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A Death Stranding anime is in the works
A Death Stranding anime is in the works

Engadget

time3 days ago

  • Entertainment
  • Engadget

A Death Stranding anime is in the works

How much Death Stranding are you willing to fire into your eyes? The game's sequel arrives in just a few weeks, A Quiet Place: Day One director Michael Sarnoski is leading up a live-action film adaptation, and now Hideo Kojima has confirmed that an anime is in production. Kojima teased the adaptation while discussing the more concrete live-action project in an interview with Vogue Japan . As picked up by VGC , the Metal Gear creator was talking about his cross-media ambitions for the Death Stranding , and comparing the planned film to other successful video game adaptations from recent years. "When it comes to adapting games into visual media, there are works like The Last of Us , which stays true to the original storyline, and films like The Super Mario Bros Movie which are more of a service to fans of the game," Kojima said, according to VGC 's translation. "While these works have their own merits, as a film enthusiast, I want to pursue the expressive potential of cinema. I aim to create a Death Stranding that can only be realised through film, one that could win awards at festivals like the Cannes Film Festival or the Venice Film Festival. In fact, we are also currently working on an anime adaptation." Kojima didn't offer any more information, so we don't know how far along the anime project is, who is making it, when we can actually expect it to come out, or whether it will tie in with the upcoming live-action movie. In the meantime, Norman Reedus' Sam Porter Bridges will return in Death Stranding 2: On the Beach , which is coming to PS5 on June 22. Kojima Productions dropped its second trailer for the game in March, which clocked in at 10 minutes and gave us a closer look at what we'll be getting up to in the sequel. (Spoiler alert: lots more walking.)

Hideo Kojima's Metal Gear spiritual successor won't be out this decade
Hideo Kojima's Metal Gear spiritual successor won't be out this decade

Metro

time19-05-2025

  • Entertainment
  • Metro

Hideo Kojima's Metal Gear spiritual successor won't be out this decade

Arguably the most anticipated game from Metal Gear creator Hideo Kojima is still at least five years away, despite being announced a year ago. As well Death Stranding 2: On The Beach next month, Hideo Kojima's studio Kojima Productions is working on two more projects. One of these is an Xbox published game called OD, a collaboration between Kojima and Get Out director Jordan Peele which stars Sophia Lillis, Hunter Schafer, and Udo Kier. The horror project was officially revealed in 2023, but nothing has been shown since. The other is Physint, a Metal Gear spiritual sequel which was announced in January last year. Unlike OD, no footage has ever been shown of the game, and there's a very good reason for that – it's still many years away. Speaking in an interview with French magazine Le Film Français (via VGC), Kojima was asked about the upcoming film adaptation of Death Stranding from A24, and whether he'd like to direct a film himself. 'Oh, yes!' Kojima replied. 'I received many offers after leaving Konami.' However, don't expect a Kojima film anytime soon, as the developer wants to finish Death Stranding 2 and Physint before he even considers switching mediums. 'Besides Death Stranding 2, there is Physint in development,' Kojima said. 'That will take me another five or six years. Maybe after that, I could finally decide to tackle a film. I grew up with cinema. Directing would be a kind of homage to it. Besides, I'm getting older, and I would prefer to do it while still young.' While it's unclear why Kojima didn't mention OD, it's possible he's been told by Sony not to talk about the project while promoting Death Stranding 2, as it's published by Xbox – although it's unknown if it's a console exclusive or not. More Trending Considering OD was announced before Physint, it's safe to assume the former will be the next game from Kojima Productions, which implies Physint hasn't made it past pre-production yet. While Kojima's love for movies is clear in his games, an interview last week suggested he had been advised to stick to video games, by film director friends Guillermo del Toro and Nicolas Winding Refn. In that same interview, Kojima explained how he has a USB stick filled with game ideas, so his studio could have a secure future after he dies. He's currently 61 and so could be 66 or older before Physint is ever released. Death Stranding 2: On The Beach is set to launch on PlayStation 5 on June 26, 2025. Email gamecentral@ leave a comment below, follow us on Twitter, and sign-up to our newsletter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Anno 117: Pax Romana hands-on preview – building a better Britain MORE: You can play Switch 2 at Gamescom 2025 as Nintendo confirms attendance MORE: Take-Two boss has zero interest in playing GTA 6: 'I'm not a gamer'

