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正面對決NS2!State of Play發表多款PS5強作!_電玩宅速配20250605

正面對決NS2!State of Play發表多款PS5強作!_電玩宅速配20250605

Yahoo3 days ago

雖然Switch 2來勢洶洶,但Sony透過「State of Play」釋出多款大作消息正面迎戰。首先《仁王3》居然突發限時體驗版,今天就玩得到!
最新主角是將成為新一代幕府將軍的「德川竹千代」,
玩家可以選擇《仁王》系列經典的戰鬥模式「武士」,
或是擁有高機動力以遠程攻擊為主的「忍者」進行戰鬥。
今日起至6/18號免費α體驗版先砍先過癮,
正式版將在2026年登場,魂系玩家好好準備吧!
從2020年E3就公開小蘿莉形象的《虛實萬象》,在多次延期之後,
這次「應該」確定會在2026年發售。遊戲主打雙主角,
同時控制「休」與機械少女「黛安娜」的雙重操作,
兩人需攜手合作找到從月球回到地球的方法,希望這次不要再延期了。
重製呼聲極高的《Final Fantasy 戰略版》,
即將以《Final Fantasy 戰略版:伊瓦利斯編年史》的形式再次與大家見面!將包含畫面、語音、UI全面升級的「強化版」,
還有忠實呈現1997年版本的「經典版」,
超過20種職業加上轉職系統,玩家準備再農一波吧。
當然發表會中還有許多值得關注的遊戲,
不知道最讓你興奮期待的是哪一款呢?歡迎留言讓我們知道喔。
(C)電玩宅速配

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How to transfer data from Nintendo Switch to Switch 2
How to transfer data from Nintendo Switch to Switch 2

Yahoo

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How to transfer data from Nintendo Switch to Switch 2

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Everything new at Summer Game Fest 2025: Marvel Tōkon, Resident Evil Requiem and more
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Everything new at Summer Game Fest 2025: Marvel Tōkon, Resident Evil Requiem and more

It's early June, which means it's time for a ton of video game events! Rising from the ashes of E3, Geoff Keighley's Summer Game Fest is now the premium gaming event of the year, just inching ahead of… Geoff Keighley's Game Awards in December. Unlike the show it replaced, Summer Game Fest is an egalitarian affair, spotlighting games from AAA developers and small indies across a diverse set of livestreams. SGF 2025 includes 15 individual events running from June 3-9 — you can find the full Summer Game Fest 2025 schedule here — and we're smack dab in the middle of that programming right now. We're covering SGF 2025 with a small team on the ground in LA and a far larger group of writers tuning in remotely to the various livestreams. Expect game previews, interviews and reactions to arrive over the coming days (the show's in-person component runs from Saturday-Monday), and a boatload of new trailers and release date announcements in between. Through it all, we're collating the biggest announcements right here, with links out to more in-depth coverage where we have it, in chronological order. Epic hitched its wagon to SGF this year, aligning its annual developer Unreal Fest conference, which last took place in the fall of 2024, with the consumer event. The conference was held in Orlando, Florida, from June 2-5, with well over a hundred developer sessions focused on Unreal Engine. The highlight was State of Unreal, which was the first event on the official Summer Game Fest schedule. Amid a bunch of very cool tech demos and announcements, we got some meaningful updates on Epic's own Fortnite and CD PROJEKT RED's upcoming The Witcher IV . To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. The Witcher IV was first unveiled at The Game Awards last year, and we've heard very little about it since. At State of Unreal, we got a tech demo for Unreal Engine 5.6, played in real time on a base PS5. The roughly 10-minute slot featured a mix of gameplay and cinematics, and showed off a detailed, bustling world. Perhaps the technical highlight was Nanite Foliage, an extension of UE5's Nanite system for geometry that renders foliage without the level of detail pop-in that is perhaps the most widespread graphical aberration still plaguing games today. On the game side, we saw a town filled with hundreds of NPCs going about their business. The town itself wasn't quite on the scale of The Witcher III 's Novigrad City, but nonetheless felt alive in a way beyond anything the last game achieved. It's fair to say that Fortnite 's moment in the spotlight was… less impressive. Hot on the heels of smooshing a profane Darth Vader AI into the game, Epic announced that creators will be able to roll their own AI NPCs into the game later this year. 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Summer Game Fest Doesn't Just Try Its Best, It Tries Too Hard
Summer Game Fest Doesn't Just Try Its Best, It Tries Too Hard

