Latest news with #ModernVintageGamer


Metro
15-07-2025
- Entertainment
- Metro
Nintendo Switch 2 has a secret problem that could cripple third party support
There's a reason so few new third party games have been revealed since the Switch 2 launch and it could be a ticking time bomb for Nintendo. Although by all accounts the Switch 2 has been a great success commercially and, in terms of Mario Kart World, critically, it is peculiar how few games have been announced so far, and how even many of those that have been confirmed do not yet have firm release dates. Although Nintendo does as Nintendo will, it does seem peculiar given how much time they've had to prepare for the console's launch, with no outside constraint on when they release it (which makes you wonder why they chose June). A new Nintendo Direct is rumoured for the end of the month but new claims suggest that the lack of news is not intentional on the part of Nintendo, but a result of them not being able to get enough devkits to third party companies in time. That doesn't explain why there's been so few first party games so far, but according to the normally reliable Nate the Hate, it's a miracle that there's been as many third party titles as there has. In terms of the volume of games, from all different kinds of publishers, the Switch 2 launch line-up was pretty good but since then very few third party games have been announced, even when it's seemed they'd be easy to port to the Switch 2. This is apparently because Nintendo has been slow to get devkits – the modified version of a console used to create games – into the hands of developers, especially 'AA and low-AAA developers.' Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. According to Nate the Hate many developers still don't have a devkit even now and that's going to create a major gap in the Switch 2's schedules, when it comes to third party titles. Incredibly though, it's suggested that even close partners like Ubisoft, Bandai Namco, Capcom, and Sega don't have enough devkits to go around, even though most of them had launch titles. Apparently even Microsoft is affected, with the suggestion that they may not announce any significant support until 2026. 'They [all third party developers] have games they want to announce for the platform. They have a lot of support coming to this platform,' says Nate. More Trending Speaking in the same podcast, Modern Vintage Gamer suggests that up to two-thirds of all publishers and developers who made games for the Switch 1 do not have Switch 2 devkits. What neither source can say though, is how much of this is intentional. Considering Nintendo only had one major first party title available at launch, and relied on third party title Cyberpunk 2077 to prove the power of the new system, there's absolutely no reason for them to discourage third party support. It may be some kind of logistical problem but perhaps most likely is that it's the result of Nintendo's infamous secrecy and paranoia, even though most basic details of the Switch 2 leaked out before its reveal. However, they are especially worried about piracy at the moment, as several unfair banning incidents have made clear, so they may have been concerned that giving too many companies access to the hardware before launch may have led to it getting into the wrong hands. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Candy Crush developers replaced by the AI tools they helped make MORE: An amazing John Wick video game you've never heard of will be delisted this week MORE: Fallout 5 may not be made by Bethesda as Elder Scrolls 6 enters 'playable state'
Yahoo
13-02-2025
- Entertainment
- Yahoo
Sony offers 5 free days of PlayStation Plus but no explanation for 24-hour 'operational issue,' Capcom to extend Monster Hunter Wilds beta to make up for downtime
When you buy through links on our articles, Future and its syndication partners may earn a commission. Yesterday evening, the Ask PlayStation support account on Twitter declared an end to this weekend's strange PlayStation Network outage, almost 24 hours on the dot after the issues first began. Sony is offering five free days of PS Plus (the paid component of PlayStation Network) as recompense, while Capcom has said that it may offer an extension on the Monster Hunter Wilds beta to make up for the outage's impact. At 6 PM CT on February 8, Ask PlayStation tweeted that PSN's services had been restored, and apologized for the inconvenience. Later that night, Ask PlayStation tweeted, "Network services have fully recovered from an operational issue. We apologize for the inconvenience and thank the community for their patience. All PlayStation Plus members will automatically receive an additional five days of service." Ok, but what happened? Sony failed to offer any official update or communication about the outage from when PSN first went down late on February 7, to when it came back online on the night of February 8. Absent any word or explanation, many commenters—myself included—can't help but remember the disastrous PSN hack of 2011. Rumors abound that this was a distributed denial of service (DDoS) attack against Sony. Longtime developer and video maker Modern Vintage Gamer argued that some of the client-side behavior exhibited by PSN during the outage lends the DDoS theory credence. It remains to be seen if Sony will offer an official explanation for what happened—were I a PlayStation customer, I would rather have that peace of mind than any compensation for the downtime. Both would be preferable though, to be clear. Meanwhile, Capcom has tweeted that it is considering offering an extended window of play for the Monster Hunter Wilds beta, which was impacted by the downtime. It's unclear if PC players might benefit from this potential extension as well, but I wouldn't hold my breath on that one. We'll just have to be content with not paying an extra subscription to game online on top of just paying for the games, console, and internet access, then having the service go down anyway. 2025 games: This year's upcoming releasesBest PC games: Our all-time favoritesFree PC games: Freebie festBest FPS games: Finest gunplayBest RPGs: Grand adventuresBest co-op games: Better together