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Kunitsu-Gami: Path of the Goddess is getting a new mode to coincide with the Switch 2 launch
Kunitsu-Gami: Path of the Goddess is getting a new mode to coincide with the Switch 2 launch

Engadget

time13 hours ago

  • Entertainment
  • Engadget

Kunitsu-Gami: Path of the Goddess is getting a new mode to coincide with the Switch 2 launch

Capcom just announced that Kunitsu-Gami: Path of the Goddess is getting a new mode to coincide with its launch-day release for the Switch 2, which is June 5 . It's called Otherworldly Ventures and introduces some roguelike mechanics to the action/strategy game. In other words, it's essentially an endless mode. You start off with limited abilities and choose from various upgrades when defeating waves of enemies. Lots of games do something like this, including titles like Vampire Survivors and Downwell . It will also introduce a scoring element, for those who want to ascend a leaderboard. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. To make the roguelike-inspired mechanics work, the developers have simplified other aspects of the gameplay. Protagonist Soh won't have to rescue villagers and crystals will accumulate more quickly than in the standard game. Also, Yoshiro will make her own way to the gate, instead of having to be guided. The whole thing looks pretty fun. Despite launching alongside the Switch 2, Otherworldly Ventures will be available for every version of the game on June 5. This includes PS4, PS5, Xbox One, Xbox Series X/S, Windows and Steam. It's also free, which is always nice. To view this content, you'll need to update your privacy settings. Please click here and view the "Content and social-media partners" setting to do so. For the uninitiated, Kunitsu-Gami: Path of the Goddess is a fun hybrid of third-person combat and tower-defense. We heaped praise on the game in our official review , calling it "perfectly balanced, lovingly crafted and metal as hell."

傳《惡靈古堡9》將在6月夏日遊戲節公開!小島秀夫確認將出席活動
傳《惡靈古堡9》將在6月夏日遊戲節公開!小島秀夫確認將出席活動

Yahoo

time19 hours ago

  • Entertainment
  • Yahoo

傳《惡靈古堡9》將在6月夏日遊戲節公開!小島秀夫確認將出席活動

Capcom(卡普空)近幾個月關於《惡靈古堡9》(Resident Evil 9)的傳聞不少,甚至連官方都曾經在《惡靈古堡4 重製版》千萬祝賀影片中,被認為是在暗示 9 代。而現在隨著「夏日遊戲節」(Summer Game Fest)將在 6 月 7 日展開,越來越多消息湧現,像是小島秀夫確認參加,以及《惡靈古堡9》被爆出將會此活動中公開。 Capcom 遊戲知名爆料者 Dusk Golem,今年 5 月中才在 X(推特)上,以「It's almost 100% for sure」(幾乎能100%確定),表示《惡靈古堡9》會在今年公開。 而最近,Dusk Golem 又轉發了遊戲內容創作者 ScreenFireGermany 的消息「《惡靈古堡9》會在夏日遊戲節上公開,並在 2026 年第一季上市」,他表示自己相信對方,並且認為對方比他還要了解發表會的資訊,也提到對方過去所說關於《惡靈古堡9》的內容都是真實的。 當然除了爆料外,也有一些確認的消息。像是《死亡擱淺2 冥灘之上》製作人小島秀夫,就由夏日遊戲節主辦者 Geoff Keighley 宣布,將會參加今年的活動。或許將帶來其他新遊戲預告,像是許久沒有新消息的《OD》? Just Announced: Hideo Kojima will join us live on stage for #SummerGameFest next Friday, June 6 at YouTube the global livestream at 5p ET / 2p PT / 5p GMT / 6a JST at fan tickets here: — Geoff Keighley (@geoffkeighley) May 27, 2025 緊貼最新科技資訊、網購優惠,追隨 Yahoo Tech 各大社交平台! 🎉📱 Tech Facebook: 🎉📱 Tech Instagram: 🎉📱 Tech WhatsApp 社群: 🎉📱 Tech WhatsApp 頻道: 🎉📱 Tech Telegram 頻道:

