
Nintendo Switch 2 console review in progress - is it worth it?
The brand new console from Nintendo has finally been released and is already selling out, but it's a bit too early to offer up a definitive review of the Switch 2.
We've always found the idea of reviewing consoles slightly odd (especially the idea of giving them scores, which we will not be doing at any point). A console is just a hunk of plastic, no more deserving of your love or loyalty than a DVD player is for a film buff. Throughout gaming history, people have been willing to put up with underpowered or awkward to use consoles as long as the games they grant access to are worth the trouble.
However, generally speaking, the original Switch has always been a pleasure to use. There's been some enduring problems with the unhelpful, shovelware-filled eShop and the dreaded Joy-Con drift issue but the console's unique form factor and Swiss army knife-like array of features is definitely a key part of its appeal.
Even with the recent influx of PC handheld gaming devices there's really nothing like the hybrid nature of the Switch, which is simultaneously a home console, a portable, and something in-between. The detachable Joy-Cons have been a revelation, ensuring instant access to two controllers at all times, while the modestly powered console has long been punching above its weight class – in terms of the variety and complexity of the games it's been able to host.
One obvious reason why a review of the Switch 2 isn't terribly useful is that everything about it has been understood and explained for weeks now. There was still a lot about Mario Kart World that only became clear after playing it, but getting hands on with a real Switch 2 is pretty much everything you'd expect, based on previous announcements.
It's bigger than the original, which means a larger screen and controllers that are easier to handle and feel weightier and less fiddly in your hand. The new Joy-Cons can also be used as mice, which works very well, although the rarely used infrared sensor from the original has been removed. The stand at the back of the screen is also more flexible and the speakers are much clearer and louder.
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This is the most difficult thing to determine at the moment. Technical specifications for consoles rarely give a reliable view of what the hardware is actually capable of. There're plenty of games, like The Witcher 3 and Doom, that should never have been possible on the original Switch, but they got released anyway and worked very well – and it's likely to be the same for the Switch 2 playing current gen games.
Although we've got pretty far into the review process for Mario Kart World, at face value the graphics aren't much better than anything on the Switch 1; although rendering an open world of that size, with that much going on in it, is very difficult. Because of how late Nintendo sent out review units we've barely had a chance to look at any third party games so far, but they should give a clearer idea of what the Switch 2 can do, as we examine them next week.
Cyberpunk 2077, which infamously performed very poorly on PlayStation 4, is looking like an early benchmark, while post-launch games like Nintendo's Donkey Kong Bananza and Ubisoft's Star Wars Outlaws will also be important indicators. The short answer though is that the Switch 2 is roughly equivalent to a PS4 Pro, in terms of output if not raw power. But it's likely it'll be pushed even further than that in the months and years to come.
Yes, although that's something we also need to test further. There's a small number of games that have issues and some that don't work at all (mostly because they need the original Joy-Cons) but Nintendo has already drawn up a list of incompatible games.
Switch 1 games aren't improved automatically by being on Switch 2 but many of the more prominent titles do have free upgrades that do things like bump up the frame rate, which has particularly helped with titles like Pokémon Scarlet and Violet. There're also some paid-for upgrades, for games like Zelda: Breath Of The Wild, that are referred to as Switch 2 Editions and are essentially remasters.
So, the short answer to this question is yes, most Switch 1 games will work on the Switch 2. Naturally, Switch 2 games do not work on Switch 1 consoles, but some future games will be released on both formats, such as this year's Pokémon Legends: Z-A and Metroid Prime 4: Beyond.
Yes. Although it's too small to use an SSD, the Switch 2 has noticeably faster load times. As with other consoles the difference is very mild unless a specific patch is released for the game, but titles made with the Switch 2 in mind, such as Mario Kart World, are very quick. Things like fast travelling to a different location in the open world are almost instantaneous, which is very impressive.
As for the eShop, Nintendo has listened to criticism and given it a complete overhaul in terms of its interface and how it promotes games. Whether these changes will last is something only time will tell but the eShop loads quicker and the menus are currently much faster to use, with very little lag.
