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Lockheed Martin's AI Fight Club™ Puts AI to the Test for National Security
Lockheed Martin's AI Fight Club™ Puts AI to the Test for National Security

Associated Press

time6 hours ago

  • Politics
  • Associated Press

Lockheed Martin's AI Fight Club™ Puts AI to the Test for National Security

Challengers across industry will face off in head-to-head battles simulating real-world scenarios Initiative creates a virtual environment, aligned to DOD standards, to test and develop the best AI systems for defense applications BETHESDA, Md., June 3, 2025 /PRNewswire/ -- Lockheed Martin [NYSE: LMT] is pioneering a competitive environment designed to accelerate the testing and operational deployment of artificial intelligence to support warfighters in their missions. Lockheed Martin's AI Fight Club™ is a comprehensive testing ground to simulate how AI systems perform in air, land, sea, and space domains. 'There has never been a more important time to prove which implementations of AI technologies are the best, to help the United States stay ahead of the threats facing our nation and allies,' said John Clark, Lockheed Martin's senior vice president of Technology and Strategic Innovation. 'AI Fight Club uses advanced simulation and visualization to evaluate AI in realistic and complex scenarios that mimic the challenges of modern warfare. Teams with the best AI will battle each other to determine the most robust, reliable and effective models.' A Proving Ground for the Best AI in the Nation AI Fight Club will use a synthetic environment developed by Lockheed Martin that simulates realistic scenarios across domains. This gives companies and teams of all sizes the opportunity to test their models in simulations that meet Department of Defense (DOD) qualifications. AI models will meet exacting DOD standards that are an integral part of the AI Fight Club proving ground, demonstrating the feasibility of the models for national security. Ultimately, events will bring together teams from across the industry and government experts to collaborate in a unique environment that fosters innovation, identifies vulnerabilities and informs the development of more advanced AI systems to benefit national security as a whole. How it works What's next? Lockheed Martin is actively developing the virtual arena that will host the first AI Fight Club. The company expects to complete the simulation environment by the end of Q3 2025, with the first AI Fight Club competition scheduled for Q4 2025. Lockheed Martin is announcing AI Fight Club now to give interested teams time to refine their AI and put their best foot forward and take on challengers. Teams interested in competing can visit or email [email protected] for more information. About Lockheed Martin Lockheed Martin is a global defense technology company driving innovation and advancing scientific discovery. Our all-domain mission solutions and 21st Century Security® vision accelerate the delivery of transformative technologies to ensure those we serve always stay ahead of ready. More information at View original content to download multimedia: SOURCE Lockheed Martin

Monarch Learning Labs Closes Seed Financing to Expand Global Simulation and Training Platform
Monarch Learning Labs Closes Seed Financing to Expand Global Simulation and Training Platform

Associated Press

time2 days ago

  • Business
  • Associated Press

Monarch Learning Labs Closes Seed Financing to Expand Global Simulation and Training Platform

Investment accelerates Monarch's mission to modernize training for complex systems through simulation, personalization, and data. MORGANTOWN, WV, UNITED STATES, June 2, 2025 / / -- Monarch Learning Labs, a technology company delivering advanced simulation and training solutions, today announced the closing of a seed financing round, led by M&S Ventures with participation from the West Virginia High Technology Foundation. Monarch's cloud-based platform combines interactive simulation, multi-modal online learning, and AI-driven analytics to help professionals build mastery with complex systems — from surgical robotics to CNC machining. Already deployed globally by a leading medtech company, Monarch is expanding into new markets including advanced manufacturing, healthcare credentialing, and workforce development. The Monarch platform enables professionals to train anytime, anywhere in high-fidelity online environments, with personalized pathways and real-time performance insights. Dynamic content delivery keeps teams aligned with rapidly evolving technologies while reducing onboarding time and operational risk. 'We're building a modern training infrastructure for high-skill industries,' said Jeremy Kimmel, CEO of Monarch Learning Labs. 'The technology emerged from our team's direct experience with the limitations of traditional training. This funding validates the real-world impact we've already made — and positions us to scale across healthcare, manufacturing, and beyond.' 'M&S Ventures invests in scalable technologies with deep domain expertise, and Monarch exemplifies that,' said Ashok Aggarwal, Managing Partner at M&S Ventures. 'Their platform addresses critical workforce challenges across sectors that demand precision, skill, and continuous learning.' The funding will support continued product development, customer expansion, and delivery of high-impact simulation and training solutions for enterprise and institutional partners. About Monarch Learning Labs Monarch Learning Labs builds next-generation simulation and training platforms for professionals working with complex, high-skill technologies. By combining advanced simulation technology, immersive learning, and intelligent performance tracking, Monarch empowers teams to master advanced systems efficiently and confidently. The platform is used across sectors including medtech, advanced manufacturing, and workforce development. Learn more at Jeremy Kimmel Monarch Learning Labs [email protected] Visit us on social media: LinkedIn Legal Disclaimer: EIN Presswire provides this news content 'as is' without warranty of any kind. We do not accept any responsibility or liability for the accuracy, content, images, videos, licenses, completeness, legality, or reliability of the information contained in this article. If you have any complaints or copyright issues related to this article, kindly contact the author above.

