
3 Video Games You May Have Missed in February
One of the major video game releases in February had players navigate the chaos of a growing empire, with Civilization VII introducing historical ages to the turn-based strategy series. Another, the fantasy role-playing game Avowed, gave an emperor's envoy incredible power.
There were more intimate stories as well, including The Stone of Madness, a tactical-stealth game set in a monastery turned asylum, and Lost Records: Bloom & Rage, whose opening chapter has rebellious grit and an inspiring riot grrrl essence.
Here are three other games you may have missed this month:
Keep Driving
If you're the sort of person who feels nostalgia for picking out CDs from your dashboard visor, making long-distance calls on your Nokia brick phone or scarfing down a slice of pizza while tinny rock music blares into the quiet night, the appeal of a game like Keep Driving is obvious.
Set in the fantasized memories of nascent adulthood in the early 2000s, Keep Driving is a fun, low-stakes adventure about hopping in a car and going on a long drive somewhere, or nowhere in particular.
Your ostensible task is to make your way to a music festival a few towns over. In order to simulate the hazards you'll encounter along the way, the game cleverly retrofits classic card game mechanics.
A virtual deck of cards, each card with its own thematically appropriate skill — 'Drive Fast' uses extra fuel to clear obstacles — will help you make it past slow-moving tractors, flocks of sheep and even distracting rainbows. You'll fight exhaustion and a perpetually depleting gas tank. You'll pick up an assortment of hitchhikers. You might even choose to get drunk and party, crashing your ride and winding up in rehab.
All these surprises and disasters are the kinds of experiences that texture and support a rich and interesting life. Although Keep Driving has a profoundly hopeful message, it also captures the raucous plasticity and vivacious drive of youth, reminding us that we all once wound up stranded without gas on the side of an empty road.
Urban Myth Dissolution Center
Azami Fukurai, the high-strung heroine of this Japanese visual novel, has a problem: She sees ghosts. At least that's what she thinks until she follows up on a Tokyo advertisement and visits the Urban Myth Dissolution Center, where she hopes to find a remedy for her onerous gift.
When she meets the director, a cerebral young man in a wheelchair, she learns that the hazy apparitions she sometimes glimpses are not wandering shades but 'vestiges of persons and objects that existed and are retained everywhere.' The director convinces her (using a bit of financial leverage) to join his detective agency, which specializes in matters that fall outside the purview of traditional police work.
Azami's investigations enmesh her in the personal lives of those who have been affected by things that seem to defy ordinary explanation — a livestreamer who sees a ghost in a mirror; a woman terrified by a man who creeps around her apartment at night. But what gives this game a special flair is that it's really about the battle against misinformation. Again and again, Azami watches how social media latches on to sensational stories and then amplifies rumors, biases and half-baked theories.
I wished the game's episodes involved less backtracking. A little bit of editing could have gone a long way in delivering a punchier experience. But while not all of the game's plot twists are created equal, its skeptical bent mitigates its languors to some extent.
While Waiting
For those who have been bored, frustrated or even anxious when killing time, the often-charming, sometimes-perplexing While Waiting offers a tantalizing series of wait-based minigames.
Here, biding time isn't a chore. That's because the narrative arc of one's life feels true.
At the beginning of 100 short experiences, I was born a boy. The birth included a lemming-like line across a bridge before I was dropped through clouds that flowed like water. As a child, I reclined warily, hoping for sleep yet haunted by ghosts. As a soccer goalkeeper, I found a ray gun in the sky to shoot targets. My reward was being hit in the face by the ball. I should have concentrated on the pitch.
Each scenario is timed. Although you can just sit and relax with a fidget spinner, the player really should accomplish a few tasks before time is up. When you're hanging out in a cafe watching for a bus, the rain dripping down the window inventively turns into a Space Invaders-style game. During class, you avoid the teacher by unhurriedly crawling on the floor. It's kind of a version of Pac-Man, if you were a slow loris.
Likely inspirations for While Waiting include the WarioWare series, but this art is never lurid. A delicate pen-and-ink art style features minimalist yet endearingly convincing facial expressions in a game where you must often decipher an objective as the clock ticks down.
