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DOOM: The Dark Ages- A complete guide to finding all collectible toys in the game
DOOM: The Dark Ages- A complete guide to finding all collectible toys in the game

Time of India

time15-05-2025

  • Entertainment
  • Time of India

DOOM: The Dark Ages- A complete guide to finding all collectible toys in the game

DOOM: The Dark Ages offers more than intense demon-slaying action. Scattered across its 22 chapters are dozens of hidden collectible toys—miniature versions of the game's characters and enemies. These collectibles are found in 19 chapters and contribute to in-game achievements and lore expansion. This comprehensive guide outlines the exact locations of every toy collectible, helping you achieve 100% completion and unlock the Toy Collector achievement. Why Collect Toys in DOOM: The Dark Ages? Achievement Progress: Unlock the Toy Collector achievement. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like 10 Mysterious Photos That Cannot Be Explained True Edition Undo World-Building: Gain insight into the characters and lore of the DOOM universe. Exploration Rewards: Many toys are hidden behind breakable walls, secret paths, and challenging puzzles. Live Events Toy Locations by Chapter Below is a chapter-wise breakdown of where and how to find each toy: Chapter 1 Imp: After acquiring the blue key, avoid the main gate. Take the left path into a locked alleyway. Soldier: Near the Shredder weapon container—drop down the ledge during the demon portal segment. Chapter 2 Imp Stalker: After obtaining the Shield Saw, backtrack to the stacked crates (before pulling the lever). Drop into the hidden shaft. Chapter 4 Hell Knight: In the "Clear the Barracks" section—shield-charge the boarded door marked with a blue target behind three gold piles. Chapter 5 Serrat: After acquiring the Super Shotgun, climb the nearby ledge. Follow the stairs to the toy. Chapter 6 Mancubus: Climb near the Sentinel Shrine toward the statue overlooking the battlefield. Slayer: Found behind a locked door near the secret key in the Gore Portal area. Chapter 7 Pinky Rider: Break the boarded wall in the rafters of a structure near the giant statue using a shield charge. Chapter 8 Witch: Found in the caged tower—hit the red cross first, then activate the blue gear to release it. Chapter 9 Vagary: Use a secret key to access the wooden platforms above the stage. Chapter 10 Cyberdemon: During the 'Obtain the Atlan Core' mission, drop onto a floating platform using a blue boost pad. Chapter 11 Atlan: After completing the Atlan section, return to jump on its head—find the toy perched there. Chapter 12 Kreed Maykr: After getting the yellow keycard, shield-charge the vent cover. Return later with the Autoturret rune to access the toy. Chapter 14 Arachnotron: Shield-charge the blue target inside the shipwreck. Revenant: After landing at the new dragon site, jump to the cylindrical structure, then use the boost pad. Chapter 15 Agaddon Hunter: Before activating the portal, use a shield charge on the wooden wall marked with a blue target. Chapter 16 Battle Knight: Strike the red cross near the metal grate. Climb up, then backtrack to reach the toy. Chapter 17 Cacodemon Hybrid: Inside the ship, move the crate and align the metal eye device to destroy the cage and reveal the toy. Chapter 18 Komodo: Hit the blue gear in the "belly of the beast" area. Follow the gold trail and grab the toy before entering the red portal. Chapter 19 Acolyte: After collecting the blue skull, open the nearby gate to find the toy on a ledge. Chapter 20 Cosmic Baron: Behind the yellow key door near the map's edge. Maykr Drone: Pull the lever near the Sentinel Shrine. Drop down and activate the blue gear. Chapter 22 Ahzrak: Use the secret key to return to the starting area (Sentinel Shrine) or the locked door. Drop into the hidden hole. The Old One: Found behind the gate that opens after you eliminate nearby enemies. How to Unlock Toy Collectibles Use Shield Charges to break through specific walls or devices (blue/red targets). Secret Keys grant access to hidden chambers or shortcuts. Some toys require specific tools like the Autoturret Rune or Super Shotgun. Watch for visual cues like glowing gears, gold piles, or caged areas. Final Tips Revisit earlier chapters once you've unlocked more abilities. Keep an eye out for environmental clues—most toys are placed just off the main path. Breakable walls, ledges, and boost pads often lead to secret toy stashes.