限時DLC序號?Switch 2版《快打旋風6》讓玩家嘆:回不去的實體遊戲
限時DLC序號?Switch 2版《快打旋風6》讓玩家嘆:回不去的實體遊戲

Yahoo

time20 hours ago

  • Business
  • Yahoo

限時DLC序號?Switch 2版《快打旋風6》讓玩家嘆:回不去的實體遊戲

任天堂 Nintendo Switch 2 公開後,宣布新型態的實體卡「鑰匙卡」(Game-Key Card),雖然是實體卡,卻需要通過上網下載數位版,其中 Capcom 的《快打旋風6 Years 1-2 Fighters Edition》就將採取這種方式。然而卻有玩家發現,《快打旋風6 Years 1-2 Fighters Edition》,DLC 下載序號居然是有時間限制的。 《快打旋風6 Years 1-2 Fighters Edition》將在 6 月 5 日跟著 Switch 2 同步推出,然而除了《快打旋風6》遊戲本體外,DLC 部分「Year 1 Character Pass」和「Year 2 Character Pass」等內容,都是採取序號的方式給玩家,並沒有直接包含在遊戲當中。 而根據網友分享,《快打旋風6 Years 1-2 Fighters Edition》Switch 2 版鑰匙卡包裝背後的說明,該 DLC 的序號是有使用期限的,從 2025 年 6 月 5 日到 2027 年 6 月 5 日為止,也就是 2 年的時間。 The Japanese box says the Years 1-2 DLC for Street Fighter 6 Fighters Edition is a code in a box that expires 2 years from release. This is on top of the base game being a Game-Key card. (Pointed out by @DoesItPlay1)On other platforms you also get the base game on disc and a… — Genki✨ (@Genki_JPN) May 26, 2025 讓許多網友吐槽,都已經推出《快打旋風6 Years 1-2 Fighters Edition》版本,這些角色應該直接納入本體,為什麼只是單純給 DLC 序號的方式,買來收藏的話豈不是 2 年後就失去價值了。甚至在未來停止支援後,那些 DLC 等更新內容又該去哪裡購買。不少人表示:「還記得那些完整版、年度版所有 DLC 都在一張光碟裡的日子嗎?」、「2年後買到這鑰匙卡的人,發現序號已經過期」、「想戲一下買實體遊戲獲得數位遊戲和限時的 DLC 序號」 緊貼最新科技資訊、網購優惠,追隨 Yahoo Tech 各大社交平台! 🎉📱 Tech Facebook: 🎉📱 Tech Instagram: 🎉📱 Tech WhatsApp 社群: 🎉📱 Tech WhatsApp 頻道: 🎉📱 Tech Telegram 頻道:

Street Fighter 6 Switch 2 Hands-On: Calorie Contest Is Knockout Fun
Street Fighter 6 Switch 2 Hands-On: Calorie Contest Is Knockout Fun

Forbes

time2 days ago

  • Business
  • Forbes

Street Fighter 6 Switch 2 Hands-On: Calorie Contest Is Knockout Fun

Street Fighter 6 Capcom Street Fighter 6 is the kind of game that sounds like a dream to have fully supported, playable, and without compromises on a device like Switch 2 that features TV, handheld, and tabletop modes for flexible online and local multiplayer. Plus cross-play! And now, after going hands-on with Street Fighter 6 on Switch 2, including its new platform exclusive modes alongside the base game itself, I can say with confidence this is really shaping up to be one of the standout launch titles for the entire platform. A few days ago, Capcom invited me to their offices in San Francisco where they had several Switch 2 consoles setup in a conference room. I was able to try out the new Gyro Battle and Calorie Contest modes against another journalist with the Switch 2 docked, and then I got to test out playing 1v1 against the CPU in handheld mode. First, I want to focus on the new game modes, then my impressions of the game and console overall. It wouldn't be a third-party launch title for a new Nintendo console if it didn't have some wacky new ideas to take advantage of the hardware on display. While the entire game isn't built around these innovations, they're still there and much to my surprise actually work surprisingly well. The two new modes coming to the Switch 2 version of Street Fighter 6 both use the same gyro control scheme pictured below. Essentially, you tilt the Joy-Con from side-to-side to move your character, you shake and shift the controller up and down to perform attacks, you twist the controller for Super Art attacks, you press the face buttons for Drive Impacts, and you press the shoulder buttons for Drive Parries. That's it. Everything your character can do is condensed down into that control scheme. Obviously, this means these game modes are far less technical and have almost nothing to do with your ability to actually play the base game well and are more about your ability to adapt to the new control scheme and use your opponent's impatience against them. Gyro Controls in Street Fighter 6 Capcom This control scheme just feels very Nintendo and it's absolutely silly in the best ways possible. I found myself nearly jumping out of my seat from how hard I was shaking the controller, blissfully unaware of whether or not that was actually making a difference at first. Well, turns out, specifically in the Calorie Contest mode, that's kind of the whole point. Instead of chipping away at your opponent's life bar with each successful hit, you instead build up your own meter that calculates your character's calories expended. Or maybe it's your own calories expended? Honestly, that part was unclear, but the confusion and uncertainty around what was even happening was a big part of the charm and laughter. I flapped my arms up and down, excitedly hopped out of my seat, and flailed around like a little kid trying his best to finally beat dad. It's chaotic, it's ludicrous, and it's a blast. That's really all you can ask for in something like this. The other mode, Gyro Battle, is basically the same thing but instead of burning calories you use the same control scheme to chip away at life bars instead just like in a normal match. I preferred the Calorie Contest mode because the whimsical objective matched the silly control scheme better. In Gyro Battle it's easier to get frustrated instead because you're often unable to actually perform the specific moves you're trying to do so it can sometimes come off as imprecise or broken instead of just wacky shenanigans. Calorie Contest in Street Fighter 6 Capcom Now, I'm far from an expert on fighting games or Street Fighter in general, but I had a lot of success with these new game modes at the press hands-on demo event simply by reading my opponent and being aggressive when given an opening. Since all fighting games live and die by their communities, it's great that Street Fighter 6 will have full cross-platform multiplayer available from the jump on Switch 2. There's no cross-progression, however, so you won't get to carry your progress between platforms. I don't think many people would've expected that kind of feature, though. The focus of the visit was on the software, not the console itself, but since it was my first-time getting to see and try the Switch 2 for myself in person, I've of course got some thoughts. FEATURED | Frase ByForbes™ Unscramble The Anagram To Reveal The Phrase Pinpoint By Linkedin Guess The Category Queens By Linkedin Crown Each Region Crossclimb By Linkedin Unlock A Trivia Ladder I want to be very clear that I came away highly impressed overall with the Switch 2 and am very eager to get mine on launch day. I was lucky enough to secure an in-person pre-order am my local GameStop, so I'll be picking it up that night. There's really nothing negative to share based on my brief time with the hardware. The things that stood out most to me are its increased weight compared to the original Switch, the large and vibrant LCD screen, and the overall more premium feel. Street Fighter 6 on Switch 2 Capcom Although, I will admit, I still wish it was an OLED screen instead. It's probably the best LCD on a handheld I've ever seen, but it's no OLED. The overhead lights in the conference room were glaring very noticeably and it was an extremely brightly lit office. This won't be much of an issue in a home setting or in darker interiors, but I'm curious how functional the Switch 2 will be outdoors during the daytime. That's a use case I could actually see being pretty popular for a game like Street Fighter 6 with people gathered around the console in tabletop mode. Since the new Joy-Cons are magnetic, it feels much more secure than the rail-sliding connection of the original model. I don't feel like it's flimsy or delicate at all, but instead it has a heftier build quality that's most comparable to something like a Steam Deck in your hands. I've always been a big fan of the Switch Pro controller, and thankfully the new Pro controller is even better in every way. Buttons feel great, the shape seems to be about the same, the weight is around the same, and everything from the triggers, to the buttons, to the analog sticks are precise and responsive. It's comfortable and genuinely seems to be an improvement upon what was already one of the best controllers on the market. I'm definitely eager to get mine alongside the console I've got preordered for launch night. Street Fighter 6 Capcom Overall, in my eyes Street Fighter 6 quickly went from a neat addition to see on the launch lineup to one of the most impressive showcases for everything the Switch 2 has to offer. The smoot framerate, excellent resolution, variety of play styles, amount of content, and new game modes definitely place this in the top tier of third-party games available. Street Fighter 6 will be available on launch day alongside the Nintendo Switch 2 on June 5, 2025. In addition to the standard edition of the game, you'll also be able to get the Street Fighter 6: Years 1-2 Fighters Edition as well, which includes all of the new stages, new characters, and more that've been released since the game's original launch. You can find more details on the official Street Fighter 6 for Switch 2 version here.

