Latest news with #Antireal


Gizmodo
17-05-2025
- Entertainment
- Gizmodo
Bungie Apologies for Stolen Artwork in ‘Marathon'
Game developer Bungie has hit a snag with its upcoming extraction shooter, Marathon. The September-bound game and its creator have come under fire for stealing art originally created by visual and musical artist Antireal without credit. On Thursday, Antireal highlighted the game's recent alpha playtest and noted its environments 'are covered with assets lifted from poster designs I made in 2017.' To prove her point, she compared several graphics within Marathon that look similar to her own, and contrasted a graphic sheet from the game's press kit with more of her 2017 work. She also noted several Bungie employees—including Joseph Cross, the game's art director—has followed her on social media for years and 'never had any communication with her.' the Marathon alpha released recently and its environments are covered with assets lifted from poster designs i made in 2017.@Bungie @josephacross — N² (@4nt1r34l) May 15, 2025 'Bungie is of course not obligated to hire me when making a game that draws overwhelmingly from the same design language I have refined for the last decade,' she wrote, 'but clearly my work was good enough to pillage for ideas and plaster all over their game without pay or attribution.' On Thursday night, after 'immediate investigation,' Bungie stated that a former artist included Antireal's work 'in a texture sheet that was ultimately used in-game. This issue was unknown by our existing art team, and we are still reviewing how this oversight occurred. We've reached out to Antireal to discuss this issue and are committed to do right by the artist.' During a Friday livestream, Cross explained the former employee placed Antireal's art 'without permission or acknowledgement' in a decal sheet checked in back in 2020. He then issued an apology to Antireal, saying there was 'no excuse for this oversight. […] I know how unfair this feels, and we're doing everything we can to make this right with her. Her work is fantastic, and we clearly share a mutual appreciation for a specific genre of graphic design.' #Marathon art director Joseph Cross admits designs were stolen from artist antireal • Claims a former Bungie employee was responsible • Fourth time in recent years Bungie has been accused of plagiarism — Culture Crave 🍿 (@CultureCrave) May 16, 2025 As Polygon notes, Bungie's previously come under fire in recent years for using fanmade artwork without proper credit or permission in marketing and cutscenes for Destiny 2, plus a Nerf gun. The studio later got permission from those respective artists and compensated at least one of them. For Marathon, Cross said it's conducting a more thorough review of in-game assets more broadly, and from the unnamed ex-artist in particular. Any art discovered to be 'questionably or inappropriately sourced' will be removed from the alpha build and recreated in-house. At time of writing, Marathon is still expected to release on September 23 for PlayStation 5, Xbox Series X|S, and PC.
Yahoo
16-05-2025
- Entertainment
- Yahoo
Bungie Confirms Stolen Art Was Used in Marathon, Undertaking a 'Thorough Review'
Bungie has, for a second time, been accused of stealing designs from an independent artist for use in its games. A post from the studio itself later confirmed the accusations. In a post on X, a visual artist known as Antireal walked through a number of their designs that were stolen and used in the recent Marathon alpha. These weren't just subtle similarities, but pretty blatantly identical visual designs used in multiple parts of the game. 'Bungie is of course not obligated to hire me when making a game that draws overwhelmingly from the same design language i have refined for the last decade,' Antireal says in a follow-up post, 'But clearly my work was good enough to pillage for ideas and plaster all over their game without pay or attribution.' In the replies to Antireal's post, a user points out that Marathon franchise art director Joseph Cross follows them on the platform. The artist A few hours after Antireal's post, an X post from MarathonDevTeam confirmed that there was 'unauthorized' use of art. Follow-up posts state that this was an issue that was unknown by Marathon's current art team, and the studio is currently looking into how the oversight occurred. 'As a matter of policy, we do not use the work of artists without their permission,' states the MarathonDevTeam account, while confirming it was a 'former Bungie artist' that create the assets. This is, however, not the first time that Bungie has been accused, and then confirmed, of stealing art. In 2023, the company was accused of using an artist's designs for a Destiny 2 cutscene, with Bungie then reaching out to said artist to apologize. Then again in 2024, Bungie had to admit that fan art was used in the creation of an official Destiny 2 Nerf gun. While Bungie has said a 'thorough review' is underway with this latest example, it feels like that age-old saying about 'fool me once.' It's becoming harder and harder to see these incidents as harmless mistakes, and not a core problem with the studio's process.