
Photo: Shakira Performs in Miami Gardens, Florida
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edpic, Shakira Hard, Rock, Staium, Miami, Gardens, Florida
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UPI
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Shakira Performs in Miami Gardens, Florida
Shakira performs on stage during the Las Mujeres Ya No Lloran World Tour at the Hard Rock Stadium in Miami Gardens, Florida on Saturday, June 7 2025. Photo by Gary I Rothstein/UPI
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Yahoo
40 minutes ago
- Yahoo
VIN'S PEOPLE: LECOM Park 'triple-header' includes salute to bygone Negro League baseball team
This Saturday night promises to be a big time at LECOM Park. The Manasota Black Chamber of Commerce hosts its annual Jubilee and Awards Ceremony, the Marauders hold Nine Devils Tribute Night in conjunction with the MBCC, and Jah Movement, Florida's premier reggae band, headlines a Music Jubilee Celebration after the game. The MBCC event honors the achievements of Black-owned businesses and community leaders, recognizing outstanding contributions to entrepreneurship, economic development and community empowerment. Honorees include Individual Member of the Year: Nicole Parker; Mover and Shaker: Misty Servia, Louis Goff Sr., Mary Butler; President's Award: Rene Gilmore, Peggy Delegato; Entrepreneur of the Year: Sam Barrington, Ronnie Sumpter Sr.; Small Business Member of the Year: Sarasota Economic Development Council and JBaby's Preschool; Nonprofit of the Year: Intervention Before Crisis; Church of the Year: Full Gospel Baptist Church Fellowship; and Corporate Member of the Year: FPL. Nine Devils Tribute Night salutes the legacy of those hardy field hands, golf course groundskeepers, sanitation workers and shop owners who did not let segregation hinder their love of baseball, transforming themselves into a ballclub that dominated the bygone Florida State Negro League from 1937 to 1956, playing Sunday home games at the same site as LECOM Park. The Marauders will wear special Nine Devils jerseys against the Jupiter Hammerheads. Gates open at 5 p.m. and game time is 6:30 p.m. Tickets are available at Visit for more information. · Wow! Thursday will mark 70 years of wedded bliss for Palmetto's Jim and Merlene Hancock. · Much respect to those Manatee School District folks who have surpassed 30 years of service. They include Shelley Askew, kindergarten teacher (Braden River Elementary); Matthew Cole, security (Matzke Center); Annette Dyer, ESE teacher aide (Palmetto Elementary); Kelli Kennedy, Assistant Director of Adult, Career and Technical Education (Professional Support Center); Melinda Lundy, principal (Bayshore Elementary); Barbara Marinaro, third-grade teacher (Rogers Garden Bullock Elementary); Debra Riley, principal (Miller Elementary); Ginger Stuckey, ESE inclusion teacher (Moody Elementary). · Judy and Ken Larrabee celebrated their Golden Anniversary. · And Saturday marked 45 years for Kevin and Cathy Konkler. · Happy trails to Deputy Christopher Townsley after 27 years at the Manatee County Sheriff's Office. · Maribeth Phillips is 39. Again · Leslie Wells, too. · Heartfelt thanks to the nurses and techs who cared for my father-in-law, Jim Manring, at Blake Hospital's Three-South unit. · And Alex Morris is 32. Vin's People runs Sundays. Email Vin Mannix at vinspeople@ Or call 941-962-5944. This article originally appeared on Sarasota Herald-Tribune: VIN MANNIX: Marauders host entertainment triple-header at LECOM Park


Digital Trends
2 hours ago
- Digital Trends
Dying Light: The Beast turned me into a bloodthirsty animal
In real life, I'm not a violent man. I'd even go so far as to say that I'm a bit of a pacifist, though 2025 has really tested the limits of that day after day. It takes a special kind of game to really bring the animal out in me, leaving me to soak in some digital bloodshed with a smile. Dying Light: The Beast is very much that flavor of game. At this year's Summer Game Fest, I got 45 minutes of hands-on time with Techland's latest zombie survival game. I've only really experienced the series from a distance until now, so I walked into my demo unsure if its gory combat would hook me. As soon as I beat down an entire room full of monsters with Kyle Crane's beastly new powers, I felt like I had found the safe outlet for my repressed rage that I've really needed all year. Recommended Videos Despite being more of a spinoff, Dying Light: The Beast isn't so different from Dying Light 2: Stay Human. It takes place in a zombie filled world full of shambling monsters whose flesh can be torn up with barbed wire baseball bats and crowbars. Kyle Crane, the hero of the first Dying Light game, returns here in a revenge story as he tracks down the Baron, a villain who performed some kind of horrible experiment on Crane. That kicks off a quest for blood that features all of Dying Light's signature features, from rooftop parkour to deadly dropkicks. The one slight departure from Dying Light 2 is that The Beast leans more into survival