logo
As govt mulls easing norms for local telecom gear makers, GX Group flags import surge risk

As govt mulls easing norms for local telecom gear makers, GX Group flags import surge risk

Minta day ago

New Delhi, Relaxation in value-addition norms for domestically-manufactured telecom equipment without proper guardrails may enhance risk of imports from non-trusted sources, a top official of GX Group has said.
The Department of Telecom has started a review of local value-addition norms in telecom equipment following reports that manufacturers are facing a challenge in achieving 50-60 per cent local content in electronic and telecom products due to limited component ecosystem in the country.
The move comes at a time when the government has rolled out a ₹ 23,000-crore electronics component manufacturing scheme to enhance local value addition in domestically manufactured electronic products.
"The consideration of a review to local content norms is a welcome move, however, relaxations need to come with caution on specific components.
"Reducing value addition without utmost caution can enhance risk of increase in imports from non-trusted nations," GX Group CEO Paritosh Prajapati told PTI.
GX Group is a beneficiary under the telecom sector's production linked incentive scheme.
The company has its manufacturing facility in Manesar and a research and development centre in Chennai.
"The security-sensitive telecom equipment segment is already being infested from imported products, which is mitigating growth of indigenous production under telecom PLI scheme," Prajapati said.
The DoT on June 3 invited comments on the review of the Public Procurement from industry bodies -VoICE, TEMA, ICEA, COAI and MAIT, original equipment makers Tejas, VVDN, HFCL, Nokia, Ericsson and CISCO.
It has also invited comments from electronics manufacturing services companies Dixon, Syrma, Neolync and Jabil as well as public sector firms like BSNL and TCIL.
The DoT has given 30 days for stakeholders to submit their comments.
Prajapati said that GX Group and other industry stakeholders have been completely focused on indigenisation mandates and have built a robust local manufacturing ecosystem along with local R&D and IP rights in the past few years.
He said that given the Indian component space is still growing somewhat, relaxations of the norms may bring in some relief to the industry for specific components only to ensure that Indian players become more competitive.
"Foreign companies coming in to cater to the diverse Indian market should also invest in R&D within the country and make efforts to maximise local production of required components and sub-components," Prajapati said.
He said that there are instances wherein global players expand into the market but rely on assembling of products rather than creating products and adding value, in a way not investing in the local economy but only ready to cater to the market demand and enhance revenues.
"Relaxation in value addition norms should be accompanied with conditions like technology transfer, timeline for capacity development in India, phase-wise manufacturing programme, etc," Prajapati said.
This article was generated from an automated news agency feed without modifications to text.

Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

Game on: Phonemakers tap eSports to woo young Indians
Game on: Phonemakers tap eSports to woo young Indians

Time of India

time19 minutes ago

  • Time of India

Game on: Phonemakers tap eSports to woo young Indians

Live Events (You can now subscribe to our (You can now subscribe to our Economic Times WhatsApp channel New Delhi: Smartphone brands are increasingly tapping into the fast-growing eSports segment in India to increase visibility and boost sales in an otherwise muted such as OnePlus, Realme, iQOO and Infinix are sponsoring large-scale mobile gaming tournaments and partnering with eSports teams as a core marketing strategy amid growing influence of mobile gaming on the Indian youth, industry watchers has almost 450 million mobile gamers, which is expected to reach 720 million by 2028, according to Krafton India, the company behind popular eSports title Battlegrounds Mobile India (BGMI). The surge in mobile gaming is fuelled by the rapid growth of affordable smartphones and cheap data packages, creating a thriving ecosystem. Now, smartphone brands are tapping into that segment to grow their June, OnePlus announced a partnership with top-tier eSports teams God's Reign, K9, and Cincinnati Kids. The partnership extends to deep product integration, with players providing real-time feedback to shape current and future OnePlus iQOO and Infinix have also entered into similar partnerships where the feedback loop from gamers are allowing them to market their devices as ones built by gamers for gamers, experts said."With gaming being a top indicator of smartphone performance, our collaboration will showcase the raw power and capabilities of our devices," Nipun Marya, chief executive of iQOO, told ET. "By supporting India's eSports teams, we're not only fuelling their passion but also demonstrating our commitment to delivering hardcore performance that every Gen Z demands."Many devices of these brands support higher frame-rates in online games, helping players to gain higher accuracy and improve the overall experience."It's a great way to showcase the performance of the devices," said Upasana Joshi, research manager at market tracker IDC India. "If the top eSports players are using their products, it becomes a good testament for the rest of the market about its reliability, especially when it comes to gaming, which is a high-performance use-case that pushes devices to their limits."The strategy is particularly relevant when the overall market is down for smartphones, she shipments fell 5.5% on-year in the March quarter, marking a slow start to the year with 32 million units shipped, according to IDC. Smartphone brands and telecom operators are also sponsoring major eSports tournaments in India, where their devices are used in the are also hosting eSports tournaments in smaller towns and colleges to identify grassroots talent, helping build the ecosystem. OnePlus, Realme and Infinix didn't reply to ET's emails seeking comment until press time research firms said India is primarily a mobile-first market when it comes to gaming, with over 94% of users using handsets for the activity."While earlier there used to be gaming-focused smartphones from these brands, they used to be niche. Now they are mainstream," said Shilpi Jain, senior analyst at Counterpoint Research. "Nearly every device now comes with some dedicated features targeted at mobile gamers, as competition has increased in this segment," she Jain, senior analyst at Counterpoint Research said the development, while not new, has gained prominence as mobile gaming evolved from being a niche use-case to a mainstream juggernaut that has grown by leaps and bounds in mobile gaming segment has also attracted the attention of telecom operators, who have launched dedicated prepaid plans aimed at mobile gamers that offer higher data limits and in-game instance, Reliance Jio has plans starting as low as ₹48 for a 3-day pack with 10 MB of data offering access to its cloud gaming app that hosts hundreds of games.

