Latest news with #Bioshock


Tom's Guide
19-05-2025
- Entertainment
- Tom's Guide
Netflix's latest video game adaptations finally got some updates — and my nerves are officially kicking in
'Bioshock' and 'Gears of War' are easily in my top three favorite video game franchises of all time. Nothing can ever quite dethrone 'The Last of Us' from the No. 1 spot, but these two dystopian worlds have stuck with me and I find myself replaying them more than just about anything else. So when I first heard Netflix was adapting them into movies, I couldn't help but feel excited (even if my expectations were... cautiously low). For a while, though, updates were scarce, and months of radio silence had me wondering if the projects had been quietly shelved. Thankfully, both titles have gotten some encouraging news in the past few days. Director Francis Lawrence recently told IGN: 'Bioshock is still in development. I just actually just got a draft. We have a meeting with the writer [Justin Rhodes], so that's definitely a very strong possibility as well.' He also acknowledged the uphill battle in adapting the game: 'It's a tricky adaptation, so there's lots of things to figure out and to get right. There's regime changes at Netflix, and so things stall out and get re-energized and stall out and get re-energized, and I think we're in a pretty good place, honestly.' Meanwhile, The Hollywood Reporter shared that 'David Leitch is in negotiations to helm Gears of War.' Leitch, who is best known for 'The Fall Guy,' 'Atomic Blonde,' and 'Bullet Train', has a knack for slick, stylized action, which makes him a solid pick for the franchise. Netflix hasn't commented on the deal just yet, but Leitch and his wife/producing partner Kelly McCormick are also expected to produce the movie alongside The Coalition. These aren't massive updates, but they confirm one crucial thing: both adaptations are still alive and moving forward. And being such a huge fan of 'Bioshock' and 'Gears of War,' I can't deny that my excitement is growing. I think most of us can agree that video game adaptations are usually hit or miss. Just look at movies like 'Tomb Raider,' 'Warcraft,' and the recent 'Until Dawn' — more often than not, they just don't land. And there are plenty more where those came from, but we'd be here all day if I tried to list them all. Get instant access to breaking news, the hottest reviews, great deals and helpful tips. On the flip side, 'The Last of Us,' 'Fallout,' 'The Witcher,' and even 'Halo' have actually done really well. What do they all have in common? They're TV shows. I've said for a while now that video game adaptations tend to fare better in a show format as there's simply more time to flesh out the world and dive deep into the characters. That's a big reason why blockbuster versions often fail. Which is exactly why I'm a little nervous about 'Bioshock' and 'Gears of War' getting the Netflix movie treatment. It's not that I don't believe in the talent behind these projects, because they're more than capable of telling great stories. It's just that the worlds in these games are so massive and detailed, I can see how tough it would be to translate them to live-action. The underwater city of Rapture and the fictional planet Sera are practically characters themselves. Their scale and intricate lore would be incredibly difficult (if not impossible) to fully capture in live-action without losing what makes them special. Honestly, maybe some games just aren't meant for that format. I'd be just as happy seeing them adapted as adult animated series instead. Since Netflix first confirmed a 'Bioshock' movie back in 2022, quite a few things have changed, and that includes the budget. During a panel at San Diego Comic-Con, producer Roy Lee said: 'The new regime has lowered the budgets. So we're doing a much smaller version. It's going to be a more personal point of view, as opposed to a grander, big project.' The limited budget does have me a bit concerned that it could limit the movie's ability to fully bring this world to life, possibly making it feel less immersive. Still, I'm holding onto some hope, especially knowing that Lawrence has drawn inspiration from 'The Shining' for this 'BioShock' adaptation. As I mentioned earlier, TV shows clearly tend to work better. And while Netflix is adapting 'Gears of War' into a movie, it's also developing an animated series which I'm much more optimistic about. There aren't any details yet, but I'm confident the show will do a lot better than the live-action take. All that said, I'm still genuinely excited for these movies, even if I'm a little hesitant because these games are some of my absolute favorites. Honestly, I'd rather wait a few more years if it means they get the focus and polish they deserve. Netflix, I just have one wish: Would you kindly do these video game adaptations justice?


