Latest news with #MinecraftEducation

Ottawa Citizen
25-04-2025
- Ottawa Citizen
Prodigy Learning Wins Cool Tool Award at the EdTech Awards 2025 for Coding, Computer Science and Engineering Solution
Article content EdTech Awards recognize Prodigy Learning for transforming computer science education with its Coding in Minecraft credential program. Celebrating its 15th year, the US-based EdTech Awards are the world's largest recognition program for education technology, recognizing the biggest names in edtech. Article content Article content DUBLIN & NEW YORK — Prodigy Learning, the Ireland-headquartered global education technology company, has won the EdTech Awards 2025 Cool Tool Award for Coding, Computer Science and Engineering Solution. Article content Article content The US-based EdTech Awards are the world's largest recognition program for education technology, recognizing the biggest names in education technology with outstanding contributions in transforming education through technology to enrich the lives of learners everywhere. Featuring edtech's best and brightest, the annual program shines a spotlight on cool tools, inspiring leaders and innovative trendsetters across the K-12, Higher Education, and Skills and Workforce sectors. Article content Prodigy Learning was selected from a global field of innovators as the winner of the EdTech Cool Tool Award in the category of Coding, Computer Science and Engineering Solution for its 'Coding in Minecraft' credential product. This year's finalists and winners were narrowed from the larger field and judged based on various criteria, including pedagogical workability, efficacy and results, support, clarity, value and potential. Article content Commenting, Editor-in-Chief of EdTech Digest, Victor Rivero, who oversees the EdTech Awards Program, said: Article content 'Congratulations to The EdTech Awards 2025 finalists and winners! You are the innovators who see the future not as something to react to, but as something to create. Your work is making education more inclusive, accessible, and effective—breaking barriers, unlocking potential, and preparing learners for a world that is evolving faster than ever.' Article content Commenting on this achievement, Andrew Flood, Chief Executive Officer of Prodigy Learning, said: Article content 'We are proud to win this Cool Tool Award at The EdTech Awards 2025. This Award is a great endorsement from the industry of the work our team is doing transforming computer science education with Coding in Minecraft. Article content Our team is doing incredible work in partnership with Minecraft Education to empower educators with the tools to prepare their students with the skills they need to thrive in this age of AI. It is a privilege for us all to work with schools and school systems across the United States, Europe and Australia to support their computer science plans and develop the workforce of tomorrow. Article content Thank you to the EdTech Awards and judges for this prestigious honour and congratulations to all the other winners and finalists in this year's celebration of EdTech.' Article content Coding in Minecraft is a computer science credential program delivered through Minecraft Education within the immersive world of Minecraft, the best-selling video game of all time. The program engages young learners through game-based learning in an immersive computer science and coding curriculum that rewards their learning with industry recognized credentials. It is an easy to teach solution enabling teachers with little or no computer science experience to deliver a standards-aligned curriculum. Article content Article content Coding in Minecraft was the first of three learning, assessment and credentialing products released by Prodigy Learning in partnership with Minecraft Education. 'Cyber in Minecraft' (launched in October 2024) focuses on cybersecurity education and 'AI Ready Skills' (launched in January 2025) covers core AI topics. These products are available for licensing through Microsoft and channel resellers worldwide in addition to existing Prodigy Learning channels. Article content Prodigy Learning Article content Prodigy Learning is an award-winning global EdTech business, providing innovative online platforms that empower learners to develop and prove their skills. These solutions range from skills assessments in education through to job-ready digital skills credentials. Article content Minecraft Education Article content Minecraft Education is a game-based learning platform that inspires creative, inclusive learning through play. Millions of educators and students in 115 countries use Minecraft Education, building future-ready skills like problem solving, creativity, and critical thinking. The platform offers standards-aligned STEM curricula, professional development, and fun challenges designed for all types of learners, developed with partners like BBC Earth, the Nobel Peace Center, NASA, UNESCO, World Wildlife Federation, and Article content EdTech Digest, a leading source of cool tools, interviews, and trends showcasing the future of learning — annually honors the best and brightest people, products and groups working in edtech with The EdTech Awards. Cool Tool, Leadership, and Trendsetter honorees span the K-12, Higher Ed, and Skills & Workforce sectors. The EdTech Awards were established in 2010 to recognize, acknowledge, and celebrate the most exceptional innovators, leaders, and trendsetters in education technology. Article content Article content Article content Article content Article content

