
HERSHEY'S and Pokémon Team Up for Kisses Featuring All 151 Kanto Pokémon
Summary
HERSHEY'Sand ThePokémon Companyhave launched a nostalgic, collectible treat with the release of special-edition Hershey's Kisses wrapped in foils featuring all 151 original Kanto region Pokémon. Each chocolate is encased in a unique wrapper styled like a Poké Ball, offering fans a sweet way to collect favorites from Pikachu to Mew.
Available in 10.1 oz and 34.1 oz bags at retailers nationwide, the collaboration merges classic milk chocolate with the thrill of collecting, unwrapping and trading. A limited-edition Collector's Case is also up for grabs on Hershey'sofficial site, giving fans a way to track and display their full set. Throughout the summer, collectors can log progress and share digital certificatesonline.
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Geek Girl Authority
an hour ago
- Geek Girl Authority
Switch 2 Doesn't Fix POKÉMON's Biggest Problem
Now that the Switch 2 is out, we're getting a lot of comparison videos of Pokémon Scarlet & Violet gameplay on Switch and the new system. And honestly? It doesn't look all that different. If you didn't tell me what was recorded on Switch 2, I'd assume most of the new footage is coming from the original console. Marginal graphics improvements that smooth lines and bump the frame rate up to 60 FPS are great. But I would love to see Pokémon bring back monster designs and detailed landscapes filled with the life and color that once defined the franchise. Pokémon has changed a lot since its 1996 debut. For the most part, it's been for the better. New monsters, regions and mechanics have strengthened the series and added depth to the canon. But the most recent mainline releases, Scarlet & Violet , were met with negative reception from players, both new and old. The problem? Poor image quality and non-stop glitching made the games tough to play. The Switch 2 launch finally made Pokémon's latest titles playable, but Nintendo's newest console merely offers a band-aid. Have 3D Graphics Helped or Hurt Pokémon? Pokémon Colosseum on GameCube. That seems to be the question to ask right now, huh? Many fans associate the introduction of 3D sprites in the video game series' sixth generation with a decline in the overall charm of their favorite monsters and the regions they inhabit, but the topic goes a lot further back than the release of Pokémon X & Y and the Gen III remakes Omega Ruby & Alpha Sapphire . In fact, many of the games that longtime players grew up with also featured 3D visuals. RELATED: Video Games Are Becoming a Luxury Few Can Afford Pokémon Stadium , Pokémon Colosseum and its sequel XD: Gale of Darkness remain some of the most beloved titles 20 years on — and they all gave us gorgeous 3D worlds and battle animations that outshine even the most recent games. So, is a 3D approach the real issue here? Or has the quality of Pokémon simply taken a dip, despite improved technology? Not Much of a Switch Flying on Miraidon in Violet on Switch. The power of Switch systems has been a major point of contention since the original console's launch back in 2017, and it's still at the forefront of discussions about the quality of Pokémon games. Many blame the console for frequent lag and frame drops. But others can't help but compare buggy titles like Scarlet & Violet to other AAA releases that feature stellar graphics and smooth gameplay on the same system. The Legend of Zelda: Breath of the Wild and its sequel Tears of the Kingdom are the gold standard when it comes to Switch titles; both are 3D and accomplish more in Hyrule than Pokémon has across four regions on Switch . Soaring on Latios and Latias in Omega Ruby & Alpha Sapphire on 3DS. The launch of the Switch 2 last week has only added fuel to the fire when it comes to these hot debates. Why did it take three years and the release of a more powerful console for Scarlet & Violet to run as intended? And why is it that these games still can't compete with past titles and other Nintendo releases? As players, we don't have all the answers. But we can all agree on what works and what doesn't. RELATED: Wholesome Games Direct 2025: 9 Games Release Today Smoothing Over the Details Looking back on classic Pokémon titles, the transition to 3D graphics was hardly a harbinger of lesser quality. Gen IV and V installments — Diamond & Pearl , HeartGold & Soulsilver , Black & White and Black 2 & White 2 — played around with implementing this new animation style. And they pulled it off while maintaining the integrity of past titles with a familiar pixel art style. The problem is that newer games on Switch (and by extension, Switch 2) have done away with the details that added charm to such a fantastical world created to highlight the magic of our own. The Paldea region of Scarlet & Violet , while based on the vivid and culturally rich country of Spain, lacks a lot of the life and color we saw in Sword & Shield's Galar just one generation prior. Hisui, the ancient Sinnoh region introduced in Legends: Arceus , was almost as sparse as Paldea. (Though the game's unique art style still managed to capture much of the magic and mystery of its setting.) The unique art style of Legends: Arceus. None of the Switch-era remakes — Let's Go! Pikachu & Eevee or