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6 New Movies & Shows Ready To Electrify You On Prime Video This June!
6 New Movies & Shows Ready To Electrify You On Prime Video This June!

Hype Malaysia

time4 days ago

  • Entertainment
  • Hype Malaysia

6 New Movies & Shows Ready To Electrify You On Prime Video This June!

A new month is upon us, which means a wave of sensational new shows and movies arriving to our favourite streaming platform. From action-packed dieselpunk dystopias to heart-pounding romances, here are the hottest shows and movies coming to Prime Video this June! Borderlands — June 9, 2025 Lilith (Blanchett), an infamous bounty hunter with a mysterious past, reluctantly returns to her home, Pandora, the most chaotic planet in the galaxy. Her mission is to find the missing daughter of Atlas (Ramírez), the universe's most powerful S.O.B. Lilith forms an unexpected alliance with a ragtag team of misfits – Roland (Hart), a seasoned mercenary on a mission; Tiny Tina (Greenblatt), a feral preteen demolitionist; Krieg (Munteanu), Tina's muscle bound protector; Tannis (Curtis), the oddball scientist who's seen it all; and Claptrap (Black), a wiseass robot. Together, these unlikely heroes must battle an alien species and dangerous bandits to uncover one of Pandora's most explosive secrets. The fate of the universe could be in their hands – but they'll be fighting for something more: each other. Deep Cover — June 12, 2025 Deep Cover is a fast-paced action comedy starring Bryce Dallas Howard as Kat, an improv comedy teacher beginning to question if she's missed her shot at success. When an undercover cop (Sean Bean) offers her the role of a lifetime, she recruits two of her students (Orlando Bloom and Nick Mohammed) to infiltrate London's gangland by impersonating dangerous criminals. We Were Liars — June 18, 2025 Based on the best-selling novel by E. Lockhart, We Were Liars, the series follows Cadence Sinclair Eastman and her tight-knit inner circle, nicknamed the Liars, during their summer escapades on her grandfather's New England private island. The Sinclairs are American royalty – known for their good looks, old money, and enviable bond – but after a mysterious accident changes Cadence's life forever, everyone, including her beloved Liars, seems to have something to hide. Head Over Heels — June 23, 2025 Park Seong-A (Cho Yi-hyun) is a high school student by day and a shamaness by night. She feels stuck in a rut until she comes across handsome transfer student Bae Gyeon-U (Choo Young-woo). Gyeon-U is exceptionally good-looking, but suffers from an unlucky fate. In Seong-A's shaman vision, Gyeon-U is upside down, indicating that his death is imminent. Seong-A falls head over heels in love for Gyeon-U and vows to save his life. Countdown — June 25, 2025 When an officer with the Department of Homeland Security is murdered in broad daylight, LAPD detective Mark Meachum, portrayed by Ackles, is recruited to a secret task force, alongside undercover agents from all branches of law enforcement, to investigate. But the hunt for the killer soon uncovers a plot far more sinister than anyone could have imagined, kicking off a race against time to save a city of millions. Countdown is created by showrunner and executive producer Derek Haas and produced by Amazon MGM Studios. Marry My Husband (JP) June 27, 2025 Marry My Husband tells the story of Misa, a woman who has always lived her life as a 'supporting character' in service of others. When betrayal by her husband and best friend leads to her death, she is mysteriously granted a second chance, travelling back in time by ten years. Determined to rewrite her fate, she sheds her former 'nice person' persona to pursue revenge. However, her plans take an unexpected turn when she meets Section Chief Wataru Suzuki, a man absent from her previous life, who begins to change her revenge-focused heart. Through this second chance, Misa discovers what it means to truly become the protagonist of her own story. What's your Reaction? +1 0 +1 0 +1 0 +1 0 +1 0 +1 0