Metro
27-04-2025
- Entertainment
- Metro
5 memorable gaming moments that no one ever talks about - Reader's Feature
A reader highlights less well known games, such as Subnautica and Brothers: A Tale Of Two Sons, for having some of gaming's most impactful moments. When people talk about memorable moments in gaming you'll often hear familiar stories, such as the Bioshock elevator ride, the ending of The Last Of Us or perhaps even the fight against Psycho Mantis in Metal Gear Solid. Rather than discuss those again, I instead wanted to pick out five moments that have stuck with me just as much, but that perhaps don't get talked about quite so often. All of the games discussed here are at least seven years old, but there will obviously be huge spoilers. Frostpunk is a city builder in which your goal is to survive a world that has been plunged into an ice age. As the game reaches its climax, you're warned that a great storm is going to hit your civilisation. You prepare as best you can, then hold your breath as the wind batters your shelters and food supplies begin to run low in what is one of the most tense sequences in gaming. If you manage to come out the other side still alive, it's a brilliant feeling. Having crashed on a planet covered mostly in water, your one hope seems to be a series of messages from a ship in orbit. You arrive at the given co-ordinates on an island that house a huge, impenetrable tower and as expected your rescuers enter the atmosphere to save you. All of a sudden, however, the tower begins to move and by the time you realise it's actually a weapon it's too late for your would-be saviours. The moment is absolutely devastating and the way it unfolds in real-time, coupled with the incredible sound design, is just perfect. A lot of gamers would argue that The Last Guardian is the weakest game in Team Ico's trilogy and your mileage will likely depend on whether you think the winged griffin-like creature is a clever piece of game design or just a pain in the backside. Whatever side you land on, however, Trico's tendency to not always do what you'd expect pays off brilliantly in a section in which the platform around you begins to give way. Looking around for a way to escape, it soon becomes clear that you're going to have to leap towards Trico and hope that he catches you, which based on previous behaviour doesn't feel like a certainty. When he does throw out his tail for you to cling on to, it's not only a brilliant moment, but also one that creates an unbreakable bond that lasts the rest of the game. This one has probably been talked about more than others on my list, but I had to include it as it's something that could only be achieved in a video game. For those that haven't played it, Brothers is a third person adventure game in which you control both brothers simultaneously, using the two halves of the controller. The game itself is very good, but it's the ending in which the older of the two brothers is killed that provides the truly memorable moment. The scene itself is certainly emotional enough, but the masterstroke is in making the sense of loss physical, by forcing the player continue for the rest of the game using just half of the pad. Journey is an amazing experience even if played alone, but throughout the game there is a chance that you'll be randomly paired up with another online player. You can only communicate with these players through a series of noises, yet rather than proving a hindrance it actually allows you to feel a deeper connection with your companion, as you help each other navigate the beautifully realised game world. More Trending During my first playthrough I'd spent the best part of an hour with a companion and as I made the final climb through the snow they sat down on the ground and disappeared without a trace. Making that last part of the trek alone felt melancholic after that, and those five minutes of gaming still stick with me over a decade later. By reader drlowdon The reader's features do not necessarily represent the views of GameCentral or Metro. You can submit your own 500 to 600-word reader feature at any time, which if used will be published in the next appropriate weekend slot. Just contact us at gamecentral@ or use our Submit Stuff page and you won't need to send an email. MORE: 6 GameCube games that need to come to Nintendo Switch 2 - Reader's Feature MORE: Ghost Of Yōtei this week is where PlayStation officially gave up - Reader's Feature MORE: The secret to how I pre-ordered a Nintendo Switch 2 bundle - Reader's Feature
Yahoo
06-02-2025
- Entertainment
- Yahoo
Prime Gaming's February freebies include BioShock Infinite and Wolfenstein: Youngblood
Amazon has shared a list of video games that Prime members can snag for free this month, and there are some real gems. It's a nice mix of AAA and indie titles. Additionally, the company revealed some new titles coming to the cloud-gaming platform Luna. BioShock Infinite Complete Edition is available right now. This version includes the full game, as originally released back in 2013, plus all of the various DLC and add-ons that came after. We called it 'an easy story to fall in love with' in our official review, and that certainly stands to this day. The Talos Principle: Gold Edition is also ready to play right now. Just like Bioshock, this is the full game plus all of the DLC. We loved this story-driven puzzle title upon its release in 2015, calling it 'mysterious and haunting, creative and beautiful.' It's also super fun. Incidentally, there's a remake coming sometime this year. Other titles coming to Prime Gaming this month include Wolfenstein: Youngblood on February 20 and Deus Ex: Human Revolution - Director's Cut on February 27. On the indie front, the co-op shooter AK-xolotl: Together is available right now and the pixelated roguelike western Colt Canyon drops on February 20. Prime Gaming members in many parts of the world, including the US and much of Europe, also have access to the company's cloud-gaming platform Luna. A bunch of new titles have hit the service this month, all of which are available to play right now. These include Devil May Cry 5, Batora: Lost Haven, Fallout New Vegas: Ultimate Edition and Fallout 3: Game of the Year Edition. Other freshly-dropped games include the fantastic action RPG Nobody Saves the World Complete and a whole bunch of Fortnite-adjacent titles, such as the original game, Lego Fortnite Brick Life, Fortnite Festival and more.