National Post
24-04-2025
- National Post
Prodigy Learning Wins Cool Tool Award at the EdTech Awards 2025 for Coding, Computer Science and Engineering Solution
Article content EdTech Awards recognize Prodigy Learning for transforming computer science education with its Coding in Minecraft credential program. Celebrating its 15th year, the US-based EdTech Awards are the world's largest recognition program for education technology, recognizing the biggest names in edtech. Article content Article content DUBLIN & NEW YORK — Prodigy Learning, the Ireland-headquartered global education technology company, has won the EdTech Awards 2025 Cool Tool Award for Coding, Computer Science and Engineering Solution. Article content The US-based EdTech Awards are the world's largest recognition program for education technology, recognizing the biggest names in education technology with outstanding contributions in transforming education through technology to enrich the lives of learners everywhere. Featuring edtech's best and brightest, the annual program shines a spotlight on cool tools, inspiring leaders and innovative trendsetters across the K-12, Higher Education, and Skills and Workforce sectors. Article content Prodigy Learning was selected from a global field of innovators as the winner of the EdTech Cool Tool Award in the category of Coding, Computer Science and Engineering Solution for its 'Coding in Minecraft' credential product. This year's finalists and winners were narrowed from the larger field and judged based on various criteria, including pedagogical workability, efficacy and results, support, clarity, value and potential. Article content Commenting, Editor-in-Chief of EdTech Digest, Victor Rivero, who oversees the EdTech Awards Program, said: Article content 'Congratulations to The EdTech Awards 2025 finalists and winners! You are the innovators who see the future not as something to react to, but as something to create. Your work is making education more inclusive, accessible, and effective—breaking barriers, unlocking potential, and preparing learners for a world that is evolving faster than ever.' Article content Commenting on this achievement, Andrew Flood, Chief Executive Officer of Prodigy Learning, said: Article content 'We are proud to win this Cool Tool Award at The EdTech Awards 2025. This Award is a great endorsement from the industry of the work our team is doing transforming computer science education with Coding in Minecraft. Article content Our team is doing incredible work in partnership with Minecraft Education to empower educators with the tools to prepare their students with the skills they need to thrive in this age of AI. It is a privilege for us all to work with schools and school systems across the United States, Europe and Australia to support their computer science plans and develop the workforce of tomorrow. Article content Thank you to the EdTech Awards and judges for this prestigious honour and congratulations to all the other winners and finalists in this year's celebration of EdTech.' Article content Coding in Minecraft is a computer science credential program delivered through Minecraft Education within the immersive world of Minecraft, the best-selling video game of all time. The program engages young learners through game-based learning in an immersive computer science and coding curriculum that rewards their learning with industry recognized credentials. It is an easy to teach solution enabling teachers with little or no computer science experience to deliver a standards-aligned curriculum. Article content Coding in Minecraft was the first of three learning, assessment and credentialing products released by Prodigy Learning in partnership with Minecraft Education. 'Cyber in Minecraft' (launched in October 2024) focuses on cybersecurity education and 'AI Ready Skills' (launched in January 2025) covers core AI topics. These products are available for licensing through Microsoft and channel resellers worldwide in addition to existing Prodigy Learning channels. Article content Prodigy Learning Article content Prodigy Learning is an award-winning global EdTech business, providing innovative online platforms that empower learners to develop and prove their skills. These solutions range from skills assessments in education through to job-ready digital skills credentials. Article content Minecraft Education Article content Minecraft Education is a game-based learning platform that inspires creative, inclusive learning through play. Millions of educators and students in 115 countries use Minecraft Education, building future-ready skills like problem solving, creativity, and critical thinking. The platform offers standards-aligned STEM curricula, professional development, and fun challenges designed for all types of learners, developed with partners like BBC Earth, the Nobel Peace Center, NASA, UNESCO, World Wildlife Federation, and Article content EdTech Digest, a leading source of cool tools, interviews, and trends showcasing the future of learning — annually honors the best and brightest people, products and groups working in edtech with The EdTech Awards. Cool Tool, Leadership, and Trendsetter honorees span the K-12, Higher Ed, and Skills & Workforce sectors. The EdTech Awards were established in 2010 to recognize, acknowledge, and celebrate the most exceptional innovators, leaders, and trendsetters in education technology. Article content Article content Article content Article content Article content
