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George R.R. Martin says he will 'never finish' next book in 'Game of Thrones' series
George R.R. Martin says he will 'never finish' next book in 'Game of Thrones' series

NBC News

time3 days ago

  • Entertainment
  • NBC News

George R.R. Martin says he will 'never finish' next book in 'Game of Thrones' series

Winter is probably no longer coming for "A Song of Ice and Fire" series fans. George R. R. Martin, author of the fantasy novel series that led to the wildly popular "Game of Thrones" television series, wrote on his blog Wednesday that the sixth book, "The Winds of Winter," will likely not be completed. "I will never finish WINDS," Martin wrote."If I do, I will never finish A DREAM OF SPRING," referring to what would have been the series' seventh book. Martin said he "lost all interest" in the series that has been out on shelves since 1996 with the its first installment, "A Game of Thrones." He explained that while he does care about the unfinished sixth novel and the franchise's characters, he also has a passion for the rest of his work that he believes his fans "don't care about." Martin called out a few short stories he wrote long before "A Game of Thrones," such as "A Song for Lya" and "This Tower of Ashes," in addition to compilations of short stories that he edited more recently, like the 2013 cross-genre anthology "Dangerous Women." The 77-year-old author cynically wrote he is 'going to die soon anyway' and does not 'give a s--- about writing any longer.' Martin recently signed on with Lion Forge Entertainment to adapt Howard Waldrop's 1989 novella "A Dozen Tough Jobs" — his take on the Twelve Labors of Hercules — into an animated feature, news the author credited The Hollywood Reporter with breaking on May 21. "Some of you will just be pissed off by this, as you are by everything I announce here that is not about Westeros or THE WINDS OF WINTER," the author wrote when announcing the screen adaptation of his late friend's work. "It saddens me that he did not live long enough to see the film; I hope we do him justice," Martin wrote.

Take a Weird Walk Through Meow Wolf's Expanding Universe
Take a Weird Walk Through Meow Wolf's Expanding Universe

New York Times

time07-04-2025

  • Entertainment
  • New York Times

Take a Weird Walk Through Meow Wolf's Expanding Universe

It was gray and drizzly in Houston — a perfect day to be sucked into an alternate universe. A mysterious statue of a bearded man encrusted head to toe in pastel shells, barnacles and other sea life caught the attention of two visitors. One of them, a young boy, uttered a few words into a microphone, and suddenly the creatures began to pulse and glow. A symphony of chirps, squawks and sounds reminiscent of whale songs and pipe organs resonated through a forest of neon-colored coral. Lisa Hlavacek, 35, and her 3-year-old son, Arthur, were visiting Radio Tave, the latest immersive art exhibition by the group Meow Wolf. It was Ms. Hlavacek's sixth visit since it opened last October. Meow Wolf, which began in 2008 as a loose collective of artists in Santa Fe, N.M., has grown into a pop culture phenomenon with five permanent installations and more than three million total annual visitors. As visitors explore Meow Wolf sites, ducking through secret doors and experimenting with different objects, they unravel mysterious back stories, discovering clues, hidden places and more than a few surprises. A movie-themed Los Angeles site is scheduled to open next year, and the group has announced plans for a New York location (set to include an 'otherworldly arcade') in late 2027 or 2028. Ticket prices vary, but average around $50 for adults and $37 for children. Plan to budget at least two hours for your visit, and once you're inside, don't be shy. 'The best way to experience Meow Wolf is to embrace the unknown with curiosity and an open mind,' said Erin Barnes, a company spokeswoman. Here's where you can jump into a Meow Wolf dimension: Santa Fe, N.M. At House of Eternal Return, Meow Wolf's first permanent exhibition, visitors rummage through a suburban home whose fictional owners have inexplicably disappeared, learning from documents like letters, a diary and a newspaper that its residents developed bizarre powers, including the ability to speak with plants and hop between dimensions. Opened in 2016, the 20,000-square-foot location is the smallest permanent Meow Wolf exhibition, installed in a former bowling alley with financial assistance from the author George R.R. Martin, known for fantasy novels like 'A Game of Thrones.' After crawling through a clothes dryer door into a short tunnel leading to a room full of lost socks, Bruce Thomson, a public relations consultant from Cheyenne, Wyo., said exploring the house felt like a welcome respite from reality. 'If you surrender yourself to it and don't mind looking like a fool, it's a wonderful experience,' he said. Las Vegas A surreal supermarket called Omega Mart aims to subvert consumer culture and satirize modern marketing with aisles full of perplexing products, some bolted in place, others available for purchase — offerings have included brands like Gender Fluid sparkling water, Who Told You This Was Butter? (an air freshener spray) and Nut-Free Salted Peanuts (a seasoning mix). Opened in 2021 as the second Meow Wolf location, Omega Mart is an anchor attraction at the entertainment complex Area15. Omega Mart's 52,000 square feet contain 60 distinct sections, ranging from a deli case stocked with tattooed chickens to a surveillance wall with 24 screens showing live feeds from around the exhibition, created by more than 325 collaborators, including the psychedelic painter Alex Grey and musician Brian Eno. Denver The third and largest Meow Wolf exhibition, Convergence Station, explores the collision of four alien worlds that merged in an imagined cosmic cataclysm. Visitors roam a 'quantum transit hub' housing 90,000 square feet of wormholes and portals spread across four levels, exploring the mysteries flowing between the four interconnected worlds. For $3, travelers can buy an optional QPASS — a public-transit-style tap card — that stores collected 'memories' (a.k.a. story elements) for review either on a website or at on-site 'Memory A.T.M.s' that present visual charts showing how they are connected to each realm. 'Each new space we entered had a bunch of different little, fortune-cookie-style things to explore and unravel,' said Bryant Hall, 46, a bank executive from Ouray, Colo., who took his daughter, Grace, to Convergence Station for her 12th birthday. They especially enjoyed poking around a pontoon boat that served as a research vessel for cryptozoologists hunting the Yawlp, an elusive, garbage-eating monster that suffers from social anxiety. Grapevine, Texas The Real Unreal, a 28,000-square-foot location near Dallas, focuses on the story of a young boy who goes missing after following a strange creature. Visitors explore the boy's home, searching for clues to his disappearance. They are soon transported to the Real Unreal, an alternate universe full of bizarre life-forms like Melvy, an alien cephalopod who travels through sewer pipes to emerge from a powder blue toilet in a bathroom decorated with floral wallpaper. Other way points in the Real Unreal include Carnivorous Caverns, filled with sentient, hungry plants, and the Baba Yaga Hut, home to a witch who may either help or eat wayward children. Houston Radio Tave, a realistic but ersatz 30,000-square-foot radio station transported to another dimension ('tave' means to hop dimensions in Meow Wolf-speak), focuses on auditory effects and melodic soundscapes. Visitors can make their own sounds using conventional instruments like bongo drums in the station's recording studio or unexpected interfaces such as small statues of imps or an elaborate control panel that is home to a lost, now digitized, house cat that will meow and purr if you push the right buttons. It also includes the marine-life-covered bearded statue that delighted Ms. Hlavacek and her son, which, it turns out, was the manager of the fictional community radio station before he was pulled into the alternate reality, a plot element that anchors the story of Radio Tave. Follow New York Times Travel on Instagram and sign up for our Travel Dispatch newsletter to get expert tips on traveling smarter and inspiration for your next vacation. Dreaming up a future getaway or just armchair traveling? Check out our 52 Places to Go in 2025.

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