Latest news with #wireless


Phone Arena
2 days ago
- Business
- Phone Arena
Can you guess which iPhone model was traded in the most last quarter?
Trade-in deals have become more popular among consumers, carriers, and retail stores. Driving the increased use of this option are deals that sound too good to be true. For example, a couple of years ago my wireless firm gave me $830 for my then-four-year-old iPhone 11 Pro Max toward the purchase of my iPhone 15 Pro Max. The result was a minor $10 per month increase in my monthly bill. For the third consecutive quarter, the top device used in trade-in and upgrade programs has been the iPhone 13. The Android phone most used in a trade, also for the last three quarters, has been the Samsung Galaxy S22 Ultra 5G. 5G-enabled phones made up four out of the top five phones used in a trade during Q1. The only model not 5G compatible on that list is the iPhone 11. Besides an increase in the number of trade-in and upgrade deals accepted by device buyers, the devices being used in these trades have been less than four years old on average which means that the consumer receives more money toward his/her purchase. Having said that, the age of the typical trade has been rising. The average age of an iPhone turned in for a trade-in and upgrade deal is 3.79 years while the average for an Android model is 3.93 years. These ages are the highest on record but, as we said, the age of devices being turned over in a trade-in and upgrade is still young enough for the consumer to receive enough credit from carriers and tech retailers to significantly help with the purchase of a new phone. Assurant comes to the conclusion that most consumers aren't thinking about trading in their newer handsets without receiving a special deal. That's because most phones used in a trade still run great while giving the majority of consumers everything they need from a smartphone.


Bloomberg
4 days ago
- Business
- Bloomberg
Motorola Agrees to Acquire Radio Maker Silvus for $4.4 Billion
Motorola Solutions Inc. has agreed to buy closely held wireless-radio maker Silvus Technologies Inc. from TJC for $4.4 billion in its second-biggest acquisition. The deal provides for about $4.38 billion in cash and approximately $20 million in restricted stock to certain employee equity holders, according to a statement Tuesday. Silvus also has the potential to receive a performance earnout of up to $600 million in the aggregate over consecutive 12-month periods ending in 2027 and 2028.

Associated Press
4 days ago
- Business
- Associated Press
TELUS investing $70 billion in Canada through 2029 to enhance connectivity, support Canadian AI leadership and fuel economic growth
Investment to support sovereign AI data factories in B.C. and Quebec, improve wireless coverage in rural areas and reduce GHG emissions with environmentally-friendly technologies VANCOUVER, BC, May 27, 2025 /CNW/ - TELUS is investing more than $70 billion over the next five years to expand and enhance its network infrastructure and operations across Canada. As the country navigates a challenging economic environment and seeks to attract more investment to stimulate growth, this commitment to Canada's future will help fuel homegrown innovation and support the prosperity of urban and rural communities. This investment builds on an impressive track record, with TELUS investing more than $276 billion since 2000 to boost productivity and support a robust national economy. 'For more than 125 years, TELUS has been headquartered in Western Canada, building a legacy of advancing our country's economic and social prosperity. Indeed, against a backdrop of macroeconomic uncertainty, TELUS stands as one of the few companies committing to bold, future-focused technology investments. We recognize that sustained, transformative capital deployment is not only critical for advancing digital inclusion, but also for unleashing Canada's full economic potential in the years to come,' said Darren Entwistle, President and CEO of TELUS. 