Hideo Kojima put a secret stash of game ideas on a USB stick for when he dies
Hideo Kojima put a secret stash of game ideas on a USB stick for when he dies

Metro

time16-05-2025

  • Entertainment
  • Metro

Hideo Kojima put a secret stash of game ideas on a USB stick for when he dies

The creator behind Metal Gear and Death Stranding wants his studio to continue to make new games after his death, so he's left some ideas on a USB stick for them. Hideo Kojima's games might not be everyone's cup of tea, as seen with the divisive Death Stranding, but he certainly has plenty of interesting ideas. The famed developer, who founded his own independent studio, Kojima Productions, in 2015 is best known for the Metal Gear franchise, which he worked on at Konami. His next title is Death Stranding 2: On The Beach, which looks set to amp up the weirdness with doll-like characters, Solid Snake lookalikes, and more baby-protecting shenanigans. Kojima, who turned 60 during production on the sequel, has explained how he became more aware of his mortality after falling ill during the pandemic, which caused him to re-evaluate his studio's future. Speaking in an interview with Edge magazine, Kojima said: 'Turning 60 was less of a turning point in my life than my experiences during the pandemic. I fell seriously ill at that time, and also had an eye operation. Until then, I didn't think I was old, you know? I just didn't feel my age, and I assumed I would be able to create for as long as I live. 'But then I became sick, and I couldn't create anything. And I saw lots of people around me passing away at that time. I was confronted with death. Of course, I recovered, but now I was thinking, 'Wait, how many years do I have left to make games or a film? Perhaps I have 10 years?' This illness led Kojima to reassess his career priorities. At one point, he wanted to direct a film, but directors Guillermo del Toro and Nicolas Winding Refn – who both appear in Death Stranding – are said to have encouraged him to stick to video games. In the interview, Kojima explained how his studio's already confirmed future projects – the Metal Gear inspired Physint and Jordan Peele collaboration OD – were borne out of a desire to provide a stronger future for Kojima Productions beyond his lifetime. These thoughts for his studio's future have taken on a physical form via a USB stick Kojima has filled with his ideas, so Kojima Productions can continue to make new original games after his death. 'I gave a USB stick with all my ideas on it to my personal assistant, kind of like a will,' he added. 'Perhaps they could continue to make things after I'm gone at Kojima Productions… This is a fear for me: what happens to Kojima Productions after I'm gone? I don't want them to just manage our existing IP.' Kojima has recently talked about some of his cancelled, and slightly mad, concepts on his radio podcast KOJI10. In the latest episode, he discussed one idea where the passage of time in real life would be a mechanic, where you would start out being born and 'then gradually over time you become an adult', which would affect your abilities. 'If you keep playing the game, you will become a 70 or 80 year old man,' Kojima explained. 'However, at this age you will be weaker, your eyesight will worsen. When you are a teenager you'll be able to run faster but by the time you reach 60 you'll slow down a bit.' While your character would be in better physical condition when they're younger, the older you get the more knowledge and experience you possess. He added: 'But no-would buy it!' More Trending Elsewhere, Kojima proposed a game where your character gradually forgets important information and abilities, like 'how to fire their gun or what their job is', if you take too long a break from it. 'Players would have to take a week off work or school to play it,' he joked. While these ideas appear to be just for podcast giggles, Kojima has experimented with real-time mechanics in the past. In Metal Gear Solid 3: Snake Eater, food you acquire would go off after a few days had passed in real life. An elderly boss, named The End, would also die of old age if you waited a week and booted up your save. A similar mechanic almost made its way into Death Stranding 2. 'Originally in Death Stranding 2, I was going to have Sam's beard gradually grow out over time, and the player would have to shave it. If they didn't, Sam would end up looking unkempt,' Kojima said. 'However, as Norman Reedus is a big star, I didn't want to make him look uncool!' Death Stranding 2 is set to launch on PlayStation 5 on June 26, 2025. Email gamecentral@ leave a comment below, follow us on Twitter, and sign-up to our newsletter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: GTA 6 delay is to give Rockstar 'no limitations' as Take-Two commits to new date MORE: Nintendo Switch 2 will overtake PS5 as 'primary partner' for third party games predict analysts MORE: The worst video game ever made is coming to PS5, Switch and Xbox this month