How to unlock every Toy in Doom The Dark Ages
How to unlock every Toy in Doom The Dark Ages

Time of India

time14-05-2025

  • Entertainment
  • Time of India

How to unlock every Toy in Doom The Dark Ages

(Image via Bethesda Softworks) Doom The Dark Ages is not just about ripping through the demons. It is also packed with collectibles, including miniature toy versions of the characters and enemies. The hidden figures are further scattered across 19 out of the 22 chapters of the game, rewarding the exploration with in-game achievement and bragging rights. Here is exactly where you can find them all. All Doom The Dark Ages Toys locations DOOM : The Dark Ages - All Toys Every toy in-game is hidden in the clever spots. They all require backtracking, problem-solving, and more. Here is how you can grab each of the toys in Doom The Dark Ages. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like Audiologists: This Is The Highest Rated Hearing Aid In The US - And It's Under $100 Top Trending News Today Learn More Undo Chapters How to unlock Toys in Doom The Dark Ages Chapter Acolyte After you get the blue skull, open the gate nearby to find the toy on the ledge. Chapter 19 Agaddon Hunter Before you activate the portal, ensure to shield charge the wooden wall using the blue target. Chapter 15 Ahzrak Use the secret key to return to the starting area (Sentinel Shrine) or to the locked door and also drop in the hidden hole. Chapter 22 Atlan Once you finish the Atlan section, jump back onto the head—here the Atlan toy is perched. Chapter 11 Arachnotron Shield charges the blue target in the ship wreckage. Chapter 14 Battle Knight Hit the red cross nearby the metal grate for dropping it. Then climb and just backtrack. Chapter 16 Cacodemon Hybrid Move the crate inside the ship. Next, align the metal eye device to destroy the cage. Chapter 17 Cosmic Baron Behind the yellow key door nearby the edge of the map. Chapter 20 Cyberdemon During Obtain the Atlan Core mission, drop to the floating platform using a blue boost pad. Chapter 10 Hell Knight In Clear the Barracks section, shield-charge boarded door with the blue target behind 3 gold piles. Chapter 4 Imp Once you get the blue key, ignore the main gate and take the left path to the locked alleyway. Chapter 1 Imp Stalker After you grab Shield Saw, backtrack to the stacked crates before you pull level. Drop down the hidden shaft. Chapter 2 Komodo Hit the blue gear in the belly of the beast. Then follow the gold, and grab the available toy before you take the red portal. Chapter 18 Kreed Maykr After you get the yellow keycard, just shield-charge the vent cover. Next, return later with Autoturret rune. Chapter 12 Mancubus Climb near the Sentinel Shrine to the statue that overlooks the battlefield. Chapter 6 Maykr Drone Pull the lever that is near the Sentinel Shrine. Then, drop down, and finally hit the blue gear. Chapter 20 Pinky Rider In structure rafters near the giant statue break the boarded wall using a shield charge. Chapter 7 Revenant After you land at the new dragon site, make a jump to the cylindrical structure and then use the boost pad. Chapter 14 Serrat Get the Super Shotgun and climb walls near the ledge drop. Find the stairs that lead to the toy. Chapter 5 Slayer Near the secret key in the Gore Portal area, behind the locked door, find the toy. Chapter 6 Soldier Near the Shredder weapon container, drop down the ledge during the demon portal section. Chapter 1 The Old One Behind the gate, which opens after you clear the nearby demons, you will find the toy. Chapter 22 Vagary Use a secret key to access the wooden platforms above the stage. Chapter 9 Witch The Toy is trapped in the caged tower. Hit the red cross first and then blue gear to lift the cage. Chapter 8 Why collect all the Toys in Doom The Dark Ages? Besides the achievement of the Toy Collector, the miniatures ensure to add depth within the storyline of the game. They also serve as proof of thoroughness. Some might be easier to miss. So, keep an eye out for the destructible walls and the hidden paths. Happy hunting! Get IPL 2025 match schedules , squads , points table , and live scores for CSK , MI , RCB , KKR , SRH , LSG , DC , GT , PBKS , and RR . Check the latest IPL Orange Cap and Purple Cap standings.

How to unlock all Slayer & Weapon Skins in Doom The Dark Ages
How to unlock all Slayer & Weapon Skins in Doom The Dark Ages