32 Written Messages That Prove People Are The Worst
32 Written Messages That Prove People Are The Worst

Buzz Feed

time22-05-2025

  • Entertainment
  • Buzz Feed

32 Written Messages That Prove People Are The Worst

Sometimes, people say upsetting things that make you go, "DID YOU ACTUALLY JUST SAY THAT?!?!?!" But other times, people literally make the decision to WRITE OUT their ridiculous and/or abhorrent thoughts. Friends, the following 32 images are from those people: First, there's this hacker who stole someone's credit card, used it to buy a plane ticket, and then — when the rightful owner of the card canceled the flight — dared to send them this email: Next, I can't get over that this person — who is two and a half hours late to a dinner their friend is cooking them! — texted such an unbothered excuse: And this unhinged person had absolutely no shame in admitting what they did: This aunt went OFF on her very pregnant niece's plan to name her baby Lilith: Lilith was the name of the first wife of Adam, who was banished from the Garden of Eden and, in some tellings, went on to become a she-demon. On the flip side, Lilith is a favorite name of feminists for her independent you think about the name, my take is that if it ain't your should stay out of the parents' naming process! This restaurant thought it was a good idea to affix this sticker to a take-out package saying A) they didn't have part of the order, and B) they replaced it with "nothing": This delusional "influencer" gave a restaurant a crap review — despite liking the food — because the owners didn't give them a discount for posting a photo of the food to Instagram: And this landlord seriously posted about how to defraud people out of their deposit (or bond as they call it in Australia): This jerk on a dating app had no problem typing out this casual cruelty: This franchise owner decided it was totally normal and cool to post this: And this person — who I'm sure is fun at parties — decided it was a good idea to write "don't care" on this "Fun Fact of the Week" put up by a colleague: God forbid the colleague try to make the office a little fun! This dude bought an entire boat, watched his check get cashed, then dared to send this text: This charmer wrote a note threatening to call the police if their neighbor didn't stop — am I reading this right? — walking around barefoot: If you're wondering, Ruhezeit is German for quiet hours, and Germans, from what I understand, are actually required by law to stay quiet during it! And this person at a guest house in Tokyo put in writing how really, REALLY, REALLY mad they were that someone drank some of their milk: Look, I don't condone using someone's milk if it's not yours, but this is a bit over the top, don't you think? "You will be eliminated!" Whoa nelly, this woman is seriously trying to get a refund for wedding photos taken years ago: This teacher thought it was totally normal to give their third graders this complicated project that includes creating "a new toy that has never been made": This teacher had the AUDACITY to write this note giving their student a zero on a whole-ass paper just because it wasn't turned in stapled: And this professor had the gall to write an email saying an assignment turned in before the due date was, in fact, late: The person who composed this job training quiz really told on themselves and their company: And this company sent an email to a prospective employee saying they'd be required to eat vegan food only onsite: It's a legal request from what I gather, but quite a request! This car wash attendant had no problem sending a woman this first text: But also, LOL at how his tone changed the next time she her husband. This person sent their neighbor a note insisting they take down ALL of their Halloween November 1st: And this neighbor wrote an infuriating and totally unsolicited letter that includes the old "I'm not racist but..." line: Sign it with your real name, you racist coward! This business owner actually sat down and typed out this totally unreasonable rule for their employees to follow: This person — oh boy — accepted a delivery meant for a neighbor down the street, then, after using most of it, tried to sell the rest to the very neighbor who ordered/paid for it: It reads: 'Hi! I'm Xxx, I live down the street. A few weeks ago we got some landscaping fabric delivered to us by accident. We have one roll left if you are interested in buying it. We are selling it, but if you wanted to trade something for it we could work something out. It's Mark Bran 4'x22s'. Text me if ur interested.' This POS went off like this over a let me just say this woman dodged a bullet and can do SOOOO much better: And this absolutely demented weirdo threatened legal action against a neighbor because the potted plants on their porch were artificial: Speaking of bad neighbors, this one lost it because someone had a get-together on — checks notes — Thanksgiving: And this gym owner said, "Why is equally normal and cool!": These roommates just went ahead and sent a text billing another roomie they didn't ask for: This jerk (no question mark needed) was totally fine with harassing this woman about not drinking: These "tire fighters" are "sorry, not sorry" about writing this and leaving it on people's cars: And lastly, this similarly unpleasant person also left a threatening note on a car without any second thoughts: By the way, Asheville's minor league baseball is called the Asheville Tourists. No joke. HT/r/mildlyinfuriating