Brilliant Diamond & Shining Pearl — were received particularly well, either. Many blame the return to a chibi art style. But if we're being honest, this change in artistic direction might not have missed the mark if more intricate details weren't sacrificed in favor of a cleaner image. After all, Gen IV and V gave us some of the best-looking games yet, and they utilized the same look. What's different? RELATED: Can Nostalgia Save the Games Industry? One criticism I often hear is that Pokémon's newer regions feel empty. That hasn't changed yet on Switch 2. The world of Pokémon has never been bigger, with Scarlet & Violet marking the franchise's first true open-world games. There's so much beauty to be found in Paldea. But its newly cleaned-up lines can also feel sterile. Fantasy elements have taken a back seat as a more realistic approach is solidified. And yet, forests are thin. Mud is … clean. Something is missing. Paldea is beautiful, but lacks the same detail as past regions. Fewer Opportunities for Community and Choice For one thing, you can't even enter most buildings in Scarlet & Violet . So, most don't stand out. Sprawling landscapes are virtually barren. There's no need to talk to anyone, since their thoughts conveniently pop up in bubbles above their heads in passing. This way, you find yourself ignoring most of the NPCs hanging around towns and cities because, perhaps more conveniently, the ones offering items, services or battles are also color-coded. They might as well have signs on their foreheads that say: TALK TO ME! I'M USEFUL! Catching Pokémon feels a lot like that, too. Don't get me wrong; I actually love that Pokémon show up in the overworld now. You don't have to search for too long to find the ones you're looking for, and you do have a say in which Pokémon you battle. That being said, I also run straight past most of them. It kind of makes me miss the unpredictability that marked wild encounters back in the day. You can always tell which NPCs want to battle or have items and services to offer in Scarlet & Violet. There seem to be so many people and Pokémon I'll never meet. Call it a personal gripe, but to me, it sometimes feels like this system opposes the prioritization of community that Pokémon was founded on, despite a push toward narrative-driven gameplay in recent years. It's as though we're just passing through rather than embarking on a journey to take it all in. (Don't get me started on drive-thru-style Pokémon Centers.) When so much of these games simply fades into the background, the world becomes less immersive, its stories less profound. But there's a simple fix. RELATED: 10 Coolest Pokémon According to Someone Who's Never Played the Games More to the Imagination If you follow Pokémon discussions on social media, you might know where I'm going with this. The people want expressive monster sprites. They want dynamic battle animations, accessible cities and towns. They want to get lost in a world that welcomes them, not by force, but by fostering a sense of curiosity for the regions, people and Pokémon that await them. Fans want something left to the imagination. The franchise began with the originally black and white games Red & Blue (or Red & Green in Japan). But its colorful monsters and locations are what really drew players in and kept them coming with later installments. Animation improvements came with the release of Gen II's Crystal on the Game Boy Color. I'll never get over how cool it was to see Umbreon's rings glow for the very first time. It was just as exciting to see its attacks in action in Pokémon Colosseum . Sprites and moves only got better with each release — up until X & Y , that is. Swampert sprites in Ruby & Sapphire (left) and Omega Ruby & Alpha Sapphire (right). Kalos is still one of the most beautiful regions in all of Pokémon. But Gen VI infamously stripped monsters of their bright colors and expressions with the transition to more advanced 3D sprites. Most don't exactly look battle-ready when you send them out, either. No attack stance. No crossing the field to land a move. Three generations later, Scarlet & Violet didn't fix this problem. It looks like there's some hope for heated battles in Legends: Z-A , which will reintroduce dynamic animations and a new battle mechanic alongside familiar sprites on Switch and Switch 2. I'd like to see a return to the use of vivid color palettes, too, but that's only half the battle. RELATED: 6 Pokémon Ports Perfect for Nintendo Switch A Cultural Shift Pokémon once rewarded curiosity by placing items in trash cans. NPCs in random houses offered HMs that were required to progress. Routes to new cities were blocked by strange trees and boulders or a puzzle of some kind. This brought the world of Pokémon to life and kept players engaged, encouraging thoughtful interaction with the world around them. The Switch era has offered no such reward. The Kalos region's Pokémon League in X & Y. It's no secret that the video game series has endured a lot of criticism for being too easy in recent years. That's largely due to its removal of things like puzzles and tough battles that necessitate strategy. Some argue that the games are for kids, so they have to be easy. But I and countless other '90s kids grew up playing them, too. And