
I just tested Turtle Beach's budget Switch 2 controller — get this if you can't afford Nintendo's Pro pad
The best Nintendo Switch controllers, like the Turtle Beach Rematch Wireless, can elevate your gaming experience, and they can be more comfortable than regular Joy-Cons. Turtle Beach's offering is one such gamepad, and the brand may as well rename it to 'Turtle Beach Unmatched.'
That's because the controller costs just $59 and features responsive thumbsticks and triggers, and remappable back buttons just like on the pricier Switch Pro controller. The back buttons make games more immersive and are less tiring for your fingers and thumbs, too. The cherries on top of the cake are the controller's funky design and long battery life.
But it isn't without its flaws, as the controller faces fierce competition from similarly priced gamepads that feature Hall Effect sensors. Oh, and there's no rumble or vibration either.
For the complete breakdown, read my full Turtle Beach Rematch Wireless review.
Specs
Turtle Beach Rematch Wireless
Price
$59 / £49
Connectivity
Bluetooth, USB-C wired
Compatibility
Nintendo Switch 2, Nintendo Switch OLED, Nintendo Switch Lite, Nintendo Switch
Layout
Nintendo YXBA
Triggers
Analog
Thumbsticks
Analog
Dimensions
6.5 x 5 x 2 inches
Weight
14.71oz
Colors
Invincible Mario, Super Mario Star
Battery
Rechargeable
Battery life (rated)
40 hours
From its comfortable and ergonomic design to its responsive thumbsticks and remappable back buttons, the Turtle Beach Rematch Wireless is a winner across the board.
Keeping in line with Nintendo Joy-Cons and Pro controllers, the Turtle Beach Rematch Wireless sports an asymmetrical thumbstick layout that I really like. As a PS5 owner, I much prefer the asymmetrical design of the DualSense controller to the symmetrical one.
Measuring 6.5 x 5 x 2 inches, the Rematch Wireless is extremely comfortable and ergonomic, and it enables me to game for hours on end without my hands feeling tired. Gripping it is comfortable, too, and it's just the right weight for me, clocking in at 14.71oz — not too heavy, not too light.
The Rematch Wireless is also built well. Its body is made of ABS plastic, but it doesn't feel cheap — except for the finishing, which I'll discuss later. The analog thumbsticks and triggers feel solid and sturdy, as do the YXBA buttons and the D-pad. The triggers and dual rear buttons give good tactile feedback when pressed.
Nothing says 'officially licensed by Nintendo' like slapping a picture of Mario onto a peripheral. The Turtle Beach Rematch Wireless comes in two colorways (variants, rather): Invincible Mario and Super Mario Star. I tested the former, whose design features Mario leaping through some stars against a colorful starry background — and I think it complements the whimsical and playful nature of the Nintendo Switch really well.
The Super Mario Star variant features yellow stars and stripes, and it looks nice in the photos I've seen. Both controllers glow in the dark, too, once they have been exposed to and soaked up some light. A little gimmicky but still funky, and I'm sure die-hard Nintendo fans will enjoy this aspect.
To test the Rematch Wireless controller, I played Mario Kart World on the Nintendo Switch 2, and The Legend of Zelda: Tears of the Kingdom, Stray and MotoGP 25 on the OG Switch. Across all titles, the controller performed extremely well. The Rematch Wireless utilizes analog thumbsticks and triggers that are highly responsive and comfortable to use.
In Mario Kart World, the controller made quick work of turning tight corners. I was able to easily navigate the chaos of a knockout race as the thumbsticks enabled me to avoid oncoming traffic and not get squashed by them. In Stray (an underrated gem, in my opinion), the triggers proved highly effective and easy to press when I made my cat make biscuits on a carpet by repeatedly pressing ZL and ZR in quick succession.
Similar to the Nintendo Switch 2 Pro controller ($84), the Rematch Wireless features motion controls, so you can immerse yourself in the game better. I used it to perform stunts with my Cow character in Mario Kart World, and it worked like a charm.