Femme Fatale
Femme Fatale

New Indian Express

time21-05-2025

  • Entertainment
  • New Indian Express

Femme Fatale

Shinie Antony, known for her novella The Girl Who Couldn't Love (Speaking Tiger; ₹299), is a figure ubiquitous in Bengaluru's literary circuits. Through lyrical and deft prose, her work epitomises a struggle between bitterness and bereavement, primarily through first-person narratives. Recently, the author discussed three of her books: Can't (Speaking Tiger; ₹350), Eden Abandoned (Hachette India; ₹499), and Hell Hath No Fury (Hachette India; ₹599). A perfunctory glance at Antony's Google page would reveal that all three aforementioned books, along with ExObjects, an anthology Antony edited with AT Boyle, released in 2024. What might seem as a burst of prolific literary output, according to Antony, is incidental. She remarks, 'That is purely accidental. The two anthologies – Hell Hath No Fury and ExObjects – were compiled with themes of revenge and grief, respectively, and the writers were just terrific. The novella Can't had been written just before Covid, hence, in the queue longer; meanwhile, Eden Abandoned, a monologue by Adam's first wife, Lilith, happened.' In the jilted lover of Can't , the story of the forgotten Lilith, and the stories of Hell Hath no Fury (edited by Antony), the reader encounters women who are righteous in their ire. It is both implied and understood that it is crucial to not only write stories of women whose anger is justified, but also excavate such stories from the common mythos, like that of Lilith's. Antony concurs, adding, 'Gender is the real religion, with women being secondary citizens all over the world, right from the start. In mythology, it is important to exhume the women, as they were all originally written by men. 'Bad women' give everyone the heebie-jeebies; and the disrespect that society accords them – they zing it right back. The damned, in a way, are free to be themselves. They have nothing left to lose. There is nothing more liberating than the world thinking the worst of you.' 'This Little Heart of Mine', Antony's authorial contribution in the short-story anthology that is Hell Hath No Fury, centres around a student narrator, revealed at the outset as the victim of an ongoing rape. As in the entire corpus of her work, there is a deliberate insistence on imagery and simile, arguably acting as the primary narrative vehicle. Likening the narrator's thighs to falling 'wings' also hints at an inverted reference to WB Yeats' 'Leda and the Swan'. As Antony shares, 'I once read that metaphors and similes come from an unsound mind. Maybe that's true. The thighs in 'This Little Heart of Mine' fall like dead wings, because she cannot move, literally. Leda too, perhaps, had no say in the matter. A girl can't escape, not from Zeus.' Like the religious refashioning of Lilith casts her as demonic and monstrous, patriarchal contemporaneity stands to project the same accusation on the other 'bad women' that exist out of Antony's nib as well. As she shares, even (or especially) as children, it is important to read, to persist, and to document. 'What is lost in this whole good girl/bad girl debate is the human element. Who we are as opposed to who we are told to be. Modern-day Indian children's books already include this theme. Young desi heroines come fitted with fangs,' she asserts.

