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PS6 handheld is real suggests new PS5 power saver mode
PS6 handheld is real suggests new PS5 power saver mode

Metro

time5 hours ago

  • Metro

PS6 handheld is real suggests new PS5 power saver mode

A PS5 update has given credence to a rumour around a PS6 handheld, as Sony rolls out greater flexibility for the DualSense controller. The prospect of the PlayStation 6 being released in the next two years doesn't feel like a particularly exciting proposition, considering the PlayStation 5's current lack of exclusives, but rumours suggest Sony might have two new consoles currently in the pipeline. Since last year, there's been growing evidence to suggest Sony is planning a PlayStation 6 handheld along with a home console. However, it's unclear if this will be a standalone console like the PS Vita, a remote player like the PlayStation Portal, or some kind of hybrid. While Sony hasn't said anything definitive, a new system update for the PlayStation 5 has verified one detail from a prior rumour connected to the handheld, suggesting it could actually be happening. In a PlayStation blog post, Sony announced plans to roll out a new power saver mode in the PlayStation 5 settings. The feature is not set to go live until some point in the future, but for some reason Sony has taken it upon itself to explain how it works now. 'While this feature won't be available during the beta phase, once it officially launches, supported PlayStation 5 games will scale back performance and will allow your PlayStation 5 to reduce its power consumption when the feature is enabled optionally by gamers,' reads the blog post. Sony highlights the feature as being part of the company's overall plan to achieve net zero greenhouse gas emissions by 2040, but prior rumours from leaker Kepler previously mentioned how Sony is preparing a 'reduced bandwidth' mode for the PlayStation 5, in order to unify development of games across the console and its planned handheld. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. This power saver mode sounds exactly like what was rumoured before, so a new handheld suddenly sounds a lot more likely. Kepler previously claimed the portable device's power will be somewhere between an Xbox Series S and a standard PlayStation 5, with 15W SoC on 3nm processors. He also said the device will be able to run PlayStation 5 games but not at the same resolution or frame rate, hence why this power saver mode might be needed. More Trending Sony has talked about the PlayStation 6 before, and even hinted at a portable console, but there's still no official word on when it could be released. The same leaker, Kepler, estimated it could be in the second half of 2027. The power saver mode isn't the only feature Sony is testing for the PlayStation 5. Elsewhere in the blog post, the company announced it is rolling out the ability to pair DualSense controllers across multiple devices simultaneously. This means you'll be able to connect your controller across your PlayStation 5, PC, Mac, or other devices at the same time, without needing to reconnect when you switch between them. Beta access for this update is only available in select countries (US, Canada, UK, Japan, Germany, and France) to invited individuals, with plans to release it globally in the 'coming months'. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Wheel World review – cycle of pain MORE: Nintendo Switch 2 beats PS4 and PS5 as fastest-selling console ever MORE: EA Sports FC 26 preview – rip it up and start again

Steam Deck 2 rumored to be in the works — and it may arrive with a massive AMD APU upgrade
Steam Deck 2 rumored to be in the works — and it may arrive with a massive AMD APU upgrade

Tom's Guide

time11 hours ago

  • Tom's Guide

Steam Deck 2 rumored to be in the works — and it may arrive with a massive AMD APU upgrade