Motion controls worked really well in MotoGP 25. Combined with the rear buttons (more on that in a second), it made turning corners a lot more fun, and gaining a slipstream and overtaking NPCs at close distances more immersive.
Similar to the new Nintendo Switch 2 Pro controller, the Turtle Beach Rematch Wireless features two back buttons located on, well, the rear, and I'm a big fan of these. While there's no companion app for the controller, these buttons can be quickly remapped on the fly. All you need to do is hold the function button near the left thumbstick, press the rear pedal you want to remap, and then hit the button you want to reassign to it.
I found this extremely easy and quick to do. In Tears of the Kingdom, I remapped the right pedal to make Link sprint. This freed up my right thumb to control the camera while running, and trust me when I say it was extremely handy when running away from Gloom Hands as I could keep the rear pedal pressed and use the right thumbstick to keep track of the Gloom Hands' position.
Using the rear buttons made the controller even more comfortable to use. My fingers didn't feel as fatigued because I didn't need to keep removing my thumbs from the sticks.
I also remapped the left rear button as the traditional Up arrow button, which, in Tears of the Kingdom, lets you attach an item to your arrow when your bow is drawn or aim an item to throw — and this worked like a charm. Using the rear buttons made the controller even more comfortable to use. My fingers didn't feel as fatigued because I didn't need to keep removing my thumbs from the sticks or use my index fingers at the same time.
In MotoGP 25, I mapped the left rear button to Gear Down and the right to Gear Up, and that made the game more immersive. I actually felt like I was the one riding the bike! The placement of my middle fingers on the rear pedals felt more natural, too. I now wish every controller came with rear pedals.
On top of everything, the Turtle Beach Rematch Wireless boasts fantastic battery life. Turtle Beach claims a single charge should last you up to 40 hours, which is the same as the Nintendo Switch 2 Pro controller. I used the Rematch Wireless to game for six hours and then left it running overnight (and at work) for a cumulative period of 24 hours. The battery had dipped to 45%, which is awesome.
The Rematch Wireless has other similarly priced controllers beat when it comes to battery life. The PB Tails Metal Crush Defender's ($49) battery lasts just 10 hours, and the 8BitDo Ultimate Controller ($70) has a 22-hour battery life, making the Rematch Wireless the superior choice.
I wish the Turtle Beach Rematch Wireless' finishing was more refined and that it had some form of rumble or vibration. Also, you can get a more advanced Hall Effect controller for the same price.
Like I mentioned up top, the Turtle Beach Rematch Wireless is available in the Invincible Mario and Super Mario Star colorways. While I really like the design, I wish the finishing were better and more refined.
The colorful Mario design on my test controller looks like it's been stuck on like a sticker — and makes it look cheap. I know, I know, this is a cheap controller as it retails for just $59 / £49 at Amazon, but some other similarly priced controllers, like the GameSir Kaleid ($46), maintain a premium look while costing less than $50.
Hall Effect sensors in keyboards and gamepads have gained a lot of popularity of late, and many budget controllers now feature magnetic sticks and triggers for precise gameplay. They use magnets instead of physical contact (as analog sticks and triggers do), thereby negating wear and tear that eventually leads to stick drift — something most Switch players will be familiar with. Hall Effect sensors also read electromagnetic waves, enabling increased accuracy in gameplay.
The GameSir G7 SE ($44) and the GameSir Kaleid are priced similarly to the Turtle Beach Rematch Wireless, but with Hall Effect sensors instead of analog. However, they're both wired-only.
The PB Tails Metal Crush Defender takes things a step further by introducing TMR sticks, which use weak electromagnetic waves rather than strong ones, which means that smaller adjustments and movements are picked up by the sensor. It's worth investing in one of these controllers instead of the Rematch Wireless if you really want Hall Effect sensors.
One thing I wish the Turtle Beach Rematch Wireless had was rumble or some form of haptic feedback. It feels like a missed opportunity because I really enjoy it when the Joy-Cons rumble in Mario Kart World or the modern-day Zelda games, as it makes games more immersive. But it's also worth noting that, usually, third-party controllers don't feature rumble, so this isn't an isolated issue.
