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Sony's best headphones are at their lowest price ever right now

Sony's best headphones are at their lowest price ever right now

NBC News25-03-2025

Sony's best headphones, the WH-1000XM5, are at their lowest price ever: $249.99 at the time of writing. If you are looking to upgrade your audio, these are the best over-ear headphones and an NBC Select Wellness Awards winner. If you are looking for best-in-class over-ear headphones, these are one of the best on the market. Sony WH-1000XM5 deal These are Sony's best headphones, full stop. We've used them for work, commuting, vacations, international flights, relaxing at home and everything in between. They are good for just about everything, with excellent sound quality, powerful active noise cancellation and responsive touch controls. You can connect wirelessly over Bluetooth to up to two devices at once, plus they come with a wired cable for plugging into seatback entertainment on flights. They get up to 30 hours of battery life and have USB-C quick charging. Want more from NBC Select? Sign up for our newsletter, The Selection, and shop smarter. Why trust NBC Select? I am a reporter at NBC Select who covers technology and fitness including recent stories on smartwatches, running shoes, cameras and more. For this piece, I checked Sony WH-1000XM5 prices across multiple retailers to find the best deal. Catch up on NBC Select's in-depth coverage of tech and tools, wellness and more, and follow us on Facebook, Instagram, Twitter and TikTok to stay up to date.

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I've had the Nintendo Switch 2 for one day and I'm not impressed
I've had the Nintendo Switch 2 for one day and I'm not impressed

Metro

time7 hours ago

  • Metro

I've had the Nintendo Switch 2 for one day and I'm not impressed

A reader gives their first impressions of the Switch 2 and is disappointed by what they see as a lack of new features and a weak line-up of games. There's nothing in gaming more exciting than a new console. Especially if you get it day one and know you're getting it as early as anyone else in the world (even most journalists, as it turned out). Figuring out what all the sockets do, attaching the Joy-Cons for the first time, plugging in the dock… I loved all that stuff and it's very obvious that this is a well designed and thought out bit of kit. I got my Switch 2 on Thursday and so I've played it for around 12 hours, as I write this, and after the initial excitement ran out I have to say that I do have a lot of concerns. Most of it is with Nintendo and the games but the console has some issues too. The LCD screen is a nasty backwards step from the OLED Model, and it really makes me not want to use it. I know it would've been too expensive with an OLED screen, but I do wish they'd given us the option at launch, rather than just try and make us double dip in a couple of years. I also worry about the connection between the Joy-Cons and the console. I know Nintendo think it's fine with the magnets and everything, and it is clever, but it worries me because it feels like it could snap, even if they say it won't. But perhaps I'll just get used to that. The other more vague thing is the fact that the dashboard and interface is identical to the original Switch (at least after its most recent update) and that makes it feel like less of a brand new console. I prefer the way Sony does things, with each new PlayStation having a new interface that builds on the previous one, and sometimes isn't quite as good, but at least it feels new. This lack of new feeling stretches to the games too. Mario Kart World is fun but it's basically just Mario Kart 8 for 24 players but with no anti-gravity sections. There's also the open world but as people are starting to realise this adds absolutely nothing to the game. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. It has nothing to do with the Grand Prix mode or Knockout Tour and there's very little to do if you just free roam. It's an impressively big world but the only thing you can do is complete little tasks and get stickers for your kart. Maybe there's more to it than that, because I admit I haven't played it that much so far, but I don't see anything online saying there is. Which makes me think that after only a few hours I've seen everything the game has to offer. I'm not saying it's not a good game but it's not a very original or ambitious one and the one thing that does make it different from the others is a complete non-event. The next problem is that there's basically no other games beyond that. It's all just third party games that have been out for ages already and I either already have or don't want. So, stupidly, I bought Welcome Tour, because at least it was new and it was cheap. But it's not even a game. It's just a bunch of boring quizzes and rubbish mini-games, with a ton of text to read through like you're swatting up for a test, which you basically are. The graphics are completely boring and it's not funny or charming or anything you'd normally expect from Nintendo. I also got the upgrades for the two Zelda games, as at least they were relatively cheap, and… I can see the difference they make but it's pretty minor. Unfortunately, that kind of sums up the Switch 2 so far for me. The launch line-up is really bad, in my opinion, and easily one of the worst Nintendo has ever had, which is weird given how long they've had to get ready for this. And yet I bet next week we'll be hearing about how it's the fastest-selling console ever or something. More Trending There's nothing wrong with the Switch 2, there have been worse launches from other companies, but for me it doesn't live up to the hype and I'm confused and disappointed that Nintendo has made such little effort with it. By reader Coolsbane The reader's features do not necessarily represent the views of GameCentral or Metro. You can submit your own 500 to 600-word reader feature at any time, which if used will be published in the next appropriate weekend slot. Just contact us at gamecentral@ or use our Submit Stuff page and you won't need to send an email. MORE: Why is nobody talking about the PS5 anymore? – Reader's Feature MORE: The original Switch is still a better option than the Switch 2 - Reader's Feature MORE: MCM Comic Con is still worth it for gamers even without EGX – Reader's Feature