Export of natural diamonds may see turnaround as China reignites demand
Export of natural diamonds may see turnaround as China reignites demand

Time of India

time19 minutes ago

  • Time of India

Export of natural diamonds may see turnaround as China reignites demand

Indian diamond exporters are hopeful of a rebound in Chinese demand after three years of decline as top jewellery retailers in China have rolled out a buyback programme to rekindle interest in natural diamonds. Retailers like Chow Tai Fook, Lao Feng Xiang, Chow Sang Sang, Luk Fook, Chow Tai Seng, and Qeelin introduced the buyback offer last month, leading to a spike in queries. "The buyback scheme has created positive sentiment among the Chinese diamond buyers and queries have gradually started coming in," said Sabyasachi Ray, executive director of Gem & Jewellery Export Promotion Council (GJEPC). Indian cut and polished diamond exports to China have halved in the last three years to $3.28 billion in 2024-25 from $6.55 billion in 2021-22 as consumers there moved away from diamond to gold as a safe haven. China is the second largest consumer of diamonds from India after the US. Indian trade executives expect renewed diamond sale in China from September as June to August are traditionally dull months. Live Events "Now that the buyback scheme has been introduced for diamonds like gold, we expect diamond demand from China will pick up from September onwards," said Colin Shah, managing director of Kama Jewellery, a leading diamond jewellery manufacturer and exporter. China has been facing economic challenges with poor consumer spending since the Covid-19 pandemic. "China's economy is facing significant headwinds, including a real estate slump, slow consumer spending, and the ongoing impact of trade tensions with the US," Shah said. "All these have impacted natural diamond consumption in the country." Increasing popularity of lab-grown diamonds - which are significantly cheaper than natural diamonds - among young Chinese consumers has also dented the demand for natural diamonds, trade insiders said.

Ravi Krishnan aims to blend sport, culture & commerce with new venture Abler Sports & Entertainment
Ravi Krishnan aims to blend sport, culture & commerce with new venture Abler Sports & Entertainment

Time of India

time25 minutes ago

  • Time of India

Ravi Krishnan aims to blend sport, culture & commerce with new venture Abler Sports & Entertainment

