15-05-2025
- Entertainment
- Time of India
DOOM: The Dark Ages- A complete guide to finding all collectible toys in the game
DOOM: The Dark Ages offers more than intense demon-slaying action. Scattered across its 22 chapters are dozens of hidden collectible toys—miniature versions of the game's characters and enemies. These collectibles are found in 19 chapters and contribute to in-game achievements and lore expansion.
This comprehensive guide outlines the exact locations of every toy collectible, helping you achieve 100% completion and unlock the Toy Collector achievement.
Why Collect Toys in DOOM: The Dark Ages?
Achievement Progress: Unlock the Toy Collector achievement.
by Taboola
by Taboola
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World-Building: Gain insight into the characters and lore of the DOOM universe.
Exploration Rewards: Many toys are hidden behind breakable walls, secret paths, and challenging puzzles.
Live Events
Toy Locations by Chapter
Below is a chapter-wise breakdown of where and how to find each toy:
Chapter 1
Imp: After acquiring the blue key, avoid the main gate. Take the left path into a locked alleyway.
Soldier: Near the Shredder weapon container—drop down the ledge during the demon portal segment.
Chapter 2
Imp Stalker: After obtaining the Shield Saw, backtrack to the stacked crates (before pulling the lever). Drop into the hidden shaft.
Chapter 4
Hell Knight: In the "Clear the Barracks" section—shield-charge the boarded door marked with a blue target behind three gold piles.
Chapter 5
Serrat: After acquiring the Super Shotgun, climb the nearby ledge. Follow the stairs to the toy.
Chapter 6
Mancubus: Climb near the Sentinel Shrine toward the statue overlooking the battlefield.
Slayer: Found behind a locked door near the secret key in the Gore Portal area.
Chapter 7
Pinky Rider: Break the boarded wall in the rafters of a structure near the giant statue using a shield charge.
Chapter 8
Witch: Found in the caged tower—hit the red cross first, then activate the blue gear to release it.
Chapter 9
Vagary: Use a secret key to access the wooden platforms above the stage.
Chapter 10
Cyberdemon: During the 'Obtain the Atlan Core' mission, drop onto a floating platform using a blue boost pad.
Chapter 11
Atlan: After completing the Atlan section, return to jump on its head—find the toy perched there.
Chapter 12
Kreed Maykr: After getting the yellow keycard, shield-charge the vent cover. Return later with the Autoturret rune to access the toy.
Chapter 14
Arachnotron: Shield-charge the blue target inside the shipwreck.
Revenant: After landing at the new dragon site, jump to the cylindrical structure, then use the boost pad.
Chapter 15
Agaddon Hunter: Before activating the portal, use a shield charge on the wooden wall marked with a blue target.
Chapter 16
Battle Knight: Strike the red cross near the metal grate. Climb up, then backtrack to reach the toy.
Chapter 17
Cacodemon Hybrid: Inside the ship, move the crate and align the metal eye device to destroy the cage and reveal the toy.
Chapter 18
Komodo: Hit the blue gear in the "belly of the beast" area. Follow the gold trail and grab the toy before entering the red portal.
Chapter 19
Acolyte: After collecting the blue skull, open the nearby gate to find the toy on a ledge.
Chapter 20
Cosmic Baron: Behind the yellow key door near the map's edge.
Maykr Drone: Pull the lever near the Sentinel Shrine. Drop down and activate the blue gear.
Chapter 22
Ahzrak: Use the secret key to return to the starting area (Sentinel Shrine) or the locked door. Drop into the hidden hole.
The Old One: Found behind the gate that opens after you eliminate nearby enemies.
How to Unlock Toy Collectibles
Use Shield Charges to break through specific walls or devices (blue/red targets).
Secret Keys grant access to hidden chambers or shortcuts.
Some toys require specific tools like the Autoturret Rune or Super Shotgun.
Watch for visual cues like glowing gears, gold piles, or caged areas.
Final Tips
Revisit earlier chapters once you've unlocked more abilities.
Keep an eye out for environmental clues—most toys are placed just off the main path.
Breakable walls, ledges, and boost pads often lead to secret toy stashes.