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Silver Palace Unveiled: A Detective Adventure ARPG in Victorian Aesthetics
Silver Palace Unveiled: A Detective Adventure ARPG in Victorian Aesthetics

Korea Herald

time13-05-2025

  • Entertainment
  • Korea Herald

Silver Palace Unveiled: A Detective Adventure ARPG in Victorian Aesthetics

The new title features a prosperous metropolis in Victorian aesthetics where players will embark on an adventure with diverse characters and engage in dynamic action-oriented combat. SINGAPORE, May 13, 2025 /PRNewswire/ -- Silver Palace, a fantasy adventure ARPG built with Unreal Engine 5, has been officially announced today alongside the opening of global pre-registration. The announcement from interactive entertainment brand Elementa was accompanied by a brand-new trailer and an over 10-minute gameplay walkthrough. Pre-Registration for the game is now available on the official website. Silver Palace is a brand-new ARPG set in a prosperous metropolis with a Victorian aesthetic. It features an engaging story, a delicate art style, distinctive characters, and a dynamic, action-oriented combat system. Players will play the role of a "Detective" and embark on an adventure with a diverse group of partners to defeat the unknown enemies and unravel the mysteries in Silvernia, an industrialized metropolis built on the power of Silverium. The discovery of Silverium was the key to Silvernia 's industrialization. This revolutionary element transformed technology and daily life beyond imagination, attracting numerous residents and fostering innovation. The city became a hub of miracles, driven by the massive industrialization and monetization of Silverium under the city's administration. In Silver Palace, players assume the role of a " Detective" tasked with investigating crimes and uncovering hidden truths. As various factions — from corporate monopolies and underground syndicates to royal affiliates and cults — vie for control of Silverium, tensions rise across the city. Powered by Unreal Engine 5, Silver Palace features anime-style characters and a fluid, immersive combat system. Players can switch between characters in real time to unleash powerful skills and chain QTE combos. As they explore the city's sprawling environments, they'll dive into the scenes of crime, hunt for clues in the shadow, battle their enemies and in the process reveal more of the stories of Silvernia. To learn more about Silver Palace and to stay tuned, please follow @SilverPalace(SilverPalace_EN) on X, @Silver Palace on Facebook, and @Silver Palace on YouTube.

Silver Palace Unveiled: A Detective Adventure ARPG in Victorian Aesthetics
Silver Palace Unveiled: A Detective Adventure ARPG in Victorian Aesthetics

Yahoo

time13-05-2025

  • Entertainment
  • Yahoo

Silver Palace Unveiled: A Detective Adventure ARPG in Victorian Aesthetics

The new title features a prosperous metropolis in Victorian aesthetics where players will embark on an adventure with diverse characters and engage in dynamic action-oriented combat. SINGAPORE, May 13, 2025 /PRNewswire/ -- Silver Palace, a fantasy adventure ARPG built with Unreal Engine 5, has been officially announced today alongside the opening of global pre-registration. The announcement from interactive entertainment brand Elementa was accompanied by a brand-new trailer and an over 10-minute gameplay walkthrough. Pre-Registration for the game is now available on the official website. Silver Palace is a brand-new ARPG set in a prosperous metropolis with a Victorian aesthetic. It features an engaging story, a delicate art style, distinctive characters, and a dynamic, action-oriented combat system. Players will play the role of a "Detective" and embark on an adventure with a diverse group of partners to defeat the unknown enemies and unravel the mysteries in Silvernia, an industrialized metropolis built on the power of Silverium. The discovery of Silverium was the key to Silvernia's industrialization. This revolutionary element transformed technology and daily life beyond imagination, attracting numerous residents and fostering innovation. The city became a hub of miracles, driven by the massive industrialization and monetization of Silverium under the city's administration. In Silver Palace, players assume the role of a "Detective" tasked with investigating crimes and uncovering hidden truths. As various factions — from corporate monopolies and underground syndicates to royal affiliates and cults — vie for control of Silverium, tensions rise across the city. Powered by Unreal Engine 5, Silver Palace features anime-style characters and a fluid, immersive combat system. Players can switch between characters in real time to unleash powerful skills and chain QTE combos. As they explore the city's sprawling environments, they'll dive into the scenes of crime, hunt for clues in the shadow, battle their enemies and in the process reveal more of the stories of Silvernia. To learn more about Silver Palace and to stay tuned, please follow @SilverPalace(SilverPalace_EN) on X, @Silver Palace on Facebook, and @Silver Palace on YouTube. SOURCE Elementa Error in retrieving data Sign in to access your portfolio Error in retrieving data Error in retrieving data Error in retrieving data Error in retrieving data