The rumored Steam Deck 2 is one of the most hotly anticipated gaming handhelds, and while it may be a while before it launches, Valve may finally have its reason to start working on its next-gen gaming device. According to a recent Moore's Law is Dead podcast (via Notebookcheck), internal sources suggest that Valve is working on its next device, pointing to a Steam Deck 2. What's more, it's tipped to deliver a major performance boost based on a now-leaked AMD "Magnus" Zen 6 APU, which is expected to power the PS6 and next Xbox. As reported, this processor is already rumored to be the driving force of next-gen consoles, as Moore's Law is Dead found ties with codenames found in the leaked documents. Notably, "Mero," with this being an unused codename for the Steam Deck's APU. Along with YouTuber Jimmy Champagne, the video discusses Valve's possible plans for its future roadmap, which includes a rumored Valve home console and hints at a subtle partnership with Sony. While much of this is speculation, as Valve has yet to officially announce a Steam Deck 2 being in the works, the rumored "Magnus" APU does give the company a reason to get its next-gen gaming handheld in the works. As per an interview with Valve's SteamOS designer, Pierre-Loup Griffais, the company isn't 'thinking about new hardware until next year at least.' That was back at CES 2025, and it's now looking like 2026 may be when we see this "new hardware." To further back this up, Griffais also stated to The Verge that "changing the performance level is not something we are taking lightly, and we only want to do so when there is a significant enough increase to be had," when talking about a possible Steam Deck successor. Get instant access to breaking news, the hottest reviews, great deals and helpful tips. With this AMD "Magnus" APU with Zen 6 architecture now tipped to be involved with Valve's next-gen device, which is expected to offer a huge boost to performance in gaming, Valve may leverage some form of this processor to power its Steam Deck 2. Plus, seeing as it may be used in a PS6 or upcoming Xbox console, it should offer the "significant" performance leap Valve is after. There's no telling when a Steam Deck 2 will arrive, but with AMD's Zen 6 expected to arrive in 2026 or 2027, it looks to still be a good while until we see what Valve has up its sleeve. In the meantime, Microsoft's upcoming ROG Xbox Ally and Ally X are set to launch this fall, and there's at least a Lenovo Legion Go S with SteamOS to check out. Moreover, the Valve Deckard VR headset is tipped to be arriving soon. With a first look at a leaked Lenovo Legion Go 2 prototype indicating a September launch, too, it's looking to be a big year for next-gen gaming handhelds. Follow Tom's Guide on Google News to get our up-to-date news, how-tos, and reviews in your feeds. Make sure to click the Follow button.

Games Inbox: Celebrating the 40th anniversary of the Commodore Amiga
Games Inbox: Celebrating the 40th anniversary of the Commodore Amiga