honestly? It seems more likely that Pokémon has simply begun to reflect real-world cultural changes. RELATED: Mobile Game Monday: Medieval-Idle Prayer Fans Then and Now While older fans probably spent time outside playing classic games with friends on handheld systems, the Switch and Switch 2 aren't exactly built for outdoor play. That's because no one's taking their games outside anymore. (We have Pokémon GO for that.) This alone disrupts the connection between mainline Pokémon games and the world they're based on, as older titles and systems were designed to be played on the go. Why create forests, deserts, rivers or mountainsides alive with color and detail if your target audience isn't going outside to imagine exploring them? The Paldea region's Pokémon League in Scarlet & Violet. But that's the thing. Pokémon has always been about modeling and teaching appreciation for the world we live in. The Hoenn region was based on the Japanese island of Kyushu, where Ruby & Sapphire director Junichi Masuda would spend his summer vacations as a kid. Tapping into that sentiment is key. The Pokémon franchise has never been better equipped to bring this fantastical world to life on Switch 2. But its next entry, Pokémon Legends: Z-A , has already been met with the same criticism in development. I just hope a setting as bright and alive as Lumiose is done justice. June's Most Anticipated Video Games Olivia Rolls (she/her) is a weekly contributor at GGA, specializing in cozy games, anime and all things horror. Her byline has appeared at publications like The Mary Sue, The Escapist, GameSkinny and more. When she's not writing deep dives on her favorite games, shows, movies or characters, she's probably yapping about the latest pop culture trends or catching up on another Pokémon playthrough. E-mail professional inquiries to [email protected]. You can also find Olivia on Bluesky and LinkedIn.


Newsweek
15 hours ago
- Newsweek
OPINION: The Best Games for Pokémon Fans
Entertainment gossip and news from Newsweek's network of contributors The next Pokémon game, Pokémon Legends: Z-A, is still a few months from releasing on the Switch and Switch 2, and as the biggest media franchise in the world, fans are very excited for its release. Pokémon Legends: Z-A is set to bring big changes for the series, including real-time battles for the first time, a greatly expanded version of Lumiose City from Pokémon X and Y, and the return of Mega Evolution, a fan favorite mechanic that's been absent for almost a decade. But Pokémon isn't the only creature-collection series in town, and decades of game development has seen quite a few worthy competitors. A combat scene in World of Final Fantasy featuring a host of familiar Final Fantasy characters and monsters. A combat scene in World of Final Fantasy featuring a host of familiar Final Fantasy characters and monsters. Square Enix While you wait for the release date of Pokémon Legends: Z-A, we put together a list of the best games for Pokémon fans. All of these games involve catching, taming, and raising creatures of some kind, although the gameplay itself is a lot more varied than you might think. World of Final Fantasy Of course Final Fantasy has a creature catcher spinoff game. The series is packed with a wide range of strange and wonderful creatures, so it was really only a matter of time before something like this popped up. World of Final Fantasy is a bit of a strange game, where captured monsters come in three different sizes, with smaller sizes being able to be stacked atop larger ones. There's a surprisingly deep layer of strategy to your stacks, and almost 250 creatures to tame and battle alongside. Throw in a cute story and some familiar characters, and you've got a pretty great game overall. Digimon Story: Cyber Sleuth Digimon has always been positioned as somewhat of a Pokémon competitor, but the two series are actually pretty different. The Digimon video game series is split up into multiple subseries, and one of those is the Digimon Story series, which as the name suggests, is much more focused on storytelling. It's much easier to wrap your head around than the World series, and Cyber Sleuth (plus its sequel Hacker's Memory) is the best of the bunch. There are some noticeable localization issues, but it's an absolute blast with heaps of monsters to collect and an absolutely wild story. Monster Hunter Stories 2 Monster Hunter is filled with big, ferocious beasties, so a game turning those into adorable little monsters sounds quite odd on the surface. But somehow, against all odds, Capcom and Marvelous pulled it off, not just once but twice. Monster Hunter Stories 2 is definitely one of the more traditional games on the list, but it's a very polished experience that's appropriate for all ages. Give it a chance, you're in for a treat. Cassette Beasts One of the more recent games on this list, Cassette Beasts is an indie game that takes everything you know and love about Pokémon and dials it all up to 11. It's got some gorgeous pixel art, retro aesthetics that are to die for, and some of the most bonkers move interactions you've ever seen in any game of this type. If you're looking for a creature catcher game that won't break the bank, Cassette Beasts is absolutely one to check out. Dragon Quest