Yahoo
15-04-2025
- Entertainment
- Yahoo
‘New Jax City': Jacksonville World in Minecraft Education, local Esport competition announced
The City of Jacksonville has launched 'New Jax City', a citywide Minecraft building challenge aimed at helping reimagine the city's public spaces and communities. >>> STREAM ACTION NEWS JAX LIVE <<< [DOWNLOAD: Free Action News Jax app for alerts as news breaks] New Jax City, a partnership between Minecraft Education, C40 Cities, Duval County Public Schools, and the City of Jacksonville, is open to all elementary school students within Duval County. We're thrilled to join select cities around the world in partnering with Minecraft Education to give students the chance to shape Jacksonville's future,' said Jacksonville Mayor Donna Deegan. 'While playing, students will learn from real city leaders and see how we work together to solve problems and build a better future for our city. I encourage all of our students to participate in the Challenge, which is designed to build pathways to STEM careers and civic leadership.' The challenge integrates STEM, urban planning, and student input that aims to help create a new vision for the city's future. 'We are excited to welcome students to the New Jax City Build Challenge 2025! This Minecraft Education challenge ignites creativity and inspires Duval County students to envision a more sustainable city for themselves and future generations. By collaborating with their peers, students can learn from each other, build new skills, and showcase their innovation to city leaders,' said Allison Matthews, Head of Minecraft Education. Jacksonville is one of the few cities to be featured in Minecraft Education. Parts of the city are available for students to explore, as well as key city leaders are available to encounter as NPCs throughout. 'We're excited to see Jacksonville's youth step up as creators and leaders, imagining a better, more sustainable city,' said Ashantae Green, Sustainability Manager for the City of Jacksonville. 'This initiative gives students the opportunity to learn about city plans and projects, and the platform to showcase their ideas.' The challenge will be followed by a virtual semi-final from April 14 to May 2, followed by the Mayor's Cup on May 20. See below a video of New Jax City, and click HERE to learn more about the competition. [SIGN UP: Action News Jax Daily Headlines Newsletter] Click here to download the free Action News Jax news and weather apps, click here to download the Action News Jax Now app for your smart TV and click here to stream Action News Jax live.


Euronews
19-03-2025
- Entertainment
- Euronews
World's most expensive dog brought for a hefty price tag
A wealthy Benhaluru-based dog enthusiast has made headlines today by buying the most expensive dog in the world. S Sathish, 51, paid a staggering Rs 50 crore (around €5.3 million) for Cadabomb Okami, a rare 'wolfdog' that is a cross between a wolf and a Caucasian Shepherd. Not only is Cadabomb Okami the most expensive dog in the world, he is believed to be the first of his kind. The wolfhound is 8 months old, stands at 30 inches tall, and already weighs 75 kg. Une publication partagée par Satish S (@satishcadaboms) 'I spent 50 million rupees on buying this pup because I am fond of dogs and like to own unique dogs and introduce them to India,' Sathish said, according to The Sun. Indeed, this is not Sathish's first extravagant purchase. Last year, he bought a chow-chow, which bears a striking resemblance to a Qinling panda, for €3 million. A former breeder, he owns more than 150 different breeds, each rarer than the last. 'I employ six keepers and all my dogs are fed raw food,' he said. 'The estate covers seven hectares, so they all have plenty of space to romp around.' Sathish also claims that his canines have attracted huge crowds and people are eager to take selfies with them. He charges anywhere between €2,600 and €10,000 for a 30-minute to 5-hour appearance. 'I spent money on these dogs because they are rare. Besides, I get enough money because people are always curious to see them,' Sathish explained. 'They take selfies and pictures. My dog and I get more attention than an actor at a movie screening! We both are crowd-pullers.' In a world where kids are consistently glued to their screens and Minecraft rules the digital playground, the Vatican is stepping up its game - literally. Vatican officials have unveiled "Peter is Here", a Minecraft-based video game that lets players explore the wonders of St. Peter's Basilica, all while learning about its artwork and history. The game, developed in collaboration with Microsoft's Minecraft Education programme, is part of the Vatican's jubilee year project, aimed at introducing younger generations to the treasures of its cultural heritage. 