Silver Palace Unveiled: A Detective Adventure ARPG in Victorian Aesthetics Français
Silver Palace Unveiled: A Detective Adventure ARPG in Victorian Aesthetics Français

Cision Canada

time13-05-2025

  • Entertainment
  • Cision Canada

Silver Palace Unveiled: A Detective Adventure ARPG in Victorian Aesthetics Français

The new title features a prosperous metropolis in Victorian aesthetics where players will embark on an adventure with diverse characters and engage in dynamic action-oriented combat. SINGAPORE, May 12, 2025 /CNW/ -- Silver Palace, a fantasy adventure ARPG built with Unreal Engine 5, has been officially announced today alongside the opening of global pre-registration. The announcement from interactive entertainment brand Elementa was accompanied by a brand-new trailer and an over 10-minute gameplay walkthrough. Pre-Registration for the game is now available on the official website. Silver Palace is a brand-new ARPG set in a prosperous metropolis with a Victorian aesthetic. It features an engaging story, a delicate art style, distinctive characters, and a dynamic, action-oriented combat system. Players will play the role of a "Detective" and embark on an adventure with a diverse group of partners to defeat the unknown enemies and unravel the mysteries in Silvernia, an industrialized metropolis built on the power of Silverium. The discovery of Silverium was the key to Silvernia 's industrialization. This revolutionary element transformed technology and daily life beyond imagination, attracting numerous residents and fostering innovation. The city became a hub of miracles, driven by the massive industrialization and monetization of Silverium under the city's administration. In Silver Palace, players assume the role of a " Detective" tasked with investigating crimes and uncovering hidden truths. As various factions — from corporate monopolies and underground syndicates to royal affiliates and cults — vie for control of Silverium, tensions rise across the city. Powered by Unreal Engine 5, Silver Palace features anime-style characters and a fluid, immersive combat system. Players can switch between characters in real time to unleash powerful skills and chain QTE combos. As they explore the city's sprawling environments, they'll dive into the scenes of crime, hunt for clues in the shadow, battle their enemies and in the process reveal more of the stories of Silvernia.

LA's Immersive Fine Dining Experience The Gallery Is No Mickey Mouse Operation
LA's Immersive Fine Dining Experience The Gallery Is No Mickey Mouse Operation

