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A 1mm fan inside your laptop's hard drive? Here's how the micro xMEMS fan works

A 1mm fan inside your laptop's hard drive? Here's how the micro xMEMS fan works

Yahoo2 days ago

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A fan so small and silent that it fits inside your laptop's SSD. It's an idea that might sound somewhat farfetched, but xMEMS Labs, known for making solid-state speakers for earbuds, has managed to pull it off with its µCooling chip.
This isn't your typical thermal management solution. Originally built for data center applications, xMEMS has now expanded the technology to support active thermal management for laptops.
Effectively keeping SSDs cool from the inside out, µCooling is a microscopic air pump that lives right on top of the drive, blowing cool air over the parts that tend to overheat. It's small, silent, and smart. And yes, it works.
Let's say you're installing a massive game or exporting a big video project. If your laptop suddenly slows to a crawl halfway through, it might not be your CPU or RAM to blame. It could well be your SSD getting too hot.
Today's SSDs use a fast connection called PCIe (Peripheral Component Interconnect Express), which lets them move data at lightning speeds of up to 7,000MB per second.
But with that speed comes a lot of heat, and if the drive gets too hot, it slows itself down to avoid damage. This is a frustrating phenomenon called thermal throttling, and laptop manufacturers are constantly looking for workarounds to it.
While most laptops rely on system fans or metal heat spreaders to cool their SSDs, that doesn't cut it anymore, especially in slim devices where airflow is limited. That's where µCooling could make a real difference.
µCooling ('micro-cooling') is a solid-state fan-on-a-chip that uses piezoelectric membranes — super-thin layers that vibrate at ultrasonic speeds — to move air. It's like a microscopic air pump, sealed in a chip no bigger than a fingernail.
At just 1 millimeter thick, µCooling is small enough to fit on an SSD without changing its size or design. It doesn't spin, make noise, or wear out like traditional fans. But it still pushes air over the SSD's hottest components, the controller and flash memory, where heat builds up.
According to xMEMS, µCooling can reduce SSD temperatures by 18–20% and reduce heat build-up resistance by 30%. That could mean dropping a drive from 80°C down to 64°C, or the difference between throttling and full speed. It also means your storage runs cooler for longer, even under heavy workloads. For everyday laptop users, this translates to:
Faster game installs and file transfers.
Fewer slowdowns when multitasking.
Longer sustained performance in ultrabooks or fanless laptops.
Less heat bleeding into other components, such as the battery or CPU.
And because µCooling only uses around 30 milliwatts of power, it won't sap your battery life. Plus, it's completely silent: The membranes vibrate above 20 kHz, which is beyond the range of human hearing.
If this sounds familiar, you might be thinking of Frore Systems' AirJet, another solid-state cooling tech that's also currently making headlines. AirJet is more powerful (capable of cooling processors and other hot components), but it's also way bigger and typically added on top of CPUs.
µCooling, by contrast, is purpose-built for SSDs. It's smaller, lighter, and designed to be embedded directly on the drive itself. It may not move as much air as AirJet, but it's far easier to integrate into thin laptops, especially those with a premium space.
xMEMS is already working with SSD manufacturers, with full production slated for early 2026. While no laptops have officially launched with µCooling yet, it might only be a matter of time before this tiny tech shows up in next-gen gaming notebooks and ultra-thin laptops.
So if your next laptop loads games faster, stays cooler, and runs whisper-quiet, you might have the world's smallest fan to thank.
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Nvidia's Hopper GPUs are now dead to the Chinese market after export controls that made the company take a 'multibillion-dollar write-off'
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Nvidia's Hopper GPUs are now dead to the Chinese market after export controls that made the company take a 'multibillion-dollar write-off'