Street Fighter movie's cast may include Minecraft's Jason Mamoa, WWE's Roman Reigns and others
Street Fighter movie's cast may include Minecraft's Jason Mamoa, WWE's Roman Reigns and others

Time of India

time6 days ago

  • Entertainment
  • Time of India

Street Fighter movie's cast may include Minecraft's Jason Mamoa, WWE's Roman Reigns and others

Jason Momoa , known for " A Minecraft Movie ," and WWE star Roman Reigns , from "Fast & Furious Presents: Hobbs & Shaw," are reportedly in talks to join the cast of Legendary's live-action Street Fighter movie . A Deadline report cited sources to claim that Andrew Koji (from "Bullet Train") and Noah Centineo ("Warfare") are also in discussions for roles in the film, which is based on the Capcom video games. However, representatives for the studio have declined to comment, and the plot details for the film remain undisclosed. In February, Kitao Sakurai ("Bad Trip") took over as director for the project. He inherited the role from Danny and Michael Philippou ("Talk To Me"), who were attached in April 2023 after Legendary acquired the exclusive film and TV rights to the "Street Fighter" intellectual property. The film adaptation is being co-developed and co-produced alongside Capcom, the developer and publisher of the video games. There has been no information released yet regarding who has written the script or who will specifically produce the action film. What we know about the Street Fighter movie and the alleged cast Street Fighter, first released in 1987, is a long-running fighting game series built around one-on-one matches and a global tournament led by the villainous M. Bison and his Shadaloo organisation. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like Trade Bitcoin & Ethereum – No Wallet Needed! IC Markets Start Now Undo To date, it has sold more than 55 million copies worldwide. Actor Ken Yamamura, known for parts in Warrior, Gangs of London, Bullet Train, and Boy Kills World, will next appear in the Tubi original Worth the Wait and Prime Video's heist series Haven. Jason Momoa, who most recently starred in The Minecraft Movie, is set to lead Apple's miniseries Chief of War in August and Legendary's Animal Friends in October, and he will also play Lobo in Supergirl: Woman of Tomorrow and reprise Duncan Idaho in Dune: Messiah. Noah Centineo, seen recently in A24's Warfare and Netflix's The Recruit, continues to build his screen resume, while former WWE champion Roman Reigns (Leati Joseph Anoa'i) has appeared in movies like Fast & Furious Presents: Hobbs & Shaw and The Wrong Missy. AI Masterclass for Students. Upskill Young Ones Today!– Join Now

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