GameChat is one of the big new features of the Switch 2 and even has its own button on the Joy-Cons and the Pro Controller. It requires a camera (either one of the two Nintendo sells or another compatible webcam) and allows you to see and hear other people while you play, including a view of their gameplay screen. Up to four people can be shown at a time and if you use Nintendo's camera it tracks your head no matter where you sit.
Like everything else, we need more time to test this out in various scenarios, but we tried it out on Thursday afternoon, with some other journos, and it worked exactly as Nintendo's videos show. The frame rate of the gameplay screen from other people is very low – because of the large amount of bandwidth needed – but the camera works great and zooms in on your face no matter how far away you are.
This is handy for chatting, whether you're playing a game or not, but will also be used as a control system for the upcoming upgrade to Super Mario Party Jamboree, where the camera is used to motion sense your movements and superimpose you into the game – which Mario Kart World also does by putting your face next to your kart, so everyone knows which one is you.
The main problem with the Switch is simply the money involved. Some may find it too big – 'handheld' is a bit of a stretch when describing it – but for others that will be a positive. We found that the transfer system, for bringing your Switch 1 content over to the Switch 2 didn't work, but that's easily circumvented.
Beyond that, we have nothing negative to say about it at all yet. Other than that the launch line-up is weaker than one might have expected, given Nintendo had eight years to get ready and there was no ticking clock for when they had to release it. Mario Kart World is the only major first party game at launch and the only other ones for the rest of the year (Pokémon Legends and Metroid Prime 4) are both cross-gen Switch 1 games. More Trending
There are some smaller titles, such as the new Hyrule Warriors game, but it's a surprisingly slow start for the console's exclusive line-up, given what an amazing first year the Switch 1 had.
This question might as well be how much spare cash have you got. Mario Kart World is great, and given the pedigree of the Switch 1, and Nintendo in general, it suggests the Switch 2 will have a long and fruitful life, with many high quality exclusive games.
The cost of the console (essentially £396) is generally considered good value, given it all it does, and while there's great concern at the physical version of Mario Kart World costing £75 it's cheaper digitally and none of the other games are that much. Plus, you can get it essentially half price if you buy the £430 hardware bundle.
Judged on its own merits the Switch 2 is a great system. All the changes from the Switch 1 are definite improvements, including the larger controllers, and the potential is there for another classic system. It's not cheap, and many of the games are more expensive than expected, but unfortunately that's just the direction the games industry is going in at the moment.
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MORE: Nintendo issues warning over Switch 2 screen protector
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Geeky Gadgets
3 hours ago
- Geeky Gadgets
Nintendo Switch 2 Durability: Will Your New Console Last?
The Nintendo Switch 2 represents a significant step forward in gaming technology, combining enhanced performance with thoughtful design improvements. While the console impresses with its structural durability and innovative features, certain aspects, such as the plastic screen and absence of water resistance, may raise questions about its long-term resilience. The video below from JerryRigEverything explores the durability, design, and performance of the Nintendo Switch 2, highlighting its strengths and areas that could benefit from further refinement. Performance Upgrades: A Leap Forward The Nintendo Switch 2 delivers a substantial improvement in performance, offering a tenfold boost in graphical capabilities compared to the original model. At the heart of this upgrade is a 7.9-inch 120Hz 1080p HDR LCD display, which doubles the pixel density of its predecessor. This results in sharper visuals, richer colors, and smoother gameplay, making sure an immersive experience whether you're gaming in handheld mode or docked. The console's ability to seamlessly transition between handheld and docked modes enhances its versatility, making it a standout choice for gamers who value flexibility. The upgraded hardware ensures that even graphically demanding games run smoothly, providing a gaming experience that feels modern and polished. Design Innovations: Magnetic Attachments and Enhanced Stability One of the most notable design changes in the Nintendo Switch 2 is its redesigned Joy-Con attachment system. Moving away from the mechanical rails of the original model, the new system uses steel components and magnets to create a secure yet easily detachable connection. This design not only improves durability but also allows the Joy-Cons to attach in multiple orientations, including upside down, offering greater flexibility during gameplay. 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Metro