World's top video game creator has a secret USB—What's inside will blow your mind
World's top video game creator has a secret USB—What's inside will blow your mind

Hindustan Times

time15-05-2025

  • Entertainment
  • Hindustan Times

World's top video game creator has a secret USB—What's inside will blow your mind

Renowned game creator Hideo Kojima, also known for being the brainchild behind Metal Gear, has now dropped a major bombshell. Kojima admitted that he has a USB stick full of gaming ideas for his staff to work on in the future so that his company can keep developing games like it does even after his death. This USB drive reportedly contains major game ideas developed by Kojima himself. He wants it to be utilized in a way that his company, Kojima Productions, can create original games after his death, as per a Dexerto report. During the COVID pandemic, Kojima fell seriously ill, which led him to rethink his priorities. According to Edge, this somehow inspired him to plan on what to do with the remaining years of his life, and the plan for this USB stick was reportedly one of them. ALSO READ | Who is Nick Galante? New Jersey firefighter divorces wife at birthday party, video viral Kojima could be quoted telling Edge, "But then I became sick, and I couldn't create anything. And I saw lots of people around me passing away at that time. I was confronted with death. Of course, I recovered, but now I was thinking: Wait, how many years do I have left to make a game or a film?" During the pandemic, Kojima realised that many fans wanted another treat like Metal Gear, and therefore, he collaborated with Sony to develop the espionage game Physint. He has even contemplated making a film, but directors Guillermo del Toro and Nicolas Winding Refn have asked the Metal Gear creator to keep doing what he does best - develop mind-blowing game ideas. According to Kojima, the USB stick is more like a will, which is reportedly present with his personal secretary. This USB drive is somehow his answer to the question: What happens to my company after my demise?

Metal Gear Solid Delta: Snake Eater is a full remake because it has to "stand strong enough on its own merits for new players to enjoy"
Metal Gear Solid Delta: Snake Eater is a full remake because it has to "stand strong enough on its own merits for new players to enjoy"

Yahoo

time20-02-2025

  • Entertainment
  • Yahoo

Metal Gear Solid Delta: Snake Eater is a full remake because it has to "stand strong enough on its own merits for new players to enjoy"

When you buy through links on our articles, Future and its syndication partners may earn a commission. During last night's PlayStation State of Play, the release date for Metal Gear Solid Delta: Snake Eater was confirmed. Producer Noriaki Okamura also shares some insights into how the decision to fully remake the game came about. "We've heard from many, many fans that they want to see the Metal Gear series back in action," Okamura writes on a PlayStation blog post. Metal Gear is a legendary series, but it's been ten years since the last numbered entry, so the team noticed there were "more and more players who had never played a Metal Gear game, or even heard of one." That realization is what led to the decision to remake Metal Gear Solid 3: Snake Eater rather than just remaster the 2004 game with more modern graphics. "We just didn't think it would be satisfying to play if that was the only update," Okamura explains. "So in the end we remade nearly all the animations, and found ways to refresh almost every facet of the game, as well as fully realizing elements that were held back by technical limitations at the time of the original." A 21-year-old game with modern graphics but PS2-era animations would have looked very uncanny, so I think the decision to do a full remake makes sense. But for those of you worried that this won't be the Snake Eater you know and love, Okamura has already thought of that. "We knew that not only would this remake need to satisfy Metal Gear fans, it would also have to stand strong enough on its own merits for new players to enjoy," he writes. "We decided to take the approach of modernizing the gameplay only where it was really needed, and otherwise preserve the original experience of the game as faithfully as possible." Metal Gear Solid Delta: Snake Eater comes out August 28, 2025 on PS5, Xbox Series X, and PC. Pre-orders are live now and some versions of the game come with bonuses such as additional uniforms for Snake to wear and some masks for him to utilize. If you can't wait until August, check out all the video game release dates for the year to see what's coming sooner.

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