Metro

time3 days ago

  • Entertainment
  • Metro

Games Inbox: Celebrating the 40th anniversary of the Commodore Amiga

The Thursday letters page asks whether the PS6 will see Sony making more exclusive games, as one reader hopes for a new Uncharted game. To join in with the discussions yourself email gamecentral@ Many happy returns Just wanted to shout out the 40th anniversary of the Commodore Amiga. The Centre for Computing History in Cambridge put on an event at the weekend which was brilliant. There was a talk from David Pleasance, former Commodore UK managing director, who shed light on some of the (mis-)management goings on between Europe and the US in the 90s, and a panel featuring composer Andrew Barnabas. Sensible Software legends Jon Hare and Stoo Cambridge, Worms creator Andy Davidson, and Revolution Software co-founder Tony Warriner were also there. I have only kept one eye on the Amiga scene since having my A1200 in the 90s, but it really is incredible just what a thriving community it is. David Pleasance said it's bigger than it's ever been. This was borne out by attendance at the event, which was very busy. Overall, it's great to see these communities alive and kicking and that the era of the bedroom coders and demo parties isn't quite dead yet. Thank you Centre for Computing History. Owen Pile Uncharted future I've recently been playing the Uncharted collection of the first three games. Even though they are now regarded as old games, they really have been a pleasure to revisit. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. I'm maybe forlornly hoping that Naughty Dog will allow Nathan Drake to don his underarm holster for another action-packed adventure. Here's hoping. Gaz69 GC: Naughty Dog are very unlikely to have anything to do with the series again but it's inevitable that Sony will have someone else take over. In fact, it's surprising it hasn't happened already, with recent rumours only pointing at a remake. If they're doing a second movie though that must surely increase the chances of an entirely new game. Double Kong RE: Onibee. Donkey Kong Bananza couldn't be done on previous generation Switch at all. Physics involved would be causing CPU meltdown in the original console. And, similarly, Cyberpunk 2077 just wouldn't be even a slight possibility either. It brought PlayStation 4 and Xbox One to their knees, not least because of their lack of SSD. I'm sure we can expect more out the Switch 2 as people get more familiar with its hardware, but this isn't a case of cross generation gaming with Double Kong. Kiran GC: Nintendo has said the game was originally designed for the Switch 1. Although what it became probably couldn't run on Switch 1 it would've retained some of those original limitations, like the horrible dithering effect we hate so much. Email your comments to: gamecentral@ Etrian legacy As big fans of Etrian Odyssey I wonder if you guys have seen/heard about Shujinkou? Very similar vibes yet it also attempts to teach players Japanese as well. At first, I assumed, as it had this language gimmick, it wouldn't be a good game but reviews seem to be quite favourable, any thoughts? Liam GC: We have not heard of it before, but it looks very interesting. Thank you for bringing it to our attention. We see there's a Switch version due this autumn, so we'll try and review it then. Do remind us nearer the time, in case we forget. Too little, too late I dug out my old PlayStation 3 to play a few older games and have been playing Resistance 3. I remember the first two being average but 3 feels like a HD version of Half-Life, with inventive guns and great set-pieces. I'm not that far in but I'm really enjoying going through this again. I'd love to see a Resistance 4 but Sony don't seem to make games anymore. Simon GC: Resistance 3 was by far the best of the three. Insomniac did apparently have some interest in making a fourth, but unfortunately their Marvel games are too successful now. No problem Would it be possible for companies to offer a pressed disc instead of just stopping the servers hosting said game? Obviously, it wouldn't work for online games but any single-player games about to end its digital life cycle. Ask for a fee and send out a disc but only a pressing fee or something as the consumer already paid for the game. This would save games from becoming extinct if they're of a certain age and satisfy the people that like to keep their games. Bobwallett GC: Single-player games don't tend to have any servers to turn off, unless there's a specific title you're thinking of? A hot summer I'm enjoying My Friendly Neighborhood, as it's just been added to Game Pass but has also released on PlayStation 4 and 5, having released on PC two years ago now. It's a Resident Evil style game with a novel setting. A once popular but now forgotten children's Saturday morning puppet show has suddenly started transmitting again and you're sent to shut it down. Being a Resident Evil style game, the main pitfall is not knowing where to go or find items and using up all your ammo and health finding out. So, I've adopted my usual tactic for these games of saving before a section, using up all my stuff to find a good route then reloading the save for a much smoother second run. Although the normal mode seems pretty generous with those things so far, so maybe no need to go into Resi mode. But with this, Wheel World, Grounded 2 early access, and Wuchang: Fallen Feathers also on Game Pass this week, along with Donkey Kong Bananza on Switch and the System Shock 2 Remaster, it's a good month for games in my book. Simundo Sensible decisionI think Donkey Kong Bananza would have been the better launch title on the Switch 2. It can be played as a single-player game. Mario Kart World is a racing game which is best enjoyed when racing with others. What do you think? Which would you have preferred as the launch title? Henry GC: There was only a month between them, so it hardly seems to matter. But Mario Kart is by far the biggest franchise and will inevitably sell more copies – and consoles – than any other game that's likely to appear on the Switch 2. PlayStation questions I completely agree with the Reader's Feature arguing that the PlayStation 6 should be less powerful than the current generation but, let's face it, that's never going to happen. No one's doing anything about the higher cost of making games and nobody has ever gone backwards in a generation, not even Nintendo (the Wii was still a little more powerful than the GameCube). Sony is going to make the PlayStation 6 more powerful than the current gen and they're going to market it and push it exactly the same way they always have, with absolutely no acknowledgement of how much has changed. That's my prediction anyway. Maybe I'll be proven wrong, but I don't think so when it comes to the power question. No one wants it to be less powerful. It'd be great if it was a huge step forward in graphics but how is anybody going to have the time and money to make games for that kind of console? Unless you want everything to take 10 years or to be AI slop there just isn't another option. The only thing we can hope for at this point is that Sony reverses its approach this gen and starts putting out multiple games again. I'd want to see a whole bunch of interesting, high quality single-player games at launch or otherwise I just don't think I'll bite. If the PlayStation 6 ends up being super powerful, very expensive, and with very few exclusives – most of which are live service games – I think PlayStation may be over for me. Taylor Moon Inbox also-ransI wish video games would make it more obvious when they're saving. I get that it's supposed to be more immersive but I really miss the reassurance of a manual save in a lot of games. Blink I see Ubisoft are trying to blame the failure of Star Wars Outlaws on Star Wars not being popular anymore. I guess that explains why Battlefront 2 has suddenly become so big on Steam, after everyone came off the Andor buzz from Disney+. Draven More Trending Email your comments to: gamecentral@ The small print New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers' letters are used on merit and may be edited for length and content. You can also submit your own 500 to 600-word Reader's Feature at any time via email or our Submit Stuff page, which if used will be shown in the next available weekend slot. You can also leave your comments below and don't forget to follow us on Twitter. MORE: Games Inbox: What is the next big game for Nintendo Switch 2? MORE: Games Inbox: How would you improve Mario Kart World? MORE: Games Inbox: What is the next Assassin's Creed game?

