslie Benzies. Launching on June 10, 2025, on PS5, Xbox Series X/S, and PC, MindsEye is priced at $59.99. This price decision defies the current trend of AAA game prices going up and can set a precedent for how gamers perceive the value and pricing of the long-awaited GTA 6. MindsEye: A new game from a Rockstar veteran MindsEye is based in the near-future city of Redrock and offers a linear story campaign packed tightly along with a single-player free roam mode. The gamers will experience Jacob Diaz, a veteran soldier who discovers an in-depth conspiracy that incorporates rogue AI, corporate profiteering, and military excess. Developed on Unreal Engine 5, the game offers breathtaking visuals and comprehensive gameplay. The $59.99 cost is surprising, particularly in light of the recent trend towards AAA game pricing, as many new releases have been reaching the $70 to $80 mark. Build A Rocket Boy highlights that this price represents "a refreshing departure" from convention, striking a balance between quality and price. Besides the core narrative and free roam, MindsEye includes a number of missions, racing modes, and combat modes, with regular monthly content updates scheduled through 2025. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like Click Here - This Might Save You From Losing Money Expertinspector Click Here Undo A bespoke PC-only game development system enables players to create their own games, with long-term value and creativity added to the game. What MindsEye's launch means for GTA 6 players MindsEye's introduction and pricing model established the new bar for GTA 6 players expecting to receive their next big game from Rockstar. Although Rockstar is not yet announcing the price of GTA 6, MindsEye's precedent indicates that the golden ratio of price, content, and updates will be important considerations in player satisfaction. With MindsEye offering a constant flow of fresh missions, challenges, and player-generated content, GTA 6 enthusiasts can anticipate Rockstar to provide equally deep post-launch support. Additionally, the innovative creation features in MindsEye signal the increasing role of player creativity in open-world games, which may suggest upcoming features in GTA 6. This change in expectation translates to players desiring more than the initial cost, they expect continued value, engaging experiences, and creative liberty. Rockstar's answer to these new expectations will probably define how the community embraces GTA 6 at launch. As MindsEye prepares to launch in June with a budget-friendly yet feature-rich strategy, it's setting a precedent for future AAA games, including GTA 6. Gamers now anticipate not only a quality game at launch but also ongoing updates and creative tools that make the game last longer. Rockstar will have to take these new standards into consideration to keep up with the expectations of players and keep GTA's mythical status intact in the world of gaming. Also Read: GTA 6 and your PC: What to upgrade and how to save money Get IPL 2025 match schedules , squads , points table , and live scores for CSK , MI , RCB , KKR , SRH , LSG , DC , GT , PBKS , and RR . Check the latest IPL Orange Cap and Purple Cap standings.