6 hours ago
- Metro
Best Summer Game Fest 2025 trailers: Mortal Shell 2, Stranger Than Heaven & more
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There were a few notable trends for the games at this year's Summer Game Fest: a lot of Soulslike titles with dark grey visuals, a lot of anime games, and plenty of live service titles still trying their luck at hitting the big time. So, if the thought of that doesn't appeal you may find the pickings relatively thin. Although there's also Jurassic World Evolution 3 and the Deadpool VR game if you fancy something different. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. The first annoucement was Mortal Shell 2, a sequel to the 2020 Dark Souls clone that is still one of our favourite Soulslikes not made by FromSoftware. Developed by a mere 30-man team (Keighley was keen to highlight that many of the games were by surprisingly small developers) the sequel seems to be going for a more overt horror atmosphere, while there was a lot more gun combat than usual for the genre. It's out sometime in 2026. It's never a surprise to see Hideo Kojima at a Geoff Keighley event but the cut scene he decided to show for Death Stranding 2 was not exactly the most enthralling. It featured Luca Marinelli as Neil and his real-life wife Alyssa Jung as therapist Lucy, arguing about the fact that he's forgotten who she is. Neil is apparently the villain of the piece, and the one dressed up in Solid Snake cosplay in some of the previous images. The game itself is out in just a few weeks, on June 26. Sega had a strange little dig at Mario Kart World during their reveal of Sonic's latest kart racer, pointing out that it has cross-play… even though Mario Kart is obviously only on Nintendo formats. The game looked good, but the focus of the demonstration was crossover characters from other games, including Hatsune Miku, Ichiban Kasuga from Like A Dragon, Joker from Persona 5, and Steve from Minecraft. The game will be released on September 25 for every format imaginable. We're really not sure the art style in this unexpected sequel to the 2019 Soulslike works very well, with its anime characters and realistic backdrops, but at least it's something a bit different. The original didn't seem quite successful enough to justify a follow-up, but the action looks good and at least it's one Soulslike that's not copying FromSoftware's visuals as well as its gameplay. It'll be released for Xbox Series X, PlayStation 5, and PC sometime next year. It does seem madness that there's never been a console action game based on Game Of Thrones. There still isn't, but at least this real-time strategy game isn't just some seedy mobile title. Unfortunately, the pre-rendered trailer never showed a hint of any gameplay, so there's no clue as to what it's actually like, but apparently it involves 'ruthless free-for-all battles where trust is fleeting and power is everything'. It's out next year and seems to be PC-only, which is a shame as it could have worked as a spiritual sequel to EA's old Lord Of The Rings real-time strategies. It's been a very busy week for Capcom this week, with Pragmata re-unveiled at the State of Play on Wednesday and Resident Evil Requiem being the big reveal at the end of Summer Game Fest. But we also got a new gameplay trailer for the reboot of Onimusha, which looks extremely pretty and continued the series' tradition of not even trying to have anyone sound like they're actually from Japan (like Resident Evil, the originals only had English voiceovers). There's no release date yet, but it's out next year on Xbox Series X/S, PlayStation 5, and PC. One of the strangest reveals of the show was what seems to be a Muppet version of Punch-Out!!, with the potty-mouthed puppets taking part in what also probably counts as a homage to Rocky. The gameplay does seem almost identical to Nintendo's old boxing game but hopefully there's a bit more to it than that. The game doesn't have a release date and is currently scheduled only for PC. Expected to be the next big thing in online shooters, the only thing ARC Raiders has been missing is a release date, but it finally got that at Summer Game Fest. It'll be out on October 30 for Xbox Series X/S, PlayStation 5, and PC, which is interesting because that's right around the time you'd expect this year's Call Of Duty to come out – and the new Battlefield, if EA launches it this year. ARC Raiders' strong word of mouth gives it a head start though, which could make for an interesting autumn shootout. When we interviewed