logo
#

Latest news with #GeForceExperience

I hate that ‘there's an app for that', I'm done with installing stuff
I hate that ‘there's an app for that', I'm done with installing stuff

Digital Trends

time5 days ago

  • General
  • Digital Trends

I hate that ‘there's an app for that', I'm done with installing stuff

I'm seriously getting tired of having to download software for just about everything these days, and I need to rant. Do you remember the days when you didn't have a separate app for every single thing on your computer? Because I do. And while I see the merit, the prevalence of 'there's an app for that' in both PCs and mobile devices is starting to get tiring. Recommended Videos Some of it, I get Lest I sound completely unreasonable, let me start by saying that I get why some things come with apps — and many of those things are an improvement over previous iterations. Take the Nvidia app, for example. I find it to be an upgrade over the previous mix of the Nvidia Control Panel (which is still a thing, but at least it's accessible through the Nvidia App) and the GeForce Experience. It lets you download drivers, tweak your graphics settings on a per-game basis as well as for your whole PC, and keep track of things like your GPU clock and temperature. Couldn't have asked for much more, really, apart from maybe a full merge of the Control Panel, which is increasingly unintuitive given today's standards for user experience (UX) and user interface (UI) in apps. In the future, Nvidia keeps planning to add more Nvidia Control Panel functionalities to the Nvidia App, so who knows — we might get rid of it entirely at some point, and if you ask me, that'll be a happy time. In any case, apps such as the Nvidia app definitely have their merits. I remember a decade or so ago when downloading graphics drivers was often a pain, especially for those less tech-y users who wanted an experience where you just click 'download' and your PC determines what it is that your GPU needs. The Nvidia app gets you that, which is sweet. If I had to complain (and of course I do), I'd say that it'd be nice to have a reliable, unified experience for all drivers. Third-party driver downloaders exist, but they often get things wrong, so a lot of them are hard to trust. Windows Update is responsible for a lot of driver updates, but some drivers still need to be fetched manually, which results in many people simply having outdated drivers for the longest time. But, this is a whole separate rant that I'm about to get into here, so I'll stop myself. Long story short, I get why we need software like the Nvidia app. What I don't get is why does just about everything else need to have its own mandatory app too? It's getting excessive Desktop apps are everywhere these days, and peripherals are some of the most common culprits that come with mandatory (or highly encouraged) software. Between my mouse, my keyboard, my headset, and my monitors, I have a total of five programs that I had to install. I hardly ever use any of them. My SteelSeries headset means that I had to install SteelSeries GG. My Razer mouse comes with Razer Chroma and Razer Synapse. I now have a Razer keyboard, too, so at least both of those use the same software, but when I had a Logitech model, I needed proprietary software for that, too. Then, my LG monitors are responsible for the installation of LG OnScreen Control. The one time I really needed software was when I was setting up my Razer Naga V2 Pro mouse, a process that took me a very long time and was quite meticulous; I also calibrated my monitors. Outside of that, it's all just there. Even Photoshop is no longer a standalone program and now comes with the Adobe Creative Cloud software. I remember when you'd buy a keyboard or a mouse, plug it in, and have it just work. Peripherals these days are a lot more advanced, and they come with a lot more RGB bling, which explains the need for a standalone app, but it does feel like there's just too much of it now. And don't even get me started on game clients. I know that competing apps and game studios will never want a unified, one-size-fits-all app, but it's tiring. Steam, Epic Games, EA, and Xbox are all required to launch games that I have paid for and should, in theory, be able to just launch and play. Each of these platforms has its own login and password, and despite begging them to please remember my login credentials as I tick the 'remember me' box for the 30th time, it just never happens. (You probably know which app I'm talking about here.) At the risk of sounding old, mobile apps are perhaps even more guilty of being excessive. These days, almost every single retailer comes with its own app. Instead of offering a seamless, more unified experience, you now have dozens of the same type of app because every brand needs to launch its own. Hey, I did say I was going to rant. Will we ever have to deal with fewer apps? If you're as weighed down by the excess software as I am, you might be wondering: Is this just the way it's going to be from now on? Well, probably. Realistically, I can't see different brands suddenly deciding to team up and offer a truly seamless, unified experience. After all, the idea is to offer personalized settings for every separate component or peripheral, and that's definitely going to stick. Microsoft has plans to, at least, make Windows Update responsible for updating all third-party apps on your PC, as reported by The Verge. This would make it easier to keep this massive number of apps up-to-date, but wouldn't really reduce the annoying bit — which is needing to have it in the first place. If I were to guess, I'd say that apps are here to stay. I remember the 2009 iPhone commercial: 'There's an app for that.' There's an app for just about anything these days, and if anything, there'll be more of them rather than fewer going forward. With WWDC 2025 right around the corner, we'll soon see new versions of Apple's various operating systems: iOS, iPadOS, macOS, and watchOS. There'll be even more apps to check out on our phones and our computers, and some of them might be amazing. And yet, a part of me still wants to say: 'No, thanks, I don't need an app for that,' but I doubt that anyone truly cares to listen.