When you buy through links on our articles, Future and its syndication partners may earn a commission. There was more than the usual swell of anticipation for Nvidia's latest earnings call, primarily because the last quarter has been tumultuous in the wake of US tariffs and trade restrictions. On this front, and despite the fact that the AI chip giant still seems to be doing phenomenally well, Nvidia has admitted export controls have fully killed off its Hopper generation GPUs in China. During the company's recent Q1 earnings call, Nvidia CEO Jensen Huang explained: "The H20 export ban ended our Hopper Data Center business in China. We cannot reduce Hopper further to comply. As a result, we are taking a multibillion-dollar write-off on inventory that cannot be sold or repurposed. We are exploring limited ways to compete, but Hopper is no longer an option." Hopper is the company's previous-gen GPU/AI accelerator architecture. While its Blackwell architecture—the architecture at the heart of the RTX 50 series—is rolling out to fill up data centres despite previous delays, Hopper chips still line many server racks and they were the primary Nvidia export to China. The past couple of years have seen the same scene play out over and over again: The US restricts what Nvidia can export to China, Nvidia starts exporting a slightly less powerful Hopper chip to China, then the US restricts it further so that less powerful Hopper chip is restricted, too. Rinse and repeat. No longer, though, according to Nvidia. Now, there is seemingly no less powerful chip that Nvidia can comfortably make and export to the country. Nvidia Hopper is dead in China. Nvidia CFO Colette Kress says: "our outlook reflects a loss in H20 revenue of approximately $8 billion for the second quarter." H20 is the Hopper chip that Nvidia was previously exporting to China, and $8 billion revenue loss for Q2 is a lot more than the company lost for Q1. Nvidia had previously said that it could lose $5.5 billion in Q1 because of export restrictions, but it looks like that amount turned out to be $2.5 billion in the end: "We recognized $4.6 billion H20 in Q1. We were unable to ship $2.5 billion, so the total for Q1 should have been $7 billion." Despite praising President Trump's "bold vision", the company doesn't seem to agree with his trade restriction strategy in this case. Huang says: "The question is not whether China will have AI, it already does. The question is whether one of the world's largest AI markets will run on American platforms. Shielding Chinese chipmakers from U.S. competition only strengthens them abroad and weakens America's position." Your next upgrade Best CPU for gaming: The top chips from Intel and gaming motherboard: The right graphics card: Your perfect pixel-pusher SSD for gaming: Get into the game ahead of the rest. We've heard Huang say similar before, and it's certainly an argument to take seriously. At the same time, though, we can hardly expect the CEO of a chip company to support the banning of its exports to one of its biggest markets. The China export restrictions were certainly the main talking point in the earnings call, other than the usual "AI factory" stuff and a sliver of gaming talk. On that front, Nvidia claims a "record $3.8 billion" gaming revenue, but the wow-factor shrivels a little when we remember that Nvidia's pushed out a bunch of its new GPUs over a very short period, so we can expect an inflated number there. Nvidia all but admits this when it calls Blackwell its "fastest ramp ever"—that's "fastest", not "biggest". Anyway, trade talk aside, Nvidia seems to be doing pretty well in the wake of this news. I'm sure the multi-billion company will survive Hopper waving farewell to China. Error in retrieving data Sign in to access your portfolio Error in retrieving data Error in retrieving data Error in retrieving data Error in retrieving data

Nvidia's research boss claims the company's Chinese AI researchers are now writing programs for Huawei instead and is blaming the US chip exports
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When you buy through links on our articles, Future and its syndication partners may earn a commission. Nvidia's been banging the drum against the United State's China chip export restrictions for a while now, but while it had previously highlighted this in broad terms, the company now seems to be getting more direct with its claims. According to a machine translation of a report from Taiwan Economic Daily (via Wccftech), Nvidia's chief scientist and senior VP of research, Bill Dally, claims that Huawei is scooping up ex-Nvidia AI researchers as a result of the restrictions. According to Dally, admittedly via a machine translation, the growth in the number of AI researchers working in China—apparently growing from a third of the world's researchers in 2019 to almost half of them today—has been forced by the US export restrictions. The idea is that without these restrictions, Huawei wouldn't be forced to lean so strongly into home-grown AI solutions, but now it must do so to keep up. Nvidia is clearly keen on presenting this argument (probably in hopes that the US administration specifically will hear it) to show that there are arguable downsides of banning its exports to China for the US. It certainly appeals to the ears of those concerned about the US-China technological arms race. As I said, though, the general argument isn't new—Nvidia has been touting it for a while. At Computex last month, Nvidia CEO Jensen Huang said: "AI researchers are still doing AI research in China" and "if they don't have enough Nvidia, they will use their own [chips]." And regarding Huawei specifically, Huang said the company has become "quite formidable". There is, of course, another reason other than US national interest that might make Nvidia keen to highlight possible negatives of export controls. Namely, the fact that these restrictions have cost and will cost the company lots of money. Nvidia itself has confirmed this, stating that after billions of dollars lost through restrictions of its H20 chips to China in Q1, it's expecting another $8 billion to be lost for the same reason in Q2. That's because Hopper, the company's previous chip architecture, "is no longer an option", according to the CEO. Huawei's latest Ascend 910 and 920 chips, courtesy of China's SMIC (Semiconductor Manufacturing International Corporation), will probably now be better options for Chinese AI companies than trying to get hands on Nvidia silicon somehow. And with ex-Nvidia researchers now apparently padding out the Chinese industry, who knows what will be cooked up next and when. Nvidia certainly seems to be presenting itself as worried about what's to come. The company can't complain about the vaguely 'poachy' aspect of this, though, really—not when Nvidia seems to be enticing likely TSMC employees in Taiwan with high salary job advertisements. Sometimes business is just business, you know? Best gaming PC: The top pre-built gaming laptop: Great devices for mobile gaming. Melden Sie sich an, um Ihr Portfolio aufzurufen.