Jospeh Fares about Split Fiction, we asked him why he thought no one had ever tried to copy his games, despite their huge success. He didn't know but finally another developer seems to have wondered the same thing and Out Of Words does look very reminiscent of It Takes Two in particular. The hand-crafted, stop motion visuals are neat though and it's definitely one to watch, even if it doesn't have a release date yet. Another game taking inspiration from Split Fiction, at least in the sense that it has a friend pass that means only one person has to own a copy of the game to play online co-op. It's by the creators of the very good Lego Builder's Journey and rather than being based on Lego licensed sets, or any other established toy line, it's all about solving puzzles by building Lego structures. If it's as good as Lego Builder's Journey it'll be doing very well indeed, although there's no release date yet. Between South Of Midnight and The Midnight Walk, and Out Of Words, stop motion animation Is suddenly very popular for video games. The art style in this new game from Annapurna was notably different though, and while we're not entirely sure what's going on in terms of the gameplay the 80s soundtrack sounds like it'll be the best thing since GTA: Vice City. Made by just nine people in Indonesia, this very bloody looking beat 'em-up looked extremely impressive, and also very reminiscent of the violence in Oldboy. We didn't quite gather what was going on in terms of the story but we're sure revenge has something to do with it, as you beat down hordes of goons and get a Mortal Kombat style view of an opponent's skeleton, when you manage to put a big enough dent in it. It'll be out on PC next summer. We can't say we've ever been fans of Scott Pilgrim, either the comics or the film, but the 2D graphics for this new scrolling beat 'em-up look gorgeous. It's clearly intended as follow-up to Ubisoft's film tie-in from 2010, which was well received by many, and is by the same team behind Teenage Mutant Ninja Turtles: Shredder's Revenge and Marvel Cosmic Invasion (which was also at Summer Game Fest and announced Rocket Racoon and She-Hulk as characters). It'll be out on current and last gen consoles and PC next year. Although 007 First Light did get a quick name check on stage, developer and publisher IO Interactive instead spent their time talking about Agent 47 in MindsEye and Mads Mikkelsen in Hitman: World of Assassination (aka Hitman 3). He'll be reprising the role of Le Chiffre as the latest elusive target in the game – a special character, usually played by a famous actor, that is only available to assassinate for 30 days, starting from today. That's neat but it's also interesting that it implied IO has a considerable amount of leeway with the Bond licence and what they can do with it. The other Lego game to be unveiled was an outrageously obvious clone of Mario Party, only with 300 different minifigures instead of the Mushroom Kingdom crew. These can be rearranged in trillions of different combinations, in order to compete for stars golden bricks and play 60 different mini-games. We're big fans of Mario Party (and Lego) so if this manages to be as fun as Nintendo's games then we're all for it. It'll be release for both consoles and PC this year. A new game from Drinkbox Studios, makers of Guacamelee! and Nobody Saves The World is immediately of interest but this Diablo-esque role-player looks a bit more serious and horror tinged than their previous games. It also seems to be channelling Hades creator Supergiant Games, none of which is a bad thing. Whether it's a Metroidvania or not isn't clear but at certainly points in the trailer it definitely seems to have co-op. It's not certain which formats it's coming to but it's out on PC next year. A lot of people are probably going to compare this to online survival game Grounded, but the plot makes it sound like a more serious version of Pikmin, with aliens visiting Earth and battling with both insects and some sort of mechanical robot menace, as you search for your lost crew. It's out for consoles and PC next year and while there's very little concrete information on the gameplay the visuals certainly look impressive. Whether you care about the Wu-Tang Clan or not this had some of the nicest visuals of any game at the show. They seemed fairly obviously influenced by the Into The Spider-Verse movies, but that's no bad thing, and we're only surprised that hasn't happened before. The idea of a Wu-Tan action role-playing game was leaked quite a while ago, where it was described as Diablo meets Hi-Fi Rush, which does seem to fit with what you see in the trailer. There's no release date so far. There were a lot of great looking games at the show, but this might have been our favourite, with its 40s style animation reminiscent of a 3D Cuphead. It's a bit hard to tell exactly what's going on with the story but