
Duolingo Is Bringing New 'Energy' to Language Learning
Duolingo is on CNET's list of the best language learning apps, and on Monday the free version introduced a new Energy mechanic that could propel your learning experience further.
"We want to reward you for doing well and find ways to motivate you via this mechanic, rather than just penalize you for getting things incorrect while you're learning," Moses Wayne told me in an interview. Wayne is a senior software engineer at Duolingo, and he thought up the new system. "We think this is going to make Duolingo a lot more fun and a lot more fair."
The new mechanic replaces the Hearts system in the free version of Duolingo. The Hearts system gave you five hearts per day, and if you got a question wrong in a lesson, you lost a heart. If you got five questions wrong, you couldn't continue.
There was a way to practice past lessons to get hearts back, but you'd have to finish a whole lesson to get one heart back. The old system could slow your progress or bring it to a standstill if you continued struggling with a particular lesson. But the new Energy system should make it easier for people to keep learning.
Some people who use the free version of Duolingo on iOS will see the new mechanic now, and others on iOS will see it soon. People on Android should see the change later this year.
Duolingo
Learning with Duolingo can give you energy
With the new system, you start with 25 units of energy, and you still lose one unit when you get a question wrong. But you'll "recharge" energy over time, and you can earn energy by watching ads in between lessons. Some treasure chests in the app could reward you with energy, too.
But the main way to earn back energy is by getting questions right.
"If you get a lot of things right in a row, like maybe the five combo mark, the 10 combo mark ... there's this little animation that shows some numbers and tells you how much [energy] you've earned," Wayne said.
Duolingo's intent is to motivate people to keep learning, even when they make mistakes. That way, you can keep pushing forward in your lessons.
Getting a streak in Duolingo can replenish some of your energy.
Duolingo
"Making mistakes is part of learning," Wayne said. "This is allowing learners to engage a lot more with Duolingo."
Read more: What You Need to Know About Chess Lessons on Duolingo
Though this is a seemingly minor change, I think it'll be a huge help for people trying to learn a new language or how to play chess.
When I used the app to learn a little Italian before traveling to Rome last year, I felt like the Heart system forced me to really focus on what I was learning.
But I still got frustrated when I had to restart lessons, because I used up all my hearts. I was doubly frustrated when I used up hearts on lessons I didn't think would be particularly helpful for traveling, like the lesson on describing a scary hotel.
If I hadn't been using the app with the goal of learning a language for travel, I might've bailed on it. But I imagine the Energy system will help alleviate some of the frustrations people might feel when they make mistakes in their lessons.
And according to Duolingo, folks who've already used the new system have responded positively to the change.
"A lot of people have been engaging a lot more with Duolingo," Wayne said. "We're already seeing learners do more in the Energy system than they were with Hearts."
For more on Duolingo, here's our review, and here's what to know about chess lessons on the app. You can also check out our roundup of the best language learning apps.