Forbes

time10-05-2025

  • Entertainment
  • Forbes

LA's Immersive Fine Dining Experience The Gallery Is No Mickey Mouse Operation

Don't dismiss ground-breaking immersive fine dining destination The Gallery as a gimmick. Located in downtown Los Angeles, foodies have been flocking to the dynamic, almost 8,000 square foot space since it opened in February. It's the brainchild of immersive entertainment visionaries Daren Ulmer and Emmy-winning creative executive Chuck Fawcett, both of whom have worked with Disney and Universal on theme park experiences. At the heart of the complex is The Gallery Theater, home to the inaugural signature dining show, Elementa, a culinary and visual exploration of nature's essential forces. Even after a slew of rave reviews and frequently sold out sittings, the partners understand some people will still be sceptical. "There is probably a bit of back patting in this, but I pride myself on knowing our audience, in all the work that I do, and knowing ahead of time what the response is going to be," Ulmer enthuses. "Quite frankly, this is not a huge surprise. I am very pleased the response to the food has been as positive as it is. That was a goal. We knew that people would look at us as a theater and some kind of kitchy, projectiony thing first, and that people would be sceptical about the food. It doesn't surprise me that they like it because we worked really hard on it, but it has resonated with people more quickly than I thought it would." With a price tag of $200 per person, the partners knew they would have to deliver more than just a good time. In a city renowned for its world-class food, where many restaurants don't survive past the one-year mark, they knew the quality of the food and the show had to be top notch. The creative and delicious set menu is crafted by Chef Joshua Whigham, whose experience includes tenure as Chef de Cuisine at José Andrés' acclaimed restaurants, including The Bazaar in Los Angeles and Minibar in Washington, D.C. The multi-course food and wine pairings, with vegan and gluten-free options available, are carefully selected to complement Elementa's storytelling playing out around diners. Ulmer, founder and Creative Executive at Mousetrappe Media, and Fawcett had the idea just before the pandemic, following the boom in immersive attractions such as the Van Gogh Exhibition: The Immersive Experience. "Every one of those venues was saying, 'Okay, what's next? Is this going to continue to work if we start slapping Renoir, then Monet, and then whatever into there?' It's great that the public got to experience those things, but we wanted to build something richer than just projecting on the four walls around you, and something more repeatable," he muses. "Elementa is something that people will want to come back and do again, but what we really built was a venue that can host multiple menus, multiple shows, and for the long term, to be sustainable because of the food component and the variety of experiences that we could create in there." But Fawcett wanted to ensure that what they offered was not a repeat of what others in the space had already succeeded with. "Coming out of the pandemic gave us all some time to slow down and reflect on the world, our lives, and our careers. Daren, coming from the media production background and me from the animatronic side in the theme park industry, we just started to ask, 'Is there a way to put something different out there that really takes into account both our experiences?'" he explains. "We started to look at what had been done out there, and some of the examples are pretty tried and true, like Eatrenalin in Rust, Germany, or The Monarch Theatre in London, England. We started to wonder if there was a way to do something better and richer out there in the universe, and we started to talk about various ways that we could do that, ranging from some smaller to larger scale projects." "Daren had spent some time really thinking about the space and how to create a rich, 360 immersive experience where the guests come in and they're absolutely blown away by the food they put in their mouth, the drinks they taste and the visuals they see, the sound that they hear and even the smells that they experience." The visuals extend to the long tables where diners can interact with projections that will respond to touch. "They are one of the things that, in my opinion, really adds such a delightful, fun element of the immersive experience," Fawcett continues. "The guests can choose to participate or sit back and passively watch others get involved. It's not a requirement, but if you do jump in, it's a lot of fun and becomes a neat conversation piece. That's the part that really has gone viral on us. People are really talking about that in the reviews that we've received. A lot of influencers are coming, and they're like, 'Oh my gosh, that part is cool and the food is fantastic.'" Another major decision for the pair was The Gallery's location. They wanted the venture to be nestled in a hub that was already proving popular with foodies and fans of live entertainment. Before settling on DTLA, they considered Glendale and Pasadena, LA's Westside, Culver City, and trendy Los