Technology, Business Management And Journalism: Charles G. Masi's Guide Through the Maze of Modernity
Technology, Business Management And Journalism: Charles G. Masi's Guide Through the Maze of Modernity

Int'l Business Times

time19-05-2025

  • Science
  • Int'l Business Times

Technology, Business Management And Journalism: Charles G. Masi's Guide Through the Maze of Modernity

During times of conflict and division and throughout the world's evolution, the art of journalism remains central to the universe. Built on the principles of accuracy, independence, fairness, accountability, and humanity, its mission is simple: to spread factual, objective information that educates and empowers the public. And somewhere in between verifying rumors, compiling facts, and presenting authentic stories, Charles G. Masi found his purpose. For this teacher, author, artist, scientist, engineer, and journalist, it is more than a job; it's a true calling. With advanced degrees in astrophysics and business administration, another one currently in progress, more than 30 years of experience in high-tech and science, and over two decades of covering tech- and business-related topics in renowned publications, Masi brings a unique fusion of deep industry knowledge, communication skills, and artistic flair to the table. His timely and well-researched work has garnered the attention of professionals worldwide. In every piece, Masi writes with purpose and clarity, delivering articles that are thought-provoking, succinct, and impactful. He applies the same philosophy to his creative endeavors, with multiple adventure and mystery novels with unconventional plots and social commentaries in his portfolio. These include the Red Mckenna series, Lilith , How To Set Up Your Motorcycle Workshop , and Shakedown Blues . Beyond authorship, Masi also revels in the beauty of visual art, having curated a captivating collection of spherical art at the interface between perception and reality. His diverse interests and a mind always on the hunt for new discoveries have earned him a reputation as something of a dilettante, as his father used to call him. But that didn't break Masi's stride, as he realized early on that his varied passions are a strength. As a lifelong polymath, journaling is only part of his overarching mission: to enrich humanity with a blend of science, arts, and honesty. To further his reach and expand his knowledge, Masi is currently pursuing a DBA in organizational behavior—a subject that is central to his journaling, both through a business and technology lens. While some paths in his life were purely a choice, organizational management has unfolded progressively, driven by the experiences that shaped him. Masi's first introduction to leading teams was early in life, when he was selected as the president of a local youth church group. Little did he know, this adventure would lay the foundation for his professional career. With inherent charisma and an endless supply of grit, he quickly advanced in the corporate world, gaining invaluable experience as a project manager, chief editor, and leader across various industries. Charles G. Masi "What I realized is that it doesn't matter if you're overseeing the building of a skyscraper or leading a Congressional committee. The science behind managing teams remains the same," he reflects. These experiences have also highlighted a glaring issue: leaders are thrown into managing roles without adequate guidance or resources, trying to navigate a complex maze of organizational dynamics without a map. Harnessing his innate love for writing and intimate business understanding, Masi's approach is two-fold, elevating organizations from the inside out while increasing the public's awareness through journaling. His articles dissect topics like potential failures of group decision making, toxic team behaviors, navigating environments defined by polarization, and more. At a time of uncertainty, it is journalists like Charles G. Masi who restore the much-needed hope and integrity across the world. With a career as vibrant as his future dreams, Masi's mission is far from over. "What I care about is knowledge," he concludes. "That's the key to everything: self-understanding, innovation, and societal impact." Through journaling, he entrenches that impact worldwide, with every word building an eternal legacy of truth and empowerment.

‘DOOM: The Dark Ages' Review: A Slower, Smarter, Old-School Romp
‘DOOM: The Dark Ages' Review: A Slower, Smarter, Old-School Romp