As someone whose OG Switch is now five years old and whose Joy-Cons have been heavily impacted by stick drift, I really enjoyed using and testing the Turtle Beach Rematch Wireless controller. For those who don't want to spend nearly $90 on the official Nintendo Switch 2 Pro controller, it's a great budget alternative.
The Rematch Wireless features extremely responsive analog thumbsticks and triggers, and comes with two back buttons that can be quickly remapped on the fly, and they make games more immersive. They also contribute to the controller's ergonomics, and boy, is this a comfy gamepad.
I also like the Mario-themed design, but I wish the finishing was more refined. Also, if you want more precise control, it's worth investing in a Hall Effect controller instead, like the GameSir G7 SE or the GameSir Kaleid — both of which are priced similarly to the Rematch Wireless. I also wish the controller had rumble or some vibration to it.
All in all, though, the Rematch Wireless is a fantastic controller that fits well into your existing Nintendo ecosystem. For a controller that costs less than your average weekly shop, it's a stunner.
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Tom's Guide
39 minutes ago
- Tom's Guide
I doubled my Nintendo Switch 2 storage for just $36 — all thanks to this budget microSD Express card
The Nintendo Switch 2 is finally here and while it comes with a big boost in graphics and performance, the long-awaited hybrid console's built-in storage also features a massive 700% increase over the original. If you can believe it, the Nintendo Switch shipped with just 32GB of built-in storage when it launched eight years ago. At the time and thanks to Nintendo's unmatched ability to deliver big games at a fraction of the size of other developers, this was more than enough to get you started building a library of the best Nintendo Switch games. For instance, Breath of the Wild took up 13.4GB of storage while Mario Kart 8 Deluxe only required 6.75GB at launch. Now though, games have gotten bigger — even first-party ones from Nintendo — and the Switch 2 ships with 256GB of storage. Of course, you can always expand the console's storage with a memory card. After getting my own Switch 2 at a midnight launch last week, I thought I'd at least be able to wait until Amazon Prime Day or even Black Friday before picking one up at a discounted price, but boy was I wrong. Here's how I doubled my Switch 2's storage for half the price of Mario Kart World. If you haven't picked up a Nintendo Switch 2 yet, let me break down the setup process for you. After powering on your new console, selecting your language and connecting to the internet, you're asked if you want to transfer your saved data and games from your original Switch. I highly recommend doing this because if you decline, you won't be able to do so after the fact without factory resetting your new Switch 2. The whole process seemed simple enough until I realized that there was no way my entire Switch game library was going to fit on the Switch 2's built-in storage. You see, I've had a Switch since 2017 and during all that time with it, I've amassed a huge library of games, some big and some small. Unfortunately, Nintendo doesn't give you the option to choose which of your installed games you actually want to transfer over to your new console. With a home screen full of pending downloads, I was left particularly frustrated as while I did want to copy over my games and save data, I really just wanted to quickly download Mario Kart World and go off to the races. Even with the new Switch 2 Pro Controller in hand, it got really tedious cancelling pending downloads when there were so many. It was then that I realized using a Joy-Con 2 in Mouse Mode provided a much easier (and faster) way to manage my game library and downloads. I ended up installing a few of my favorite original Switch titles and a few Switch 2 games to test out. With Mario Kart World, the Switch 2 version of Tears of the Kingdom and Cyberpunk 2077 installed, my Switch 2's built-in storage was just about full. However, it was when I tried to add Street Fighter 6 to the mix that I ran out of storage. I started looking at microSD Express Cards online, hoping to find one that didn't cost an arm and a leg. Most of them went for at least $60 for 256GB and many of the ones from SanDisk, PNY and other popular brands were sold out at the time, likely due to people buying them ahead of the Switch 2's launch. It was then that I stumbled upon a more budget-friendly option from Onn. Onn microSD Express card (256GB) - $36 @ WalmartThis microSD Express card comes with 256GB of storage at a very competitive price. It offers read speeds of up to 800 MB/s and write speeds of up to 600 MB/s. Besides the Switch 2, it also works with the best handheld gaming consoles and even your