logo
Topoconductor chip could bring quantum computing breakthrough, says Microsoft

Topoconductor chip could bring quantum computing breakthrough, says Microsoft

The Guardian19-02-2025

Quantum computers could be built within years rather than decades, according to Microsoft, which has unveiled a breakthrough that it said could pave the way for faster development.
The tech firm has developed a chip which, it says, echoes the invention of the semiconductors that made today's smartphones, computers and electronics possible by miniaturisation and increased processing power.
The chip is powered by the world's first topoconductor, which can create a new state of matter that is not a solid, liquid, or gas – making it possible to design quantum systems that fit in a single chip smaller than the palm of a hand, and to create more reliable hardware, a peer-reviewed paper published in Nature reports.
Paul Stevenson, a professor of physics at the University of Surrey, said Microsoft could be 'very serious competitors' in the race to build the first reliable quantum computers if the company successfully built on this research.
'The new papers are a significant step, but as with much promising work in quantum computing, the next steps are difficult and until the next steps have been achieved, it is too soon to be anything more than cautiously optimistic,' he said.
George Booth, a professor of theoretical physics at King's College London, said the research represented an 'impressive technical achievement', albeit one whose value would probably only become clear with hindsight. 'Whether a claim of 'years' [rather than decades before meaningful development] is accurate will remain to be seen,' he said.
Microsoft claims that the topoconductor offers a path to developing quantum systems that can scale to a million qubits – the delicate building blocks of quantum computers that are analogous to the ones and zeros computers currently use.
This could eventually produce the most powerful computers yet, based on quantum mechanics rather than classical physics, which would be capable of solving highly complex industrial and societal problems.
This could include breaking down microplastics into harmless byproducts; inventing self-healing materials for construction, manufacturing or healthcare; solving complex logistics supply chain problems; or cracking encryption codes.
Sign up to TechScape
A weekly dive in to how technology is shaping our lives
after newsletter promotion
Earlier this month, the US Defense Advanced Research Projects Agency (Darpa) selected Microsoft's topoconductor as one of two pathways to quantum computing it is exploring as part of a programme intended to determine whether it is possible to build an industrially useful quantum computer by 2033, much faster than most predictions.
The other approach is created by PsiQuantum, which is using silicon-based photonics, meaning light wave-based technology, to create a quantum computer based on a lattice-like fabric of photonic qubits.
Microsoft previously claimed to have developed topological qubits in a paper which had to be retracted after scientific flaws were pointed out.
Booth said that although Microsoft's progress had been slow relative to some other companies, it had instead 'focused on the long game by working on a system which is inherently more resilient to noise and interference' than the fragile basic quantum computers that competitors have been building for a few years.
'These topological qubits protect the information they carry by using the properties of a new type of emergent particle, a Majorana fermion, which means that it is harder for this information to be lost as it is processed. However, [there is an] added layer of complexity when constructing these qubits when compared to competing architectures,' he said.
These Majorana particles had never previously been seen or made. Microsoft said they had to be 'coaxed into existence with magnetic fields and superconductors', which is why most quantum computing research has focused on other approaches.
Booth said the research represented a step in the direction of a very different platform that could 'compete with the more mature technologies pioneered by the likes of Google', though he added that there was still a long way to go in demonstrating that the technology could be scaled up.

Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

OpenAI's annualized revenue hits $10 billion, up from $5.5 billion in December 2024
OpenAI's annualized revenue hits $10 billion, up from $5.5 billion in December 2024

Reuters

timean hour ago

  • Reuters

OpenAI's annualized revenue hits $10 billion, up from $5.5 billion in December 2024