horror territory this time. When the sun is out, I can easy get around sporadic patches of zombies who are easily felled by a few good bat bonks or fooled with a decoy grenade. The earliest part of my demo as me treating them like punching bags as I hack through their flesh, skin and blood flying everywhere. That changes when night falls and far more dangerous creatures fill up the streets. I need to go into stealth mode to survive, scrambling up abandoned train cars and hiding in thick forests to avoid getting chased down and beaten to death. Those are the rare moments where I feel powerless. Any other time? I'm the one in control. Techland goes to great lengths here to make sure that every one of Crane's weapons just feels morbidly satisfying to use. When I get a bow midway through my demo, I take pleasure in lining up headshots that take out wandering guards with laser precision. Shortly after that, I drop into a dark basement and get to blow through corridors full of zombies with a tremendously powerful shotgun. Even my dropkick is a weapon of mass destruction, sending weak zombies flying. Everything just hits. That idea gets taken to the next level here thanks to Kyle Crane's new trick. Due to the experiments inflicted upon him, Crane can now activate beast mode when building up enough power. When activated, it essentially turns him into an unstoppable killing machine for a brief moment. I first get to use it when I fix a fuse box in a basement and find myself trapped in a room with a dozen zombies. I unleash my inner animal, throwing out rapid punches without my stamina bar draining. Seconds later, the undead are back on the floor. It happens in an instant and I'm almost left panting when it's done. It's absolutely thrilling. Everything comes together in the demo's final boss fight, as I need to take down a hulking flesh monster in a junkyard filled with abandoned cars. I unload every bullet I have into it while dodging away from its charging attacks at the last second. I get to use another lethal tool there: a flamethrower that chars its skin until it looks like a well-done steak. It gets desperate in its second phase, grabbing hold of a shambling zombie and tossing it at me. I dodge, get some final shots in, and eventually tear my foes head clean off. It feels like I've just watched a battle between lions in the jungle, and I'm the one left with blood in my jaws. If bloodshed isn't your thing, there's a lot more to The Beast than its sheer brutality. I'm especially impressed by the environmental design here, a parkour playground that sends me running around densely detailed rooftops. One puzzle segment has me climbing my way up an abandoned water tower, pushing me to observe the intricate design to find loose pipes I can mantle up with the right timing. It all makes for a world full of pathways that feel like they exist naturally in the world, rather than heavily signposted platforming gauntlets. I'm sure I'll appreciate that even more in the final game, but I mostly look forward to swinging that baseball bat again and watching it cave in a zombie's face. It's grotesque, but I can be grotesque when a game is this good at turning me into a depraved little monster. Dying Light: The Beast launches on August 22 for PS5, Xbox Series X/S, and PC.


Associated Press
3 hours ago
- Associated Press
Wealthywet's Miami Swim Week 2025 Debut Signals a New Era of Luxury in Swimwear
A breakthrough debut challenges trend-driven, disposable fashion with timeless elegance and symbolic storytelling. MIAMI BEACH, Fla., June 7, 2025 /PRNewswire/ -- Wealthywet made a powerful runway debut at Miami Swim Week, The Shows this summer delivering a refined statement in an industry oversaturated with trend-driven cycles. With a presentation rooted in elegance and emotional depth, the brand offered a compelling alternative to disposable fashion: swimwear designed to endure in both style and meaning. Models moved with quiet confidence, adorned in sculptural one-pieces and minimalist bikinis that blended structure with softness. The palette was muted yet rich, allowing the craftsmanship to speak for itself. This was not fashion for spectacle, it was fashion for the woman who knows herself. In a defining creative choice, each model carried a symbolic prop: a French novel, a rose, a vintage golf club. These elements weren't just decorative, they were narrative. They reflected the brand's values of thoughtful femininity, romance, and refined leisure. The runway turned into a cinematic moment, where fashion became a form of storytelling. The crowd responded with heartfelt applause. Editors, influencers, and insiders alike recognized the debut as more than a show, but a shift in energy. Wealthywet didn't just present swimwear. It invited the industry to remember what intentional design feels like. As fast fashion fades, Wealthywet rises, quietly but unmistakably, as a new voice in luxury. Shop the debut collection at Contact: Wealthywet ***@ Photos: Press release distributed by PRLog View original content: SOURCE Wealthywet Swimwear