In a changing sports and entertainment landscape, veteran sports marketer Ravi Krishnan is focusing on the intersection of intellectual property (IP), data, and popular culture through his new venture, Abler Sports & Entertainment ( ASE ). The veteran sports marketing executive aims to reimagine how sport and entertainment are consumed, monetised, and experienced—not just in India, but internationally. ASE is backed by a group of investors from media, technology, sports, and private equity. Notable investors in ASE include Suv Mohapatra, Managing Director at Accenture Singapore; Josh Liberman, Co-founder and Chairman of CVS Lane Capital Partners; Mike Dolan, former Chairman of IMG and former CEO of Bacardi; and Ashutosh Srivastava, former CEO of APAC at GroupM. From his early career at IMG South Asia to initiatives like the Sahara Cup and Lakmé Fashion Week, Krishnan has focused on innovation and long-term strategy. His latest venture centres on fan engagement, IP ownership, and a digital-first approach. He sees this as an opportunity for India to play a more prominent role in the global sports ecosystem. Krishnan's perspective is straightforward: sport remains one of the few true real-time entertainment experiences. 'If you want to watch Royal Challengers Bengaluru play Punjab Kings, you need to watch it live. That urgency gives sport an edge,' he says. However, he notes that most digital engagement today still focuses on awareness, rather than driving action. This, he believes, is where his company comes in. It positions itself as an 'awareness-to-action' platform—where fan interaction leads to revenue generation, data-driven decision-making, and better returns for rights holders and sponsors. Focus on IP ownership A central element of Krishnan's strategy is the creation and control of IP. 'Everyone wants to build value now,' he says. 'Celebrities don't want a one-time payout to generate $100 million in revenue for others. They want IP ownership.' He contrasts the long-term value of Lakmé Fashion Week, which he launched while at IMG with the Unilever brand as its title sponsor in 2000, with the more transactional nature of properties like the IPL , which has had several title sponsors over the years. His point: lasting IP creates long-term brand equity. India as a growth market Krishnan also sees growing interest in India from global rights holders. 'Manchester City doesn't need more fans in Manchester. They need to monetise fans in India, Indonesia, and Africa,' he says. He argues that while many international entities highlight their Indian fan bases, few have been able to translate that interest into sustainable revenue. His company seeks to help bridge that gap—supporting both foreign brands entering India and Indian brands looking to expand abroad. 'In the '80s it was Japan, in the '90s Korea, then China. India will make its mark on the globe even more substantially in the future.' Bridging worlds With offices in London, Mumbai, San Francisco, and Melbourne, Krishnan describes his venture as a 'global business with an Indian heart.' This positioning, he believes, allows the company to serve as a conduit between Indian and international markets. He points to partnerships like Infosys at Grand Slams, TCS with global marathons, and Apollo Tyres with Manchester United as signs of India's increasing presence on the global sports stage. 'Indian culture, IP, and commerce are poised for global relevance. And we want to be at the centre of it,' he says. Growing opportunity in women's sport Krishnan sees significant untapped potential in women's sports. 'Women's sport is an absolute rising tide in the world of sports,' he says. From growing participation and audiences to rising sponsor interest, he expects the category to grow quickly. His company is already working with World Rugby on the Women's World Cup and integrating women-oriented content on its digital platform, Stepathlon. 'If companies have $100 to spend on sport, they won't spend it all on men in the future.' Sport as a cultural experience Another area Krishnan highlights is the 'festivalisation' of sport—blending athletic competition with music, fashion, and food to create a broader experience. 'The Australian Open is a festival with a tennis tournament,' he says. He sees the IPL as another example, having become more than just a cricket league. His goal is to develop IPs that span platforms, cultures, and generations—not just as media products, but as experiences. Exploring new models Although cricket continues to dominate the Indian sports landscape, Krishnan is also exploring tennis, football, and multi-sport formats. He is particularly focused on creating properties that don't rely solely on traditional broadcast models, which he says are heavily tilted toward the IPL. 'There's very little left for other leagues. We need to find alternative monetisation models—direct-to-consumer, sponsor-led, or data-driven,' he says. His company is also developing year-round engagement platforms, including non-live content and fan communities. Understanding the market Krishnan describes India as a 'head and heart' market, where success depends on local insights, cultural nuance, and long-term thinking. With most of the population under 25, he sees both an opportunity and a challenge: the demographic potential is there but remains under-monetised. He also sees parallels with other emerging markets such as Africa and Latin America. A broader purpose For Krishnan, sport is more than a business opportunity—it's a tool for positive change. His platform Stepathlon aims to address health challenges by encouraging physical activity. 'Wellness is a $6.3 trillion industry. Sport is $500 billion. The connection between the two is undeniable,' he says. 'We use popular culture not just to entertain, but to heal, inspire, and mobilise communities.' Krishnan believes the coming decade could be pivotal for India in global sport and entertainment. He sees the potential to drive change through smart partnerships, IP creation, and a technology-first approach. 'We're ambitious—quantitatively and qualitatively,' he says. 'Our goal is to be a thoughtful leader in a rapidly transforming global industry.'

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into the world of global news and events? Download our app today from your preferred app store and start exploring.
app-storeplay-store