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Diddy trial live updates: Ex-girlfriend ‘Jane' continues testimony in Sean Combs's sex-trafficking case

Diddy trial live updates: Ex-girlfriend ‘Jane' continues testimony in Sean Combs's sex-trafficking case

Washington Post8 hours ago

Sean Combs's trial, estimated to last eight weeks at the Daniel Patrick Moynihan U.S. Courthouse in New York City, will not be publicly broadcast. During jury selection, prosecutors provided a list of 190 names — including celebrities and public figures — that could surface during testimony.
With the trial underway, here are the major players expected at court — including attorneys, potential witnesses and family members.

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Directive 8020 is straight up a playable version of The Thing
Directive 8020 is straight up a playable version of The Thing

Digital Trends

time21 minutes ago

  • Digital Trends

Directive 8020 is straight up a playable version of The Thing

It's no secret that developer Supermassive Games is inspired by horror movies. The studio's brand of choose your own adventure horror games has always pulled ideas from classic slashers and adapted those ideas into original stories. With Directive 8020, the latest entry in its long running Dark Pictures anthology, that inspiration is clearer than ever. I played a quick slice of it at Summer Game Fest and I'm happy to report that Supermassive has basically just made John Carpenter's The Thing, but playable. That isn't apparent right away when my demo begins. I start in the middle of a dramatic conversation between two of its main characters who set up the sci-fi world and express some concerns with an operation to Mars. For the purposes of the demo, it's basically just a way for Supermassive to show off how strong its cinematic chops have gotten. The character models approach hyperrealism, and the acting doesn't feel far off from a Hollywood movie. After that quick introduction, things rapidly heat up. One of those characters winds up facing down his doppelganger, leading to a thrilling little fight scene. While those bits have some minimal interaction, I get to do a lot more when a doppelganger suddenly mutates into an enormous flesh monster pulled straight from a John Carpenter movie. I'm tossed into a straight-up stealth horror sequence where I need to get past a patrolling monster and sneak my way to a ladder. I can use a scanner to track its position through walls. Though it's a bit of a standard stealth hiding sequence, it's a remarkably tense one. I'm legitimately terrified of getting caught, likely because the monster that's chasing me is just so grotesque with its human face hanging from its hulking body. I almost get to the end undetected, but it spots me at the last moment. I make a run for the ladder and grab it with a second to spare. It's another true movie moment. Recommended Videos Even with all these tells, I don't fully pick up on how much Supermassive is making The Thing in space until the next cutscene. The ship's crew has a potential doppelganger contained in a cell and must decide if he's friend or foe. I'm given the choice to either shoot him dead or spare him. Naturally, I shoot the sucker dead. That's where I learn about the biggest way that Directive 8020 is evolving the Dark Pictures formula. As soon as I make my choice, a pop up appears on screen that asks me if I want to rewind. I'm no longer stuck with my bad decision. When it happens, a developer from the Supermassive team come over to me and explains exactly how that works. By opening a menu, players can now see exactly how a chapter's story tree will branch. It doesn't show what the choices are, but it shows how many permeations there are from the jump. In my case, there were three ways my encounter could have gone. It turned out that the guy I shot was legitimately a human (whoops), but certain story choices earlier on could lead to a mimic being there instead — hence three possible outcomes. And don't worry: If you're a purist, there will be a mode that disallows you from using rewinds, so you have to live with your bad choices. All of this seems like a smart evolution for a formula that Supermassive Games has nearly perfected at this point. The few choices I had to make felt impactful and I like having a little more classic horror gameplay in that bit of stealth. More than anything, I just like running away from gross body horror monsters that would make David Cronenberg proud. I'm ready to be grossed out. Directive 8020 launches on October 2 for PS5, Xbox Series X/S, and PC.

Tennessee prison riot contained after several hours; 3 inmates and 1 guard injured
Tennessee prison riot contained after several hours; 3 inmates and 1 guard injured

Washington Post

time23 minutes ago

  • Washington Post

Tennessee prison riot contained after several hours; 3 inmates and 1 guard injured

NASHVILLE, Tenn. — Inmates at a Tennessee prison sought to destroy property, compromised security cameras and set a few fires during a riot that took several hours to contain and caused minor injuries to three inmates and one guard, the facility's private operator said. On Sunday evening, a large group of inmates at Trousdale Turner Correctional Center from several housing units left their cells and accessed an inner yard, becoming 'disruptive and confrontational' and refusing to follow the staff's directions, according to CoreCivic spokesperson Ryan Gustin. The prison in Hartsville, about 50 miles (80 kilometers) northeast of Nashville, is the subject of an ongoing U.S. Department of Justice investigation .

Apple's New tvOS 26 Is Actually All About Karaoke for Me
Apple's New tvOS 26 Is Actually All About Karaoke for Me

Gizmodo

time24 minutes ago

  • Gizmodo

Apple's New tvOS 26 Is Actually All About Karaoke for Me

Apple's tvOS might not get the same attention as iOS or macOS, but there's one feature I can't wait to try. Apple's new tvOS 26 is here, and the one feature I can't wait to try has nothing to do with TV. At WWDC 2025, Apple introduced 'Sing-along' sessions, which sounds like a traumatic summer camp experience but is actually a cool new karaoke feature that I can't wait to test out for myself. According to Apple, the feature allows you to turn your iPhone into a 'handheld microphone' that can be used on Apple TV to amplify your voice for karaoke and 'belt out [your] favorite songs.' Sing-along sessions also allow other singers to 'queue up songs or react with onscreen emoji,' so you can make karaoke a more communal experience, though there's nothing to stop your selfish friends from queuing up several songs in a row. You know who you are. Like any karaoke app, Sing-along uses real-time lyrics and visual effects to 'light up the screen' and can even use a translation feature that will help port over a song in a different language to something you can read, understand, and sing. As excited as I am to try Sing-along, I'm also skeptical that an iPhone mic is the ideal hardware for karaoke—there's a chance it might sound pretty bad if you have an older device (like I do). Then again, plenty of people use fairly cheap Bluetooth mics at home and don't bat an eyelash, so their experience may really be on par here. The good news is, if karaoke isn't doing it for you, Apple introduced other new tvOS features, like one that grants more control over when the option to choose a profile comes up. That should be great for anyone who's in a multi-person household. Apple says, '…users will now have the choice to automatically display profiles when Apple TV wakes, allowing them to quickly get back to their recommendations and Watchlist in the TV app and playlists in Apple Music.' There are also some tweaks to FaceTime, which include 'Contact Posters' on Apple TV that show a contact's custom photo and name when you start a FaceTime call and an expansion of Live Captions that includes French, German, Japanese, Korean, Mandarin, and Spanish. FaceTime audio and call notifications will now show up onscreen based on whichever profile is being used at the time. This is a developing story…

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