
A real issue: video game developers are being accused of using AI – even when they aren't
In April, game developer Stamina Zero achieved what should have been a marketing slam-dunk: the launch trailer for the studio's game Little Droid was published on PlayStation's official YouTube channel. The response was a surprise for the developer. The game looks interesting, people wrote in the comments, but was 'ruined' by AI art. But the game's cover art, used as the thumbnail for the YouTube video, was in fact made by a real person, according to developer Lana Ro. 'We know the artist, we've seen her work, so such a negative reaction was unexpected for us, and at first we didn't know how to respond or how to feel,' Ro said. 'We were confused.'
It's not wrong for people to be worried about AI use in video games – in fact, it's good to be sceptical, and ensure that the media you support aligns with your values. Common arguments against generative AI relate to environmental impact, art theft and just general quality, and video game developers are grappling with how generative AI will impact their jobs. But the unexpected problem is that the backlash against generative AI is now hurting even those who don't use it. 'I would rather people be overly cautious than not,' veteran game developer and Chessplus digital director Josh Caratelli said. 'But being collateral damage does suck.'
Caratelli and his game Chessplus were caught up in a similar situation when he posted some art to Reddit – sharing explicitly that it was commissioned and not made with AI. Even then, Caratelli said he's received several comments and direct messages accusing him of lying about it, or suggesting he'd been duped. 'It's very clearly hand drawn,' he said. 'It was a fair whack of money to spend for an indie team on a piece of art. We thought it was worth it.'
It's becoming increasingly common for people to call out instances where a game seems to have used AI in a way that replaces human work. (Epic Games was singled out recently for its AI Darth Vader.) But sometimes, that anger is misdirected at people and companies that are simply believed to be using AI. This is what happened when a Magic: The Gathering artist was accused of using AI, forcing Wizards of the Coast to put out a statement on the false accusations. Even Nintendo was accused, in May, of using AI-generated images for in-game billboards in Mario Kart World. Nintendo put out a statement to deny the claims.
Bigger companies such as Wizards of the Coast and Nintendo may be able to weather false accusations, but indie studios with less influence may have a harder time. Little Droid, released in April, stars a little robot navigating a lush pixel-art world. Its cover, on the other hand, renders the droid in a totally different style – with the smooth, glossy finish that people have come to expect from AI art generation tools. People in the YouTube comments pointed to specific details to 'prove' the art is AI-generated: the robot itself is asymmetrical, because AI has issues with symmetry; the glow or lighting look off; some naysayers simply argued that real people don't draw like that. Stamina Zero, in the comments, continued to hold its ground – that no AI was used in development of the game or its art.
Then the studio posted a video it said proves it, showing several steps in the art's process. The video showed early art concepts, navigating different layers in Adobe Photoshop as a way to demonstrate how the art came together. 'We contacted the artist and asked her for all the available intermediate sketches and the source PSD with all the layers,' Ro said. 'Based on all the available files, we put together a video as quickly as possible and posted it … It was a damage control move – a way to calm things down and make the discussion more productive. We had nothing to hide and were ready to be transparent.'
Some people relented, accepting the video as proof that AI was not used. Others were unconvinced. There's no actual drawing in the video, which would be impossible to share unless the artist was recording their entire process. That is something some artists do already – but it creates additional work for them. And, as Stamina Zero found out, there will always be people who still don't believe.
'To be honest, I don't have a clear strategy for how we will proceed in the future,' Ro said. 'There was advice on Reddit not to make art similar to the results of AI work, as this triggers people. And this tip could work. But AI learns from the work of artists and, in the future, it is quite possible that it will be able to replicate any style.'
Caratelli shares the community's ethical concerns about AI plagiarism, environmental impact and human creativity. But he was dispirited by the accusations against Chessplus. 'It's really hard for AI to make things with meaning. It's a thousand little intricacies that make a game great … [That] work isn't being valued,' he said. Ro agreed: 'It's completely unfair that so many people who have honed their craft for years are facing this and being wrongfully accused.'
Both of these games are examples of how generative AI has poisoned the creative well, even for creators who aren't using it. We can never be totally sure, now, whether we're looking at something that a human made or not, as even proof can theoretically be fabricated. For creatives and players, it will have to come down to a relationship of trust.