Forbes

time12-05-2025

  • Entertainment
  • Forbes

‘DOOM: The Dark Ages' Review: A Slower, Smarter, Old-School Romp

'DOOM: The Dark Ages' is a must-play for Game Pass members, and anyone else who wants a fantastic ... More action-FPS experience. DOOM: The Dark Ages hits differently, and for good reason: id Software has gone back in time in more ways than one, drawing on the past to make this throwback prequel more like old-school DOOMs. It takes time to seal the deal, but you can't put it down when it finally clicks. The Dark Ages' medieval-inspired experience offers a more grounded combat style with slower projectiles, demanding a tactical approach — far from the seat-of-your-pants, parkour-infused sprintfests of 2020's superb DOOM Eternal — and in doing so, carves itself a distinct, self-contained, and fresh identity as part of the canon, even if it's not without its drawbacks. As someone who loved DOOM Eternal, it took me a long time to appreciate The Dark Ages for what it is. Between its change of pace, countless tutorials, barrage of new ideas, an underused soundtrack, and a surprisingly dreary art style, your heart rate stays pretty relaxed for the first few hours. It's far from what you expect after a five-year wait. From its opening cinematic, DOOM: The Dark Ages tells a story it seemingly expects you to forget, which is fine — bring me someone who can remember, or cares about, the other DOOM narratives — but it focuses on central villain Prince Ahzrak, who looks like the unloved brother of Lilith from Diablo IV; the Slayer conveys more with his iconic scowl than Ahzrak and the wider cast of undeveloped characters combined. While DOOM: TDA's 15-to-20-hour campaign mode eventually finds its footing in the final third, this lackluster story only adds drabness to the relatively uninspiring art direction and set dressing. FEATURED | Frase ByForbes™ Unscramble The Anagram To Reveal The Phrase Pinpoint By Linkedin Guess The Category Queens By Linkedin Crown Each Region Crossclimb By Linkedin Unlock A Trivia Ladder Prince Ahzrak is so boring, I've had to check the spelling of his name six times because it makes ... More absolutely zero mark. On a technical level, The Dark Ages is one of the smoothest and effortlessly accessible action-FPS games to land on the Xbox Series X, especially given Bethesda's reputation for day-one performance. It opts for motion blur as standard, but doesn't need it — it's sharper and much less stomach-churning to play without it, and you'll probably want to widen your field of vision while you're there. Despite this excellent framerate, the palette is overwhelmingly brown, reminiscent of Fallout 4 or Gears of War. It also lacks blockbuster scenery — those jaw-dropping vistas that made Eternal so breathtaking. Much like the OG DOOM games, The Dark Ages is incredibly utilitarian, focusing on substance over style. Admittedly, it nails enemy designs, blending the feudal aesthetic with its most recognizable monsters in a way reminiscent of DOOM 3. Between series favorites and newcomers, it surprises you with new approaches to stalwart demons, particularly the Revenant and Pinky. Across the first four of its 22 chapters, DOOM: The Dark Ages gradually builds its challenge, allowing you to adjust difficulty as you see fit with a class-leading accessibility suite that gives you every tool you need to scale it to your terms. It's just as well, because while TDA runs at a more pedestrian pace when compared to Eternal, timing is everything. The heavily promoted Shield Saw isn't a gimmick — The Dark Ages is built around it, and all the better for it. From the very start, your shield serves plenty of crucial purposes: simple defense; clearing out fodder; holding bigger baddies in place and interrupting their attacks; helping you close enemy gaps as a fast-travel device; interacting with puzzles and switches; and battering the occasional enemy to death. OK, its settings aren't *always* boring. Top of the pile is parrying. Any green projectiles that come your way can be returned to sender, stunning or hurting enemies in customizable ways, thanks to upgrades and unlock runes. It's the most satisfying thing in the game, particularly when you deflect an attack from a hyper-aggressive and hulking baddie on the front foot, rewarded with a satisfying THONNNGGGG sound. You remain steadfast, making you feel like an immovable, unstoppable machine. Even at its most unforgiving setting, the parry timing is never as demanding as Metal Hellsinger's beat-based shooting, quickly becoming second nature. Learning the game's flow is key to success and genuine enjoyment, and more or less dictated by green attacks. Between slower projectiles and grouped enemies, you learn to analyze each battle area and pick your targets. You might have to avoid one for a while ('morale' challenges), or prioritize another (as it's supercharging its compadres), but the