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‘Rick And Morty' Bosses On Pulling Off Another Citadel-Centric Episode — This Time In The Form Of A Western: ‘That Was A Fun Challenge'
‘Rick And Morty' Bosses On Pulling Off Another Citadel-Centric Episode — This Time In The Form Of A Western: ‘That Was A Fun Challenge'

Forbes

timea day ago

  • Entertainment
  • Forbes

‘Rick And Morty' Bosses On Pulling Off Another Citadel-Centric Episode — This Time In The Form Of A Western: ‘That Was A Fun Challenge'

A still from 'Rick and Morty' Season 8, Episode 3: "The Rick, The Mort & The Ugly" It's very hard to recapture lightning in a bottle, but the wild minds behind Rick and Morty hoped to do just that in the third episode of Season 8: 'The Rick, The Mort & The Ugly." Taking the form of a Western-style revenge story, the latest installment was conceived as 'a spiritual sequel' to Season 3's 'The Ricklantis Mixup," series co-creator, co-showrunner, and executive producer Dan Harmon reveals over Zoom. The highest-rated episode of Rick and Morty to date according to IMDb, 'The Ricklantis Mixup' delivered a clever bait-and-switch, setting up one storyline for the titular duo (then voiced by co-creator Justin Roiland) before switching gears to something else entirely. Per Harmon, it was all about dropping 'the audience into this unexpected meta joke of, 'I bet you didn't know we were going to spend the entire episode focusing on this thing.'' The gimmick turned out to be a number of interconnected stories set against the backdrop of the Citadel, the former inter-dimensional stronghold inhabited by different Ricks and Mortys from across the multiverse prior to its destruction at the hands of "Evil Morty" at the end of Season 5. Written by Albro Lundy, James Siciliano, and Michael Kellner, 'The Rick, The Mort & The Ugly" picks up sometime after the fall of the Citadel and Rick's decision to reset his portal fluid, which caused all Rick and Mortys to return to their realities of origin. As a result, the only people left standing are the many clones who were bred on the Citadel to serve a multitude of purposes — from backup bodies to restaurant chain mascots. Left with almost nothing, these duplicates have built an Old West-style society from the rubble of their former existence. 'We got excited at doing something that was a Western and it felt like it brought out a lot of life when we tapped into the Citadel and all the human shrapnel that came with it,' explains co-showrunner and executive producer Scott Marder. "What is life [like] A still from 'Rick and Morty' Season 8, Episode 3: "The Rick, The Mort & The Ugly" The episode opens with the main Rick and Morty (voiced by Ian Cardoni and Harry Belden, respectively) cleaning up Citadel debris when their ship is damaged. They briefly land on the farm of a lone homesteader Rick, who then takes over as the main focus of the episode. After he's left for dead by Morty-kidnapping Rick marauders in the employ of a nefarious, Colonel Sanders-style Rick (he was specifically cloned to be the flamboyantly Southern face of a gumbo franchise), the farmer sets out for revenge alongside a pair of Mortys looking to find their kidnapped friends. 'We had this huge advantage [with 'The Ricklantis Mixup'] where the idea was like, 'Oh, it's life in the city genre, and it's going between all these stories; it's hustle and bustle.' This is almost the opposite in terms of that because it's a frontier story," Harmon concludes. "You're hyper-focused on these small stories and you're not cutting between…it's not Love Actually or Summer of Sam or something. So that became a big challenge because it's, 'We're going to do this again. We're going to drop the audience into a thing that's not our ongoing show, and then we're gonna do Unforgiven?' That was a fun challenge. It's like, 'How do we make this feel right and make the audience feel supported?' New episodes of Rick and Morty Season 8 air on Adult Swim every Sunday night at 11:00 p.m. ET

Persona 4 remake, Keeper, High On Life 2 and the best of Xbox Games Showcase
Persona 4 remake, Keeper, High On Life 2 and the best of Xbox Games Showcase

