
The 5 worst mistakes of the Nintendo Switch 2 launch (and why it doesn't matter)
A reader breaks down the Switch 2 launch line-up and lists the mistakes he feels Nintendo has made, from the marketing to the prices.
I'm not sure if anyone seriously thought the Nintendo Switch 2 would be a failure but to the absolute shock of no one sensible it hasn't been. It's the fastest-selling console ever, according to what I've read, and I'm sure that it will go on to have a very long life and plenty of great games.
I have one and a copy of Mario Kart World, and I've enjoyed it a lot, but despite what I imagined at the start of the year – and I think a lot of people were like this – Nintendo's roll out of the console hasn't been as slick as I expected.
I feel they have made a number of strange mistakes and just generally were too secretive and unclear about things for no reason that can have helped them. Since the console is selling anyway maybe they'll think they made the right decisions. I guess I should just assume they know better, because what do I know, but here's what I think they got wrong.
I'm not going to come out and say Mario Kart World isn't worth £75, but then I don't really know because I only paid £35 for it, as part of the hardware bundle. And even if I had bought it separately, I would've bought it digitally, which is considerably cheaper. So why did Nintendo let the games being expensive become the story? Mario Kart is the only one that's that much and yet people are still running around saying it's £80. The launch report on the BBC news was all about how expensive it was, and I feel Nintendo just let all the bad press happen. If digital downloads are the majority now, why wasn't that figure the one that was being promoted, and the physical one was just an optional extra?
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This is a more minor thing but I feel the hype of new reviews is all part of the fun of a new console launch, but we didn't get anything on launch day, just more previews and then a slow trickle over the coming days, that were obviously rushed or just ignored the smaller games entirely. Again, I don't feel that was a good look for Nintendo and because Mario Kart's reviews weren't completely ecstatic there's always going to be the question of whether they were purposefully trying to delay them until the last minute, which is not something I previously would've thought Nintendo would do.
As a continuation of this, I don't think anyone would disagree that the way Mario Kart World uses its open world is weird, especially when it comes to the mostly empty Free Roam. It doesn't spoil the game, but it does remove the one thing that would've made the game a 10/10 all-timer and you really wouldn't have thought Nintendo would miss a trick like that. Also, it's kind of the fault of the marketing for hyping it up. If they'd barely mention the open world people wouldn't have been expecting anything, so I do think the marketing for the Switch 2 as a whole has had problem.
It's only slowly come into focus just how bad the launch line-up is for the Switch 2. Not in terms of quality but the almost complete lack of exclusives. Just one proper one for Nintendo, only one kind-of full price one from third parties and everything else is just ports of sometimes multiple years old games. It feels rushed, for what must be the least rushed console ever, in terms of the time Nintendo had to plan for it and launching it in the middle of June – for still no reason that I can understand.
This is linked to the previous point, but the future is also looking strangely bleak at the moment. I'm sure it's not overall but Nintendo has done very little to make it seem exciting. Hyrule Warriors 3 and Kirby Air Riders must be the two least wanted Nintendo sequels ever, then you've got that cheap looking basketball game, and then a Splatoon spin-off, and The Duskbloods from FromSoftware. And even that's multiplayer, so it's not as exciting as it first seemed. A new Zelda could be half a decade away at this point and we've got absolutely no idea about a new 3D Mario. More Trending
By reader Garrant
The reader's features do not necessarily represent the views of GameCentral or Metro.
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MORE: Nintendo Switch 2: does it deserve the hate? - Reader's Feature
MORE: I've had the Nintendo Switch 2 for one day and I'm not impressed – Reader's Feature
MORE: Why is nobody talking about the PS5 anymore? – Reader's Feature
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8 hours ago
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There is nothing radically different about the new console - and rightly so, the Switch is a great piece of kit that deserves evolution over revolution. Here's how I found my first week with the Switch 2. Setting up Getting started with the Switch 2 is pretty easy even if you already own a Switch. In fact, you can transfer any games and the save data from your first Switch to the new one, so long as they're both connected to Wi-Fi and they're close by. The user interface looks practically the same, with a few additions like GameChat. Using GameChat The ability to chat with friends in video form seems like a natural way forward for Nintendo in the ever-growing world of online gaming. GameChat makes that possible with supported games - and it can be enjoyed for free without a Nintendo Switch Online subscription by everyone until the end of March 2026. Nintendo has its own camera accessory which you can buy separately but "typical third-party cameras should also work," the firm says. I managed to give it a go on the new Mario Kart World game with a group of other journalists eager to try it all out. Everything we know so far about the Nintendo Switch 2 Quality will obviously depend on your broadband connection but in our game of four we took the wild Mario racer title to the next level, with the ability to cheer - or yell - at each other as we competed for that unpredictable finish line. It adds a whole new layer of excitement to what is already a pretty thrilling game - and it's amusing to see our heads bobbing around above our cars, as well as giving me a better idea of who I should target with my weapons. There are lots of pretty tight safety controls for GameChat too, many of which can be accessed in the Nintendo Switch Parental Controls app. 5 Mario Kart World I don't want this to descend into a Mario Kart World review, but this is a key launch title after all. Aside from GameChat I'm loving new features like the ability to free roam, playing loads of mini games along the way, it's something Nintendo continues to do so well. Mario Kart World is also an opportunity for me to talk about the graphic and performance improvements too. There is a noticeable huge boost to the visuals here making everything appear super clear. The handheld Switch 2 has a larger 1080p screen which looks gorgeous and you can play in up to 4K resolution when docked to a TV with frame rates up to 120 fps. Joy-Con 5 The Joy-Cons are arguably the biggest hardware upgrade. Gone are those fiddly silde-in controllers and now it's all magnetic. They snap into place with ease and come off simply by pressing a button on the back. What's more, your old Joy-Cons from the first Switch need not gather dust in a draw. You can connect these too for when you're playing in groups, as I did with Mario Kart World when I had friends over. I'm glad Nintendo is making an effort to keep older kit supported where possible, rather than fleecing people out of money to buy new extra Joy-Cons. You can even use the Joy-Cons as a mouse, with some mini-games to test it on in the Nintendo Switch 2 Welcome Tour and I absolutely loved. THE DOWNSIDES For all it's glory, there are some downsides to the Switch 2 - though some will be addressed soon. Firstly, the lack of launch title exclusives. As much as I love Mario Kart World, it was the only big new game to come for the Switch 2 - the other, Nintendo Switch 2 Welcome Tour, doesn't really count as it's a bit of a taster to get used to the console. The next big title to come is Donkey Kong Bananza in July. My other gripe is the cost for games now too, with the Mario Kart World coming in at £66.99 for the digital download alone. And finally, battery. Nintendo says you can expect to get approximately two to 6.5 hours out of the Switch 2, which aligns with my experience testing the console. This is a drop from the Switch OLED with approximately 4.5 to nine hours. Verdict The shortcomings listed above are pretty limited. On the whole, the Switch 2 is a worthy successor of an already great console. Nintendo proves once again that you don't need fancy graphics and huge cinematic games to make a good console. All prices in this article were correct at the time of writing, but may have since changed. Always do your own research before making any purchase.