'Essentially within the video game, it is a 3D representation, or 3D re-building of St. Peter's Basilica, so you have a character in the game and you can walk through the hallways and explore the entire building. You can interact with the art pieces, the statues and the mosaics, and you can learn the history of each of those" explained Allison Matthews, the head of Minecraft Education at a press conference on Tuesday 18 March. Cardinal Mauro Gambetti took a moment to reassure the media that the project had been well underway before Pope Francis was admitted to the hospital with pneumonia. "I imagine here, if Pope Francis were here, he would say you did well to think of this. Even the way in which he lives, the way he testifies to his faith right now says that our perspective is eternal and of eternity. So what we do now is proof that through fun we are in a certain sense, transported to another dimension." 'He's getting better,' Gambetti shared with a hopeful grin. 'We pray a lot and wait for him to come back. This is what we want." This is not the first time Minecraft has been used for educational purposes. Last year, UNITED24 recreated the famous Soledar salt mines within the game to spotlight Ukraine's ongoing conflict while raising crucial funds for the reconstruction of the Velyka Kostromka school, devastated by Russian attacks. A similar approach was taken in Fortnite by game designer Luc Bernard, who developed the platform's first educational Holocaust museum. This virtual museum allows players to explore key moments in history, from the efforts of Abdol Hossein Sardari - an Iranian diplomat who issued thousands of passports to Jews fleeing Nazi-occupied France - to the stories of LGBTQ+ Jews and the Black Panther tank battalion that helped liberate Jewish prisoners.


Euronews
19-03-2025
- Entertainment
- Euronews
You can now tour the Vatican's St. Peter's Basilica in Minecraft
In a world where kids are consistently glued to their screens and Minecraft rules the digital playground, the Vatican is stepping up its game - literally. Vatican officials have unveiled "Peter is Here", a Minecraft-based video game that lets players explore the wonders of St. Peter's Basilica, all while learning about its artwork and history. The game, developed in collaboration with Microsoft's Minecraft Education programme, is part of the Vatican's jubilee year project, aimed at introducing younger generations to the treasures of its cultural heritage. 'Essentially within the video game, it is a 3D representation, or 3D re-building of St. Peter's Basilica, so you have a character in the game and you can walk through the hallways and explore the entire building. You can interact with the art pieces, the statues and the mosaics, and you can learn the history of each of those" explained Allison Matthews, the head of Minecraft Education at a press conference on Tuesday 18 March. Cardinal Mauro Gambetti took a moment to reassure the media that the project had been well underway before Pope Francis was admitted to the hospital with pneumonia. "I imagine here, if Pope Francis were here, he would say you did well to think of this. Even the way in which he lives, the way he testifies to his faith right now says that our perspective is eternal and of eternity. So what we do now is proof that through fun we are in a certain sense, transported to another dimension." 'He's getting better,' Gambetti shared with a hopeful grin. 'We pray a lot and wait for him to come back. This is what we want." This is not the first time Minecraft has been used for educational purposes. Last year, UNITED24 recreated the famous Soledar salt mines within the game to spotlight Ukraine's ongoing conflict while raising crucial funds for the reconstruction of the Velyka Kostromka school, devastated by Russian attacks. A similar approach was taken in Fortnite by game designer Luc Bernard, who developed the platform's first educational Holocaust museum. This virtual museum allows players to explore key moments in history, from the efforts of Abdol Hossein Sardari - an Iranian diplomat who issued thousands of passports to Jews fleeing Nazi-occupied France - to the stories of LGBTQ+ Jews and the Black Panther tank battalion that helped liberate Jewish prisoners. Jewellery-making is one of the oldest art forms, passed down through generations. The National Museum of Kazakhstan showcases centuries of jewellery tradition, where pieces were not only decorative but also carried deep cultural and educational significance. Modern artisans have found ways to reimagine these traditions, shaping them to reflect contemporary Kazakh identity. While Berik Alibai is dedicated to preserving the ancient craft and passing it on, Meruert Orynbek creates bold, vibrant pieces that celebrate the national identity of Kazakh women. By striking a balance between heritage and modernity, both have transformed their craftsmanship into a thriving ethno-business.