Latest news with #Sentinels


Geek Tyrant
7 days ago
- Entertainment
- Geek Tyrant
Wild Details Reprotedly Leak for AVENGERS: DOOMSDAY and SPIDER-MAN: BRAND NEW DAY; Doctor Doom, Sentinels, and Savage Hulk!? — GeekTyrant
Marvel Studios is setting up for some massive swings in 2026, and if the latest reports are to be believed, things are going to get multiversal-level crazy. Details reportedly pulled from a Disney Consumer Products presentation in Las Vegas are spilling onto the Internet, giving us a tease at where Avengers: Doomsday and Spider-Man: Brand New Day are heading. And Doctor Doom, the X-Men, and even Savage Hulk are in the mix. According to Reddit user Pomojema_The_Dreamer, who also contributes to Star Wars News Net, the sizzle reel and concept art shown behind closed doors included some big reveals. Most notably? Avengers: Doomsday is said to kick off in Wakanda, with Shuri, Namor, and M'Baku showing off updated looks. But the crazy thing that was shown was that Doctor Doom is allegedly controlling the Sentinels, the mutant-hunting robots we saw standing outside the X-Mansion in earlier set photos. This sets up a major confrontation, with the X-Men, who are now in comic-accurate suits, and it sees Deadpool, Gambit, Shang-Chi, and the Invisible Woman all reportedly uniting to take them down. The reality being explored here seems to be Earth-10005, a mashup of the classic X-Men films, Deadpool & Wolverine , and the post-credits stinger from The Marvels . The idea of Doom wielding Sentinel tech has comic book precedent. The guy's no stranger to commanding killer robots, whether it's Doombots or something even nastier. Combining mutant-hunters with Latverian tech feels like a classic Marvel escalation, and it gives Avengers: Doomsday an interesting edge. On the Spider-Man side of things, Brand New Day concept art reportedly confirms Tarantula as one of the villains joining the fray. While several characters have taken the mantle, it looks like we're getting the original, Anton Miguel Rodriguez, who is a former revolutionary-turned-nationalist super-soldier. It's also said that the marketing campaign may position Savage Hulk as the movie's main villain. So, Spider-Man vs. Hulk! That's a very cool move it true! It'll be really interesting to see how that plays out! I hope this is the direction the story is going. Spider-Man: Brand New Day swings into theaters on July 31, 2026, while Avengers: Doomsday follows on December 18, 2026.

Associated Press
19-05-2025
- General
- Associated Press
For 1 sentinel, a final walk at Arlington's Tomb of the Unknown Soldier
ARLINGTON, Va. (AP) — For the last two years, Army Sgt. 1st Class Andrew Jay has been dutifully guarding the Tomb of the Unknown Soldier at Arlington National Cemetery. Rain or shine, snow or sleet, for 24 hours a day, 365 days a year, Jay and the other guards on watch duty serve as both protectors and commemorators of a national tribute to America's unidentified and missing service members. With Jay's final walk scheduled for June 2, this Memorial Day will hold special significance for him as the cemetery prepares for a string of events honoring those who paid the ultimate price for their country. 'It's meant a lot,' Jay, 38, told The Associated Press. 'I'm going to try to make sure it doesn't define me, but it was definitely a defining moment in my career.' Jay, who is from Indianapolis, volunteered for the position after serving in the Tennessee-based 101st Airborne Division, which specializes in air assault operations and is known for its record in World War II. He trained for almost 18 months for the guard duty. 'The training is unlike anything I've ever done in my career so far,' he said. 'It's more than the physical aspect of any other Army school you might think of.' The guards, also known as sentinels for their watchful duty, train even on their off-days, walking on the mat for two hours straight to build up muscular endurance. But that isn't the only endurance required of the sentinels. 'It's a lot of mental ability,' Jay said. 'You have to be locked in for a nine-minute guard change, but then also your 30-minute walk. So, what you're thinking about kind of varies between soldier to soldier.' The sentinels spend half an hour walking the mat in the colder months and an hour during warmer months. They perform a dramatic changing of the guard at the grave site that visitors to the Washington area flock to see, marching 21 steps down the mat, turning and facing east for 21 seconds, then north for 21 seconds and then back down the mat for 21 more, repeating the process. The number refers to the high military honor of the 21-gun salute, which can be heard booming throughout the cemetery and surrounding areas during military funerals on the grounds. There are currently three unidentified U.S. service members buried in the tomb: one from World War I, one from World War II and one from the Korean War. With Memorial Day approaching, the cemetery — which is run by the U.S. Army and has 3 to 4 million visitors annually — will hold a number of events to honor fallen service members. Just before Memorial Day weekend, the 3rd U.S. Infantry Regiment places American flags at the grave sites of more than 260,000 service members buried at the cemetery — an event known as 'Flags In.' On the Sunday of Memorial Day weekend, the public is invited to leave flowers at the Tomb of the Unknown Soldier for Flowers of Remembrance Day. 'Memorial Day still retains the purpose that it had back in 1868 during that first official observance here in Arlington,' said Allison Finkelstein, the senior historian of Arlington National Cemetery. 'It is the day to remember and honor our war dead.' There have been 733 tomb guards since 1958. On average, seven to nine tomb guards work every day. 'The honor of guarding them isn't just about the Three Unknowns, it's about everybody that lays here in the cemetery and what they gave in the pursuit of freedom,' Jay said. ___