laptop. If you haven't heard of Onn, chances are you've definitely seen the brand's products at your local Walmart as it is the retailer's house brand. Just like with Best Buy's Insignia or Amazon's Amazon Basics, Onn's products typically cost a fraction of what those from bigger brands do. A few years back, I tried out a budget tablet from Onn, so I knew what I was getting into right away. While it certainly delivered on price, it had a major issue and I ended up returning it. Unlike one of the best Android tablets though, I figured a microSD Express card wasn't nearly as complex as it was just extra storage for my Switch 2 after all. After dropping just $37 on a 256GB microSD Express card, I was on my way home from Walmart and ready to double my Switch 2's storage. Onn microSD Express Card (512GB) - $66 @ WalmartThis microSD Express card offers double the built-in storage of the Switch 2 at 512GB for significantly less than the competition. Like the 256GB version, it has read speeds of up to 800 MB/s and write speeds of up to 600 MB/s. Surprisingly, both cards are also water, shock, temperature and magnet proof according to Onn. When placed side-by-side with the microSD card from my original Switch, this new microSD Express one looks almost identical at first glance down to the cutouts at the bottom of the card. They both work with the same microSD to SD card adapter I use with my other devices too. However, the big difference between the two and why you too will need to upgrade to microSD Express if you want to add storage to your Switch 2 is their read speeds. While the SanDisk microSD card on the right has a max read speed of up to 120 megabytes per second (MB/s), the Onn microSD Express card has a max read speed of 800 MB/s. The reason Nintendo ditched microSD cards for microSD Express ones with the Switch 2 is to achieve faster load times. It's also worth noting that while you're likely hearing about microSD Express for the first time, these faster memory cards actually came out back in 2019. Compared to other popular microSD Express cards for the Switch 2, you do get slightly slower read speeds with this budget card from Onn. For instance, SandDisk's 256GB microSD Express card ($72, Amazon) has a max read speed of up to 880 MB/s while Samsung's 256GB microSD Express card ($60, Best Buy) complete with red Super Mario branding also has read speeds of up to 800 MB/s just like Onn's. After unboxing my new microSD Express card, I powered down my Switch 2 and got ready to install it. Surprisingly, I discovered that the new console's kickstand goes far back enough that I could actually stand my Switch 2 upside down to insert it instead of flipping it over and lying it flat. I gently pushed the new microSD Express card into the slot on the Switch 2's underside until I heard it click into place and that was that. I powered my Switch 2 back on, opened the settings menu and headed to the Data Management option. There I saw that I now had an extra 256GB of storage and I didn't even have to format my new microSD Express Card, it was just ready to go. Given that you'll likely want to move all of your games to your new microSD Express card, Nintendo makes this very easy to do. In that same Data Management menu, there's an option to Move System / microSD Express Card Data. Selecting it brings up another menu where you can move your games to your microSD Express card or move them back to System Memory. With the Switch 2, it's not a question of if you're going to fill up the console's larger internal storage, it's more a question of when. I decided to leave the original Switch games I downloaded on my Switch 2's system memory and move my Switch 2 games to the microSD Express card. So far, I have Mario Kart World, The Legend of Zelda: Tears of the Kingdom Switch 2 Edition, Cyberpunk 2077: Ultimate Edition and Split Fiction and combined, these four games take up 169GB of storage space with Split Fiction and Cyberpunk 2077 being the largest at 69.2GB and 59.4GB respectively. Moving everything over from Switch 2's system memory to the Onn microSD Express card took around 30 minutes. Well, it should have. You see, I let my Switch 2 go into sleep mode during this process and as a result, the file transfer stalled. I haven't tested any other microSD Express cards yet so I don't know if this happened due to the one I used or if it's just a Switch 2 issue. Either way, I'd say leave your console on and make sure you change its Auto-Sleep setting to Never before getting started. Once I woke up my Switch and did this, all of the games were moved over to the microSD Express card and the time it took to do so aligned with the 15 minutes remaining message I saw before the file transfer stalled. If you've already picked up a Switch 2 or are planning to do so soon, I highly recommend you add a bit more to your budget for