Children could be banned from spending more than two hours on any one phone app and blocked from social media after 10pm in new anti-doomscrolling measures
Children could be banned from spending more than two hours on any one phone app and blocked from social media after 10pm in new anti-doomscrolling measures

Daily Mail​

timea day ago

  • Daily Mail​

Children could be banned from spending more than two hours on any one phone app and blocked from social media after 10pm in new anti-doomscrolling measures

The government is considering measures to ban children from spending more than two hours on any one mobile phone app at a time. Technology Secretary Peter Kyle is mulling a move to cap the amount of time per app youngsters can spend on their phone as part of a swathe of measures designed to reduce 'doomscrolling'. The package could also include preventing children from accessing social media apps, such as TikTok or Snapchat, after 10pm and during school hours. 'My approach will nail down some of the safety challenges that people face online, but also start to embrace those measures that deliver a much healthier life for children online,' Mr Kyle told the Mirror. 'That's what I want young people to have, a developmental safe and nourishing childhood online, just as we strive to for young people offline.' He is focused on exploring how curfews and restrictions on accessibility to apps as a starting point and is aware such measures may not solve the problem entirely. The MP for Hove and Portslade has reportedly held discussions with former and current employees of social media sites, who are open to the idea of preventing access to apps at night or during school. They are also said to be willing to restrict how long children can use an app for, by blocking access once they have reached a certain time limit. There have been suggestions this could be up to two hours. However, Mr Kyle has not yet made a decision on what age bracket these changes could apply to, according to The Mirror. He is also reportedly exploring raising the age at which children consent for their personal data to be processed by online sites. This currently applies to youngsters aged 13 and above, although ministers could raise this to 16. Mr Kyle has previously said that he has taken a keen interest in TikTok's recent introduction of various tools to limit screen time. These include a 10pm curfew for under-16s, which features the device screen being taken over and calming music played, although the tool can be dismissed to continue using the app. Another tool, Time Away, allows parents to set specific times that TikTok is available on their teen's devices. Children can request extra time to remain on the app, but their parents must approve it. Mr Kyle said he wanted to see evidence of how these tools are helping young people before implementing anything, but said he was especially interested in anything that will 'empower parents' to control how long their children are spending on social media platforms. Experts have long cited social media as a factor that can disrupt young people's sleep, relationships and socialisation skills. Data from the Millennium Cohort study, published last January, revealed 48 per cent of 16 to 18-year-olds felt they had lost control over how much time they spent online. A team at the University of Cambridge examined data from the study which tracks the lives of 19,000 Britons born in 2000-2002. When those in the cohort were aged between 16 and 18, they were asked about their social media use. The survey revealed 48 per cent of the 7,000 respondents agreed or strongly agreed with the statement: 'I think I am addicted to social media.' Girls were most affected with 57 per cent agreeing, compared with 37 per cent of boys, according to the data reported by the Guardian.