Altair Signs MoU with Georgia Institute of Technology to Spur Aerospace Innovation
Altair Signs MoU with Georgia Institute of Technology to Spur Aerospace Innovation

Yahoo

time6 days ago

  • Business
  • Yahoo

Altair Signs MoU with Georgia Institute of Technology to Spur Aerospace Innovation

Organizations will explore the use of simulation, AI, and data analytics for aviation, MRO, space, and robotics applications TROY, Mich., May 29, 2025 /PRNewswire/ -- Altair, a global leader in computational intelligence, has signed a memorandum of understanding (MoU) with the Georgia Institute of Technology to drive aerospace innovation. Within the agreement, Georgia Tech's Aerospace Systems Design Laboratory will receive unlimited access to Altair resources to support advanced research and projects aligned to building technology demonstrators with simulation and DA software. Together, the two organizations will explore how simulation, data analytics, and artificial intelligence (AI) can reshape operations in aviation, maintenance, repair, and overhaul (MRO), space, and robotics applications. "Altair's simulation, data, and AI technology already has a game-changing impact on aerospace companies around the world – no matter if they're a fledgling startup or an established powerhouse," said Dr. Pietro Cervellera, senior vice president of aerospace and defense, Altair. "We are excited to collaborate with a top-tier university like Georgia Tech to develop even more impactful applications and further strengthen our ties with the global academic and scientific community." "Georgia Tech prides itself on being one of the nation's premier institutions for aerospace engineering. This dedication to excellence is why our Daniel Guggenheim School of Aerospace Engineering was named the nation's top publicly funded graduate aerospace engineering program," said Dimitri Mavris, distinguished regents professor in the school and director of ASDL. "Working together with Altair gives us yet another way to harness transformational technology to help our faculty and students break boundaries within aerospace engineering." The two organizations will collaborate on projects where Georgia Tech professors, researchers, and doctoral students can use Altair technology to explore innovative ideas and develop breakthrough solutions. The MoU emphasizes collaboration on technology demonstrators that can be showcased to both the commercial and scientific communities, promoting knowledge sharing and enabling the deployment of new applications. This MoU is yet another example of Altair's dedication to working with leaders in the aerospace and defense ecosystem to push the limits of computational intelligence. Other industry collaborations – such as those with JetZero and the European Space Agency (ESA) – highlight how Altair works with organizations of all kinds to foster a holistic, interconnected network of innovation throughout the sector. To learn more about Altair's aerospace solutions, visit Additionally, Altair will be at the Paris Air Show at booth H155 in Hall 2B. For more information, visit About Altair Altair is a global leader in computational intelligence that provides software and cloud solutions in simulation, high-performance computing (HPC), data analytics, and AI. Altair is part of Siemens Digital Industries Software. To learn more, please visit or Media contacts Altair Corporate Bridget Hagan +1.216.769.2658 corp-newsroom@ Altair Europe/The Middle East/Africa Altair Asia-Pacific Louise Wilce Man Wang +44 (0)7392 437 635 86-21-5016635,,825 emea-newsroom@ apac-newsroom@ View original content to download multimedia: SOURCE Altair Error in retrieving data Sign in to access your portfolio Error in retrieving data Error in retrieving data Error in retrieving data Error in retrieving data