a microSD Express card. The console having more built-in storage is a great thing and 256GB is more than enough to get you started, especially if you're looking to play original Switch games on the Switch 2's larger screen with a bit of a performance boost to boot. However, if you're looking to play all the new Switch 2 games from Nintendo and those from 3rd-party publishers, I'd say picking up a microSD Express card makes a lot of sense so you don't have to constantly delete games when downloading new ones. I'll admit I just picked up this microSD Express card from Onn and I haven't had a chance to benchmark it or any others yet. However, in my real-world testing so far, all of my games load just as fast as they do off the console's internal storage and run just as well too. I also still don't know how well this particular microSD Express card will hold up over time. One good thing about the Switch 2 though is that if your microSD Express card fails, you won't lose your save data, even if you don't have a Nintendo Switch Online subscription. This is because all of your Switch 2 save data is stored on the console's internal memory as opposed to on your microSD Express card. Although I bought the 256GB version of Onn's microSD Express card first, I did end up going back to Walmart and picking up the 512GB version. The reason being is that with those four games I mentioned earlier and Street Fighter 6 installed, I've already surpassed that card's storage at 257GB. With the Switch 2, it's not a question of if you're going to fill up the console's larger internal storage, it's more a question of when. Now that we're seeing a lot of great 3rd party games come to Nintendo's latest console, you're going to need all the storage you can get if Switch 2 is your preferred place to play them.


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Business Insider
9 hours ago
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Nintendo Switch 2 review: A fun console with tons of potential, but where are the exclusive games?
Compared to other Nintendo consoles, the Switch 2 is an outlier. It's the first Nintendo system that feels like a direct, no-frills upgrade to its predecessor. It looks similar, it doesn't require new controllers, and it even plays 99% of the original Switch's library. It's a sequel, which is rare for such an innovation-focused company. This lack of innovation gives the Switch 2 its greatest strengths and worst flaws. On the one hand, the system carries over everything I loved about the original console, including its massive library and iconic blend of handheld and TV gaming. But on the other hand, it offers what ultimately amounts to a similar gaming experience at jacked-up prices. I've spent more than a week with the Nintendo Switch 2, playing a variety of games every day. Although I consider it a no-brainer purchase for players who never bought a Switch, I'm not convinced it's worth upgrading from the original. At least, not yet. I'm confident the Switch 2 will eventually become an even better console than the Switch 1, but it needs more exclusive games to get there. The Nintendo Switch 2 looks and feels better than the original Like the original Switch, the Switch 2 is a handheld system that can also be placed in a dock to use with a TV at home. The Switch 2's built-in screen is nearly two inches bigger than the original console's, and when combined with a higher resolution — up to 1080p from the original's 720p — the comparison is night and day. Small details are easier to see, and tiny text takes less time to decipher. However, this is an LCD screen rather than an OLED one. Nintendo released an OLED version of the original Switch in 2021, and this type of screen offers higher contrast. That said, this new display's colors are still noticeably more vibrant than the standard Switch's LCD. The improved image quality is in part due to the screen's support for high dynamic range (HDR), a feature that the Switch 1 didn't have. HDR enables enhanced contrast and a wider range of colors. Though the Switch 2's backlight isn't bright or precise enough to showcase the full impact of what HDR can do, it still benefits from this feature. You can learn more in our HDR guide. I'm excited to see more games take advantage of the console's 120Hz refresh rate (up from 60Hz on the original Switch) and the dock's 4K output for Ultra HD gaming on a 4K TV. The higher refresh rate can provide smoother motion, while the higher resolution offers a sharper, more detailed picture. There's only one game released so far that goes up to 120 FPS, the "Nintendo Switch 2 Welcome Tour" tech demo, and it does indeed look very smooth. The creatively named Joy-Con 2 controllers are a mixed bag. They're larger than the original controllers, making them feel less cramped in your hands. They also connect to the Switch 