Feliz. Hollywood was ruled out for fear that The Gallery would be dismissed as a tourist gimmick. "Then we started to concentrate on the Arts District," Ulmer explained. "We're adjacent to Broadway, which is having a little bit a rejuvenation, you've got the LA Live, the Los Angeles Music Center and The Broad nearby, so because what we're doing is an artistic theatrical experience, that's a centralized location for all for greater LA made a lot of sense." "Downtown LA is the place I go for shows, it is the place that I go to certain restaurants like Perch or 71 Above or whatever, and then this particular location showed up. We saw the growth and all of that momentum towards South Park. The Omni is opening on the next block in July, and that will be the tallest apartment building in Southern California at 60 stories. This location also had a little deli cafe on the corner. We saw an opportunity to have this magnet that could bring people in from all over Southern California, and hopefully from all around the world, as well as those 80,000 to 100,000 people within walking distance. The two complemented each other and gave us a lot of flexibility for full venue buyouts and events. There was a point where that started to make sense." Three months in, the team is quietly confident. The reviews remain strong, and they are attracting a wider audience than expected. "It's tough to please all the people all the time when you have a chef's tasting type meal like we have, but I think we've done a really admirable job," Fawcett explains. "We spent a lot of time trying and testing different concepts, asking, 'Is this going to appeal to 80 percent or 95 percent of people?' One of the things that surprised me was that a couple of recent groups came in and brought children. We had never really thought about Elementa being that demographic, and a couple of people had kids around the nine to 11 year old range, and they've loved it as well. They have to have a certain palette, but that has been surprising and fun to hear about." With Hollywood on the doorstep, The Gallery's space and technology, as well as its relationships with Disney and Universal theme parks, open up a world of possibilities for lucrative TV and movie IP tie-ins. "I probably shouldn't name any of them yet, since these are early discussions, but there have been a couple who have expressed interest," Ulmer teases. "We have to evaluate for ourselves the value of a licensing-type situation versus building our collection of IP, but there are a lot of possibilities here. From a business standpoint, we've built a platform, and then we built this brand on top of that, so there are multiple directions in which licensing could come into this." Fawcett adds, "That is to the credit of Daren's team and the artists that have been working their tails off for over 20 years at Mousetrappe. You talk about our theme park friends, and yes, we have filled the room with the highest levels of our friends at Disney and Universal, and it makes you very nervous, but they all have been really impressed. Those clients give us those accolades and then hopefully go back to their circles and say, 'Hey, so in the next parade, or spectacular or experience, we want to definitely be even more mindful of Mousetrappe and Darren's team.' It has been very positive." Not wanting to jump the shark, Ulmer and Fawcett are already thinking about the future. In addition to devising new shows to keep guests coming back, they have a plan for growth that includes replicating the Horizon Lounge bar element of The Gallery. "There are other cities that would have that combination of local base that have the thirst or hunger for the type of food and type of entertainment level, so think Las Vegas, Orlando, a handful of other keystone cities like Miami or Dallas," Ulmer reveals. "Internationally, London is a great target for us. London is ahead of us in this kind of experience, but we would still do well there. I see 20 to 30 versions of The Gallery as a whole, and then the Horizon Lounge, because that could stand alone, separate from the theatrical experience. If you take a Denver or Portland, or an airport or a cruise ship, and think of that cityscape lounge being part of the local scene, but they may not have quite the marketplace for 80 people, five or six times a week, in a dining experience." Fawcett concludes, "The plan all along was to build the proof of concept in a first location, and the location was primarily selected because Daren lives in LA and the Mousetrappe team is right there. It seemed logical to have a place to drive to, rather than fly to for a first location. Moving this one to a point of catching our breath and stabilizing it financially and operationally is the next step beyond that. Once we do that, we have a lot of people prepared to step up, talk about a plan to scale it and put it into multiple locations, and raise money to get behind that. The hardest part is what people have called unit one. Getting the first one birthed and turning it into a profitable endeavour is a tough thing to do. We picked an unbelievably difficult time and a challenging market with a new concept to try all this, but people like what we're doing."