Gizmodo

time10 hours ago

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Half a decade into its life, Summer Game Fest still just can't get out of its own way. After a PlayStation showcase earlier in the week, the annual video game promo circuit for the summer began in earnest with that two-hour showcase by the name of Summer Game Fest, which had teases, sequels, and wholly new games galore. Par for the course for SGF and host Geoff Keighley, both of which have endeavored to step up during this decade as the once and glorious trade show king E3 has gradually died off. But this year's carried an odd air about it, even before a Splitgate 2 developer walked onstage with a 'Make FPS Great Again Hat' (really) before smacktalking 'the same Call of Duty' and revealing his shooter's battle royale mode. A lot of that weirdness is because the games industry is going through it right now. It's been over a week since EA killed its Black Panther game and developer Cliffhanger, and industry layoffs have only continued since. Time stops for no one, and since 2023, there've been reductions by the dozens or hundreds, sometimes on a daily, even hourly basis. What we thought was just 'survive til '25' in 2023 or 2024 is now just 'survive' as games and their studios die in the blink of an eye. Combined with what feels like a weirdly muted Nintendo Switch 2 launch and the United States government going through another round of bullshit, of course this trade show feels funky. Other factors to this strange feeling are owed entirely to Summer Game Fest. Never is it more clear when the industry is chasing trends than an event like this, which had plenty of souls and roguelikes and shooters of the space, competitive, and extraction variety. The two genres' popularity seemed to wear on viewers and remind us how we easily tire of things we once liked. Compared to PlayStation's showcase earlier in the week, SGF also felt less consistent in what it had to offer: Resident Evil Requiem and Wu-Tang: Rise of the Deceiver were agreeable highs, other trailers seemed to show up to be polite or didn't really land. More problematically, five years in, Summer Game Fest still feels like it has no real identity of its own beyond an extension of the annual year's end Game Awards. Those ceremonies and accompanying game reveals have a substantially different energy thanks to musical performances, celebrity appearances and usually delightful Muppet gags. Without those, SGF feels less 'fun,' for lack of a better word. It wants to be E3, but the big pressers we tuned in for could sometimes be bad as figureheads for game publishers were high off their own supply or overindulged in nonsense they seemed to think was funny. This can't be that, both because publishers have their indvidual, more regular showcases, and it doesn't want to be perceived as disrespectful to the medium and its audience happy to receive recognition but not the criticism that comes with it. Previously, Keighley has caught flack for failing to properly acknowledge the industry's struggles, or doing so in a clumsy manner. This year's Summer Game Fest opened with him highlighting 2025's current crop of best-selling games, some of which came from teams much smaller than your average triple-A studio. Expedition 33's been the biggest and worst offender of this 'honor'; since the RPG's reveal and launch, it's been lauded as a triumph for a developer with a headcount in the small dozens. But its seven-minute credits show that's not the true story: yes, Sandfall has 33 or 34 employees, but it also had third-party animators, QA contractors, and localizers (and more!) that helped make for a fantastic debut title. Keighley's stressing of those small teams—one guy made a brawler with just the help of nine of his friends!—turns what was likely a well-intentioned acknowledgment of into additional fuel for the fiery divide between indie and triple-A developers at a bad time for both. The narrative around game development (and who makes them) is bad enough thanks to ongoing layoffs and increased player harassment, and this will likely exacerbate things. It's a moment that best represents the double-edged sword of Summer Game Fest's prominence and this particular industry figurehead: sooner or later, amid all the flash and celebration this window into the industry provides, someone sours things by putting their foot in their mouth.

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