logo
This Retro Game Store Is So Good It Has Its Own Video Game

This Retro Game Store Is So Good It Has Its Own Video Game

Business Mayor09-05-2025

Image: Damien McFerran / Time Extension
If you've ever been lucky enough to visit the historic UK city of York, then there's a good chance you've visited the excellent Sore Thumb Retro Games, an independent store packed to the rafters with video games, anime products, vintage toys and much, much more.
As a regular visitor to the city, I've been popping in multiple times each year and on a recent trip, store owner Lee Cunningham mentioned that Sore Thumb is getting its very own video game—and if that wasn't cool enough, it's been coded by the 13-year-old David Carter.
The game charts a journey from your character's home to the Sore Thumb store, and mixes a variety of styles, including top-down RPG, side-scrolling platformer and even a scrolling racing game. The objective is to gather as much cash as possible during the trip to spend when you get to the shop, but there are hazards on each level which cause your available money to drop.
Keen to learn a bit more about how this project came to be, we asked Carter some questions.
Time Extension: What inspired you to create the Sore Thumb video game?
David Carter: My dad had been messing around with some device for backing up Pokémon saves before their batteries died and had put the Sore Thumb logo onto a cart just for amusement's sake, really, to show to Lee. When we went in, Lee mentioned he'd always wanted a game based on the store, so I decided to have a go at making one. The game, coded by 13-year-old David Carter, mixes various game styles for a high-score challenge — Images: Damien McFerran / Time Extension
Time Extension: What tools did you use to create it, and how long did it take?
David Carter: Mainly Game Boy Studio; most of what I needed I could do in that. It's not too far off stuff I've used at school. My dad had to do some fiddling with plugins to try and get certain bits to work. Other than that, it was pretty easy to follow what to do by reading up or watching YouTube. I think it probably took about six months of weekends to do, when I wasn't busy fishing!
Time Extension: What was the hardest thing to get right with this game's development?
David Carter: Almost all of it! I had massive problems getting the Game Boy Printer to work (at one point, it would have printed out a till receipt with your score from your trip to the store!), so I gave up on that. The scoreboard was a lot harder than I feel it should've been, as I was trying to make the levels long enough without having memory/sprite budget issues. Sore Thumb is one of the UK's best retro game stores — Images: Damien McFerran / Time Extension
Time Extension: What kind of input did Sore Thumb have in the game's design and development?
David Carter: Loads! Lee really had a clear idea of what he wanted, right down to the game of Frogger to get into the store. It's just a shame I couldn't get the beat 'em up or Tetris (Lee loading the van for a show) levels in. He really wanted the game to involve the challenge to become a 'big hitter', which is in. If you get a big enough score, you get the Big Hitter ending [a reference to the championship belt Sore Thumb customers get to wear when they spend enough money]. Read More Switch 2 vs Xbox Series X: which system is right for you
Time Extension: What's the feedback been like so far? Was all of the effort worth it?
David Carter: The guys in the store have played and fed back on loads of different versions and have always been really impressed, but they have also given tips and good opinions. We've had the game playable at a few Sore Thumb Gaming Nights, where loads of people have played it, and we even had a high-score contest with a prize! I think people think it's cute that a retro store has its own retro game that pays tribute to other retro games!
Time Extension: What plans do you have for future games?
David Carter: None at the moment. I'm about to start my GCSE years at school, and most of my free time will go to studying (so my Dad tells me). Image: Damien McFerran / Time Extension
You can visit Sore Thumb's website here. If you're in York, be sure to drop by.

Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

Skies clear for annual dairy parade in downtown Watertown
Skies clear for annual dairy parade in downtown Watertown

Yahoo

timean hour ago

  • Yahoo

Skies clear for annual dairy parade in downtown Watertown

Jun. 7—WATERTOWN — Washington Street was a sea of people on Friday night as raindrops made way to sunshine just in time for the annual Dairy Parade. Among the spectators was Allan Begg, who lives in Watertown, who said he wanted to go to the dairy parade as a way of supporting the community. "It's a nice evening, (it's a) Friday night something to do," he said. Begg was at last year's dairy parade, he said, so he said he knows it's one of the larger parades in the area. "We're looking forward to (something) similar again this year," he said before the event. Sixty-four entries were expected in the parade with 6,000 to 7,000 people expected to be in attendance. Watertown Mayor Sarah V.C. Pierce renamed Washington Street to "Magic Avenue" for the duration of the parade. The parade's theme this year was the "Magic of Moo" — with a slogan of "Embrace the Moo." Kenneth Fossett, from Pulaski, said he made the roughly half hour drive to see his son march in the parade with the Pulaski Central School District marching band. "We're just here to support my son," he said. Earlier in the week, Jay Matteson, Jefferson County Agriculture coordinator, said that agriculture is a $1.7 billion industry for the north country. Leah Edwards, from Evans Mills, said she, too, was watching her son in the Indian River marching band. Besides seeing her son, Edwards said she was excited to see some of the older vehicles during the parade. "I do like looking at those," she said. Friday was Edwards' first time at the parade, she said. The parade began at 7 p.m. at Watertown High School, with the Watertown Police leading the way. The event was also broadcast on NBC Watertown and livestreamed on their YouTube channel.