June 9 (Reuters) - OpenAI said on Monday that its annualized revenue run rate surged to $10 billion as of June, positioning the company to hit its full-year target amid booming AI adoption. Its projected annual revenue figure based on current revenue data, which was about $5.5 billion in December 2024, has demonstrated strong growth as the adoption and use of its popular ChatGPT artificial-intelligence models continue to rise. This means OpenAI is on track to achieve its revenue target of $12.7 billion in 2025, which it had shared with investors earlier. The $10 billion figure excludes licensing revenue from OpenAI-backer Microsoft (MSFT.O), opens new tab and large one-time deals, an OpenAI spokesperson confirmed. The details were first reported by CNBC. Considering the startup lost about $5 billion last year, OpenAI's revenue milestone shows how far ahead the company is in revenue scale compared to its competitors, which are also benefiting from growing AI adoption. Anthropic recently crossed $3 billion in annualized revenue on booming demand from code-gen startups using its models. OpenAI said in March it would raise up to $40 billion in a new funding round led by SoftBank Group (9984.T), opens new tab, at a $300 billion valuation. In more than two years since it rolled out its ChatGPT chatbot, the company has introduced a bevy of subscription offerings for consumers as well as businesses. OpenAI had 500 million weekly active users as of the end of this March.

ROG Xbox Ally: Xbox reveal first ever handheld console
ROG Xbox Ally: Xbox reveal first ever handheld console

BBC News

time5 hours ago

  • BBC News

ROG Xbox Ally: Xbox reveal first ever handheld console

Just days after the Nintendo Switch 2 was released Microsoft have revealed they will be releasing their own Xbox-branded handheld gaming device. The new device, the ROG Xbox Ally, is designed to allow gamers to play on the go. One of its key features is that as well as being able to launch and play digital Xbox games, players will be able to access their Game Pass subscription library via the device will be released at the end of 2025 but the company haven't said yet how much it will cost. The device was revealed at an Xbox Games Showcase on 8 June and is a collab between Microsoft and computer manufacturer ASUS, who have been making handheld gaming devices since 2023. Gamers will be able to purchase the device in two versions: The ROG Xbox Ally and ROG Xbox Ally head of gaming devices, Roanne Sones, said: "Whether you're at home or on the go, your favourite games should follow you". What other handheld gaming devices are there? Whilst this is the first handheld device that Xbox have made, there are plenty of other handheld gaming devices out there, past and present, from the Nintendo Switch, to the Steam can take a look at just a few of the other devices in the photos below.

Xbox reveals two brand new consoles to take on the Nintendo Switch 2 and they're launching in time for Christmas
Xbox reveals two brand new consoles to take on the Nintendo Switch 2 and they're launching in time for Christmas

Scottish Sun

time6 hours ago

  • Scottish Sun

Xbox reveals two brand new consoles to take on the Nintendo Switch 2 and they're launching in time for Christmas

MICROSOFT has finally launched a handheld Xbox console after years of speculation. And it'll be available just in time for Christmas this year in the UK and the US. 2 Two Xbox handhelds coming - but price is still unknown Credit: XBox 2 Access your favourite Game Pass titles Credit: XBox Rather than being entirely Microsoft-made, the new ROG Xbox Ally devices come as part of a collaboration with ASUS, which has already dabbled in handheld gaming. There are two models, the ROG Xbox Ally and ROG Xbox Ally X. The latter has a more powerful chip inside, alongside bigger memory, storage, battery and more ports available too. Both will allow players to access their Game Pass subscription library on the go. But you can enjoy content from and other "leading PC storefronts" too. Users can play natively, via the cloud, or remotely with their Xbox console in another room. "Whether you're at home or on the go, your favorite games should follow you," explained Xbox head of gaming devices Roanne Sones. "With Xbox Cloud Gaming (Beta) or Remote Play, you can access your full Xbox console library and keep playing—wherever you are." As part of the move, Roblox will be among the launch titles with a version optimised for handheld gaming. But pricing has not been announced just yet. The Sun tries new Nintendo Switch 2 and Mario Kart before it's out The existing ASUS ROG Ally X handheld gaming console costs about £800 / $800. "Only way price is significantly cheaper is if Microsoft subsidize and takes part of the loss," one gamer speculated on Reddit. "The only way this thing retails for under $700 is if Microsoft really, REALLY wants to prove the viability of their new Windows gaming variant," another wrote. It comes just days after Nintendo launched its brand new Switch 2 console.

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into the world of global news and events? Download our app today from your preferred app store and start exploring.
app-storeplay-store