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Even if the PS5 Pro GTA 6 rumors are true, I'm not buying one
Even if the PS5 Pro GTA 6 rumors are true, I'm not buying one

Digital Trends

time2 days ago

  • Entertainment
  • Digital Trends

Even if the PS5 Pro GTA 6 rumors are true, I'm not buying one

If I had a nickel for every GTA 6 leak and rumor, I could afford a PS5 Pro. But I don't, so I can't. We're finally in the home stretch before release and all this madness can end, but now that we've started to see real footage of the game, the focus has started to shift to performance. The trailers were running on base PS5 models, and from a graphical standpoint look about as impressive as a game with this much time and money dumped into it should. While the visuals, scale, and promise of a bigger and better GTA Online is enough to ensure GTA 6 breaks every sales record imaginable on release — in fact, RockStar could probably sell an empty box with GTA 6 on the cover and outsell every other game this generation — but there's a lot of concern around the net about how the game will run. The most widespread rumor right now is that GTA 6 will only run at 60 FPS on the $700 PS5 Pro, with the implication being that the base PS5 and Xbox Series X will only hit 30. I have my doubts about this claim as a whole, but even if I took it as truth, it isn't enough to convince me to plunk down all that cash on a Pro. GTA 60FPS To make sure we're all on the same page, this rumor stems from DetectiveSeeds on X. They posted, in part, 'GTA6 has been, and continues to hit 60fps while being optimized for the PS5 Pro on multiple graphical settings. PS engineers are assisting with the optimization due to the new tech being implemented and rolled out with a current target date of May 2026.' They claim their source is 'a PlayStation engineer who has provided highly accurate and verified info several times in the past.' Recommended Videos This leaker has had some legitimate insider info prior to it becoming public knowledge in the past, but I never assume a leak is 100% credible, regardless of the leaker's track record. Leaks should always be taken with a grain of salt because, even if they are accurate at the time they are said, things can easily change behind the scenes. They should certainly never be trusted enough to influence anyone's purchasing decisions. Before I even go into why I doubt this to be true, let's run the thought experiment as though it were. Okay, cool, GTA 6 will run at 60 FPS on the PS5 Pro vs. PS5 at 30. There's no PC version of the game at launch, so this is the only way to play the game at that framerate. That's not worth $700 to me, and I doubt it is to almost everyone else who doesn't already own a Pro. If the PS5 Pro ran more games at 60 FPS, then that would be a much stronger incentive to get one. The thing is — and this will be the main thrust of my skepticism of this leak as a whole — is that there are no PS5 games that can't run at 60 that can on the Pro. You will have to choose the performance mode and sacrifice some visual fidelity that you wouldn't on the Pro, but that's it. I like pristine graphics as much as the next gamer, but not enough to drop $700 for a mid-generation upgrade when I could just wait for the PS6. And trust me, GTA 6 will be on the PS6. If GTA 5 stretched itself over three console generations, I don't think suggesting GTA 6 will get a next-gen upgrade is out of pocket. The fact that the Pro, so far, has only shown visual improvements in games is the crux of why I look at this leak with a healthy dose of skepticism. I'm not saying it's impossible, and there's even evidence that things could change by the time GTA 6 comes out, but here's what I know as of now. First is that, as I mentioned, the Pro just isn't made to run games better. When you compare the specs, the CPUs are almost identical, and in most cases, that's what bottlenecks a game's performance. If the FPS is CPU dependant, that minor difference isn't going to make the Pro able to hit 60 if the base unit can't. The reason the Pro exists at all is for its much stronger GPU, which determines graphics. This is why Pro versions of games don't make you choose between fidelity and performance. And GTA 6's huge open world, detailed and complex simulations and interactions, will already be pushing the PS5 CPU to the limit. A stronger GPU can't help that. This is also why games that aren't 60 FPS on PS5 didn't suddenly get a frame rate bump with the Pro — it simply doesn't do that. At least, it doesn't right now. The one caveat to all this is the planned update to the PS5 Pro that will improve the Pro's dedicated super sampling and upscaling technologies. This technology, called PSSR, uses AI upscaling like you would see in DLSS to improve image quality and frame rates in games. According to an interview Mark Cerny did with Tom's Guide, this will be comparable to AMD's FSR 4 on PC, which has already been quite impressive. Could this upgraded PSSR theoretically upscale GTA 6 to run at 60 by lowering the CPU load by using AI? Yes. Would Sony do everything in its power, including lending engineers to help RockStar achieve this so the PS5 Pro was the unquestioned best place to play this generational game? Of course. But that's a lot of ifs to spend $700 on. But unless that all does come to pass and this new PSSR works to make past and future PS5 games run better, I can't stomach spending that much money to make a single game run better. Not even GTA 6.