rest more or less hinges on what feels most satisfying. You have time to plan your weapons; chaining shield and weapon attacks together delivers some truly gratifying moments as you effectively tear a major brute limb from limb without so much as a threat of retaliation. DOOM: The Dark Ages' extensive, medieval-inspired weapons are delightfully archaic — notably the time-warping Impaler, skull-fragment-spitting Pulverizer and Ravager, hilarious Chainshot, and spectacularly OP Super Shotgun. Upgrade opportunities are frequent but also customizable, with some offering two changeable options for personalized finesse. The Skullcrusher Pulverizer is DOOM: The Dark Ages at its most metal. Still, weapon damage lacks spice — the over-the-top comic sadism and gore that made DOOM Eternal a constant joy is muted. Finishing moves are pared down to stiff boots; gibs are rarely ludicrous; the gloomy color scheme dulls the gruesome elements of injured enemies. While The Dark Ages has been created to stand alone from the two modern DOOM games that preceded it, some of the silly viciousness could, and should, have stayed. Earlier this year, two new additions to the DOOM mix — the Atlan Mech and Mecha Dragon — were hyped as game-changers. Sadly, they're the most boring parts of The Dark Ages. Pictured: The most exciting part of the Atlan mech sections, seeing it from outside, rather than ... More using it from inside. Like your shield, the mech and dragon are built around the parry system, but in simpler, more formulaic terms. When piloting the Atlan, you build up your special ability by dodging attacks from Titans, then deliver fatal blows. You occasionally get a big ol' weapon to add a bit of drama, but that's about it. These sections are low-skill side quests that don't add anything, and even undermine the lore, as your Atlan's deft movement contradicts the incredibly slow motion of mechs fighting elsewhere on the battlefield. Then there's the dragon. Flight controls are tight and responsive, but your quest to defeat Hell Ships and other creatures is repetitive and dull. You lock on to targets, awkwardly line up with them, avoid attacks in uninspired rhythm-action segments, and keep shooting them until they explode or die. Even at the highest difficulty, there's no real risk or reward. Imagine Panzer Dragoon Saga, but with zero purpose. Between them, these new mechanics never feel exciting; you're always waiting to jump out and start shooting. Sure, the dragon helps link huge maps together, but these massive, semi-open-world chapters can fall a bit flat. Multi-point missions are a nice change, but the fun starts to wane when you've cleared out a few infestation points, especially if the final one is on the other side of the map. Collectibles are regularly unlocked via late-stage key discoveries, and you can expect long trudges across often uninspiring maps, even if the Slayer thankfully outpaces an Olympic sprinter. Speaking of collectibles, DOOM: The Dark Ages litters them throughout levels, and adds even more. Weapon points have been swapped for gold, which you use to buy most upgrades to your arsenal, melee weapon, and shield. There's anywhere between 150 and 400+ gold per level, ranging from individual bars to chests containing 50. Rubies and Wraithstones, which are rarer and harder to find, unlock higher-tier abilities. Some of the levels are, dare it be said, too big? You'll regularly miss an early pickup because you forgot to check your automap, which isn't the clearest thing in the world, especially as you can't set personal waypoints. Then there are mission challenges you nearly always forget to check at the start of each level. A handful are luck-based, specifically the dragon-based ones that hinge on shooting down enemy spacecraft that have a habit of disappearing into the ether when you both fly into a dead end. As someone who 100%ed DOOM Eternal immediately after completing the main story, I don't have the same desire to grab what I missed — the sheer size of some levels alone is enough to put me off, especially for 5/346 missing gold bars, but I'm sure die-hards will rinse it for all it's worth. DOOM: The Dark Ages takes its time to reach its potential, but once it sinks its fangs into you, it's irresistible. It's also incredibly polished; aside from an intermittent sound issue that surfaces during cinematics (which is easily fixed by jumping back to the menu), everything just works. It says a lot that one of my biggest gripes was seeing the word 'acquired' spelled 'aquired' for one set of collectibles. The only way to enjoy The Dark Ages from the very start is to expect its new combat style. It might not be to everyone's tastes, but it delivers on id's promises, across a sliding scale that makes it one of the most playable action-FPS games for all comers. For Game Pass owners, it's a no-brainer.

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