Time of India

time14-05-2025

  • Entertainment
  • Time of India

How to unlock all Slayer & Weapon Skins in Doom The Dark Ages

(Image via Bethesda Softworks) Doom The Dark Ages brings to the players demon-slaying action, brutal combat, and a lot of customization options. The players could unlock the unique weapon and Slayer skins to personalize the gameplay experience. While some of them are earned via challenges, others need players to complete the games on the greater difficulties or the special editions. Here is the breakdown of how you can get them all. How to unlock Slayer Skins in Doom The Dark Ages? DOOM The Dark Ages - All Slayer Skins The Slayer Skins in Doom The Dark Ages offer varied ways to stand out. From the pre-order bonuses to the difficulty level completions, here is how you can get them all. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like 'Swing is King': Mr. Hemant's Strategy Finally Explained in Free Session TradeWise Learn More Undo Conqueror- beat campaign on Ultra-Nightmare Divinity- purchase Premium Edition. The skin is for dragon Serrat, Atlan, and Slayer Executioner- buy limited-edition Xbox controller Guardian- watch Doom The Dark Ages Twitch stream— May 12, 2025 to June 2, 2025 Legionary- get ROG Astral GeForce RTX 5080 bundle Nightmare- finish the campaign on either of the difficulties Ranger- order pizza from the Prince Street Pizza Reverent- complete Pandemonium mode's game Verdant- claim through GeForce Rewards Void- pre-order either of the game's edition There are some skins that are tied to real-world purchases. Some, on the other hand, reward dedication and skills. If you wish for some of the rarest looks, just be prepared for the tough fight. How to unlock all Weapon Skins in Doom The Dark Ages? How to get and use Weapon Skins Doom The Dark Ages Every single weapon in Doom The Dark Ages has 4 skins—Conqueror, Reverent, default, and Nightmare. Here is how you can unlock them all. Weapon Skin type and how to unlock it Accelerator Reverent- discover all 7 secret areas of Chapter 9. Conqueror- deal 1000 Heatblast/Overload damage after the upgrades. Do it using a Plasma Rifle Accelerator. Nightmare- can be collected in Chapter 4. Chainshot Reverent- find in Chapter 17 three underwater secrets. Conqueror- deal 100 explosive cosmos breach damage using fully charged shots after the upgrades. Nightmare- a collectible in Chapter 12. Combat Shotgun Reverent- in chapter 6 (Siege- Part 1, destroy the 4 artillery cannons). Conqueror- hit the demons with Combat Shotgun shots every pellet 150 times after the weapon is fully upgraded. Nightmare- it's a Chapter 1 collectible. Cycler Reverent- destroy all the wolf statues in Chapter 16. Conqueror- cause 500 Overload or the Lightning Arc damage to the demons after the upgrades. Nightmare- can be found in Chapter 10. Grenade Launcher Reverent- parry the cosmic barons 10 times— Chapter 18. Conqueror- cause 100 secondary Fragment or Cataclysm damage after the upgrades. Nightmare- can be found in Chapter 14. Impaler Reverent- chase and destroy Chapter 13's 2 Hell Fighter ships Conqueror- regenerate the melee charges 100 times with the headshots after the upgrades. Nightmare- can be found in Chapter 6. Pulverizer Reverent- destroy 2 of Chapter 10's Gore Nests. Conqueror- deal 250 charged damage, after the upgrades. Nightmare- can be found in Chapter 5 of the game. Ravager Reverent- kill 2 of the Cosmic Barons in Chapter 22 in 5 seconds. Conqueror- gather 100 Skullcrusher ammo with the Supplier equipped after the weapon upgrades. Nightmare- it can be found in Chapter 20. Rocket Launcher Reverent- in Chapter 20, dispatch all the cultist circles. Conqueror- heal 50 times using Cannibalism upgrade after the close-ranged blasts. Nightmare- it is located in Chapter 17. Shredder Reverent- in Chapter 7, kill more than 3 fodder demons using 1 Shield Throw, 5 times. Conqueror- deal 100 secondary Pincushion or Ricochet damage after the upgrades. Nightmare- collect it in Chapter 2. Super Shotgun Reverent- Damage the 25 demons using Chapter 15's Dreadmace. Conqueror- land the full-pellet shots 50 times after the weapon's upgraded. Nightmare- grab it as Chapter 9's collectible. Using the methods that are provided above, you will be able to fully customize the Slayer and the arsenal for dominating Hell in complete style. Whether it is through exploration, special unlocks, or combat mastery, all the skins add a completely fresh layer to carnage. Get IPL 2025 match schedules , squads , points table , and live scores for CSK , MI , RCB , KKR , SRH , LSG , DC , GT , PBKS , and RR . Check the latest IPL Orange Cap and Purple Cap standings.

‘CSI: Miró': X-ray reveals Spanish artist painted out his mother – but why?
‘CSI: Miró': X-ray reveals Spanish artist painted out his mother – but why?

The Guardian

time27-03-2025

  • Entertainment
  • The Guardian

‘CSI: Miró': X-ray reveals Spanish artist painted out his mother – but why?