Sony PlayStation 6 may offer major performance boost over PS5, Pro consoles
Sony PlayStation 6 may offer major performance boost over PS5, Pro consoles

Business Standard

time6 days ago

  • Business Standard

Sony PlayStation 6 may offer major performance boost over PS5, Pro consoles

Sony is reportedly working on its next-generation gaming console, the PlayStation 6. Reportedly, the launch of PlayStation 6 is still a few years away, however, alleged specifications of the next generation of Sony-owned gaming console have surfaced on the web. A YouTube channel named 'Moore's Law Is Dead,' somehow came across AMD documents from 2023, which revealed key specifications of PS6. Going by the video posted on its channel, the PS6 is expected to deliver 4K resolution at 120 frames per second with ray tracing cranked up. Additionally, the price point of the upcoming console is also expected to be lower than the PS5 Pro. Apart from the PS6 console, another device is reportedly in the making, which is likely going to be a handheld gaming device. PS6: What to expect According to the YouTuber, Sony is reportedly aiming for a price tag lower than the anticipated $700 of the PS5 Pro. To achieve this, the company is reportedly taking a more restrained approach in terms of hardware, focusing on energy efficiency and affordability without compromising too much on performance. Moore's Law Is Dead compared this to Sony's strategy with the PlayStation 4. According to a report by Beebom, the YouTuber said: 'Anyone remember the PlayStation 4? It was a console that made the choice to not go all out in specs so that it could have mass market appeal after the previous generation left some people feeling burned with how expensive it was at its launch. I'll just say it, from what I've seen behind the scenes so far, it at least appears Sony is planning to do this sort of a strategy again with the PlayStation 6.' Here are the expected specifications of the PS6. Notably, Sony has not yet confirmed any news regarding the specifications, and the YouTuber himself has said that it is possible that some of these specifications might have been changed since 2023. Hence, it is advised to take this information with a grain of salt: 8x Zen 6 (or later) cores 160W TBP 40-48+ RDNA 5 Compute Units @ 3GHz+ 160-bit or 192-bit bus with GDDR7 at 32GT/z 3x Greater Rasterisation Performance of the PS5 (Better Ray Tracing Expected) Chiplet design, possibly using 'Navi 5' Desktop chiplets Backwards compatible with PS5 and PS4 Apart from the hardware developments, Sony is also said to be working on including artificial intelligence (AI) features, which might help in delivering consistent performance for users. PS Handheld: What to expect The PS Handheld might not be a 'powerhouse' in terms of performance however, based on the expected specifications, it might reportedly outperform ASUS ROG Ally X. According to Beebom, here are the expected specifications of PS Handheld: 4x Zen 6c cores 15W TBP 12-20 RDNA 5 Compute Units @ 1.6-2GHz 128-bit bus with LPDDR5X-7500+ Half the Rasterisation Performance of the PS5 Backwards compatible with PS5 and PS4 MicroSD Slot and M.2 SSD Slot Haptic feedback Dual microphones Touchscreen USB-C Port As per Engadget, PS6 handheld could have a price range between $400 and $500.