Geek Tyrant
16-05-2025
- Entertainment
- Geek Tyrant
AVENGERS: DOOMSDAY Set Photos May Have Just Teased the Arrival of the X-Men's Sentinels — GeekTyrant
Marvel may be keeping plot details under tight wraps for Avengers: Doomsday , but leaked set photos on the internet have a way of cracking secrets wide open, especially when giant robot feet are involved. New photos from the upcoming Avengers film have fans thinking they may have spotted a major mutant-related threat lurking in the rubble. An X user recently posted a series of images and videos from one of the film's outdoor sets, and one thing immediately stood out: a massive downed robot. Most of it was draped in blue covering, likely to hide design details, but some exposed pieces including a giant foot and a mauve-colored chestplate were visible enough to spark speculation. And it didn't take long for Marvel scoopers to jump in. Notably, @MyTimeToShineH reposted the photos with the caption: 'A Sentinel on the Avengers Doomsday set!' The word Sentinel is all it took to send Marvel movie fans spiraling into theory mode. In the comics, Sentinels are towering, weaponized robots designed to hunt and destroy mutants. They're some of the most iconic and enduring villains in the X-Men universe, having first appeared in X-Men #14 back in 1965. While we've seen versions of them before, most notably in X-Men: Days of Future Past , where Peter Dinklage's Bolivar Trask helped bring them to life, those designs leaned heavily into futuristic, shapeshifting tech. What fans are seeing in these Doomsday photos, however, looks a lot more like the classic comic book versions. Granted, nothing has been confirmed. Marvel Studios hasn't said a word about Sentinels being in the movie, let alone how the X-Men will be integrated into the mainline MCU. But, with the X-Men being involved, it wouldn't be surprisng to see Sentinals show up. Avegners: Doomsday will be released in theaters on May 1, 2026.


Tom's Guide
09-05-2025
- Entertainment
- Tom's Guide
Doom: The Dark Ages is a brutal thrill-ride — and it's my early pick for game of the year
Platforms: PC, PS5 (reviewed), Xbox Series X,Price: $69Release Date: May 15, 2025Genre: First-person shooter Doom: The Dark Ages is just as good or better than its predecessors. That's no small feat considering how some game franchises start faltering with each subsequent entry. But here, id Software has managed to maintain the high quality we've come to expect while crafting a fresh and exhilarating experience. Set in this franchise's distant past, Doom: The Dark Ages largely abandons the tight corridor combat of Doom (2016) and the demanding platforming of Doom Eternal in favor of more grounded combat and large open areas. Thanks to his new shield and an assortment of medieval-inspired weapons, the series' Doom Slayer protagonist is more tank-like and savage than ever. The story and lore that tie it all together are also more engaging. And you even get to pilot mechs and a dragon! Doom: The Dark Ages contains everything I love about this franchise, and more. Right now, it's an easy contender for Game of the Year. Whether you're a Doom fan or a newcomer, this game will satisfy anyone looking for an action-packed and brutal first-person shooter. Find out why in my full review. Doom (2016) and Doom Eternal hinted at ancient events concerning malevolent gods, powerful kingdoms and the Doom Slayer's enigmatic origin. Doom: The Dark Ages lets you experience some of these events, giving you a greater understanding of this franchise's lore. While this game is a prequel, it still packs plenty of surprises. As the Doom Slayer, you're tasked with helping the Sentinels (human warriors) of Argent D'Nur in their fight against the invading demonic forces of Hell. As the story unfolds, we discover what Hell hopes to gain from the war and how that could affect the greater cosmos. The story won't win any awards, but it's plenty engaging. While the game has its fair share of cutscenes, most of the story happens during actual gameplay. For a game focused on hectic, fast-paced action, it's good that things don't come to a grinding halt during cutscenes. In fact, almost all cutscenes happen during the beginning and end of chapters, which keeps the in-game action going without interruptions. Don't worry if you've never played the previous two Doom games, since The Dark Ages tells a self-contained story that anyone can enjoy. Knowing the intricacies of the lore can enhance your immersion, but it's not required. If this is your first Doom game, you won't