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Auto Car
25 minutes ago
- Auto Car
Everything you need to know about Scout, VW's new 4x4 brand
Terra pick-up and Traveler SUV will form the new Scout EV line-up Close It would be easy to dismiss Scout Motors as yet another retro revival, a way of trying to attach some emotion to new electric vehicles by sticking a nostalgic logo on the bonnet. Or even as just another new Volkswagen Group sub-brand designed to protect the conglomerate's share in the tough North American market. Dig beneath the surface, though, and Scout is far more interesting – even if it isn't a brand too well known to UK readers, and one that, for now, won't be sold here. For one thing, what's not to love about a retro-styled Jeep Wrangler rival? For another, the unusual set-up of Scout could have a significant influence on the future development processes of one of the world's biggest car firms. Scout Motors isn't technically a Volkswagen Group brand: it's an independent stand-alone company based in the US but owned by the VW Group. While Scott Keogh, boss of Volkswagen USA, also serves as CEO of Scout, it otherwise has its own staff and facilities. It is, in effect, a start-up created purely to make a new line of highly capable off-road EVs. 'The intent is to combine an American start-up – speed, innovation, ingenuity, adaptability – with the backing, scale and money of one of the world's leading manufacturers,' explains Ryan Decker, Scout's strategy boss (and employee number one). 'Nobody has really done that before.' But this is an electric vehicle start-up housed in some nostalgic wrapping. A quick history lesson may be in order first because, despite its name, the original International Scout was very much an American machine. It was developed by International Harvester, a longtime US manufacturer of agricultural and construction vehicles that in the early 1900s expanded into light trucks and pick-ups. With the Jeep CJ gaining popularity in the 1950s, the Indiana firm decided to develop its own four-wheel-drive recreational vehicle. The Scout 80 arrived in 1961 and was sold in various forms across two model generations until 1980. Even if the name isn't that familiar, chances are the model's styling would offer a familiar ring of Americana. International Harvester slipped into decline in the 1980s, with its various divisions sold off. The truck and engine division was eventually rebranded as Navistar, and in 2021 it was bought by Traton, the VW Group's heavy commercial vehicle arm. That also gave VW the rights to the Scout model name. Here's where it comes full circle: Volkswagen USA spotted the incredible popularity of the Jeep Wrangler and retro-infused off-roaders such as the revived Ford Bronco, and it wanted a piece of the action. So in 2022 it decided to create its own start-up to produce one – and it just so happened the company now owned a brand with its own rich heritage. 'To be a start-up, but to have the heritage and legacy of a really cool brand that has a passionate fanbase and can evoke nostalgic memories, is really unusual,' says Decker. And while it's been 45 years since a Scout last rolled off the production line, he insists the name is still known to US buyers. 'Some guy came up to me earlier today and told me his grandfather had a Scout they used to go on fishing trips in,' continues Decker. 'Having that as your starting place to build a brand from, how special is that?' Last year Scout revealed two concept models: the Terra pick-up and the Traveler SUV (named after old Scout variants). Few details have yet been divulged, but there's talk of 1000lb ft and 350 miles of range, rising to 500 miles for the range-extender, and 0-60mph times under 3.5sec. This is where Scout really diverges from VW Group models: they won't be built on a shared EV architecture, such as the now well-established MEB. 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We're focused on ability, on approach angles, the torque, weight distribution, everything. We're working on an e-beam and a special axle design. We have 35in wheels. You have to have the sway bar disconnect. But we can combine the tradition of an off-road car with the innovations of an electric vehicle, and we can see a real sweet spot.' Scout vehicles will be offered with electric or range-extender powertrains. They will be 'software-defined vehicles', designed around advanced computer systems that allow for over-the-air updates and the like. Huhnke describes it as 'heritage combined with innovation'. That innovation will be seen in both the pure-electric powertrain and the range-extender variant that Scout is working on. Huhnke is proud that the latter – which drives the wheels with an electric motor but features a small combustion engine used to charge the battery – is the firm's own development and intellectual property. He says: 'We're not a guinea pig for the Volkswagen Group to try this out; it's where we see our biggest opportunity.' It's about that go-anywhere, off-road brief, and providing functionality in remote places where EV charging infrastructure might not be the best. 'We are customer-centric and listen to their concerns,' adds Huhnke. 