'The $70-billion investment we are making across Canada transcends traditional connectivity; it is powering advanced digital services, fuelling innovation across all sectors of the economy and propelling our productivity as a nation. Moreover, this investment is a cornerstone of Canada's competitiveness on the global stage, driving critical transformational change and advancing our leadership in Canadian AI sovereignty, innovation and development. Crucially, TELUS' capital investments empower a more resilient and inclusive society, enabling us to remediate the environmental state of our planet through technology virtualization and bridge socio-economic and geographic divides, particularly in rural and Indigenous communities. Through our team's passionate efforts, we are ensuring that all of our fellow Canadians can fully participate in, and benefit from, the digital economy and our digital societies for generations to come.' Now through 2029 in Canada, TELUS is: Additionally since 2000, TELUS, our team members and retirees have provided $1.8 billion in cash, in-kind contributions, time and programs, including 2.4 million days of volunteerism to communities in Canada and around the world. These investments are consistent with TELUS' capital expenditure guidance for 2025 as disclosed in the company's fourth quarter 2024 results and 2025 targets news release dated February 12, 2025 and in the company's first quarter 2025 results news release dated May 9, 2025. TELUS also embraces tax morality as a means of further investing in our communities. Since 2000, TELUS has paid approximately $61 billion in total tax and spectrum remittances to our federal, provincial and municipal governments across Canada, consisting of corporate income taxes, sales taxes, property taxes, employer portion of payroll taxes, various regulatory fees and spectrum remittances, including more than $2.3 billion in taxes in 2024 alone. These funds support public works projects, education, healthcare, cultural pursuits and other initiatives that improve the social and economic well-being of our communities. Forward Looking Statements This news release contains statements about future events and plans that are forward-looking, including statements relating to the amount of TELUS' planned investments and the specific projects and investments we are pursuing now through 2029. These forward-looking statements are made based on a number of assumptions, including assumptions about future economic conditions and courses of action. Readers are cautioned not to place undue reliance on them as there is significant risk that actual results may vary materially from these forward-looking statements, including as a result of risks relating to regulatory decisions and developments, the competitive environment in which we operate, and our operating and financial results. The forward-looking statements in this news release are subject to the cautionary note and based on the assumptions, qualifications and risks described in detail in TELUS' 2024 annual Management's discussion and analysis (MD&A) and first quarter 2025 MD&A, which are incorporated by reference herein, and in other TELUS public disclosure documents and filings with securities commissions in Canada (on SEDAR+ at ) and in the United States (on EDGAR at ). Forward-looking statements describe TELUS' expectations and are based on our assumptions as at the date of this press release and are subject to change. These statements are made pursuant to the 'safe harbour' provisions of applicable securities laws in Canada and the United States Private Securities Litigation Reform Act of 1995. Except as required by law, TELUS disclaims any intention or obligation to update or revise forward-looking statements. About TELUS TELUS (TSX: T, NYSE: TU) is a world-leading communications technology company, generating over $20 billion in annual revenue with more than 20 million customer connections through our advanced suite of broadband services for consumers, businesses and the public sector. We are committed to leveraging our technology to enable remarkable human outcomes. TELUS is passionate about putting our customers and communities first, leading the way globally in client service excellence and social capitalism. Our TELUS Health business is enhancing 76 million lives worldwide through innovative preventive medicine and well-being technologies. Our TELUS Agriculture & Consumer Goods business utilizes digital technologies and data insights to optimize the connection between producers and consumers. Guided by our enduring 'give where we live' philosophy, TELUS, our team members and retirees have contributed $1.8 billion in cash, in-kind contributions, time and programs including 2.4 million days of service since 2000, earning us the distinction of the world's most giving company. For more information, visit or follow @TELUSNews on X and @Darren_Entwistle on Instagram. For more information, please contact: TELUS Tricia Lo TELUS Public Relations [email protected] 1 Calculation based on total annual minutes less stat holidays. 2022 data from various health programs across TELUS Health, including acquired LifeWorks organization. Care delivery is defined as support provided through virtual or in-person consults, completed appointments, Rx reviews, absence & disability cases managed and LivingWell Companion calls completed. SOURCE TELUS Communications Inc.