2 magnetically, which is more convenient than the original's physical rails, albeit a bit flimsier feeling. It's a worthwhile tradeoff. But for whatever reason, Nintendo built them with the same problematic joystick parts that caused the infamous "Joy-Con Drift" issue on the original system. This flaw is a ticking time bomb that'll crop up more frequently as time goes on, so keep an eye on your controllers for symptoms. Each Joy-Con 2 can also be used as an optical mouse, but few games take advantage of this feature so far. When I used it, the mouse sensors were accurate and responsive, but the controller felt a bit too thin to handle as comfortably as a real mouse. The most powerful Nintendo console yet, but it has the worst battery life Where the Nintendo Switch 2 truly shines is in its performance, and not just with Switch 2 games. Like its predecessor, the Switch 2 runs on a custom-made Nvidia chip. It's hard to compare the chip to any other system like-for-like, but most hardware breakdowns describe the Switch 2 as a mobile PlayStation 4. That might not sound like much, but it's a big improvement over the original Switch's underpowered hardware and opens the door to a wide variety of big-budget AAA titles. Graphically intensive games, like " Cyberpunk 2077," which were impossible to run on an original Switch, are now available on the Switch 2. "Cyberpunk 2077" still doesn't run perfectly, but it's more than playable. The most shocking aspect of the Switch 2's performance is how it improves games made for the original console: The load times in " Splatoon 3" and " The Legend of Zelda: Tears of the Kingdom" have shrunk to only a few seconds. Fast travel in "Pokémon Sword" is near-instantaneous, and the normally lag-filled "Pokémon Scarlet" runs at a smooth 60 FPS. Some " Super Smash Bros. Ultimate" matches start before the game can even show which characters are fighting. The Switch 2 has become the ultimate way to experience original Switch games, even if they don't have a dedicated "Switch 2 Edition" update. If you don't own the original console and you've been wanting to play these games, this makes the Switch 2 an obvious buy. This improved performance does come with downsides, though. Most notable is the reduced battery life, which is down to an estimated two to 6.5 hours from the original's 4.5 to nine. Both also take more than five minutes to turn on after being plugged in to charge, which is a major blow to the console's portability. I ran a test comparing the Switch 2 to my 2018 original model, seeing how long they could last running "Tears of the Kingdom" in a busy in-game area with the camera endlessly spinning. The brand-new Switch 2 lasted about two hours and fifty minutes, while I logged about two hours and thirty-five minutes on my original Switch. Though the Switch 2 did last slightly longer in this test, it's important to note that my original system has a seven-year-old, heavily used battery. With that in mind, the comparison is disappointing. The only exclusives so far are a new 'Mario Kart' and a frustrating tech demo As of this writing, the Switch 2 only has two exclusive Nintendo games: " Mario Kart World" and " Nintendo Switch 2 Welcome Tour." They're leagues apart in quality. "Mario Kart World" is the best game in the series so far. The most fun part of any "Mario Kart" race is the chaotic first few seconds when everyone is jockeying for an early lead, and the new Knockout Tour mode, which turns the race into a battle royale, makes that chaos last the entire match. There's no such thing as a comfortable lead — you're always in danger of getting bumped to the bottom of the pack. It also boasts a wonderfully diverse set of characters, most of whom have multiple unlockable costumes or forms; an updated trick system that lets you ride on walls and charge boosts at any time; and some incredible tracks, including a beautiful new version of Rainbow Road that's both the longest course in series history, and feels more like a shared boss battle than a racetrack. The graphics are crisp, and load times are short. It's also got a banger soundtrack that references and remixes songs from throughout the "Mario" franchise. But is it worth buying a Switch 2 for? By itself, I wouldn't say so. For all its new features, the basics of "Mario Kart" haven't changed, and I don't expect the original Switch's "Mario Kart 8" multiplayer servers to empty out anytime soon. Wait for more exclusives — and, hopefully, for "Mario Kart World" to go on sale. "Nintendo Switch Welcome Tour," meanwhile, presents itself as a quirky way to learn more about your system, but in reality, it's more of a chore than a fun instruction manual. To progress from area to area, you need to collect stamps, which are gathered by running up to each of the Switch 2's individual buttons/ports and pressing "A" to open