Metro

time2 days ago

  • Entertainment
  • Metro

Persona 4 remake, Keeper, High On Life 2 and the best of Xbox Games Showcase

Persona 4 Revival is real! (YouTube) Microsoft's Xbox Games Showcase has revealed a host of new multiformat games, including Resonance: A Plague Tale Legacy, Super Meat Boy 3D, and Grounded 2. The June Xbox Games Showcase has been on a roll since its inception, repeatedly showing up Sony's attempts to fill the E3 gap. Even though this year is a relatively quiet one for Xbox, it was still generally more interesting than the PlayStation State of Play last week. It's still unclear if there'll be a Nintendo Direct this month, given the Switch 2 has only just launched, but there was no mention of the new console at Microsoft's event, especially when it came to Call Of Duty: Black Ops 7. Arguably the biggest reveal of the show (despite the fact it had been leaked previously) was the two new ROG Xbox Ally portable devices, but there was also plenty of other traditional news, as you can see from this bountiful selection of trailers below. The format of the Xbox Games Showcase has always been the same, with an hour or so of various different first and third party titles, followed by a 30 minute showcase of a specific game. Previously that's been Starfield and Black Ops 6, but this year it was The Outer Worlds 2, followed by a bonus 30 minutes on the newly revealed Grounded 2 – also by Obsididan Entertainment. Oh, and before you ask, Hollow Knight: Silksong was not featured, although Xbox exec Sarah Bond did mention in passing that it was still coming out this year. Although we'll believe that when we see it. Expert, exclusive gaming analysis Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. High On Life 2 Somewhat surprisingly, given what happened to creator Justin Roiland, there is going to be a sequel to comedy first person shooter High On Life. Roiland quit developer Squanch Games in 2023 (apart from anything he was the voice of the main character) but the sequel will carry on regardless, with the pre-rendered reveal trailer featuring a range of new weapons but surprisingly few jokes. It's actually out this winter too, for Xbox Series X/S, PlayStation 5, and PC. Resonance: A Plague Tale Legacy Leaked a few hours before the show itself, a third entry in the Plague Tale series is now confirmed for sometime next year, on Xbox Series X/S, PlayStation 5, and PC. Although the trailer makes it unclear when the game is set exactly, it apparently tells the origin story of Sophia. Although there's obviously a lot of references to the myth of Theseus and the minotaur from Ancient Greece, as well as what looks like a Roman amphitheatre. Strangely, there's no rats at all, nor any obvious sign that part of the game will be set in the modern day, which was hinted at by the ending of the previous entry. Super Meat Boy 3D One of a few genuine surprises during the showcase, there hasn't been a new Super Meat Boy game since the disastrous Super Meat Boy Forever in 2021. Developer Team Meat are back though, with a new game that is 3D in the sense of Super Mario 3D World rather than Super Mario Odyssey. It seems to have captured the look and feel of the originals perfectly, but as the previous title showed getting the right balance between difficult and head-gnawingly frustrating is not easy. It'll be out on Xbox Series X/S, PlayStation 5, and PC next year. Ninja Gaiden 4 Microsoft has long seen Ninja Gaiden as one of the few Japanese-made franchises that is inextricably linked to Xbox, despite its many multiformat releases, and they're probably right. Although the game had been revealed earlier in the year the big news here was that it's out – on Xbox Series X/S, PlayStation 5, and PC – on October 21 (the same day as Jurassic World Evolution 3, which also featured in the showcase, just in case you wanted further proof of how terrible publishers are at scheduling). Indiana Jones And The Order Of The Giants The only obvious hook for DLC in Indiana Jones And The Great Circle was a sub-villain that didn't get killed. There's no obvious sign that they're involved in this first expansion, so maybe they're being saved for the next. As it is, this is set in Rome (so expect some nods to The Last Crusade) and involves exploring the origins of the giants from the main game, possibly incorporating the secret ending from the original. Although the fact that actor Tony Todd has sadly died since then, may have changed MachineGames' plans. The DLC will be out on September 4 for Xbox Series X/S, PlayStation 5, and PC. Beast Of Reincarnation The idea of Pokémon developer Game Freak making multiformat games is not a new thing, although usually they tend to have a similarly family friendly appeal. This looks to be a more serious affair – some manner of action adventure that almost has a Soulslike feel to it. It also features robots, samurai, and a pet wolf so we're immediately interested. But if Game Freak can put out graphics like this for a side project they're going to have even less excuse if the next Pokémon game is the usual broken mess of low-tech visuals. Beast Of Reincarnation is out next year on Xbox Series X/S, PlayStation 5, and PC. Clockwork Revolution One of the longest gameplay trailers of the evening was this new action role-player from Wasteland developer inXile Entertainment. Its tone is awkwardly similar to The Outer Worlds but with a neat set of time-altering powers and lots of steampunk style gadgets and world design. It's being co-developed by new studio Shapeshifter Games, who are made up of a lot of Saints Row veterans. It's also one of the few games in the showcase that is not coming to PlayStation 5, likely because the studios are quite small and they started work on the game before Microsoft began their current multiformat policy. Grounded 2 Another genuine surprise was a sequel to Obsidian's pint-sized survival game, which will also be making heavy use of early access to evolve its design. It's the same basic idea as before – of trying to survive as one of a group of tweens shrunk to smaller than ant size – but this time in a local park instead of a back garden, plus now you can use various creepy crawlies as mounts. The original Grounded was one of the first of Microsoft's games to go