'People loved the concept and the BEV platform, but the feedback led us to a range-extender. It's like carrying a charging station with you.' Huhnke is also excited by the potential that an electric vehicle powertrain, with its instant power, torque vectoring and even weight distribution, has for an off-roader. Software development will also be key, and it's notable Huhnke started his automotive career in software and electronics. For that side, the VW Group's recent tie-up with software-focused EV firm Rivian will be a major boost. The joint venture between the two companies is centred on the development of a new zonal software architecture, and Huhnke says that 'Scout will be one of the first brands' in the VW Group empire to use it: 'It will be the most modern architecture, so we'll have full connectivity to the cloud for diagnostics, predictive maintenance and new functions to keep the car fresh.' While Scout has shown concepts of its first two models, production versions are unlikely to appear until 2027 or 2028. Before then, the firm needs to finish development, while construction is also under way on a dedicated US factory in Georgia. Needless to say, not many automotive start-ups can invest in a vast $2 billion (£1.6bn) facility that could employ around 4000 people and produce 200,000 vehicles a year. Aside from the need to finish building that factory, it's a rapid cycle for a new start-up to launch products in, especially given the huge technical demands on off-roaders. 'Being a start-up means we can focus,' says Huhnke, 'and we are laser-focused on two products. 'I don't want to judge traditional car manufacturers, but we can focus on our first bullets without distraction. And by using digital technology and digital twins [testing simulated versions of cars], we can speed up the process.' Conversely, unlike some start-ups with a limited pool of investment, Scout has the luxury of time. Huhnke adds: 'Sometimes you can see start-ups that have to push the product because of cash flow, but we can take time to get it right before it goes to the customer. We can do full-speed development and testing now and really work on the architecture and ability.' Scout won't just work on the models for the next few years, though: there's also a brand to build. Decker describes that process as 'building a community', adding: 'We want to nurture existing Scout fans out there. But we want to make new fans as well.' While he won't be drawn on reservations to date, Decker says the firm is 'happy with where we are' – with the Traveler SUV making up the bulk of buyer interest. He says the focus is on ensuring an ongoing dialogue with the people who have signed up, adding: 'We won't treat them like a marketing database.' Similarly, Decker won't give specifics about any sales or growth ambitions for Scout, but he notes 'the two products we'll launch will cover more than 40% of the US market in terms of revenue and profit pools'. Pricing is expected to start from around $50,000 (£40,000). But beyond a new Jeep rival for the US market, what about that bigger picture? While both Huhnke and Decker insist Scout was conceived purely to fill a business opportunity, its unique set-up and technology could provide lessons and hardware for its Volkswagen parent. 'You never get money for free,' laughs Huhnke. 'Efficiency is key. I've taken the challenge to become a benchmark R&D organisation in the world, from a size and cost perspective. That is an interesting challenge appreciated by our sponsors as well. Of course, we are under observation.' There are already reports that both Volkswagen and Audi are interested in Scout's platform for their own off-roaders, along with hints that the new Scout factory could be used to produce models for other brands while the marque is ramped up. It's certainly an intriguing prospect, and Scout is worth watching because of how unusual it is as a start-up backed by a global car giant. 'You have a bunch of incumbent firms that are 100-plus years old with millions of loyal customers, but they also have a lot of complexity with lots of cars, powertrains and factories,' says Decker. 'Complexity is a challenge to growing a business. On the other hand, you have pure-play start-ups, who can react quicker, but they bring lots of questions. "Will they have success? Will they go bankrupt? Can they service your car? 'If you can take the scale offered by an incumbent and mix it with the enthusiasm of a start-up, think what a superpower that is.' Join our WhatsApp community and be the first to read about the latest news and reviews wowing the car world. Our community is the best, easiest and most direct place to tap into the minds of Autocar, and if you join you'll also be treated to unique WhatsApp content. You can leave at any time after joining - check our full privacy policy here.


The Sun
an hour ago
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Jake Paul eyes Forbes' list of highest-paid boxer after making $100m… and admits he ENJOYS fans wanting him to be KO'd
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Geeky Gadgets
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Have you ever imagined creating stunning, professional-grade videos without needing a full production team or years of editing experience? With the rise of AI-powered tools, this is no longer a distant dream. Enter Google VEO 3, a innovative video creation platform that's redefining how we approach content production. Whether you're a social media enthusiast, a budding filmmaker, or a marketing professional, this tool promises to simplify the process while delivering breathtaking results. But here's the catch: with so many features and options, knowing where to start can feel overwhelming. That's where this beginner-friendly tutorial comes in, offering you a clear path to mastering Google VEO 3 from day one. In this instructional feature, crafted by Manizha & Ryan, you'll uncover everything you need to know to get started with Google VEO 3. From exploring its intuitive Flow environment for quick projects to unlocking the advanced customization power of Gemini, this guide will help you harness the platform's potential. You'll learn how to create videos using text prompts, animate static images, and even fine-tune cinematic styles to suit your creative vision. Along the way, we'll share tips on managing credits and choosing the right subscription plan, so you can create high-quality content without breaking the bank. By the