Globe and Mail
4 days ago
- Globe and Mail
New research reveals immersive content will stretch wireless networks to breaking point, paving way for video and 6G innovation
Video accounted for 69% of all internet data traffic in 2024, far surpassing social media (13%) and gaming (10%) By 2031, the number of XR devices shipped will quadruple to reach 83 million units Limitations of current networks are already apparent, with 40% of consumers voicing dissatisfaction WILMINGTON, Del., May 27, 2025 (GLOBE NEWSWIRE) -- The exponential growth in immersive content consumption is set to put a major strain on today's wireless infrastructure and make way for new enabling innovation, according to a new paper released by InterDigital, Inc. (NASDAQ: IDCC), a mobile and video technology research and development company, and market research firm Futuresource Consulting. The report reveals that as immersive and extended reality (XR) content becomes more accessible, current network architecture must evolve to cope with the demand. The paper, titled 'Media over Wireless: Networks for Ubiquitous Video, ' explores the escalating demands and trends around consumer behavior for video and immersive experiences over wireless networks. XR applications are placing new demands on wireless networks which, in their current form, will be unable to handle the next generation of immersive entertainment. Today, demand for entertainment over wireless is voracious, whereby: Video accounts for 69% of all data traffic over the internet On smartphones, 74% of data consumption is video, driven by social media clips, embedded video, and streaming platforms 26% of consumers watch SVoD services (e.g. Netflix, Prime Video) on their smartphone, compared to 41% on TVs By the end of 2024, mobile gaming revenues reached $85 billion However, the XR market is growing rapidly, and by 2031, it is expected that the number of XR devices shipped will increase 4x over 2025 levels, to reach 83 million units globally. Without significant upgrades to the network, the market risks facing stalled adoption of immersive devices—especially given that 40% of consumers today report dissatisfaction with network performance, where video demands are not as intensive as XR. 'The high demand for more immersive entertainment cannot be ignored. As XR devices become more accessible, we'll move from simply watching video to stepping inside it—and future wireless systems need to be prepared for this staggering change,' said Milind Kulkarni, Head of Wireless Labs at InterDigital. 'XR is a stress test for wireless networks, where the throughput and latency demands make it the defining use case for 6G and next-gen video codecs.' 5G-Advanced and forthcoming 6G architectures will be essential to unlocking the full potential of immersive and XR content. Futuresource predicts that 6G deployment will coincide with the projected maturity of XR hardware and software ecosystems, which is expected to take place between 2028 and 2032. The XR market is projected to hit 130 million 6G-enabled devices by 2037, up from near-zero today. By 2030, XR is expected to become the second major category (after smartphones) to integrate 6G capabilities. New experiences will reach the market, with immersive experiences on the go such as: city tours, live events, and public transport entertainment. 'The XR market is entering a pivotal phase, where immersive content is no longer a niche. As we get closer to 2030 and the release of the first 6G standards, XR entertainment is going to become an expectation, where we will see interactive digital sports venues to real-time augmented city guides and digital twins,' said Lionel Oisel, Head of Video Labs, at InterDigital. 'But the success of these experiences will hinge entirely on quality of experience—whereby ultra-low latency, responsive interactivity, and consistent media synchronisation which are all essential to unlocking XR's full potential.' The full report, 'Media over Wireless: Networks for Ubiquitous Video,' is available to download here. About InterDigital® InterDigital is a global research and development company focused primarily on wireless, video, artificial intelligence ('AI'), and related technologies. We design and develop foundational technologies that enable connected, immersive experiences in a broad range of communications and entertainment products and services. We license our innovations worldwide to companies providing such products and services, including makers of wireless communications devices, consumer electronics, IoT devices, cars and other motor vehicles, and providers of cloud-based services such as video streaming. As a leader in wireless technology, our engineers have designed and developed a wide range of innovations that are used in wireless products and networks, from the earliest digital cellular systems to 5G and today's most advanced Wi-Fi technologies. We are also a leader in video processing and video encoding/decoding technology, with a significant AI research effort that intersects with both wireless and video technologies. Founded in 1972, InterDigital is listed on Nasdaq. InterDigital is a registered trademark of InterDigital, Inc.