Hashtags

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles
Yahoo
4 days ago
- Yahoo
Drake Breaks Record For Most Diamond-Certified Singles In RIAA History
Drake has separated himself from the pack even further. This week, the 38-year-old rapper broke the record for the most RIAA Diamond-certified singles in history after two of his classic songs broke the 10 million units threshold. 2009's 'Best I Ever Had' and 2013's 'Hold On, We're Going Home' featuring Majid Jordan were the latest Drizzy records to go Diamond, joining 'God's Plan,' 'One Dance,' 'Hotline Bling,' 'SICKO MODE,' 'Life Is Good,' 'Work,' 'Love Me,' and 'No Guidance.' These 10 records make him the first artist to reach that milestone, whether it be albums or songs. Garth Brooks runs behind him with nine Diamond-certified albums. Post Malone has 9 Diamond-certified singles. The Toronto superstar is also 2025's No. 1 best-selling artist in the United States based on total album units, according to Chart Data. LPs like Take Care and For All The Dogs still chart well, but it's the addition of his February collaboration with PARTYNEXTDOOR, $ome $exy $ongs 4 U, that has aided in the milestone. Earlier this month, the 21-song effort officially crossed the one million units threshold, thus making it another Platinum album for the powerhouse. Drake added another No. 1 album to his resume with $ome $exy $ongs 4 U, which was also PARTYNEXTDOOR's first No. 1 album achieving the highest first-week sales. 'Gimme A Hug' was the initial standout record, debuting at No. 6 on the Billboard Hot 100. 'Nokia' was more of a slow-riser, initially debuting at No. 10 but slowly climbing to No. 2. He added to the record's momentum with the greyscale 'Nokia' music video at the end of March, which was loaded with symbolism and cultural references to Toronto. Currently, the part-time crooner is inviting fans to conceive their own music video treatment for the cult favorite 'Somebody Loves Me,' so time will tell when that visual lands. More from Drake's Hotline Blings After Phone Number Gets Leaked During Livestream Joey Bada$$, Ab-Soul Trade Bars Amid Coastal Rhyme War With Ray Vaughn UMG Seeks To Dismiss Drake's Amended "Not Like Us" Defamation Lawsuit
Yahoo
4 days ago
- Yahoo
TTWO Q1 Earnings Call: Revenue Misses Expectations, Guidance Highlights Mobile and Franchise Momentum
Video game publisher Take Two (NASDAQ:TTWO) fell short of the market's revenue expectations in Q1 CY2025, but sales rose 13.1% year on year to $1.58 billion. Its GAAP loss of $21.08 per share decreased from -$17.02 in the same quarter last year. Is now the time to buy TTWO? Find out in our full research report (it's free). Revenue: $1.58 billion (13.1% year-on-year growth) Adjusted Operating Income: $252.8 million vs analyst estimates of $271.8 million (16% margin, 7% miss) Revenue Guidance for Q2 CY2025 is $1.38 billion at the midpoint, above analyst estimates of $1.31 billion EPS (GAAP) guidance for the upcoming financial year 2026 is $0.17 at the midpoint, missing analyst estimates by 82.3% EBITDA guidance for the upcoming financial year 2026 is $535 million at the midpoint, below analyst estimates of $1.97 billion Adjusted EBITDA Margin: 18.5% Market Capitalization: $42 billion Take-Two's first quarter results were shaped by a mix of new game launches across its core labels and ongoing strength in established franchises. Management credited the launch of Sid Meier's Civilization VII, WWE 2K25, and PGA TOUR 2K25, as well as strong engagement from NBA 2K and Grand Theft Auto titles, for driving revenue growth. CEO Strauss Zelnick highlighted that NBA 2K25 saw a 7% year-on-year increase in units sold, with engagement metrics like daily active users and average games per user up significantly. The company also noted robust performance from mobile subsidiary Zynga, especially new titles like Match Factory and Color Block Jam, both of which contributed to higher recurrent consumer spending. CFO Lainie Goldstein attributed the quarter's margin pressures to higher development costs for unreleased titles and noted a partial goodwill impairment charge tied to updated long-term expectations for one business unit. Looking forward, management emphasized a pipeline of major releases and a continued focus on operating efficiency as key to future growth. Take-Two expects NBA 2K, Grand Theft Auto, and new launches such as Mafia: The Old Country and Borderlands 4 to be the primary drivers for the year ahead. Zelnick stated, 'We expect sequential growth for both this year and next, even before Grand Theft Auto VI is released.' Goldstein pointed to a modest increase in operating expenses, mainly for marketing upcoming titles, but assured investors that expense growth is expected to lag behind revenue growth. Management also signaled that the share of direct-to-consumer revenue should expand, aided by recent court rulings, and cautioned that mobile trends may moderate due to the maturity of certain Zynga titles. Management attributed the quarter's performance to strong franchise engagement, new title launches, and stabilization in mobile, while margin headwinds stemmed from higher development costs and a goodwill impairment. NBA 2K engagement surge: NBA 2K25 outperformed internal forecasts, with unit sales up 7% over last year and significant gains in user engagement metrics; management credited improved features and a focus on core player demands. Mobile titles drive growth: Zynga's new games, including Match Factory and Color Block Jam, achieved profitability quickly and contributed to both net bookings and engagement; management cited the multi-studio approach as a competitive advantage. Recurrent spending momentum: Recurring in-game purchases across NBA 2K, Grand Theft Auto Online, and mobile titles grew 