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Surgent Studios Announces New Horror Game with Palworld Publisher
Surgent Studios Announces New Horror Game with Palworld Publisher

Newsweek

time4 days ago

  • Business
  • Newsweek

Surgent Studios Announces New Horror Game with Palworld Publisher

Based on facts, either observed and verified firsthand by the reporter, or reported and verified from knowledgeable sources. Newsweek AI is in beta. Translations may contain inaccuracies—please refer to the original content. Entertainment gossip and news from Newsweek's network of contributors Surgent Studios and Pocketpair Publishing have announced the former's brand-new game, a psychological horror game called Dead Take. Dead Take is a psychological horror game where you play as an actor exploring a dark, spooky mansion, solving puzzles and splicing together video clips to get to the heart of the mansion to find and save your friend. It's said to be a single-player game "shaped by real experiences in the entertainment industry," with players able to "[discover] the monstrous cost of creation for yourself." Key artwork for Dead Take showing a dimly lit man staring at the Dead Take logo in a cinema. Key artwork for Dead Take showing a dimly lit man staring at the Dead Take logo in a cinema. Surgent Studios/Pocketpair Publishing Here's how Surgent Studios describes the game: In Dead Take, you play as an actor who becomes uneasy when your friend won't answer the phone. Delve into the gilded rot of the entertainment industry and show up at the last place he was before he went quiet: a dark, opulent mansion. Haunted by mysterious humanlike figures, you advance into the house by solving object-based puzzles and splicing together the video clips you find along the way. Oddly quiet for the site of a glamorous party just hours before, the house is now populated by the figures that seem to turn up where you least expect them. As you advance toward the heart of the mansion, the fate of your friend rests in your hands. Will you find him and uncover the truth about what happened last night? The game marks the second release for Surgent Studios, the game development and multimedia studio founded and operated by actor Abubakar Salim, best known for his roles in games like Assassin's Creed Origins, and in television shows like Jamestown, Raised by Wolves, and House of the Dragon. It comes after the studio's previous game, Tales of Kenzera: Zau, failed to see commercial success despite its critical acclaim, with the studio suffering a wave of layoffs shortly after the game's release. "We're being secretive for a reason," Salim said in a press release. "The subject matter of this game is delicate, and it hits close to home. When it comes out, and it won't be long until it does, I want players to think, 'I can't believe they actually did this.'" Dead Take is being published by Pocketpair Publishing, the fairly recently established publishing arm of Pocketpair, the developer of Palworld, which surpassed 32 million players earlier this year. It comes as Pocketpair is embroiled in a legal battle with Nintendo and The Pokémon Company, with the Pokémon publisher alleging Pocketpair infringed on many of its gameplay patents. No release date or console platforms have been announced for Dead Take, but the game is currently available to wishlist on Steam, with its release date said to be "coming soon."

Assassin's Creed Shadows pre-order sales are in line with one of the biggest entries in the franchise
Assassin's Creed Shadows pre-order sales are in line with one of the biggest entries in the franchise

Yahoo

time17-02-2025

  • Entertainment
  • Yahoo

Assassin's Creed Shadows pre-order sales are in line with one of the biggest entries in the franchise

When you buy through links on our articles, Future and its syndication partners may earn a commission. Assassin's Creed Shadows pre-order sales seem to be strong Ubisoft says they are in line with those of the second most successful entry in the franchise The new comes as Ubisoft begins to cut costs Assassin's Creed Shadows seems to be doing well, with pre-order sales in line with one of the biggest entries in the franchise. As set out in Ubisoft's latest quarterly financial results and spotted by Eurogamer, the company has said that pre-order numbers are "solid" and "in line with those of Assassin's Creed Odyssey, the second most successful entry in the franchise." Assassin's Creed Odyssey has the franchise's then best launch when it arrived back in 2018, with early sales that rapidly outpaced those of its predecessors Assassin's Creed Origins, Assassin's Creed Syndicate, and Assassin's Creed Unity. This record was then only broken by 2020's Assassin's Creed Valhalla, which went on to become the best selling entry in the series to date. This would certainly suggest that Assassin's Creed Shadows is on track to be a roaring success, which is definitely some that Ubisoft needs at the moment. The company recently began a series of cost cutting measures after a slew of major titles failed to live up to expectations, which included the shutting down of its studio in Royal Leamington Spa, England. Our own Managing Editor Rob Dwiar has already tried Assassin's Creed Shadows for himself at a preview event, reporting that it seems on track to deliver a bold, beautiful, and brutal journey across Feudal Japan. Assassin's Creed Shadows' open-world exploration is 'much more free form' to allow for a more 'rewarding' experience The new Assassin's Creed Animus Hub is exactly the kind of thing I expected it to be: part launcher, part lore and story hub, and a sensible central point The Assassin's Creed Shadows base building Hideout feature is the kind of cozy Creed gaming I didn't know I needed Sign in to access your portfolio

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