Three clumps of raised paint, an old X-ray and months of scientific analysis and dogged detective work have revealed that a portrait of Joan Miró's mother has lurked, undetected, beneath the cobalt-blue surface of one of the Spanish artist's inimitable works for the best part of a century. Between 1925 and 1927, Miró created a small, oil-on-canvas picture, titled Pintura (Painting), which he gave to his great friend, the art promoter Joan Prats. By that time, having made the inevitable artistic pilgrimage to Paris, experimented with fauvism, post-expressionism and cubism – in the process comprehensively dashing his parents' hopes that he might one day find stable employment as an accounts clerk – Miró had alighted on a freer, more individual style. Pintura underlines what Marko Daniel, the director of the Fundació Joan Miró, describes as the artist's commitment to 'exploding the conventions of painting, of pictorial space, of the way in which painting works'. But it may also hold a deeper, hidden meaning that reflects the artist's attempt to break away from the bourgeois constraints of his family as he set out on his famous quest to 'assassinate painting'. Five years after Prats' death in 1970, the painting became part of the collection of the foundation, which is based in Barcelona. Time, and humidity, had not been kind to the canvas, which had suffered microfissures and other damage. A year ago, experts at the foundation, led by Elisabet Serrat, its head of preventive conservation and restoration, decided to take another look at Pintura. A decades-old X-ray had hinted that something else lay beneath Miró's brushwork, as had the edges of the painting, where the blue paint cedes to older, darker colours. Using X-rays, ultraviolet and infrared light, hyperspectral imaging, visible raking and transmitted light, Serrat's team and researchers from organisations, including the Centre de Restauració de Béns Mobles de Catalunya and the Universidad Pablo de Olavide in Seville, discovered the portrait of a well-dressed, middle-aged woman, painted in a style that could not have been more different from Miró's. They soon clocked that her earrings and the brooch at her neck corresponded to the three spots of raised paint already glimpsed on Pintura's surface. 'So now we had a good-quality image of the portrait, which looked almost like a photo,' says Serrat. 'But we didn't know who it was of.' Unable to find any clues as to the woman's identity in Barcelona, Serrat headed to Tarragona a few weeks later to visit the Fundació Mas Miró, a museum situated in the farmhouse where the artist and his family spent their summers. 'But none of the portraits there was a match,' she adds. 'The director of the foundation said that the portrait could be in Mallorca, where Miró also lived and worked.' The steer was a good one. At Miró's Son Boter studio on the Balearic island, Serrat found a 1907 portrait signed by the artist Cristòfol Montserrat Jorba. Not only did the face match that of the woman in the Pintura X-rays, its subject was one Dolors Ferrà i Oromí – better known as Miró's mother. 'The [Mallorca portrait] is exactly the same, bar a few differences: the dress was different and the earrings were different, but there's no doubt that it's the same face,' says Serrat. Such discoveries are vanishingly rare. Uncovering the face of Dolores Ferrà, Serrat adds with a degree of understatement, was 'a delightful surprise'. Her team believes that Miró cut down another version of Montserrat's portrait – Pintura measures just 49cm x 60cm – and flipped it from portrait to landscape, but deliberately chose to keep the central portion that showed his mother's face. All of which raises the obvious question: why? Sign up to Art Weekly Your weekly art world round-up, sketching out all the biggest stories, scandals and exhibitions after newsletter promotion Serrat and Daniel see Miró's decision as a deliberate act and as a foreshadowing of the over-painting that the artist would apply to his own, earlier works in the 1950s. Over-painting was also a technique he visited on the kitsch, tacky works of hack artists towards the end of his life, when he set about defacing what he saw as cheap, bad and cheesy art. 'That said, the new discovery is not situationist over-painting, nor his own, revisionist over-painting,' says Daniel. 'It is an act of rebellion. But Miró was already 32 when he started this, so it's not a juvenile act of rebellion against his parents … [but] against the kind of world that his parents represented; the middle-class aspirations to being ever so slightly posher than you really are.' He is convinced Miró did not choose the Montserrat portrait by accident: 'There was no technical need for him to paint on top of that; he wasn't like Gauguin in the South Pacific, without access to materials. For him, this really was an act of choice.' And yet, to Serrat's mind, the artist's odd gesture was not without a certain affection. 'He could have chosen another portrait,' she says. 'But he chooses this one, and he cuts it and keeps his mother's face complete, so there's a respect there.' She also notes that he left the trio of paint clumps – the x that marked the spot of his mother's jewellery – intact, when he could easily have scraped them flat. The experts' findings, which Daniel refers to as 'CSI: Miró', are laid out in a new exhibition, Under the Layers of Miró: A Scientific Investigation, and in an accompanying documentary, El Secret de Miró. The show, at the foundation's Barcelona headquarters, will allow visitors to see both Pintura and Montserrat's portrait of Ferrà. Almost a century after the brilliant blue paint dried on Miró's enigmatic painting, Daniel feels the world is finally beginning to understand the artist's intentions. 'In a way, Miró left us really good clues – especially the brooch, which is really three dimensional and you can see it in raking light,' he says. 'He left us these clues, so he must be thinking, 'Why on earth did it take you so long to discover this? A hundred years later, you've worked out what I did!''

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