Latest news with #G2A.COM's

Associated Press
2 days ago
- Business
- Associated Press
G2A.COM introduces G2A Plus Free, a new package for its loyalty program
LONDON, UNITED KINGDOM, June 4, 2025 / / -- the world's largest marketplace for digital entertainment, has announced a new package in its loyalty program – G2A Plus Free. The free version enables G2A marketplace users to collect Plus Points for purchases and reduce the order price in the future. It is the next step in mission to democratize digital entertainment and make it accessible to everyone worldwide. Launched in 2017, G2A Plus is a loyalty program designed to enhance the shopping experience for buyers while supporting sellers in driving repeat purchases. Over the years it has provided real value across various membership plans that have saved members more than €2.1 million. Following its mission to democratize digital entertainment, wants to inspire and invite more people to explore this world. For this reason, it is introducing the G2A Plus Free, where users can collect Plus Points and use them on the G2A marketplace, choosing from more than 90,000 different offers, including game keys, subscriptions, gift cards, software, and e-learning. Each paid order is awarded with a certain number of Plus Points visible to users on the product page and in the shopping cart. Each 100 Plus Points has a value of €1 and can be used in future orders to reduce the price. opens Gate 2 Adventure in the digital world. We inspire users to take advantage and develop their potential online, and to discover and explore more of what's out there in digital entertainment. Operating globally, we take care of every user and allow them to discover more for less, from now on, also by joining G2A Plus Free, a membership program designed to enhance user satisfaction,' said Mona Kinal, Chief Marketing Officer at G2A marketplace users can choose from two G2A Plus plans – Free or Premium. G2A Plus Free enables users to collect Plus Points while G2A Plus Premium offers, in addition to Plus Points, benefits such as better prices, regular bonuses and rewards, post-buy premium assistance and much more. G2A Plus Premium is available in three subscription plans – 1, 3, and 12 months. Users can join both plans through the G2A Plus website or by selecting the offer with the Plus discount when making a purchase on You can find more details on the corporate website: --- About is the world's largest and most trusted marketplace for digital entertainment, where more than 35 million people from 180 countries have purchased over 135 million items. Users can choose from more than 90,000 digital offerings incl. games, DLCs, in-game items, as well as non-gaming items such as gift cards, subscriptions, software, or e-learning - sold by sellers from all over the world. leads in online security, awarded with the prestigious American CNP award for the Best Merchant Team of the Year in Anti-fraud and Cybersecurity, alongside companies such as Microsoft, Barclay's Bank, and First Data. Lawrence Taylor Ranieri Agency +44 7413 070637 email us here Legal Disclaimer: EIN Presswire provides this news content 'as is' without warranty of any kind. We do not accept any responsibility or liability for the accuracy, content, images, videos, licenses, completeness, legality, or reliability of the information contained in this article. If you have any complaints or copyright issues related to this article, kindly contact the author above.
Yahoo
14-05-2025
- Entertainment
- Yahoo
G2A.COM Unveils AI-Powered "Best Gate 2 Play" Campaign to Elevate Digital Entertainment Experience
Best Gate 2 Play AMSTERDAM, May 14, 2025 (GLOBE NEWSWIRE) -- the world's largest marketplace for digital entertainment, has launched its latest brand awareness campaign, 'Best Gate 2 Play'. The campaign marks a significant evolution from its recent initiative, Gate Ready, further strengthening the company's Gate 2 Adventure positioning and reinforcing status as a dominant force in digital entertainment. The Best Gate 2 Play campaign aims to spotlight unparalleled range of digital offerings within gaming, including video games, gaming subscriptions, points for games (PC & Mobile), and DLCs. The campaign underscores the marketplace's key advantages: a broad catalog, instant digital delivery, competitive pricing, a seamless G2A App experience, and exciting new benefits from G2A Plus. With its loyalty program, available in a Free or Premium plan, you can pay less and gain more. AI at the Heart of Innovation At the core of Best Gate 2 Play is a groundbreaking series of AI-generated videos, developed by leading creative agency PRO/PORCJA. The video's production exemplifies cutting-edge AI integration, blending a multitude of advanced creative and visualization tools. Technologies such as ComfyUI for model training, LLaMa Florence 2 for text-visual generation, and Flux Ultra for high-speed text-based video creation drive the project forward. Meanwhile, tools like Sora, Kling AI, Fal, Krea, and MidJourney elevate the visuals with hyper-realistic storytelling and immersive design. The Best Gate 2 Play campaign will run until the end of the year and will consist of various AI-generated videos focusing on the different categories available on the marketplace. "The future of digital entertainment is driven by innovation and AI," says Mona Kinal, Chief Marketing Officer at " embraces these advancements to enhance user experience and engagement. With campaigns like 'Best Gate 2 Play,' we're not only showcasing our platform's offerings but also exploring the potential of AI to amplify creativity and personalize the gamer journey, while remaining mindful of digital ethics and consumer trust." was founded in 2010 in Poland by Bartosz Skwarczek and a group of visionary individuals, starting as an online website with video games. Over time, recognizing the shift from physical game boxes to the digital realm, they transitioned from being a sole distributor to establishing a safe platform where sellers and buyers could connect. This led to the birth of their marketplace in 2014. Today, stands as the world's