end, you'll not only understand how to use Google VEO 3 but also feel inspired to push the boundaries of what's possible in video storytelling. Overview of Google VEO 3 Getting Started with Google VEO 3 To begin using Google VEO 3, all you need is a Google account. The platform operates through two distinct cloud-based environments: Flow and Gemini. Here's how to get started: Free Trial: New users can explore the platform with a free trial in Flow, offering an opportunity to test its capabilities before committing to a subscription. New users can explore the platform with a free trial in Flow, offering an opportunity to test its capabilities before committing to a subscription. Subscription Plans: After the trial, select from two subscription tiers based on your needs: AI Pro: Priced at $20/month, this plan includes 1,000 credits, ideal for casual users. AI Ultra: Priced at $250/month, this plan provides 12,500 credits, catering to professional creators. After the trial, select from two subscription tiers based on your needs: Credits serve as the platform's currency for generating videos. Higher-quality videos consume more credits, and running out of credits imposes usage restrictions. For instance, without credits, Gemini limits you to three videos per day, while Flow remains accessible for basic projects. Creating Videos with Flow Flow is designed for simplicity and speed, making it the perfect starting point for beginners. Follow these steps to create your first video: Access Flow: Visit and select 'Try in Flow.' Visit and select 'Try in Flow.' Select a Mode: Choose between: Text-to-Video: Convert written prompts into video content effortlessly. Frames-to-Video: Animate static images or frames into dynamic videos. Choose between: Customize Your Video: Define key elements such as the subject, environment, interactions, camera angles, and cinematic style to align with your creative vision. Flow also includes intuitive tools for extending scenes and adding intricate details, allowing you to maintain creative control while keeping the process straightforward. How to Use Google VEO 3 For Beginners Watch this video on YouTube. Below are more guides on Google VEO 3 from our extensive range of articles. Advanced Customization with Gemini For projects requiring greater precision and complexity, Gemini offers advanced customization options. While it processes videos more slowly than Flow, it is ideal for intricate projects. Here's how to use Gemini effectively: Access Gemini: Navigate to and select 'Try in Gemini.' Navigate to and select 'Try in Gemini.' Ideal Use Cases: Gemini is perfect for projects that demand detailed cinematic styles, interactive environments, or high levels of customization. Although more resource-intensive, Gemini enables creators to push the boundaries of video production, offering unparalleled flexibility and control. Key Features for Enhanced Video Customization Google VEO 3 provides a comprehensive suite of tools to help you tailor your videos to your specific needs. These features include: Cinematic Styles: Select from a variety of visual styles, including editorial, cartoon, and realistic options, to match your creative goals. Select from a variety of visual styles, including editorial, cartoon, and realistic options, to match your creative goals. Audio Customization: Add background music or sound effects to enhance the emotional impact of your videos. Add background music or sound effects to enhance the emotional impact of your videos. Color Schemes: Adjust tones and aesthetics to align with your desired theme or branding. Adjust tones and aesthetics to align with your desired theme or branding. Scene Extension: Expand scenes to include additional details, interactions, or dynamic elements. The platform's credit system ensures flexibility in video quality. For example, high-quality videos require 100 credits, while lower-quality outputs consume fewer credits, allowing you to manage resources effectively. Subscription Plans and Credit Management Google VEO 3 offers two subscription plans tailored to different levels of usage: AI Pro: Designed for casual users, this plan provides 1,000 credits per month for $20, making it suitable for smaller projects. Designed for casual users, this plan provides 1,000 credits per month for $20, making it suitable for smaller projects. AI Ultra: Geared toward professionals, this plan offers 12,500 credits per month for $250, accommodating larger-scale or more frequent video production needs. Credits are deducted based on the complexity and quality of the video. If you exhaust your credits, Gemini restricts you to three videos per day, while Flow remains available for basic video creation. Practical Applications of Google VEO 3 The versatility of Google VEO 3 makes it an invaluable tool for a wide range of creative and professional applications. These include: Social Media Content: Create engaging videos tailored for platforms like Instagram, TikTok, and YouTube, helping you capture audience attention effectively. Create engaging videos tailored for platforms like Instagram, TikTok, and YouTube, helping you capture audience attention effectively. Advertisements: Develop professional-grade ad campaigns with cinematic appeal to elevate your brand's visibility. Develop professional-grade ad campaigns with cinematic appeal to elevate your brand's visibility. Creative Storytelling: Experiment with editorial, cartoon, or realistic styles to bring unique narratives to life. With its intuitive interface and powerful features, Google VEO 3 enables users of all experience levels to transform their creative visions into reality. Media Credit: Tutorials by Manizha & Ryan Filed Under: AI, Guides Latest Geeky Gadgets Deals Disclosure: Some of our articles include affiliate links. 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