Yahoo
4 days ago
- Business
- Yahoo
New research reveals immersive content will stretch wireless networks to breaking point, paving way for video and 6G innovation
Video accounted for 69% of all internet data traffic in 2024, far surpassing social media (13%) and gaming (10%) By 2031, the number of XR devices shipped will quadruple to reach 83 million units Limitations of current networks are already apparent, with 40% of consumers voicing dissatisfaction WILMINGTON, Del., May 27, 2025 (GLOBE NEWSWIRE) -- The exponential growth in immersive content consumption is set to put a major strain on today's wireless infrastructure and make way for new enabling innovation, according to a new paper released by InterDigital, Inc. (NASDAQ: IDCC), a mobile and video technology research and development company, and market research firm Futuresource Consulting. The report reveals that as immersive and extended reality (XR) content becomes more accessible, current network architecture must evolve to cope with the demand. The paper, titled 'Media over Wireless: Networks for Ubiquitous Video,' explores the escalating demands and trends around consumer behavior for video and immersive experiences over wireless networks. XR applications are placing new demands on wireless networks which, in their current form, will be unable to handle the next generation of immersive entertainment. Today, demand for entertainment over wireless is voracious, whereby: Video accounts for 69% of all data traffic over the internet On smartphones, 74% of data consumption is video, driven by social media clips, embedded video, and streaming platforms 26% of consumers watch SVoD services (e.g. Netflix, Prime Video) on their smartphone, compared to 41% on TVs By the end of 2024, mobile gaming revenues reached $85 billion However, the XR market is growing rapidly, and by 2031, it is expected that the number of XR devices shipped will increase 4x over 2025 levels, to reach 83 million units globally. Without significant upgrades to the network, the market risks facing stalled adoption of immersive devices—especially given that 40% of consumers today report dissatisfaction with network performance, where video demands are not as intensive as XR. 'The high demand for more immersive entertainment cannot be ignored. As XR devices become more accessible, we'll move from simply watching video to stepping inside it—and future wireless systems need to be prepared for this staggering change,' said Milind Kulkarni, Head of Wireless Labs at InterDigital. 'XR is a stress test for wireless networks, where the throughput and latency demands make it the defining use case for 6G and next-gen video codecs.' 5G-Advanced and forthcoming 6G architectures will be essential to unlocking the full potential of immersive and XR content. Futuresource predicts that 6G deployment will coincide with the projected maturity of XR hardware and software ecosystems, which is expected to take place between 2028 and 2032. The XR market is projected to hit 130 million 6G-enabled devices by 2037, up from near-zero today. By 2030, XR is expected to become the second major category (after smartphones) to integrate 6G capabilities. New experiences will reach the market, with immersive experiences on the go such as: city tours, live events, and public transport entertainment. 'The XR market is entering a pivotal phase, where immersive content is no longer a niche. As we get closer to 2030 and the release of the first 6G standards, XR entertainment is going to become an expectation, where we will see interactive digital sports venues to real-time augmented city guides and digital twins,' said Lionel Oisel, Head of Video Labs, at InterDigital. 'But the success of these experiences will hinge entirely on quality of experience—whereby ultra-low latency, responsive interactivity, and consistent media synchronisation which are all essential to unlocking XR's full potential.' The full report, 'Media over Wireless: Networks for Ubiquitous Video,' is available to download here. About InterDigital® InterDigital is a global research and development company focused primarily on wireless, video, artificial intelligence ('AI'), and related technologies. We design and develop foundational technologies that enable connected, immersive experiences in a broad range of communications and entertainment products and services. We license our innovations worldwide to companies providing such products and services, including makers of wireless communications devices, consumer electronics, IoT devices, cars and other motor vehicles, and providers of cloud-based services such as video streaming. As a leader in wireless technology, our engineers have designed and developed a wide range of innovations that are used in wireless products and networks, from the earliest digital cellular systems to 5G and today's most advanced Wi-Fi technologies. We are also a leader in video processing and video encoding/decoding technology, with a significant AI research effort that intersects with both wireless and video technologies. Founded in 1972, InterDigital is listed on Nasdaq. InterDigital is a registered trademark of InterDigital, Inc. For more information, visit: InterDigital Contact:Roya Stephens Email: +1 (202) 349-1714