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Tom's Guide
23 minutes ago
- Tom's Guide
I tested the world's first mobile game controller with AR glasses support — and it completely transformed my 16-hour flight
Regardless of how hard I try, I'm never truly prepared for an ultra-long-haul flight even after doing them for years but this time, I had a feeling things would be different. Flying back and forth from North America to Asia without a layover is no easy feat, especially since you're going to spend at least 14 hours on a plane. Of course, I always come prepared with a tech bag full of gadgets and my last trip to Taiwan was no different. From one of the best Android tablets to my work laptop and even a mini PC, I pack as many electronics as possible to bring with me on the plane. This does make things awkward at airport security but I'd rather have too many devices than wish I had brought something I hadn't. While my trusty Nintendo Switch has gotten me through a bunch of extended flights, I decided to leave it at home this trip as there are plenty of games in my backlog that I've been itching to play on the Nintendo Switch 2. Instead, I decided to give mobile gaming a go with a few of the best Android games but with a twist. One of the best phone controllers can certainly give you a more console-like experience from your smartphone but you lose out on the big screen experience you get when playing on your TV at home. Fortunately though, I've been testing a new mobile game controller that gives you that same experience in a form factor that's small enough for your seat-back tray table. After a 16-hour flight there and then a 14-hour flight back home, I don't think I've ever had this much fun on an airplane and I owe it all to Viture and 8BitDo's new mobile game controller. This bundle gives you everything you need to start playing your favorite mobile games in the most immersive way possible. You get a pair of Viture Pro XR glasses, a carrying case and of course, the new Viture x 8Bitdo Mobile Gaming Controller. At first glance, Viture and 8BitDo's new collaboration looks quite a lot like the 8BitDo Ultimate Mobile Gaming Controller that was released last year. Well, that's because it's essentially the same controller with a new translucent design and one major upgrade under the hood. Unlike with other, smaller mobile game controllers, this one features longer handles and full-sized, Hall Effect-equipped thumbsticks to prevent stick drift while offering a more comfortable feel overall. The Viture x 8BitDo Ultimate Mobile Gaming Controller also has clicky bumpers and a D-pad that provide a nice tactile bump when pressed which is something I always look for in a pro controller. Around back, there are two remappable back buttons just like on the new Backbone Pro I recently tried out. After wearing out my right thumb from years of mashing buttons, these have become a must for me and they can really make or break a new controller in my eyes. Another thing that I really like about the Viture x 8BitDo Ultimate Mobile Gaming Controller is that there's a bit of texture on the back of its handles which makes it easier to grip for long periods of time. Connectivity wise, you can slip any of the best phones with a centered USB-C port right into the middle of this controller to get everything set up. Not only is this fast and convenient but you don't have to worry about making sure the controller is charged, like before a long flight. Underneath its main USB-C connector, the Viture x 8BitDo Ultimate Mobile Gaming Controller has another USB-C port on the inside of its right handle. While you can often find an extra USB-C port on a lot of mobile gaming controllers, they're usually just for passthrough charging so you can keep playing without having to take your phone out. That isn't the case here though as this USB-C port is special. Sure, it can be used to charge your phone at up to 45W but you can also use it to connect a pair of the best smart glasses, specifically the Viture One XR or the Viture Pro XR glasses. With a pair of Viture's XR glasses and your phone docked inside, the Viture x 8BitDo Ultimate Mobile Gaming Controller takes gaming on the go to the next level. And better yet, nobody can peek at what you're currently playing. This wasn't my first time trying out a pair of specs like these as I recently got to spend some time with the Xreal One AR glasses and my favorite pocketable mini PC. While I really enjoyed that experience, I was a bit bummed out when I realized I couldn't use them simultaneously with my Lenovo Legion Tab Gen 3 as part of my ultimate remote play setup. So when Viture reached out to me about testing out its new Ultimate Mobile Gaming Pack, I couldn't pass up the opportunity. Besides the Viture x 8BitDo Ultimate Mobile Gaming Controller, you also get a pair of Viture Pro XR glasses with the bundle. They're just as comfortable to wear for extended periods as the Xreal One glasses but in my opinion, they have more of a sporty look to them thanks to the orange accents on one side. One thing that I immediately liked after unboxing the Viture Pro XR glasses was the included case. It is slightly larger than the one that comes with the Xreal Ones but there's a separate compartment for storing the USB-C cable you use to connect them to your phone, tablet, laptop and other devices. Another key difference between the two is that Viture uses a magnetic connector on its glasses as opposed to a standard USB-C port. I do prefer non-proprietary cables but in this case, the magnetic connector makes it a cinch to quickly start using the Viture Pro XR glasses, and I love how the cable just snaps into place. And with my bags packed for Taiwan, that's exactly what I did the moment I made it through airport security. With 30 minutes or so to kill before my flight, I decided