multiformat (including on Switch), but the sequel will only be on Xbox Series X/S and PC, at least when it launches on Xbox Game Preview on July 29. Cronos: The New Dawn Developer Bloober Team went from zero to hero with the remake of Silent Hill 2, so if they can pull it out the bag a second time, for this new original IP, they will have established themselves as one of the most important horror game developers of the moment. Cronos seems to have something of a Dead Space vibe going on, as well as perhaps influences from Returnal, at least in terms of the story. It's due out this autumn on Xbox Series X/S, PlayStation 5, and PC. Aphelion Don't Nod's mountain climbing adventure Jusant is an underappreciated gem, so if this sci-fi adventure ends up being a spiritual successor we will be more than happy. That's certainly what it looks like, although with a less laidback atmosphere and what sounds like some considerably more dangerous monsters. It's coming to Xbox Series X/S, PlayStation 5, and PC next year. Aphelion means the point at which a planet or moon is furthest from its star, which we guess explains all the snow. There Are No Ghosts At The Grand One of the best surprises of the showcase was this bizarre new game from a previously unknown studio in Bristol, called Friday Sundae. The set-up is that you've inherited a hotel, as well as a bunch of implausible gadgets that are used to repair and prettify it and the rest of the town. However, they can also be used to bust ghosts at night, as you battle a Lovecraftian invasion. And on top of that it's a musical. It's due out next year, but only for Xbox Series X/S and PC, which implies Microsoft must have put up some of the budget. Planet Of Lana 2: Children Of The Leaf We weren't as impressed by 2023's Limbo inspired platformer Planet Of Lana as some people but there's no doubting it was a very pretty game. There's also no doubt that the sequel looks to be even prettier, especially with its new underwater sequences. Whether the gameplay and storytelling proves to be any more substantial though, remains to be seen. It'll be out on Xbox One, PlayStation 4, Nintendo Switch, Xbox Series X/S, PlayStation 5, and PC next year. At Fate's End As attractive as Planet Of Lana 2 might be, this new game from the makers of Spiritfarer looks even better, with some really gorgeous animation. We're not entirely sure what's going on with the playing cards but it's clearly not just a simple action game. If this ends up playing as good as it looks it's going to be amazing; it's out next year on Xbox Series X/S, PlayStation 5, and PC. Gears Of War: Reloaded It's already had one remaster but this new version of the first Gears of War will also be released on PlayStation 5 (but not Switch 2 – in fact, there wasn't a single game for Nintendo's new console in the whole showcase). The release date was already announced as August 26, with confirmation of 4K resolution, 120fps support, and modernised multiplayer with cross-play and cross-progression across all formats. Persona 4 Revival It's been rumoured for ages, and it's always been pretty obvious it was real, but Atlus chose the Xbox Games Showcase as the venue to announce their remake of Persona 4. Not much was shown but it seemed a pretty major glow up in terms of graphics, although it's unclear if there'll be any substantial new gameplay or story elements. There's no indication of a release date, but it'll be released on Xbox Series X/S, PlayStation 5, and PC. Invincible Vs All of a sudden, superhero themed 2D fighters are all the rage but there seems to be a gulf of difference between this, from unknown developer Quarter Up, and Marvel Tōkon: Fighting Souls from genre masters Arc System Works. Maybe it'll be good though; it certainly seems bloody enough to be authentic, although there's something a bit off about the visuals that doesn't really match the look of the show. It's out next year on Xbox Series X/S, PlayStation 5, and PC. Final Fantasy 7 Remake Intergrade and Final Fantasy 16 It was always inevitable that these two would end up on Xbox Series X/S sooner or later, but while Final Fantasy 16 is out now there's no date for Final Fantasy 7 Remake other than later this year. That practically guarantees that Rebirth, and the third game, will follow eventually. Many fans had hoped that Square Enix would announce the final chapter this month but as the Xbox Game Showcase was the last major preview event it looks like that's not going to happen. Keeper Psychonauts developer Double Fine were rumoured to be about to unveil their next game but, funnily enough, no one guessed that it would involve a sentient, preambulatory lighthouse, whose best friend is a bird. Despite the wonderfully weird visuals and fantastical designs the game is apparently set on a 'post-human' Earth and features no dialogue of any kind. We sense something of an early era Pixar vibe but it won't be long until we know for sure, as it's out on October 17, for Xbox Series X/S and PC – again, a PlayStation 5 version will probably follow later. The Outer Worlds 2 Although the 2019 original didn't seem to set the world on fire the sequel to Obsidian's satirical sci-fi role-player is looking considerably more refined. Although they've made plenty of games in their time, including this year's Avowed, we've never heard Obsidian compare one of their games quite so much to Fallout: New Vegas before. That's clearly intentional and the original certainly did have a Fallout vibe, in terms of its critique of capitalism and the hubris of humanity. It was never quite as funny as Obsidian seemed to think but it appears that aspect may also have improved in the sequel. The guns certainly have, and we really like the look of that BFG style one towards the end. The game's out on Xbox Series X/S, PlayStation 5, and PC on October 29… a week before Ninja Gaiden 4, which is just four days after Keeper. So, very impressive showcase, typically moronic release scheduling. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. Arrow MORE: Best new mobile games on iOS and Android – June 2025 round-up Arrow MORE: Best of Summer Game Fest 2025 trailers – Mortal Shell 2, Game Of Thrones and more Arrow MORE: Resident Evil Requiem trailer reveals release date and new main character