​​3 ancient Maya cities discovered in Guatemala, 1 with an 'astronomical complex' likely used for predicting solstices
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When you buy through links on our articles, Future and its syndication partners may earn a commission. Archaeologists have discovered the remains of three Maya cities in the Petén jungle of Guatemala. The cities are about 3 miles (5 kilometers) apart and are arranged like a triangle, Guatemala's Ministry of Culture and Sports reported in a translated statement. The cities were settled sometime during a period that archaeologists call the "middle preclassic," which occurred between roughly 1000 and 400 B.C. They were inhabited until around 1,100 years ago, when many Maya cities in the region collapsed. The most important of the three cities is a site archaeologists are calling "Los Abuelos," which means "the grandparents." This name comes from two stone sculptures found at the site: one of a man and another of a woman. They are believed to depict ancestors of those who lived at the site, the statement said, noting that this city may have been a ceremonial center for those who lived in the area. Los Abuelos thrived during the Middle Preclassic (1000 B.C. to 400 B.C.) and Late Preclassic periods (400 B.C. to A.D. 300) before being abandoned and then reinhabited during the Late Classic period (A.D. 600 to 900). It has an astronomical complex with buildings positioned in such a way that solstices and equinoxes can be recorded precisely, the statement said. The remains of a human burial were found at the site, along with the remains of two felines, pottery vessels, shells and arrowheads. Archaeologists also discovered an altar in the shape of a frog and an engraved stone slab known as a stela. Once the Mayan writing on the stela is translated, it may provide more information about the site and the people who lived there. Another newly found city, which archaeologists named "Petnal," has a 108-foot-tall (33 meters) pyramid, the statement said. The top of the pyramid is flat and has a room that houses the remains of murals on its walls. Red, white and black from the murals can still be seen, but more research is needed to determine what the murals depict. Petnal was likely a political center, according to the statement. A frog-shaped altar was also found there. The frog is perceived as a symbol of fertility and rebirth in Maya mythology, wrote researchers Robert Sharer and Loa Traxler in their book "The Ancient Maya: Sixth Edition" (Stanford University Press, 2006). Frog altars have been found at other Maya sites and presumably would have been used in rituals. The third newly found city, which the archaeologists dubbed "Cambrayal," has a network of canals that originates in a water reservoir at the top of a palace, the statement reported. The main purpose of the canals may have been for removing waste. "It's especially exciting to learn about the Los Abuelos site," Megan O'Neil, an associate professor of art history at Emory University who was not part of the excavation team, told Live Science in an email. The stone sculptures found at the site "are especially poignant and are similar to many other examples of Maya people making offerings to vital sculptures and connecting with their ancestors by interacting with sculptures from the past." RELATED STORIES —'Stunning' discovery reveals how the Maya rose up 4,000 years ago —Ancient Maya 'blood cave' discovered in Guatemala baffles archaeologists —Genomes from ancient Maya people reveal collapse of population and civilization 1,200 years ago O'Neil noted that it was important that archaeologists found the remains of intact ceramic vessels during their excavation. In the past, this region was heavily looted and the pottery made by the ancient Maya was taken and sold on the international market. The new finds may "help reconnect items in private and museum collections with their places of origin and deposition, helping return memory to those ceramics, to these sites, and to Maya people living in this region and across the world," O'Neil said. The discoveries of the three cities, along with other newly found sites in the region, were made by a team of archaeologists from Slovakia and Guatemala who were part of the Uaxactún Archaeological Project (PARU), which searches for Maya ruins near the Maya city of Uaxactún. Since 2009, PARU has discovered 176 sites, although only 20 have been excavated. Live Science reached out to archaeologists involved with the research, but they did not answer questions by the time of publication.

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