PS6 console and handheld specs get leaked
PS6 console and handheld specs get leaked

Time of India

time01-08-2025

  • Time of India

PS6 console and handheld specs get leaked

Image via Sony. The hardware specifications of Sony's upcoming PS6 and handheld console is now revealed, thanks to a credible leak. There is no doubt the gaming world is highly anticipated with PlayStation 6. Sony hasn't yet officially revealed the console, but SIE President Hideaki Nishino has confirmed its existence, as he emphasised more on native local hardware gaming rather than following the trend of cloud gaming. However, further details of this highly awaited console is still unknown, like its hardware specification. PS5 Pro saw a significant leap in terms of specs as compared to its base model. So, fans are hoping for a huge leap forward in PS6 from its previous generation. PS6 console and handheld specs revealed by a new leak Along with the confirmed PlayStation 6, Sony is reportedly working on a brand-new handheld device as well. And now a new leak has surfaced online which might have revealed the system specifications of PS6 and the rumored handheld console. In a video by popular tech YouTuber and industry insider Moore Law Is Dead, the potential specs of both the consoles have been thoroughly researched. This video is based on some leaked old AMD documentations, which might have revealed a lot about the upcoming two consoles. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like 20 Pieces of Clothing you should Ditch over 40 Learn More Undo PS6 Early Leak: Brutal Price below PS5 Pro! (+ AMD RDNA 5 IPC) According to this leak, the base model of PS6, codenamed 'Orion', is going to stick with AMD for its processor. This console is going to feature 40 to 48 RDNA 5 compute units, which can boost to 3 gigahertz and beyond. The leak also suggested that Sony is going to prioritize power efficiency, even lower than PS5 and will put heavy emphasis on cost constraints. The AMD CPU in the console is going to have 8 Zen 6 (or even later) cores along with a GPU memory architecture of 160-bit or 192-bit with Graphics Double Data Rate 7 SDRAM. Not only that, the Rasterisation Performance of the PS6 (the ability of a GPU to convert 3D geometric data into pixels on the screen) is expected to be 3 times superior to the PS5. Now coming to the rumored handheld console, according to the YouTuber, this device is codenamed as 'Canis.' and is going to be a handheld variant of the PS6. The most exciting feature of this handheld device is its backwards compatibility to PS5 and PS4 generations. This console will contain 4 Zen 6c cores in its CPU with 12-20 RDNA 5 Compute Units clocked at 1.6 to 2 gigahertz. The leak also claimed this handheld console to be more powerful than the upcoming Xbox Ally X. Read More: If GTA 6 looks this good on PS5, imagine what PS6 will do For real-time updates, scores, and highlights, follow our live coverage of the India vs England Test match here. Catch Rani Rampal's inspiring story on Game On, Episode 4. Watch Here!

PS6 and new PlayStation handheld specs reportedly leak — and suggest a huge upgrade over PS5
PS6 and new PlayStation handheld specs reportedly leak — and suggest a huge upgrade over PS5

Tom's Guide

time01-08-2025

  • Tom's Guide

PS6 and new PlayStation handheld specs reportedly leak — and suggest a huge upgrade over PS5