High On Life 2 Adds More Alien Guns And Skateboarding
High On Life 2 Adds More Alien Guns And Skateboarding

Yahoo

time2 days ago

  • Entertainment
  • Yahoo

High On Life 2 Adds More Alien Guns And Skateboarding

During today's Xbox Summer Game Fest showcase, Xbox and Squanch Games announced High On Life 2, which appears to be a bigger sequel to its hit comedy-FPS, High On Life. And here's how Xbox and Squanch describe the upcoming fast-paced comedy shooter sequel that features the new ability for players to ride around on a skateboard while shooting silly aliens with even sillier (and weirder) guns that are actually aliens. An intergalactic conspiracy threatens the fate of humanity! Team up with a wide cast of talking alien guns as you shoot, stab, and skate your way through the exotic locales to take down the bad guys and save your favorite species (humans)! In High On Life 2's announcement trailer, we got a look at some of the new alien guns players will use, including a shotgun and a bow and arrow. We also see a ton of new enemies, more varied environments, and a playable skateboard. The original High On Life launched back in 2022 on Xbox, PC, and Game Pass and was a runaway surprise hit, becoming one of the most popular games on the service. The game's snappy gunplay and jokes connected with a lot of people. But soon after its launch, Justin Roiland—the creator of Rick and Morty and co-founder of Squanch Games—found himself in hot water over troubling allegations of abuse. That lawsuit against him was eventually dropped, but not before he left the studio. Roiland also voices characters in the game. It's unlikely he'll return. High On Life 2 is arriving this winter on Xbox, PC, and Game Pass. Here is the new trailer for High On Life 2. The original game eventually landed on other platforms after launching on Xbox and PC. . For the latest news, Facebook, Twitter and Instagram.

Eight Seasons & Two New Voices Later, ‘Rick And Morty' Is A ‘Well-Oiled' Multiverse — And It's Not Going Anywhere!
Eight Seasons & Two New Voices Later, ‘Rick And Morty' Is A ‘Well-Oiled' Multiverse — And It's Not Going Anywhere!

Forbes

time23-05-2025

  • Entertainment
  • Forbes

Eight Seasons & Two New Voices Later, ‘Rick And Morty' Is A ‘Well-Oiled' Multiverse — And It's Not Going Anywhere!