Dine amid flowing lava at downtown L.A.'s new immersive restaurant
Dine amid flowing lava at downtown L.A.'s new immersive restaurant

Los Angeles Times

time27-02-2025

  • Entertainment
  • Los Angeles Times

Dine amid flowing lava at downtown L.A.'s new immersive restaurant

To set foot inside the Gallery, a new restaurant and bar in downtown, is to be whisked into a world fit for a theme park. Walk in via its bar, and gone are views of Olympic Boulevard. In the place of windows, you'll find a fantastical, idealized take on a major city, a skyline vision that looks ripped from an animated film. Stroll into the dining room and at first you may see a blank canvas, only soon its walls and tables awaken to place you underwater, in nature or surrounded by a scalding hot warehouse where lava flows over clocklike gears. The goal is wonder — at times, you can place your hand on the table and wait as fish swim toward you. Or you can trace a circle around a plate and watch flowers spring to life around it. Each scene — each dish in the five course meal — is conjured via a performer, their dance-like moves choreographed to digital projections designed to evoke a sense of curiosity. It is, to use a time-honored phrase, dinner and a show. Yet the team behind the concept — veterans of the theme park industry — hope the Gallery feels wholly modern, ever-changing and somewhat alive. Linger, for instance, in the bar, and you'll notice dozens of scenes unfolding inside the windows of the skyscrapers, each one an improvised, abstracted story. The full dinner experience, called 'Elementa,' launches this Friday with a menu developed by Joshua Whigham, the former chef de cuisine at José Andrés' now shuttered L.A. outpost of Bazaar. A two-hour dinner that explores the five classical elements, it's the first of what creators hope is many a show to utilize the space. 'It's a tough world we live in,' says the Gallery co-founder Daren Ulmer. 'If I can give you some relief, I think it's therapeutic — to take you to some other world and allow you to imagine, to dream, to get away, to relax and in some cases, to inspire.' When Disneyland celebrated the 100th anniversary of the Walt Disney Co. throughout 2023, it did so with a new nighttime fireworks show, 'Wondrous Journeys.' That production, which features glances at every animated film the studio has produced, will return this year for the 70th anniversary of Disneyland. Ulmer, via his company Mousetrappe Media, collaborated with Disney on the experience, designing projection mapping that could be seen on Sleeping Beauty Castle and elsewhere. Over the years, you may have also caught Mousetrappe's work on a show at the Hollywood Bowl, as the studio crafted projections for performances of 'The Nightmare Before Christmas.' Mousetrappe's extensive portfolio also includes experiences at the Kennedy Space Center and One World Trade Center, among many other cultural projects. For the Gallery, Ulmer created a new company dubbed Allureum, but it's closely connected to Mousetrappe, featuring many of its same staff, including co-founder Chuck Fawcett. And it pulls from Ulmer's love of theme parks. When it came to looking at the next phase of his career, Ulmer, 57, however, began looking at nightlife. 'I'm not going to go build a new theme park, but what ought there be?' Ulmer says. 'I started to focus on this gap between dinner and a movie and going to a bar and a rather expensive day at a theme park.' Ulmer went on research trips, visiting what he calls 'compelling' local locales like SkyBar, Castaway and Perch. He took in projection dinner shows on cruise ships, animated table shows, some more traditional dinner theater and, of course, elaborately themed restaurants. He was looking for a mix of food, entertainment and theming. 'I found a lot of people did two of those well, but very rarely did all three together,' Ulmer says. 'I wasn't seeing a lot of places that really designed something that put all three of those on equal footing from the ground up.' The Gallery is the latest themed restaurant in a city with a long history with the format. Only this one relies heavily on technology rather than memorabilia or elaborately designed sets that have placed us anywhere from a prison to a submarine. The Gallery is aiming for a stylish yet playful vibe; the purple-hued urban bar, known as Horizon, possesses an optimistic yet retro take on a city. And while a seat in the dining room isn't cheap — 'Elementa' will run about $200 per person — with communal interactive tables, the feel is anything but exclusive. 'We're not here today without Planet Hollywood, Hard Rock Cafe, Rainforest Cafe and all of those things of the past,' says Ulmer, even though he stresses he's slightly concerned that diners may have preconceived notions about some of those locales. Many, after all, have not traditionally been known for the sort of elevated food the Gallery is aiming for. Ulmer realizes that those in the food space may view the Gallery as something of a gimmick. 