WCM-Q hosts simulation educator course
WCM-Q hosts simulation educator course

Al Bawaba

time26-05-2025

  • Health
  • Al Bawaba

WCM-Q hosts simulation educator course

Weill Cornell Medicine-Qatar (WCM-Q) recently held its fourth annual 'Simulation Educator Course: Designing and Debriefing Effective Simulations,' offering clinicians, technologists, health professionals, and educators an opportunity to master the effective use of simulation-based education. During the two days, participants explored the theoretical foundations of simulation-based learning and designed simulation scenarios aligned with healthcare simulation standards of best practice. The course emphasized the three-step approach of prebrief, simulation, and debrief to ensure psychological safety for learners to identify and address gaps in their knowledge and practice. Discussions revolved around emerging evidence on the importance of eliciting learners' emotional reactions at the outset of any debriefing conversations to ensure emotions did not block cognition and to provide a forum for practitioners to recognize and express 'stressful situations' and learn approaches to manage similar emotions in the clinical setting. Interactive debriefing and peer feedback sessions enabled participants to reflect on, analyze, and understand the risks and benefits of observed behaviors. The course was designed and delivered by Dr. Stella Major, a professor of family medicine teaching in medicine and director of the Clinical Skills and Simulation Lab (CSSL) at WCM-Q, and Dr. Michelle Brown, an associate professor at the University of Alabama at Birmingham (UAB), founding program director of the healthcare simulation master's degree, educator in the Office of Interprofessional Simulation, and director of research for the Office of Interprofessional Simulation. They were joined by three simulation facilitators: Rudy Bahri, the manager of CSSL at WCM-Q; Arlene Masaba, from the Nursing Department at the College of Health Sciences, University of Doha for Science and Technology (UDST); and Dr. Maham Batool Hadi, a clinical tutor at Qatar University College of Medicine. Dr. Major, the course director, said: 'There is growing evidence to support the impact of simulation-based training on improved patient care and building effective teamwork. I am delighted to see a growing interest among educators seeking opportunities to learn to become better simulation practitioners. Thus far, our course has welcomed 136 participants from Qatar and the MENA region and offered them an opportunity to meet, experience, reflect, and discuss ways they can enhance their skills as simulation practitioners. Seeing participants' eyes light up when they connect the theory to practice is really rewarding. One attendee remarked: 'Although I have applied the debriefing techniques before, this course helped me in knowing the proper structure of the debriefing technique and the reasons why they are relevant to be followed and used.'' Dr. Major added: 'In my mind, one of the key takeaways of our course is that it reminds attendees, who are often subject matter experts in their respective clinical fields, that it is important to harness best practices in education and always begin by identifying learners' needs and educational objectives, before embarking on designing and delivering simulations. Clear learning objectives help craft better scenarios and assist in conducting structured debriefing.' This year, the course welcomed 36 participants, including physicians, nurses, pharmacists, allied health professionals, healthcare simulation professionals, technologists, and educators. Reflecting on her experience, Emily Kelly from Sidra Medicine said: 'The course totally exceeded my expectations. Phenomenal level of professionalism, teaching environment, welcoming, open, and nurturing. Thank you!' Another participant, Mahmoud Al Afeef, a clinical educator at Naufar, said: 'This course adds a lot if you are seeking new approaches to impact teaching and learning for both students and clinical staff. We had a lot of discussions, lots of people from different areas and levels of experience, and a lot of learning from each other. Sharing this knowledge was so useful.' The course is accredited in Qatar by the Department of Healthcare Professions-Accreditation Section (DHP-AS) of the Ministry of Public Health (MoPH) and internationally by the Accreditation Council for Continuing Medical Education (ACCME).