Youngsters could face two-hour social media cap per app in online safety package
Youngsters could face two-hour social media cap per app in online safety package

Daily Mirror

timea day ago

  • Daily Mirror

Youngsters could face two-hour social media cap per app in online safety package

Technology Secretary Peter Kyle will announce a new 'package of measures' in a major drive to stop kids wasting their childhoods doomscrolling on social media on their phones Youngsters could have their time on social media capped at two hours per app under online safety measures being considered by ministers. The package could include blocking kids from accessing social media after 10pm and during school hours. ‌ Technology Secretary Peter Kyle is drawing up plans to stop kids wasting their childhoods doomscrolling on their phones. ‌ He told the Mirror his approach "will nail down some of the safety challenges that people face online". Talks have focused on curfews and restrictions on accessibility to apps in a drive to tackle a spiralling screen time crisis among teens. A two-hour cap per social media app has been suggested to ministers in the talks. Under the measure, kids would be blocked from accessing social media apps, such as TikTok or Snapchat, once they have reached the limit. Officials admit this won't solve the problem completely as kids could still rack up screen time across multiple apps but believe it could be a starting point. ‌ Mr Kyle and his team have been in discussions with current and past employees of social media firms, who have suggested they'd be prepared to block kids' access at night, during school or after a certain amount of time using an app. No decision has been made on what age bracket could apply. Elsewhere, officials have also looked at raising the legal digital age of consent from 13 to 16. ‌ This is the age at which a child may give consent for their personal data to be processed by online sites. But insiders believe this is not a silver bullet, as there is little evidence of a huge impact in countries that have introduced the move. Mr Kyle is expected to make a major intervention in the coming months setting out new measures to improve kids' relationship with the online world. ‌ The Cabinet minister told the Mirror: "I have been working really hard on a package of measures that will move online safety forwards under this Labour government, and I can't wait to start talking about it when I have the opportunity in the not too distant future. "But I can say right now that my approach will nail down some of the safety challenges that people face online, but also start to embrace those measures that deliver a much healthier life for children online, and that's what I want young people to have, a developmental safe and nourishing childhood online, just as we strive to for young people offline." In April, the regulator Ofcom published a new children's code instructing social media firms to tame toxic algorithms, take faster action on removing harmful content and introduce robust age verification measures. ‌ Age checks must be vigorous, with Ofcom recommending online platforms use measures including photo ID matching and facial recognition estimation to ensure below-aged kids can't create accounts on their sites. This should also mean online sites have better access to a user's age if they were asked to impose measures such as curfews on younger people. ‌ If tech giants don't stick to Ofcom's new rules from next month(JULY), they could be fined up to 10% of global revenue or, in the worst cases, have access to their platforms banned in the UK. In April, Mr Kyle celebrated the "first step" in the journey to improving kids' safety but admitted the UK's online safety laws are "lopsided" and more action is needed. He has since been taking a step back to think about how the addictive nature of phones and social media is "disrupting the childhood experience". ‌ Parents have been crying out for action to help their kids curb the amount of time spent behind their phone screens. A major report released by Ofcom last year(2024) found almost half (49%) of parents of teens aged 16-17 said they were concerned about their children's screen time. But it also found young people are similarly worried. ‌ Just over a third (35%) of eight to 17 year olds said their own screen time is too high, which rose to 44% among those aged 16 to 17. Keir Starmer has faced calls to prioritise online safety amid concerning levels of suicide, self-harm, anxiety and depression linked to social media use among teens. Ian Russell, whose 14-year-old daughter Molly took her own life in 2017 after viewing harmful posts online, has called for the Government to make tackling online harms its legacy. ‌ "What is needed is for the Prime Minister to champion online safety," he told The Mirror in April. "The lead has to come from Keir himself. There's never really been a Prime Minister who's championed online safety and it's time there was." A major report released by Ofcom last year(2024) found almost half (49%) of parents of teens aged 16-17 said they were concerned about their children's screen time.

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