largest marketplace for digital entertainment, offering a wide array of digital offerings, including video games, gift cards, subscriptions, software and e-learning and supporting a wide range of global and local payment methods, providing users with a smooth and secure path to purchase. Best Gate 2 Play video: For more information, please visit: About is the world's largest and most trusted marketplace for digital entertainment, where more than 35 million people from 180 countries have purchased over 135 million items. Users can choose from more than 90,000 digital offerings incl. games, DLCs, in-game items, as well as non-gaming items such as gift cards, subscriptions, software, or e-learning - sold by sellers from all over the world. leads in online security, awarded with the prestigious American CNP award for the Best Merchant Team of the Year in Anti-fraud and Cybersecurity, alongside companies such as Microsoft, Barclay's Bank, and First Data. Press Contact Daniel PerezCommunication A photo accompanying this announcement is available at

Associated Press
29-04-2025
- Business
- Associated Press
Gaming Levels Up: Gen Z Eyes UK's Booming Gaming Industry for Future Careers
report high employee satisfaction in the gaming industry, highlighting the appeal of digital-first work environments in the gaming sector. LONDON, UNITED KINGDOM, April 29, 2025 / / -- • The UK ranks as the sixth largest video game market in the world and the largest in Europe after Germany, generating record revenues exceeding £7 billion in 2023. • Gaming careers like video game development, eSports management, and digital content creation are gaining prominence among young people, who increasingly view the sector as a viable and exciting professional path. • Digital entertainment leader receives record-high employee satisfaction, and is praised for its digital-first working model, one of the many perks for working in the gaming industry. London, April 29, 2025 –The UK gaming industry is booming, and it's creating thousands of new opportunities for the next generation of talent. With demand for skilled professionals in gaming rising fast, a global marketplace for digital entertainment, highlights gaming as one of the most exciting and future-proof sectors for Gen Z. 2024 Employee Satisfaction Survey reveals a record 94% satisfaction rate, the highest since 2019, with an average score of 4.1 out of 5. Collaboration between teams (rated 4.6 out of 5) and support from leadership (rated 4.3 out of 5) were particularly praised by employees, alongside the company's flexible, digital-first working model, with 98% of employees working remotely or in hybrid roles. Working in the gaming industry is no longer just a dream for many young people in the UK. Recent research from the Association for UK Interactive Entertainment (UKIE) indicates that over 80% of Gen Z gamers believe that careers in gaming, such as game development or streaming content creation, represent the future of employment. This shift signals a major change in how younger generations view job prospects, increasingly favouring industries driven by creativity, innovation, and technology. The UK has firmly established itself as one of the world's leading centres for video game development and production. As of 2023, the UK was home to more than 2,200 active gaming businesses and generated revenues exceeding £7 billion. The UK gaming audience remains strong, with over 39 million players, more than half the population, engaging with video games across consoles, mobile devices, and PCs. Artificial Intelligence and New Forms of Employment By 2024, 15% of professionals in the sector found new positions largely thanks to the rise of self-employment and AI integration. In this environment of transformation, digital-first model is a major advantage attracting Gen Z talent. With remote recruitment, onboarding, and daily collaboration, fosters a global, connected workplace based on trust, responsibility, and innovation. There is no mandatory office attendance, allowing employees flexibility and supporting work-life balance while minimising environmental impact. For Gen Z, G2A's approach makes the gaming sector not just a career, but an exciting, future-ready lifestyle. 'The data confirms that more and more people identify with G2A's company purpose. For us this is fundamental because we want to build an environment in which talent can develop freely, through a clear vision and shared values. Our commitment to flexible working models and a strong digital culture allows us to attract people who value innovation and the impact of their work in a global ecosystem in equal measure,' says Zuza Głębocka, Head of People and Culture at Looking ahead, the future remains bright: employment in the UK video game sector is forecast to grow by more than 15% by 2026, driven by rising demand for developers, designers, AI specialists, and esports professionals. Furthermore, diversity in the industry continues to improve, with 28% of the UK games industry workforce now identifying as female, compared to just 19% a decade ago. About is the world's largest and most trusted digital entertainment marketplace, where more than 30 million people from 180 countries have purchased more than 100 million items. Users can choose from more than 75,000 digital offerings, including video games, DLCs, in-game items, as well as non-gaming items such as gift cards, subscriptions, software, or e-learning, sold by sellers around the world. is a leader in online security and has been awarded the prestigious US CNP award alongside companies such as Microsoft, Barclay's Bank, and First Data. For more information, visit UK Press Contact: [email protected] Safak Sameen Ranieri Agency email us here Legal Disclaimer: EIN Presswire provides this news content 'as is' without warranty of any kind. We do not accept any responsibility or liability for the accuracy, content, images, videos, licenses, completeness, legality, or reliability of the information contained in this article. If you have any complaints or copyright issues related to this article, kindly contact the author above.