Pokémon and Crocs Spotlight "Eevee" in Latest Classic Clog Collaboration
Pokémon and Crocs Spotlight "Eevee" in Latest Classic Clog Collaboration

Hypebeast

timean hour ago

  • Hypebeast

Pokémon and Crocs Spotlight "Eevee" in Latest Classic Clog Collaboration

Name:Crocs Classic Platform Clog 'Pokémon Eevee'Colorway:Pink/Multi-ColorSKU:211429-90HRetail Price:$80 USDRelease Date:June 10, 2025Retailers:Crocs Crocsis getting ready to evolve the footwear collection with theClassic Platform Clog. This whimsical new release is a vibrant celebration of one of Pokémon's most beloved and adaptable creatures, 'Eevee.' This 'love letter to pastel lovers, Pokémon fans, and comfort seekers' is built on Crocs' popular Classic Platform silhouette. The Croslite upper explodes in a dreamy tie-dye gradient of pink, yellow, green, and blue, with playful star motifs sprinkled across the shoe. Adding to the Eevee-inspired charm, a shiny chain drapes across the forefoot, adorned with detachable Jibbitz™ charms of Eevee and its various evolutions, including Jolteon, Flareon, Sylveon, and more. The heel strap isn't ordinary either; it's a fuzzy pink, nodding to Sylveon's fur or the rare Pink Eevee, adding a cozy touch. The Pokémon x Crocs Classic Platform Clog 'Eevee' is set to release next week.

Bad News: Google's Veo 3 Can Make VR Slop, Too
Bad News: Google's Veo 3 Can Make VR Slop, Too

Gizmodo

time4 hours ago

  • Gizmodo

Bad News: Google's Veo 3 Can Make VR Slop, Too

Just when we thought the AI slop fest was over, Google pulls us right back in. First, we had YouTube slop, then video game slop, and then we had Michael Bay slop. And just in case you weren't already slopped full of slop juice squeezed straight from the slop teat of Veo 3, Google's latest AI video generator model, you all had to go ahead and invent new kinds of AI slop that make Sloppy Joe himself say, 'I think that's too much slop for me, fam.' Introducing: 360-degree video slop made by Google Veo 3. Here's a collection of a bunch of the clips I created with VEO 3 to test out it's ability to generate 360° video. I'll post a link below to a VR ready youtube video so you can test it on your own VR headsets. — Martin Nebelong (@MartinNebelong) June 6, 2025 That's right, your poor, innocent VR content isn't safe from Veo 3's generative abilities either. While I haven't had a chance to actually view this content in VR, creating it couldn't be simpler. Per Henry Daubrez on X, who initially discovered the trick, all you have to do is add 'make it 360 degrees' to your Veo 3 prompt to generate video that can later be viewed in VR. Well, almost. There's a little bit of fussing with the metadata afterwards, too, in order to get everything working right. In a post on X, Daubrez says, '…the next step is to inject the right metadata in your file so you can play it as an actual 360 video. I tried a few available solutions, but in the end, using the Terminal was the only one [that] actually [worked] for me with ExifTool… Once it's saved with the right metadata, it will be recognized as an actual 360/VR video, meaning you can just play it in VLC and drag your mouse to look around.' 🤯 How to generate VR/ 360° videos directly with VEO3 Alright, I just randomly stumbled on that very neat trick: If you prompt for a 360° video in VEO3 (like literally write "360°" ) it can generate a Monoscopic 360 video, then the next step is to inject the right metadata in… — Henry Daubrez 🌸💀 (@henrydaubrez) May 30, 2025 But that's pretty much it: prompt Veo 3 and then slightly alter the metadata, and boom, you've got an AI-generated video that can be played back in VR. There are some quirks, of course, like the addition of black bars around some of the generated content. But for the most part, Veo 3 works about as well with 360-degree content as it does with anything else prompters have thrown at it, especially, as Daubrez mentions, when you consider that this likely isn't even a planned feature of Veo 3. If you want to watch some of Veo 3's ad hoc VR video for yourself, there's already some on YouTube for your viewing pleasure (or displeasure, depending on what your relationship to AI is). Just like with any Veo 3 application, there's big potential for slop here, but I'll be honest, I'm going to give this one a bit of a pass. I don't think VR video is quite at the point of high art yet (no offense, VR creators), and, to be honest, I kind of like the idea of being able to generate VR experiences that don't exist yet, especially because the VR catalog is still somewhat limited. I'm sure I'll end up eating those words sooner rather than later, and just like a Sloppy Joe, it might eventually erode your body from the inside out—but hey, there's a time and a place for junk food, so have fun while you can, folks.

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into the world of global news and events? Download our app today from your preferred app store and start exploring.
app-storeplay-store