14% year-on-year, now accounting for 77% of net bookings in the quarter, with NBA 2K's in-game monetization up over 40%. Cost and margin pressures: Operating expenses rose due to higher development outlays for games not yet released, with Goldstein noting that a $3.6 billion impairment hit operating margins, partly reflecting updated expectations for Zynga. Direct-to-consumer channel expansion: The company highlighted growing direct-to-consumer sales, especially in mobile, and expects recent court decisions to further reduce third-party distribution costs and allow more direct customer relationships. Take-Two's outlook is anchored by major new title launches, franchise strength, and a focus on cost control amid moderating mobile trends. New game pipeline: Management expects Mafia: The Old Country and Borderlands 4, along with annual sports iterations, to drive sequential growth and maintain player engagement ahead of Grand Theft Auto VI's release. Operating efficiency initiatives: Cost discipline through a previously announced reduction program is intended to offset rising development and marketing costs, with management aiming for operating expense leverage as net bookings grow. Mobile market headwinds: While Zynga's recent hits support optimism, Goldstein warned that some mature mobile titles may see softer trends, potentially moderating overall mobile segment growth despite ongoing investment in new launches. In the coming quarters, the StockStory team will be watching (1) player response and engagement metrics for new releases like Mafia: The Old Country and Borderlands 4, (2) the performance and monetization trajectory of Zynga's recent and upcoming mobile launches, and (3) the ramp-up of direct-to-consumer initiatives as regulatory and legal changes unfold. Execution on operating efficiency and the lead-up to Grand Theft Auto VI remain key markers of progress. Take-Two currently trades at a forward EV/EBITDA ratio of 19.4×. In the wake of earnings, is it a buy or sell? The answer lies in our full research report (it's free). Donald Trump's victory in the 2024 U.S. Presidential Election sent major indices to all-time highs, but stocks have retraced as investors debate the health of the economy and the potential impact of tariffs. While this leaves much uncertainty around 2025, a few companies are poised for long-term gains regardless of the political or macroeconomic climate, like our Top 6 Stocks for this week. This is a curated list of our High Quality stocks that have generated a market-beating return of 183% over the last five years (as of March 31st 2025). Stocks that made our list in 2020 include now familiar names such as Nvidia (+1,545% between March 2020 and March 2025) as well as under-the-radar businesses like the once-small-cap company Exlservice (+354% five-year return). Find your next big winner with StockStory today. Error in retrieving data Sign in to access your portfolio Error in retrieving data Error in retrieving data Error in retrieving data Error in retrieving data
Yahoo
5 days ago
- Yahoo
28 Years Later star Ralph Fiennes on why his character may surprise fans
28 Years Later star Ralph Fiennes has revealed why his savage-looking character isn't what you'd expect. Sitting on The One Show sofa on Monday, June 2 alongside singer Russell Watson, Fiennes happily divulged some details about his on-screen alter ego Dr. Kelson, who's smeared in blood and muck across the majority of the upcoming horror sequel's promotional material. "I may look a bit scary but I'm actually a humanist," he told presenters Roman Kemp and Alex Jones. Contextualising all we've seen from 28 Years Later so far via trailers and photos, the Conclave and Harry Potter actor began: "People who've seen the earlier films, 28 Days Later/28 Weeks Later, will know that this country has been hit by a disease and people are infected by Rage, and there are one or two survivors. "I'm a survivor. I may look a bit scary but I'm actually a humanist - I'm a doctor in fact." Read more: Where was 28 Years Later filmed? Key locations revealed Ralph Fiennes calls for theatre trigger warnings to be scrapped What happened in 28 Days Later and 28 Weeks Later? Full recap ahead of sequel The chatshow guest went on to share another quite surprising component of the movie. "It's very scary and there are very scary elements as you would expect, but actually at its heart is a family story. The central dynamic is between a mother and son, and I end up attempting to help them." Fiennes was also keen to wax lyrical about returning filmmaker Danny Boyle, who teamed up with 28 Days Later screenwriter Alex Garland for the project. "He's incredibly positive and he brings out, not just of the actors but of the crew, a real willingness and a joy about being there, and his own excitement is very infectious," said the 62-year-old. As the title suggests, the latest instalment in this post-apocalyptic franchise finds Britain almost three decades down the road since the simian-originated Rage virus turned huge swathes of the population into murderous 'infected'. One group of survivors now lives on Holy Island, which is connected to the mainland by a heavily guarded causeway. "When a father and his son leave the island on a mission into the dark heart of the mainland, they discover the secrets, wonders and horrors of the outside world," teases a synopsis. Co-starring is Jodie Comer as an amnesiac mum and wife named Isla, Aaron Taylor-Johnson as her scavenger husband Jamie, Alfie Williams as their son Spike, Jack O'Connell as cult leader Sir Jimmy Crystal, Erin Kellyman as Jimmy Ink, and Edvin Ryding as Swedish soldier Erik Sundqvist. 28 Years Later hits cinemas on Friday, June 20, while you can watch The One Show via BBC One and BBC iPlayer on weekdays from 7pm.