Monsters: The Dark Prince Gosh I love Dragon Quest, and the Monsters subseries has consistently been some of the best creature catcher games on the market. The Dark Prince is the most recent game in the series, and the most recent game on this list, and has you collecting and fusing monsters together to create amazing creations. Want a slime made out of an onion? You can do that, and it's amazing. The Dark Prince is also a companion game to Dragon Quest 4, and has connections to Dragon Quest 6, two of the best games in the series. It's a must-play for any Dragon Quest fan. Ni no Kuni: Wrath of the White Witch Ni no Kuni: Wrath of the White Witch is a game that was developed by legendary developer Level-5 with art and character design from the most prolific anime studio on earth, Studio Ghibli. Ultimately, the game is mostly about a young boy who isekais into a fantasy land and starts collecting silly little guys to battle with and alongside. The monsters in this game are honestly kind of ridiculous, but they have that Dragon Quest vibe that makes them adorable and ever so collectible. Plus, with art and character designs that look as good as this, you're in for a good time. Monster Sanctuary Up until this point, all of the games in this list have been fairly straightforward turn-based RPGs. Monster Sanctuary takes a wild divergence from this trend, offering not only turn-based RPG combat, but a full 2D metroidvania game on top of it. Imagine Super Metroid but instead of firing laser beams and ice missiles, when you run into an enemy, you start a three-on-three monster battle. It's a delightful idea and one that's executed tremendously well. It also does interesting things with evolutions, with monsters changing their fortes in battle rather than getting outright stronger like in most games. Buy it, play it, thank us later. Kingdom Hearts: Dream Drop Distance Okay, look, hear me out. Yes, Kingdom Hearts: Dream Drop Distance, like most games in the series, is an action RPG, but it is, in the very strictest definition of the term, a creature catcher game. You collect creature parts by defeating them in combat, then use those parts to create monsters of your own, which then act as additional party members. Raising these monsters gives you access to new abilities, and makes them stronger allies too, so it's a net benefit for everyone. Dream Drop Distance – which is included int he Kingdom Hearts HD 2.8 Final Chapter Prologue package – is also the best Kingdom Hearts game, but it might not be the best game to start with. You'd better play the whole series, just to be safe.

Time Business News
a day ago
- Time Business News
Played Every Pokemon Game Reddit Marathon Binge
The Pokémon franchise has been a cornerstone of the gaming world for over two decades, captivating players with its rich world and evolving gameplay mechanics. One dedicated Reddit user took on the monumental challenge of Played Every Pokemon Game Reddit Marathon Binge. From the classic Red and Blue to the latest Scarlet and Violet , this journey has been one every Pokémon fan can appreciate. In this blog, we'll explore what it's like to embark on such an epic adventure, the lessons learned, and how the Reddit community played a pivotal role in the experience. Embarking on a marathon to playing every Pokémon game Reddit marathon binge is not a light task. It requires serious planning, time, and dedication. Here's how the Reddit player prepared for this extraordinary challenge: The first step in the journey was selecting which games to play. With nine generations of core Pokémon games, the challenge of Played Every Pokemon Game Reddit Marathon Binge meant focusing on the main titles—from Red and Blue to Scarlet and Violet . Spin-offs were set aside, making the process more manageable for the marathoner. Given the various systems required to play all the games, the player used a mix of original consoles and emulators. This allowed smoother transitions between generations, a crucial factor when playing every Pokémon game Reddit marathon binge. Emulators and old hardware ensured that no generation was skipped or compromised. Dedicating time to playing every Pokémon game Reddit marathon binge demanded excellent time management. The marathoner cleared their calendar, committing several hours each day to this ambitious journey. With daily goals set and breaks to avoid burnout, the experience of playing every Pokémon game Reddit marathon binge was not just about finishing the games but also about fully enjoying the Pokémon universe. As the marathon continued, the player journeyed through nine generations of Pokémon games. Here's how playing every Pokémon game Reddit marathon binge unfolded, generation by generation: The journey started with the humble origins of the Pokémon world. Despite the simple graphics and mechanics, Played Every Pokemon Game Reddit Marathon Binge began with a sense of nostalgia. Memorable moments included catching Mewtwo and facing off against Brock's Geodude using an unexpected choice—Butterfree. Johto brought exciting features such as the day/night cycle and Steel and Dark types, marking a milestone in Played Every Pokemon Game Reddit Marathon Binge. The legendary dogs were a highlight, and the grind to level up Pokémon made for some tough