to break out the Viture x 8BitDo Ultimate Mobile Gaming Pack and give everything a try before takeoff. I briefly tested them out at home but in preparation for my trip, I loaded up my phone with as many console-quality Android games as I could from Dead Cells and Stardew Valley to the game I was most excited about (and dreading) playing with AR glasses: Alien Isolation. It took me a minute or so to get my phone set up inside the controller and to connect the Viture Pro XR glasses and then, I jumped right back where I left off in my last Dead Cells run. Since I didn't want to miss when boarding started for my flight, I short pressed the smaller button on the front of the glasses to toggle their electrochromic film off. If you're unfamiliar with XR or AR glasses, changing this setting causes their display to go from blacked out like when you're wearing one of the best VR headsets to transparent. That way, you can see what's on their screen and the world around you at the same time. Since I've worn AR glasses before when out in public, I wasn't embarrassed at all. However, I did get a few looks here and there but that was likely because I had my camera set up on the other side of the table snapping pics. Even though I only got to play for 15 or so minutes before I had to find my seat, I had an absolute blast. And unlike with your standard mobile game controller, I didn't have to crane my neck forward to see what I was playing. Once on the plane, I waited till we reached cruising altitude before taking the Viture Pro glasses and 8BitDo controller back out. Compared to a laptop or even one of the best handheld gaming consoles, this setup felt a whole lot more compact and easy to stow away if my in-flight meal arrived or turbulence struck. I started my 16-hour flight's worth of mobile gaming slowly with some smaller, less intensive titles before ramping things up. Since I can't play my go-to game, the skateboarding sim Session, on mobile, I did the next best thing and loaded up The Ramp first. After a few rounds getting big airs and doing grabs on the game's virtual halfpipe, I raced around a few courses in the Art of Rally. Getting the controls set up and mapped to the Viture x 8BitDo Ultimate Mobile Gaming Controller took some time though as the mobile version isn't as controller friendly as the PC or console one. Speaking of remapping controls, before I left I also downloaded 8BitDo's Ultimate Software V2 app along with Viture's GamePal launcher. In 8BitDo's app, I was able to remap the controller's two back buttons as well as set up separate profiles for individual games. This really came in handy and I'm glad I downloaded it beforehand. Meanwhile, Viture's GamePal gives you a more console-like experience as all of your installed games show up neatly in one place. I've been using the Nothing Phone 2 as my daily driver for almost two years now but during this trip, I left it behind. The reason being is that as a mid-range phone, it lacks the most important feature to make a setup like this one work: DisplayPort Alt Mode over USB-C. Without it, you won't see a thing when you plug in a pair of AR glasses, which sadly I learned after I took a chance on this lesser-known Android brand. Fortunately, my colleague John Velasco sent over a Samsung Galaxy S24 FE ahead of my trip and it did the trick and then some. One of the coolest features on the best Samsung phones by far is DeX. Once plugged into a portable monitor or in this case, a pair of AR glasses, you get access to an extended Desktop eXperience that makes using your phone a whole lot more like a computer. On the S24 FE with this particular setup, I really liked how I could use the phone's screen as a trackpad while seeing everything else in the Viture Pro XR glasses. This really came in handy when I started a new farm in Stardew Valley a few hours into my flight. I could harvest my crops and interact with the residents of Pelican Town using the controller while sending my character to and fro with the touchpad. As the overhead lights dimmed in the cabin during the part of the flight where you're supposed to be sleeping, I figured it would be the perfect time to give Alien Isolation a try. For this one, I switched the Viture Pro XR's electrochromic film on and found myself in complete darkness aboard Sevastopol Station. Even though Alien Isolation is over a decade old and I was playing on mobile, everything looked fantastic. I found myself getting lost in the details of the space station and playing a first-person game like this with AR glasses was a very unique experience. Before I knew it, my lengthy 16-hour flight was coming to an end and I had to pack up the Viture x 8BitDo Ultimate Mobile Gaming Pack. I don't know if I'd feel comfortable using this setup while traveling together with my family but while on my own on a work trip, it was the perfect way to get through a long flight while catching up on some of the better mobile games that have come to Android over the years. Compared to one of the best gaming laptops or a Steam Deck, slipping the Viture Pro XR glasses and this one-of-a-kind mobile game controller into a bag was a whole lot easier (and lighter). I hate to say it but part of me almost considered switching to one of the best iPhones for a second there so that I could play actual console games like Resident Evil 4 or even Death Stranding with this setup. Google certainly has some catching up to do when it comes to getting full-sized games on Android. After running around Taipei for a week at Computex 2025, I came down with a bad cold the minute I got home. However, instead of being upset I got sick, it gave me a chance to try out this setup at home and let me tell you, there's no better way to rest up than by playing your favorite games remotely on a 135-inch screen inches from your face while cosied up on the couch.