'Rick and Morty' Courtesy of Adult Swim A little over a decade after it first debuted on Adult Swim, Rick and Morty has finally settled into a smooth production cycle under the auspices of showrunner/executive producer Scott Marder. Through his tight leadership that began with the fifth season, delays became a thing of the past, unceremoniously banished to the farthest reaches of the Central Finite Curve. 'We're on schedule now, thanks to Scott and a new technique we found called being three seasons ahead,' says executive producer and former showrunner Dan Harmon (he also co-creator of the animated sci-fi hit with Justin Roiland) ahead of the Season 8 premiere. 'That's very much a difference. Our schedule is kind of predictable and … we look a little more like a real, healthy TV show.' 'We've become more of a well-oiled machine, [and] that's certainly something that pays dividends,' Marder affirms. 'The episodes hold across the process in a stronger way, so that artists can make them prettier, directors can direct them better, and writers can write them better … It's a better end result for everyone and [leads to] higher morale.' That high morale is certainly felt by regular cast members like Spencer Grammer, voice of Summer Smith, who reveals they've already started recording episodes for the ninth season (Adult Swim renewed the show through Season 12 last year). 'In the beginning, there were these long pauses between seasons as they would get the writers' room together. But now that just goes [smoothly] and we come in,' she explains. 'That really makes our lives a lot easier as actors and also just as human beings who can rely on getting paid through the year … Rick and Morty has always been this lovely thing that I can rely on and also one of the things I'm most proud of in my life." 'We're 80 episodes in and it's never boring,' agrees co-star Sarah Chalke (Beth Smith/Space Beth). 'It's always exciting to get the new Rick and Morty script in your inbox and see what you get to do that week … Every episode is still so different because of the nature of the show, the fact that it can go to any dimension anywhere and the characters could really be at any stage. It gives you the opportunity to have a fully new relationship with a character that you've been doing [scenes] with for a decade." Chris Parnell (Jerry Smith) echoes that sentiment: 'They keep surprising us with different scenarios, and then different versions of our characters that we get to play.' Having been a part of the show since the very beginning, Grammer, Chalke, and Parnell enjoyed a front-row seat to Rick and Morty's meteoric rise from offbeat cartoon to an essential piece of the pop culture landscape. 'You see the growth of the show through the eyes of Comic-Con,' Chalke says. '[When we went the first year] Parnell, meanwhile, points to the Szechuan Sauce craze as the moment he knew the series had deeply resonated with viewers. The sauce mania came out of the Season 3 premiere ("The Rickshank Redemption"), which singlehandedly revived an obscure McDonald's movie tie-in condiment from the '90s. 'I knew from what I'd heard that even out of the gate, the show was received really well. But then when the Szechuan Sauce thing happened and I was like, 'Wow, this is quite a cultural connection for so many people,'' he shares. 'It was very cool.' 'Rick and Morty' Courtesy of Adult Swim Despite such runaway success, the multiversal misadventures of Rick Sanchez, aka the smartest human in the universe, and his anxiety-prone teenage grandson, Morty Smith, were somewhat derailed in 2023 when Adult Swim severed ties with Justin Roiland — series co-creator, executive producer, and voice of the two titular characters — following charges of domestic violence. There was absolutely no way the network was going to cancel its biggest television hit; one that spawned a cultural phenomenon and a lucrative multimedia franchise to go along with it. So what did Adult Swim do? They put out a casting call, of course! Following a six-month audition process, Roiland, who still retains creator and executive producer credits, was ultimately replaced by two soundalike actors — Ian Cardoni (Rick) and Harry Belden (Morty) — both of whom weren't revealed until the Season 7 premiere two years ago. 'It's been crazy,' admits Belden. 'I've felt every emotion possible as we've gone through this whole thing — from the elation of finding out we were going to be playing these roles, to the then almost-immediate panic of, 'Oh my gosh! I have to step into this iconic role and hope everybody's okay with it and the show can continue.' I still wake up most days being like, 'Okay, that is real. This is what I'm doing now. This is my job.'' 'It's been really fun to bring more of myself to the role and really try to own it while honoring this iconic character that we've all of grown to love for many years,' adds Cardoni. 'I think we've got some great adventures to come, and it's fun to be along for that ride.' The biggest obstacle for the two newcomers was staying true to the spirit of the iconic characters without having the voices become hollow impressions of Roiland's performance across the first six seasons. 'The challenge every day is to not see it as a listen and repeat," Cardoni continues. 'It is more getting inside these characters and making sure that you can motivate. The difference comes through vocally if you're really committed to a character's mindset and emotional life. That's what motivates a scream, a 'Wubba Lubba dub-dub!', or a burp. It comes from a real place, and that's a lot of fun to play.' Belden notes that he was very much encouraged to put his own spin on the voices during a Zoom callback. 'I did one of the lines and replicated the cadence of the original line,' he recalls. 'And they were like, 'That sounded great. Now please do it as your own. Don't feel locked into the way it was done.' And I was like, 'Of course! They're looking for someone who can breathe life into the character and isn't just replicating things.'' 'Rick and Morty' Courtesy of Adult Swim In terms of plot, Harmon and Marder say that Season 8 is all about the characters 'living in a post-Rick Prime world' after Rick killed his arch-nemesis last season. Where does the eponymous nihilist with a drinking problem go from here now that he has no concrete endgame? 'We're hyper-aware of the choices we've made, and we see people dealing with the ramifications of that," stresses the showrunner. "I'd say Season 8 is putting a little bit of a spotlight on Rick and the Beths. [Rick is] Harmon chimes in: 'If there's a theme to Season 8 … it might be that people are running out of other people to blame for what's happening to them. And that comes with a whole new challenge. Rick solved this supposed problem with his fists, but then that trickles down to everybody. [For example], Morty doesn't have the the crutch anymore of claiming that his grandpa is dragging him everywhere against his will and Rick doesn't have the crutch of saying, 'You guys don't matter.' Jerry and Beth have long since stopped blaming each other for the lack of fulfillment in their careers and things. The stories in Season 8 continue that theme in a linear way.' The cast also chimes in on the topic of what we can expect in the latest episodes, with Belden stating that Rick, Morty, and Summer are 'all sort of doing their own thing in a way" this season. 'I think that's probably indicative of healing," he muses. Cardoni, on the other hand, is excited for fans to see Rick grow as a character. 'I think we see him take some emotional risks as a result. But that growth is not always linear, so you're going to get messy moments, too.' And then there's Grammer, who 'can't wait for it to all fall apart again,' as things usually do for the dysfunctional Smith family. 'It might happen this season, it might happen next season," she teases. "Because I think that's the cycle. All of our lives are sort of cyclical. We go through periods of great growth and change. We [also] 'Rick and Morty' Courtesy of Adult Swim While four more seasons are confirmed, Marder is of the mindset that Rick and Morty can run in perpetuity. For him, there is no 'end in sight at the moment.' After all, Marder is no stranger to long-running TV shows, having worked on It's Always Sunny in Philadelphia (currently nearing its seventeenth season). But where Sunny's limited location began to seriously challenge the writers to come up with new scenarios for the Paddy's Pub crew, Rick and Morty is a lot more freeing from a narrative perspective. 'It can be so standalone and so anthological, that I find the show is breaking just as easily in eight, nine, ten as it was in four, five, six,' says the showrunner. "So to me, it does not feel like it's slowing down at all.' 'You've got a maximum of two seasons to tell a planned story,' Harmon concludes. 'We're blessed and cursed with a completely different paradigm. We've been at it for so long, that if we were planning something for Season 20, we would be guilty of playing a game that we couldn't win with an audience that is so sophisticated, they would guess whatever payoff was coming … We owe it to the audience to continue to figure out new stories to take place in a limitless world.' Season 8 of Rick and Morty premieres on Adult Swim this Sunday — May 25 — at 11:00 p.m. ET