a pop-up that tells you what they're called. There's no indication of which stamps you're missing, which leads to situations where you're sprinting around a giant Joy-Con, desperately checking every corner to figure out what buttons you missed. The mini-games are amusing but one-note, and the quizzes, which require you to read dozens of pages of explanations on how the Switch 2 was built and works, are boring. If "Welcome Tour" was a free pack-in with the system, none of this would be much of an issue, but it costs $10. My advice? Just watch a playthrough on YouTube. I had low expectations, but the system's new GameChat feature left me pleasantly surprised GameChat is the Switch 2's voice and video-chatting app. It's free until 2026, at which point you'll need a Nintendo Switch Online + Expansion Pass membership to use it. Nintendo has hyped it up as one of the console's biggest selling points. Going in, I was pretty negative on GameChat. I figured it'd be like Nintendo's past attempts at online chat: Clunky and unintuitive. I also thought it'd pale in comparison to a free service like Discord. I'm happy to say that I was wrong! Setting up a GameChat session with my friend took only a few seconds, although waiting for them to actually connect once they accept the invite takes some time. The choppy screen sharing looks bad at first, but in practice, really wasn't noticeable. And the system's built-in microphone has some shockingly good noise cancellation. Even when I ran a hair dryer at full blast only a few feet away, my friend couldn't hear it, but made out my voice perfectly. GameChat isn't as feature-rich as Discord, but it doesn't need to be. It's made for quick, casual multiplayer sessions, not long-term communication. I expect it'll also be popular with kids, since it's encased in its own ecosystem, making it safer than a random Discord server. I didn't have a compatible webcam to test out the video-chatting function, but testing from The Verge has found mixed results when connecting third-party webcams. There doesn't seem to be much rhyme or reason to which cams work and which don't. But when they do work, video evidence from other players shows that the feeds are pretty smooth. The Switch 2's portable power costs a pretty penny Now, the elephant in the room: The Switch 2 costs $450, which is $100 more than the Switch OLED, $150 more than the standard Switch, and comparable to both the PlayStation 5 and Xbox Series consoles. It's also $100 more expensive than the cheapest Steam Deck, which is the most popular non-Nintendo handheld gaming system. The Switch 2's price isn't unreasonable compared to its competitors from rival brands. But this high cost makes it the most expensive Nintendo console yet, and it might mean that Nintendo's reign as the choice for gamers on a budget is ending. The price of games is getting higher, too. "Mario Kart World" costs $80, and that's not going to be a rare occurrence. Add in the cost of a Nintendo Switch Online subscription ($20 to $50 a year, depending on your plan), and the budget starts to get frighteningly tight. And that's before you consider buying any Nintendo Switch 2 accessories, like microSD Express cards, screen protectors, cases, controllers, and cameras. Obviously, everyone has a different financial situation. But at a time when prices are rising across the board, it's hard to justify spending so much on a relatively incremental upgrade of a console. Is the Nintendo Switch 2 worth buying? If you already own a Nintendo Switch, then no, the Switch 2 isn't worth it just yet. The system doesn't have enough exclusive games right now, so most of your library will be titles you could have played already without spending more money. And because there aren't many exclusives that take advantage of the system's new graphical features, the Switch 2's 120 FPS and 4K resolution upgrades aren't that important. And while the new design is fantastic, it's not worth $450. The system simply hasn't justified its price. But if you never hopped on the Switch train, now's a great time to buy your ticket. That is, if you can find one in stock. Buying a Switch 2 gives you immediate access to a massive library of games, including original Switch classics like " Super Mario Odyssey," new experiences like " Mario Kart World," and remastered ports like " Street Fighter 6." There are also loads of new games coming in the next year, including the open-world RPG "Pokémon Legends: Z-A" and the highly anticipated first-person adventure "Metroid Prime 4." All this is to say that, yes, the Nintendo Switch 2 is a great console. And a year or two from now, it might just be the best product Nintendo has ever released. But right now, it's an inessential upgrade. It's the best choice for new players who never bought an original Switch, but overpriced for existing Switch owners.