feel lost. Doom: The Dark Ages retains the same ferocious combat as its predecessors. As the series' catchphrase says, you'll 'rip and tear' through legions of demons and otherworldly monsters in gory and glorious fashion. This is not for the faint of heart. The game features greater mechanical variety than before, but still feels intuitive to play. It has an ergonomic control scheme that ensures all your attacks are easily accessible, with melee attacks on the left shoulder buttons and projectiles on the right. The left and right analog sticks also serve more functions beyond player and camera movement, with the latter initiating melee attacks, for instance. While the controls are more streamlined, this doesn't diminish The Dark Ages' challenge. Combat-wise, this is more akin to the first Doom from 1993. Though you'll have to stay mobile to survive, you can stand your ground without instantly dying thanks to the new shield mechanic. You can use it to block and parry attacks, or to throw at enemies, Captain America-style. The latter is particularly satisfying since the bladed shield will either slice foes in half or continuously saw into them. Using the shield comes naturally since it's so easy to block, parry, or throw. It's an essential tool in your arsenal. Regarding parrying, you get a generous window to deflect projectiles and attacks. When you see an enemy glow green, you can parry whatever it throws at you. If you want, you can raise or lower the parrying window to make it easier or harder to perform a parry, respectively. Speaking of your arsenal, you'll get the iconic Doom shotgun and plasma rifle, but there's a whole assortment of medieval-inspired weapons to pulverize demons with. There's a Chainshot for destroying enemy armor, a vicious nailgun with ammo that can ricochet off foes, and the Skullcrusher that crushes a skull and uses its pieces as ammo to lacerate demons. Every weapon has various attacks and upgrades, which add greater utility in different situations. You also get numerous melee weapons to handle enemies that get too close. This includes an iron flail, a metal gauntlet and a spiked mace. Melee attacks have limited ammo, so you'll have to be judicious about when to use these savage attacks, though you'll find plenty of ammo strewn across any given battlefield. Performing these attacks on dazed opponents briefly slows time down and is extremely satisfying to watch. The glory kill system is now unsynced, which gives you more control over how and when you can perform them. Though I liked the over-the-top canned animations of previous glory kills, ditching them maintains the game's fast pace by not stopping the action. You can now stagger and glory kill multiple enemies in succession, which is immensely gratifying. This game's general combat loop has you shooting from afar, using the shield up close, and getting 1-hit kills on weakened enemies. Though the constant combat can get repetitive at times, the game generally keeps things interesting even if you're facing the same group of enemies. Feeling like a big, heavy tank that can take on all monsters ensures you're always engaged. I'd be happy enough if Doom: The Dark Ages only had the standard type of combat from previous games. However, id Software introduces two new scenarios I didn't know I needed but now can't be without. You can now pilot mechs and ride dragons. Some of Doom Eternal's backgrounds had destroyed Atlan mechs, and I always wondered what it would be like to pilot one of these towering 30-story-tall robots. This game grants my wish and allows me to do just that. Punching and stomping equally colossal demons while inside a mech is almost too fun, with every lumbering attack feeling appropriately powerful and meaty. I especially like the enhanced attacks you can dish out after successfully dodging attacks. If you're like me and think "Pacific Rim" is peak cinema, you'll have a blast during these segments. As if this game weren't heavy metal enough, you can also ride a mecha dragon during certain levels. And before you ask, no, these aren't on-rails sections as you have full control over your dragon at all times. Riding the dragon is smooth and responsive, with dodging and shooting feeling quite nice. Pressing L3 and having the dragon rev its engines and blast through the sky never gets old. Doom: The Dark Ages isn't an open-world game, but it features the largest environments ever for the series. As the game's name suggests, there are plenty of medieval-inspired locales filled with villages and castles, though with a decidedly sci-fi edge. You'll explore Hell, as is standard for a Doom game, but there are other terrifying vistas of reality that I won't spoil, lest I drive you mad from the revelation. Searching for items in the previous Doom games was half the fun, and I'm happy to report this is still true for The Dark Ages. Though the levels are huge, they're designed in such a way that you can instinctively tell where things are hidden. That being the case, pulling up the in-game map and seeing where items are located makes searching more efficient. Thanks to the updated idTech Engine, the environments and demons that inhabit them look better than ever. Every location can double as the cover of a heavy metal