Sony's plans for its rumored PS6 and PlayStation handheld are heating up, following reports of the console's codenames (Orion and Canis or Robin and Robin Plus, respectively) and being powered by AMD APUs. Now, we may have seen a glimpse of the power they deliver. A new leak from YouTuber Moore's Law is Dead (via Wccftech) has revealed specs for Sony's highly anticipated PlayStation 6 and handheld console. Apparently the PS6 is aiming for a 160W TBP, along with a chip with 8 Zen 6 cores and somewhere between 40 and 48 RDNA 5 compute units. This is actually fewer compute units compared to the PS5 Pro, which offers 60. However, with AMD's RDNA 5 architecture, each unit is expected to deliver more power than what Sony's current consoles push out. What's more, it's said that the PS6 will utilize GDDR7 video memory (what you'll find in RTX 50-series GPUs), providing a higher estimated bandwidth. As per the leak, it's expected that the PS6 will offer triple the rasterization performance over the PS5, and double that of the PS5 Pro. Rasterization is the technique of using computer graphics to convert 3D objects to a 2D display, and the faster the performance, the better the frame rates and visual smoothness. Apparently, this puts it around the power of an RTX 4080, but it's harder to directly compare a console and a PC's performance. What's more, ray tracing performance is also expected to see a boost, following on from what the PS5 Pro's current PSSR (PlayStation Spectral Super Resolution) upscaling tech offers (and the upgrade coming in 2026). As for the PS handheld, its chip will reportedly come with 4 Zen 6C cores and between 12 and 20 RDNA 5 compute units, based on 15W power. This puts it at half the rasterization power of a PS5, based on estimates, which is impressive for a handheld. But more importantly, with RDNA 5, it will also see a big boost in ray tracing potential. The specs from Moore's Law is Dead come from a leaked AMD presentation in 2023. It's been some time since then, so these specs may have changed since then. However, it does give us a sneak peek at what the rumored PS6 and PlayStation handheld will offer. Get instant access to breaking news, the hottest reviews, great deals and helpful tips. As per the leak, we may also have a hint at the price and release date of the upcoming PlayStation consoles. However, take this with a grain of salt, seeing as the leak is from a presentation a while back. The PS6 is expected to go into production in mid-2027, with a release then tipped for late 2027 or early 2028. It's said to be priced at $499, just like the PS5 when it launched. The rumored PlayStation handheld is tipped to launch around the same time, with prices between $400 and $500. This has been rumored before, and it's looking likely that both consoles will launch at the same time to complement one another. Sony is believed to also bring PS5 and PS4 backwards compatibility to its console, with PlayStation Plus probably continuing to bring games from further back. Of course, we won't know for sure if these specs will arrive on a PS6 and PlayStation handheld, but they do give us an idea of the performance gains Sony may be planning to offer. Follow Tom's Guide on Google News to get our up-to-date news, how-tos, and reviews in your feeds. Make sure to click the Follow button.

The next Xbox may target 4K gaming at 120 fps and could arrive next year
The next Xbox may target 4K gaming at 120 fps and could arrive next year

Tom's Guide

time30-07-2025

  • Tom's Guide

The next Xbox may target 4K gaming at 120 fps and could arrive next year

With Microsoft making everything an Xbox, and a move to branded partnerships like the ROG Xbox Ally handheld, it might feel surprising that the company is still working on a next generation console. A new leak from YouTuber Moore's Law is Dead, claims that Microsoft is going all-in on graphics for its next Xbox console, and it could launch within the next two years. As reported by Notebookcheck, the next Xbox console could have double the performance and visual fidelity of the PS5 Pro. The leak is a follow up from previous leaks reported by Moore's indicating that the console, allegedly codenamed Magnus, will run a new AMD RDNA 5 GPU and Zen 6 CPU. According to them, this system would produce graphics basically on par with the Nvidia GeForce RTX 5080. He also said that the system would reportedly hit 120fps natively at 4k resolution with improved ray tracing. It would be built on an AT2 GPU die, that would also power AMD's mid-range desktop graphics cards. Reportedly, that GPU will have 68 compute units and a 192-bit GDDR7 memory bus. With some speculation it could mean that using the AT2 die would allow Microsoft to lower production costs over the time, while improving driver support. Moore's Law suggested that the new console is in its final development stage which means the next Xbox could launch in late 2026, possibly 2027. It's much earlier than previous rumors which suggested a 2028 release. Reportedly, Xbox will use AMD's FSR upscaling technology, similar to the PS5 Pro's PSSR (PlayStation Spectral Super Resolution) for AI upscaling. Get instant access to breaking news, the hottest reviews, great deals and helpful tips. We have yet to see a price leak, but some speculation places the console between $500 and $600, though with the PS5 Pro price level and the Switch 2 rise, those numbers might go higher. It also might feature 32GB of RAM to enable 120fps gaming. The leak also hints at Microsoft developing Xbox backwards compatibility for PC and consoles, which means Xbox players could easily transfer their game library to the next console easily. Though that does depend on whether or not Microsoft includes a disc drive. with its next Xbox

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