PS6 just tipped for huge specs upgrade to take on gaming PCs
PS6 just tipped for huge specs upgrade to take on gaming PCs

Yahoo

time3 days ago

  • Yahoo

PS6 just tipped for huge specs upgrade to take on gaming PCs

When you buy through links on our articles, Future and its syndication partners may earn a commission. The PS6 could utilize 24GB of RAM, according to our friends at Digital Foundry (via Wccftech). That's speculation on their part, given how Sony hasn't officially announced the PS5's successor. However, PlayStation President Hideaki Nishino did say the company is thinking about its next-gen console during a June 13 fireside chat (via Dexerto). With that in mind, it's fair to speculate on how much memory the PS6 could have. The PS5 packs 16GB of RAM, so it's reasonable to assume the PS6 will utilize more RAM. That's because the PS5 is already hitting its limits when it comes to textures and art assets. 32GB of RAM would be nice, and comparable to the best gaming laptops currently available. However, to keep costs down, Sony might opt for 24GB of RAM instead. While that's lower than 32GB, it's still more than the PS5's 16GB. Also, DRAM is still relatively expensive, which could also limit the PS6's RAM. That said, there are a good number of gaming PCs and laptops with 24GB of RAM, so the PS6 could be a potential rival to those platforms. Additionally, Digital Foundry anticipates that the rumored PlayStation handheld will feature 16GB of RAM. If that happens, then it would make sense for the PS6 console to have at least 24GB of RAM. This is especially true if developers want to make games for both platforms. What about the next-gen Xbox? Rumors suggest Microsoft's system could more closely resemble a pre-built PC than a traditional video game console. If that's the case, the next Xbox could potentially utilize more RAM than the PS6. This next Xbox could be more expensive than the PS6, but this might not be detrimental if this platform's main competition is the best gaming PCs. The PS6 hasn't been announced, so take everything here as idle speculation from tech experts and enthusiasts. Regardless, it's a safe bet that Sony will eventually release a PS5 successor, given how the PlayStation division is the main revenue driver for the company. How much RAM will PS6 use? We'll just have to wait and see! Follow Tom's Guide on Google News to get our up-to-date news, how-tos, and reviews in your feeds. Make sure to click the Follow button. More from Tom's Guide Nintendo Switch 2 restocks — live updates Death Stranding 2 review Best gaming monitors in 2025

Leaked AMD ‘Magnus' APU could power the PS6 or next Xbox — here's what we've heard
Leaked AMD ‘Magnus' APU could power the PS6 or next Xbox — here's what we've heard

Yahoo

time3 days ago

  • Yahoo

Leaked AMD ‘Magnus' APU could power the PS6 or next Xbox — here's what we've heard

When you buy through links on our articles, Future and its syndication partners may earn a commission. The APU for either the PS6 or the next Xbox might have just been revealed. YouTuber Moore's Law is Dead (via Wccftech) posted a video discussing an unannounced AMD Zen 6 APU codenamed 'Magnus.' This processor supposedly has a large 264mm squared graphics die with a 384-bit memory bus. As Wccftech explains, that's a wider bus than even the Xbox Series X's 320-bit bus. Magnus allegedly also packs 11 CPU cores featuring three Zen 6 cores and eight Zen 6 cores, which is a strange core count. What makes Moore's Law is Dead believe this APU is for the PS6? In the documents he discusses, he found other code names, such as Mero and Jupiter, with the former being an unused codename for the Steam Deck's APU and the latter rumored to be the APU for the equally rumored PlayStation handheld. In other words, these are chips for gaming systems and not the best gaming laptops. Given these codenames, the APU's square design (which MLID says looks similar to other Mark Cerny designs), and the CPU's weird core count, the YouTuber believes these are signs of a potential PS6 APU. That said, AMD leaker Kepler_L2 posted on X that they think the Magnus APU could be for the yet-to-be-announced next Xbox. Sony and AMD recently announced their partnership for the next Sony console. Microsoft has also stated that it's developing the next Xbox. Given those facts, it lends stories like this some credence. However, don't take any of this as gospel either. Regardless, we encourage you to watch the linked video above since it discusses a lot of fascinating details. In other PS6 news, we recently reported that Sony's next console could utilize 24GB of RAM, according to the experts at Digital Foundry. Given how the PS5 has 16GB of RAM, DF's speculation that the successor system will have at least 24GB of RAM seems reasonable. As for the next Xbox, it might have more than 24GB of RAM if it's indeed more akin to a gaming PC, as some have speculated. Follow Tom's Guide on Google News to get our up-to-date news, how-tos, and reviews in your feeds. Make sure to click the Follow button. More from Tom's Guide Nintendo Switch 2 restocks — live updates Death Stranding 2 review These are the best gaming monitors in 2025

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