album, with skulls, pentagrams, and torture devices almost everywhere in sight. Because of that, exploring every unsavory corner of this world for secrets is a hell of a good time. The heavy metal and industrial-influenced soundtrack complements the hellish environments quite nicely and makes you feel like you're living in the game's world. And while there are plenty of headbanging tunes, there's also a nice mix of medieval instrumentation woven within the adrenaline-fueled soundtrack. You're powerful from the jump, but you can make yourself and your weapons even stronger via various handy upgrades. You'll discover gold, rubies and wraithstones in most levels, and you can use these to buy weapon, shield, and melee upgrades at strategically placed Sentinel Shrines. Said upgrades not only make your equipment hit harder, but they also unlock secondary firing options for your weapons. For instance, you can add a fire effect to the shotgun or increase the blast radius of the Chainshot. The stronger the upgrade, the more resources you'll need to spend. Upgrading your health and armor points is particularly fun since it requires you to tear out and crush the hearts of powerful mini-bosses. These encounters are some of my favorites in the game, so the fact that they're required to make yourself more durable only sweetens the deal. Defeating these demons also raises the amount of ammo weapon classes can have. Other secrets might not serve a specific use in combat, but they're fun regardless. This includes various weapon skins to help you kill demons in style, and cute toy replicas of the enemies. There are also codex pages to give you better insight into this game's specific lore and characters. There's more I can say about Doom: The Dark Ages, but it's a game you need to experience for yourself to fully appreciate. The team at id Software has once again outdone itself and delivered another exciting Doom game that honors the series' past while forging a new path forward. This is the kind of title that reminds me why I fell in love with video games in the first place. Thanks to its visceral gameplay, phenomenal graphics, and hours of content, Doom: The Dark Ages is a must-play game. If you're looking for something to get your blood pumping, you don't want to miss out on this one. I'm not being hyperbolic when I say it's an easy Game of the Year contender. It's just that damn good!


Hindustan Times
23-04-2025
- Entertainment
- Hindustan Times
Watch: Ben Affleck's 13-year-old son roasts him during a gaming livestreaming session
Hollywood star Ben Affleck recently pulled back the curtain on a lesser-known side of himself — he's a gamer. The Oscar-winning actor made a surprise appearance on a Valorant livestream hosted by Tarik, a former professional player and popular content creator affiliated with Sentinels, one of the top teams in the game's competitive scene. And Ben wasn't alone as he joined the stream alongside his 13-year-old son, Samuel, offering fans a candid glimpse into their shared love for the tactical character-based first-person shooter. The stream, which centered around a VCT Americas showdown between Sentinels and G2 Esports, became even more electric about an hour in when Affleck entered the frame. Sitting down for a chat with Tarik and Sentinels CEO Rob Moore, Ben confirmed that it was his son who introduced him to the game. "He got me into the game," Ben admitted, adding that he now finds himself hooked. A post shared by Tarik Celik (@officialtarik) A longtime fan of competition, Ben expressed genuine admiration for the esports ecosystem surrounding Valorant. He described it as 'amazing' and praised the skill, organization, and sheer spectacle of the pro scene. Recalling a recent major event in Los Angeles, Ben noted its massive appeal, saying, "There are professional athletic sports teams, professional basketball teams that can't sell the forum out... it was really, really impressive ... it's part of what brought home to me how massive this whole system is, how massive Esports is." As the conversation continued, Ben also showcased his sense of humor and relatability, reflecting on the ruthless precision of the gameplay. He joked about the experience of getting instantly eliminated. 'When I play, I'm like, these guys have to be cheating. No one is this good. They just rock me immediately,' he quipped. "It sucks when you're on the other end and you turn a corner and you get headshot and you didn't even see the person who killed you, and then they start typing in the chat and say 'I'm twelve and you suck,'" he said, laughing. Samuel also got some spotlight time during the stream, receiving Sentinels merch — including a jersey, headset, and jacket — and ribbing his dad's in-game habits. 'This dude, I've duoed with him for so long. He doesn't even know how to buy a Vandal. He just goes Odin, sits down with Brimstone, and (imitates Odin noises),' he said, cracking up the room. Ben responded with good humor, defending his style: "Hey, don't make fun of the Odin, man!" With this unexpected but heartwarming appearance, Ben Affleck has not only charmed the gaming community but also spotlighted how mainstream and generational Esports fandom has become — even Batman's picking up a mouse and keyboard.