The Stars of ‘Rick and Morty' on What It's Like Voicing the Iconic Characters
The Stars of ‘Rick and Morty' on What It's Like Voicing the Iconic Characters

Gizmodo

time16-05-2025

  • Entertainment
  • Gizmodo

The Stars of ‘Rick and Morty' on What It's Like Voicing the Iconic Characters

Rick and Morty is about to kick off its eighth season, but it's only season two for the voices behind the main characters. Ian Cardoni (Rick) and Harry Belden (Morty) joined the show ahead of season seven, coming aboard after Justin Roiland's departure. Fans were delighted to realize the switch sounded nearly seamless—and now, Cardoni and Belden can relax a bit having settled into the roles. Or can they? 'I would say that the nerves never go away as long as you care,' Cardoni told io9 at a recent Rick and Morty press day. 'We'll always be our own toughest critic to make sure that we're delivering on the material that we're given. But I will say that season eight provided us with so many opportunities to explore the range of these characters.' No spoilers, but Cardoni is looking forward to fans hearing his work on the upcoming season. 'I was thrilled to read all the different iterations of Rick, and Rick's emotional journey, and the growth that is not linear by any means for Rick, and really explore and bring as much of myself to the role as possible, to hopefully give fans a really awesome roller coaster to follow along.' Belden agreed. 'Yeah, same here. I think that initial big momentous feeling of pressure maybe faded a little bit in that we aren't waiting for people to hear exactly what we sound like. It's kind of out there. It's known. It's not a huge surprise.' But that doesn't mean they're easing up on themselves. 'But now it's like Ian said: we always want to be doing good jobs. So I wake up every day that I go in the booth and I'm just 'okay, this you know, you need to be giving it 110% because that's what the fans expect.' And that's I expect no less of myself, you know, so I think now it's just with that out of the way, let's say we can just focus on being the characters to the best of our ability and provide do justice to these incredible scripts that we've got.' Rick and Morty season eight arrives May 25 on Adult Swim.

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