'I expect the food world to be skeptical,' Ulmer says. 'There have been gimmicky things in the past. I ask them to trust us and look and see where we go from here.' He says that chef Whigham 'is literally a José Andrés protege designing this menu.' Ulmer cites Whigham's work at Bazaar as particularly impressive, and says he 'was an inspiration for this project due to this passion for making dining an emotional experience.' 'Elementa's' menu may shift but expect courses to align with projections on the table and on the walls — such as a seafood dish surrounded by images of the ocean. One of Whigham's creations for the 'water' element, for instance, is hamachi and seaweed with kabocha squash and tamari-shiitake dashi dressing. A 'fire' dish? Tenderloin and mushrooms with coriander and peppercorn crust. This contrasts with the more casual plates at the Horizon bar during its soft opening, which have leaned toward upscale yet familiar pub food: a calamari appetizer, a bountiful hummus plate, cheese and charcuterie, an 8 oz. ribeye, and an assortment of sandwiches and pizzas. 'Elementa' will be the special occasion meal, but for the concept to work, the Gallery's bar Horizon will have to also become a gathering spot. It's easy, for instance, to get lost in the scenes that play in the windows and doors of the city buildings, which were filmed utilizing improv actors from comedy troupe the Groundlings. 'It's that public house,' Ulmer says. 'We want to be a place people gather and hangout, and it's transformational. That's why the cityscape has media in it. You can expect that to change holiday to holiday, and we'll have triggered events in there. When we find out it's your birthday, the city will celebrate your birthday for a moment.' Few meals begin with an overture. Your night at 'Elementa' will, courtesy of a short musical composition from Ulmer. It begins with a dramatic flourish, but soon becomes something more fantastical, with shades, perhaps, of John Williams' uplifting themes from 'E.T. the Extra-Terrestrial.' The rest of the evening is marked by the work of impressionistic composer Claude Debussy, lending the meal a cinematic flourish. The idea is that we are all actors in a performance. Throughout the dinner, guests will be encouraged to look for and create unexpected interactions. Place a candle, for instance, in the center of the table, and lava and ashes may erupt around it. Elsewhere, reach out toward the hands of the person across from you, and a cosmic bridge may appear below you. That's ultimately the underlying theme of the meal — to create and solidify connections. Ulmer says he was influenced heavily by Cirque du Soleil. 'Cirque du Soleil is an extremely emotional experience,' Ulmer says. 'There's a thread and a theme and a general setting, but it's not Act One, Act Two and Act Three. It's just about human emotion, drama, scale, color and the experience. If I were to liken us to anything, we have a Cirque du Soleil-type approach to the dining experience.' At about $200 per person, Ulmer recognizes that 'Elementa' will not be for everyone. 'Everyone can't make it here,' Ulmer says. 'We understand that. We'd like to make it as accessible as we can. We are aspiring to offer and exceed the level of experience that up until now has only been available in 12 to 20 seat $400-type experiences. Our goal is to be a Michelin-level dining experience with our Disney and Universal-level of experience combined with it.' And yet if the Gallery's two dining offerings are a success, Ulmer is looking at more affordable, family-friendly options outside of 'Elementa' or the bar presentation of Horizon. He envisions using the space to program one-off meals on days or evenings when 'Elementa' isn't running. This is also a way, he says, to cultivate repeat customers who may have already seen 'Elementa.' 'We will also have experiences that will offer more like a traditional restaurant,' Ulmer says. 'You'll have a reservation and you'll come in here and the environment will be alive and maybe something happens every 10 or 15 minutes, but it's not a linear five course meal like 'Elementa' is. For instance, maybe on a Sunday afternoon it's a Napa Valley wine tasting experience, and you're looking at the vineyards of Napa out of virtual windows. We have so many possibilities for how we can use this platform.' And while Ulmer says 'Elementa' is family friendly, as he believes children with adventurous food palates will enjoy the show, he's also looking forward to Saturday matinee programming geared specifically for families with young kids. If all goes according to plan, then, the restaurant itself may change as often — or even more than — the menu.

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