Associated Press
29 minutes ago
- Associated Press
Sandisk Announces Participation in Investor Conference
MILPITAS, Calif.--(BUSINESS WIRE)--Jun 7, 2025-- Sandisk Corporation (NASDAQ: SNDK) announced today that management will participate at the Mizuho Technology Conference 2025 on Wednesday, June 11, at 8:15 a.m. PT / 11:15 a.m. ET. The management presentation will be available as a live webcast, accessible through Sandisk's Investor Relations website at An archived replay will be accessible through the website after the conclusion of the presentation. About Sandisk Sandisk (Nasdaq: SNDK) delivers innovative Flash solutions and advanced memory technologies that meet people and businesses at the intersection of their aspirations and the moment, enabling them to keep moving and pushing possibility forward. Follow Sandisk on Instagram, Facebook, X, LinkedIn, Youtube. Join TeamSandisk on Instagram. Sandisk and the Sandisk logo are registered trademarks or trademarks of Sandisk Corporation or its affiliates in the U.S. and/or other countries. © 2025 Sandisk Corporation or its affiliates. All rights reserved. View source version on CONTACT: Company Contacts:Investors:[email protected] Media:[email protected] KEYWORD: CALIFORNIA UNITED STATES NORTH AMERICA INDUSTRY KEYWORD: TECHNOLOGY HARDWARE SEMICONDUCTOR SOURCE: Sandisk Corporation Copyright Business Wire 2025. PUB: 06/07/2025 01:00 AM/DISC: 06/07/2025 12:58 AM

Associated Press
29 minutes ago
- Associated Press
Kodansha Returns to Anime Expo 2025 with the New Anime 'Gachiakuta' and Legendary 'GHOST IN THE SHELL'
LOS ANGELES, CA, UNITED STATES, June 7, 2025 / / -- Kodansha, a leading international publisher of manga and graphic novels, is pleased to announce its return to Anime Expo 2025, taking place from July 3rd to July 6th at the Los Angeles Convention Center in Los Angeles. Kodansha's booth, located at SH-1225, will highlight two prominent series: the highly anticipated " Gachiakuta,' slated for broadcast in July 2025, and the iconic " GHOST IN THE SHELL,' which will see the launch of a new series in 2026. Attendees are invited to immerse themselves in the worlds of these captivating titles through a variety of engaging activities and exclusive exhibits. ●Featured Booth Activities Photo Panels: Capture memorable moments with life-sized panels featuring key characters from 'Gachiakuta,' including a Trash beast and the protagonists, as well as the legendary icon Motoko Kusanagi from 'GHOST IN THE SHELL.' Gacha Gacha Capsule Toy Machine: Engage with Kodansha's social media platforms related to the featured series for a chance to acquire exclusive character and logo badges showcasing popular characters. This selection promises some delightful surprises! 'Drop the Claw' Giant Claw Machine: Participants who tag Kodansha's relevant social media accounts with their photos or videos from the booth will have the opportunity to play the giant claw machine. Exclusive, event-only prizes will be up for grabs. ●Exclusive Booth Exhibits: Large-Scale LED Monitor: Experience the premiere of a special collaboration video featuring 'Gachiakuta' and 'GHOST IN THE SHELL,' alongside exclusive trailers and footage from each individual series, available only at the Kodansha booth. Curated Displays: Discover valuable insights into the creative process with displays featuring special video presentations, reproductions of original manga artwork, and exclusive exhibits to be unveiled during the event. Attendee Bag: Attendees will receive an attendee bag with one of four designs upon entering AX. ●Kodansha-Related Panel Sessions: Kodansha and its