yet rewarding experiences. In Hoenn, the tropical settings and the legendary battle between Groudon, Kyogre, and Rayquaza added a new dimension to Played Every Pokemon Game Reddit Marathon Binge. The battle with Rayquaza remains one of the most iconic moments in the series. Sinnoh introduced online trading and the groundbreaking Physical/Special split. This generation marked a major milestone in playing every Pokémon game Reddit marathon binge, as it added a more social aspect to the experience. The Reddit community played a huge role in helping the player complete the Pokédex. Unova introduced cinematic storytelling and rich world-building. The Played Every Pokemon Game Reddit Marathon Binge experience reached new heights with an unforgettable plot and beautifully designed cities. The atmosphere of the games stood out in ways that previous generations had not. These later generations brought open-world exploration and stunning visuals. The introduction of Dynamax, Z-Moves, and playing every Pokémon game Reddit marathon binge on the Nintendo Switch elevated the experience. Scarlet and Violet brought a fresh conclusion to the marathon, offering a new perspective on Pokémon. The experience of playing every Pokémon game Reddit marathon binge offered more than just nostalgia—it taught the marathoner valuable lessons. Here are the key takeaways: Story Evolution : The Pokémon series evolved from simple, straightforward adventures to rich, complex narratives. The evolution of storytelling is one of the most noticeable changes throughout playing every Pokémon game Reddit marathon binge . : The Pokémon series evolved from simple, straightforward adventures to rich, complex narratives. The evolution of storytelling is one of the most noticeable changes throughout . Game Mechanics : The introduction of features like online trading, open-world exploration, and Dynamax battles truly advanced the gameplay. Played Every Pokemon Game Reddit Marathon Binge gave the marathoner firsthand experience of these changes. : The introduction of features like online trading, open-world exploration, and Dynamax battles truly advanced the gameplay. Played Every Pokemon Game Reddit Marathon Binge gave the marathoner firsthand experience of these changes. Community Power : The Reddit community played a crucial role, offering tips, strategies, and emotional support. They helped make playing every Pokémon game Reddit marathon binge a shared adventure. : The Reddit community played a crucial role, offering tips, strategies, and emotional support. They helped make a shared adventure. Personal Growth: Sticking to the marathon required patience and resilience. Playing every Pokémon game Reddit marathon binge wasn't just about completing the games; it was about overcoming challenges and embracing personal growth through gaming. How long did the Pokémon marathon take? The marathon took several months, with dedicated hours of play each day. The experience of Played Every Pokemon Game Reddit Marathon Binge was about enjoying the journey as much as completing it. Did the player use guides? Occasionally, the Reddit marathoner consulted guides and leaned on the Reddit community for help, especially during tough battles. Playing every Pokémon game Reddit marathon binge often involved collaborating with the community. Which generation was the hardest? Many players agreed that Generation 2 (Gold, Silver, Crystal) had the most grind-heavy gameplay, especially when capturing legendary Pokémon. Which game stood out the most? While every generation had its strengths, Generation 5 (Black and White) was often cited as the most memorable due to its innovative storytelling and vibrant world-building. Have you ever completed your own Pokémon marathon, or do you have unforgettable memories from your Pokémon adventures? Share your stories in the comments below or join the Reddit community to discuss all things Pokémon and your own journey of Played Every Pokemon Game Reddit Marathon Binge. If this blog has inspired you, grab your console, pick your starter, and get ready to experience Played Every Pokemon Game Reddit Marathon Binge for yourself. Let the adventure begin! Generation Key Features Memorable Moments Notable Pokémon Generation 1 Simple mechanics, original 151 Pokémon Catching Mewtwo, defeating Brock Mewtwo, Charizard, Blastoise Generation 2 Day/night cycle, Steel & Dark types Legendary dogs, Johto journey Ho-oh, Lugia, Tyranitar Generation 3 Tropical themes, Battle Frontier Groudon vs Kyogre, Rayquaza's appearance Rayquaza, Blaziken, Kyogre Generation 4 Online trading, Physical/Special split Completing the Pokédex with Reddit help Dialga, Palkia, Garchomp Generation 5 Cinematic moments, unique storyline Ghetsis's evil plot, Unova's vibrant cities Zekrom, Reshiram, Snivy Generation 6 Mega Evolution, Fairy-type introduction Xerneas and Yveltal, battling in Kalos Xerneas, Yveltal, Greninja Generation 7 Alola region, Z-Moves, Island Trials Solgaleo vs Lunala, Ultra Recon Squad Solgaleo, Lunala, Incineroar Generation 8 Dynamax, Galar region, open-world elements Battle Tower, meeting Hop and Leon Zacian, Zamacenta, Rillaboom Generation 9 Open-world, Paldea region, Terastallization Exploring Paldea, meeting the new professors Sprigatito, Fuecoco, Quaxly TIME BUSINESS NEWS