Real-world map data is helping make better games about farms and transportation
Real-world map data is helping make better games about farms and transportation

The Verge

time25-05-2025

  • Entertainment
  • The Verge

Real-world map data is helping make better games about farms and transportation

I'm feeling a strange sense of pressure as I set up my first bus route in City Bus Manager. I want to get things right for the public transportation users of this city, probably because it's the city I actually live in. City Bus Manager uses OpenStreetMap (OSM) data to populate its maps, so I can see all the familiar streets and points of interest laid out in front of me. These are my neighbors, who, like me, want an efficient transit service. I want to be able to provide it to them — even if only in a simulation. City Bus Manager is part of a small group of management sims that are using OSM's community-generated database to make the whole world their game setting. Other examples include Global Farmer, NIMBY Rails, and Logistical: Earth. In these games, players can build farms, railways, or delivery networks all over the globe, using data about real fields, settlements, and infrastructure to inform their decisions. When the idea of using OSM was first raised at PeDePe, the studio behind City Bus Manager, 'we had no idea if it would be technically feasible,' says Niklas Polster, the studio's co-founder. But once established, the license gave them access to an entire world of streets, buildings, and even real bus stops. And these do more than just form the game's world. They're also used for gameplay elements like simulating passenger behavior. 'Schools generate traffic in the mornings on weekdays, while nightlife areas such as bars and clubs tend to attract more passengers in the evenings on weekends,' ' Polster says. Typically, Polster says, people are drawn to playing City Bus Manager in their local areas. (This seems to be confirmed by looking at YouTube playthroughs of the game, where creators often begin by saying they're going to dive into their own city or town.) That personal connection appears almost hardwired into people, says Thorsten Feldmann, CEO of Global Farmer developer Thera Bytes. When they showcased the game at Gamescom in 2024, 'every single booth visitor' wanted to input their own postal code and look at their own house. There's a specific fantasy about being able to transform a space you know so well, Feldmann says. In addition to your own home or town, the marketing for Global Farmer suggests using famous tourist locations, such as Buckingham Palace, as the beginning of your new agricultural life. '[Players creating their] own stories around those places can be even more impactful than in purely fictional environments,' Feldmann says. There is something inherently fun about being in control of a place you see every day or one that is deeply iconic. In particular, tearing down a perfectly manicured gated garden from which the British royal family takes £510 million per year and turning it into land to grow food for a country where 4.5 million children live in poverty might not be a one-to-one political solution, but it is emotionally compelling. 'We've heard stories of players who became interested in public transport as a career thanks to the game.' The quality — or lack thereof — of public transportation is another key political topic where I live. The local buses are currently in the process of being nationalized again after what South Yorkshire Mayor Oliver Coppard calls a 'failed experiment' in privatization. Maybe that's why, even though these might just be pixels on a screen, I want to do it right. That's a feeling many players seem to experience. 'Our Discord community is full of players who are passionate about public transport,' Polster says. 'We've heard stories of players who became interested in public transport as a career thanks to the game.' Of course, game developers using OSM data are still making games, rather than exact simulations. The real world is not always a well-balanced game design space. 'In smaller towns and villages, routes can be unprofitable with realistic numbers,' Polster says. City Bus Manager compensates for this by giving players more financial support, which is a straightforward and useful bit of game design. But when it comes to treating the games as direct representations of the world, it elides some complexity. For example, according to Polster, some players have reached out to their local transportation agencies with data they've gathered from playing in their local areas — despite the fact that the game is not actually designed as a faithful recreation of the real world, even if its map is. Another challenge is that OSM data isn't always fully reliable. Polster explains that there can be errors or missing data that break very specific areas in the game, requiring PeDePe to manually find the issues and fix them. But OSM is also a volunteer-run program, meaning players can correct the data at the source. 'Many of our players contribute directly to OpenStreetMap,' if they find errors in their local area, Polster says, which improves the dataset for everybody, no matter what they're using it for. Density of data is also a particular issue for the Global Farmer developers, who found that OSM has a lot more information about roads than field systems. There are plenty of areas where individual field boundaries aren't mapped, making 'total grey areas where gameplay actually couldn't happen.' The developers compensated for this by making a map editor, where players can copy satellite images from other sources to correct the data, but it means that those who don't want to build their own maps are limited to the places where OSM has detailed data or where other players have shared their creations. Management sims have often reached for a sense of realism, and OSM data is a useful tool in that toolbox. It also allows players to control environments they know well and can connect with. But it is not a perfect recreation of the world, and even if it was, that isn't always what games need. According to Feldmann, navigating these factors 'can be very frustrating.' But, just like players, developers are drawn to the idea of blurring the lines between places they know and places they simulate. 'It is also super rewarding whenever you manage to find a solution and get great results that are connected to the real world,' Feldmann says.

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