you seem to be playing an alcohol abusing cartoon character who's been tricked by the Devil into… taking part in a third person action roguelite, that also has three-player co-op. There's no release date but if it looks as good as it plays it'll be doing very well indeed. The final reveal before Resident Evil Requiem was what was previously codenamed Project Century and while it looks like a Yakuza spin-off it's not actually part of the franchise, even though it's by the same developer. Sega didn't explain much, but when the game was first introduced it was set in Japan in 1915 and yet this trailer is set in 1943 (i.e. in the middle of the Second World War). More Trending Given the codename that probably implies you're playing in multiple time periods across the whole century. There was no mention of formats or a release date though, so it's probably still quite a while away from release. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Call Of Duty 2026 campaign has a brand new setting for Modern Warfare says leak MORE: Super Smash Bros. Ultimate gets Switch 2 upgrade but there's a problem MORE: Nintendo Switch 2 GameChat feature doesn't censor swear words


Metro
9 hours ago
- Metro
Resident Evil Requiem trailer reveals release date and new main character
The game previously known only as Resident Evil 9 has finally been revealed and it features a deep cut reference to Resident Evil Outbreak. Summer Game Fest 2025 was a very low-key affair, with hardly any new AAA game reveals. There was still lots of interesting looking titles, such as Mortal Shell 2 and Stranger than Heaven, but the biggest title by far was Capcom's Resident Evil Requiem, aka Resident Evil 9. Technically, the game was announced last summer but nothing had been seen of it up till now and even the reveal trailer left a lot more questions than answers… except when it comes to the release date. Requiem will be out on February 27, just a few weeks before the franchise's 30th anniversary, and the new game is promising a shift in 'tone and gameplay', as well as a return to Racoon City. Capcom didn't detail what the changes would entail but rumours have long suggested the game will be ditching the first person view of the last couple of titles and going back to the traditional third person, over the shoulder view. That wasn't confirmed by the reveal, but it did seem to imply that. As for the tone, it's hard to say but it appeared to be more serious, when compared to the schlocky, more fantastical nature of Resident Evil Village. Resident Evil's ability to change and evolve is one of the secrets of its success but it was still nice to see the police station from Racoon City again, or at least what's left of if after the place got nuked at the end of Resident Evil 2. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. It was impossible to tell what's going on with the plot, but the trailer focused on new character Grace Ashcroft, a 'technical analyst' at the FBI whose mother seems to be Alyssa Ashcroft. If that doesn't ring a bell then don't worry, as she was only ever in the two Resident Evil Outbreak games – online co-op titles from the PlayStation 2 era, that weren't particularly successful (the first one wasn't even online in Europe). The trailer refers to Alyssa being killed in a hotel eight years earlier, which was not a part of Outbreak's story. As the trailer begins, Grace is writing a report on an 'unidentified disease' that has claimed a fourth victim, with Alyssa presumably being the fifth. It's hard to draw anything too conclusive from the rest of the trailer, but there's a new monster dropping down from the ceiling in one shot, a possible shot of a zombie at the end, and what looks like the Raincoat Killer from Deadly Premonition at one point. There's also a guy with an obviously evil voice, who could be Albert Wesker, who's describing someone – possibly Grace – as the 'chosen one'. Previous rumours have suggested that Leon S. Kennedy and/or Jill Valentine are the main playable characters in Requiem but there was no sign of that in the teaser. Rumours have also claimed the game will be open world but the trailer didn't even hint at that, although it didn't rule it out either. No doubt all that will be the subject of the next trailer, which is presumably coming relatively soon, given the game is due out in a little over eight months. There's a small possibility it could be at the Xbox Games Showcase on Sunday but that's unlikely, as it wasn't at the State of Play on Wednesday and Capcom probably don't want to play favourites. The trailer confirms the game for Xbox Series X/S, PlayStation 5, and PC. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: Neil Patrick Harris is Deadpool in new Marvel VR game MORE: Jurassic World Evolution 3 lets you breed dinosaurs and it's out this year MORE: Call Of Duty 2026 campaign has a brand new setting for Modern Warfare says leak