How to fix Elder Scrolls Oblivion Remastered Fatal Error?
How to fix Elder Scrolls Oblivion Remastered Fatal Error?

Time of India

time25-04-2025

  • Time of India

How to fix Elder Scrolls Oblivion Remastered Fatal Error?

Fatal Error in Elder Scrolls Oblivion Remastered Bethesda's Elder Scrolls IV: Oblivion Remastered dropped on April 22, 2025, with upgraded visuals, revamped combat, a modern UI, and a load of new systems. Fans were hyped, critics applauded, and the RPG legend was reborn... until a game-breaking Fatal Error began haunting players just two days in. Whether you're on PC, Xbox Series X/S, or PS5, this crash has been crashing the fun. Let's fix that. What Is the Oblivion Remastered Fatal Error? This isn't just a random crash or lag spike. The Fatal Error has: Crashed the game on launch Blocked access to previous save files Affected both AMD and NVIDIA users Hit Game Pass users the hardest Basically, it brings your entire playthrough to a halt. And since Bethesda hasn't released an official patch yet, the community had to step in with some fixes. Fix Oblivion Remastered Fatal Error - Crashing & Not Launching [SOLVED] Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like Trade Bitcoin & Ethereum – No Wallet Needed! IC Markets Start Now Undo The Best Fix for AMD Users (Works for 90% People) One Reddit hero, u/Necrodyte95, came up with a fix that's been working like magic, especially if you're on an AMD GPU. Here's what you need to do: Step-by-step fix for AMD cards: Update your AMD Software Head to AMD's official drivers page Download and install version 25.4.1 Tweak your AMD Graphics Settings Open AMD Software: Adrenalin Edition Go to Gaming → Graphics Set the profile to Default Disable everything (Anti-Lag, Radeon Boost, Chill, etc.) That's it. Launch the game and test it out — this has resolved crashes for most AMD users. UE4 Oblivion remastered game has crashed fatal error Fix What About NVIDIA Users? Even though the AMD fix is more widely shared, NVIDIA users are also facing similar issues. Try these general steps: Update your GPU Drivers : Use GeForce Experience to grab the latest drivers. Run as Administrator : Right-click the game's executable > Properties > Compatibility > Check "Run this program as an administrator". Disable Overlays : Turn off any overlays (Discord, GeForce Experience, Xbox Game Bar) as they've been known to cause conflicts. Verify Game Files : If you're on Steam or Game Pass, verify integrity or repair the installation. Corrupted files could be behind the crash. Reinstall the Game (Last Resort): If nothing else works, a fresh reinstall might help — especially if the install was broken during a patch update. The Real Cause? Still Unknown While some suspect the Game Pass version or Unreal Engine compatibility, nothing's confirmed yet. Bethesda is reportedly investigating, but no official fix has been announced. Until then, these player-tested solutions are your best shot. Final Thoughts Oblivion Remastered is a dream come true — when it works. The Fatal Error might be frustrating, but with these community-driven fixes, you can (hopefully) get back to Tamriel without losing your sanity. Stay tuned for official patches — and meanwhile, may your crashes be few and your spells always land.

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into the world of global news and events? Download our app today from your preferred app store and start exploring.
app-storeplay-store