partners will also host several engaging panel sessions spotlighting its currently trending titles. Please be advised that advance registration will be required for these panels. For the most up-to-date information, including registration details and schedules, please refer to the official Anime Expo social media channels and website. ・Live Painting ('Gachiakuta' Production Committee Presents) When: July 3, 2025, from 1:00 PM – 3:00 PM (tentative) Where: South Lobby What: A massive Gachiakuta booth will appear at Anime Expo 2025! At the heart of Gachiakuta lies the theme of 'discarded trash.' The protagonist Rudo values objects deeply, finding worth even in broken items and garbage. His anima is embodied by his gloves called '3R.' Here at AX, we have brought them to life using scrap materials. In addition to this immersive booth experience, a live painting event will take place on July 3 from 1:00 PM to 3:00 PM, featuring Gachiakuta's Manga artist: Kei Urana and Graffiti designer: Hideyoshi Andou. This special event is open to all attendees and does not require advance registration. Be sure to stop by and witness the power of creativity that brings Gachiakuta to life! ・Kodansha Presents Gachiakuta Creators Kei Urana & Hideyoshi Andou When: July 3, 2025, from 4:15 PM – 5:05 PM Where: 403AB What: 'Gachiakuta', the explosive new anime shaking up the season, is coming to AX! Get ready for a series that takes on the world's trash values — and fights to change them for real. At the event, there will be a special Q&A session with authors Kei Urana (manga story & illustration) and Hideyoshi Andou (graffiti design),along with live illustration painting on shikishi board. ・THE GHOST IN THE SHELL × Science SARU: New Animation Project Panel When: July 3, 2025, from 5:15 PM – 6:05 PM Where: 408AB What: The return to a legendary cyberpunk sci-fi anime by Shirow Masamune will be launched in 2026. The leading animation studio Science SARU will be presenting a new project, 'THE GHOST IN THE SHELL'. Producers and other members of the production team will discuss the content of the anime and production status of the project along with other updates. ・Gachiakuta Global Premiere and Q&A with the Authors(Crunchyroll Presents) When: July 4, 2025, from 10:00 AM – 11:20 AM Where: Platinum Ballroom What: Dive into the action-packed, trashpunk battlefield of upcoming anime 'Gachiakuta' in an exciting Q&A with special guests: Kei Urana (manga story & illustration), Hideyoshi Andou (graffiti design ), and Naoki Amano (Bones Film producer). Then, join us for the exclusive Global PREMIERE of the first TWO episodes! Kodansha Booth Number at Anime Expo SH-1225 About Kodansha: Founded in 1909, Kodansha Ltd. is a leading publishing company headquartered in Tokyo, Japan. With a vast catalog encompassing manga, novels, magazines, and more, Kodansha continues to deliver high-quality storytelling to readers worldwide. Kodansha USA Publishing, LLC was established in 2008 as Kodansha's first full-fledged manga and graphic novel publishing operation in the United States. *Gachiakuta *THE GHOST IN THE SHELL Aiko Hinokuma Helixes Inc., on behalf of the AX Kodansha Booth Committee email us here Visit us on social media: Instagram X Legal Disclaimer: EIN Presswire provides this news content 'as is' without warranty of any kind. We do not accept any responsibility or liability for the accuracy, content, images, videos, licenses, completeness, legality, or reliability of the information contained in this article. If you have any complaints or copyright issues related to this article, kindly contact the author above.