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Electronic Arts Reports Q4 and FY25 Results
Electronic Arts Reports Q4 and FY25 Results

Business Wire

time06-05-2025

  • Business
  • Business Wire

Electronic Arts Reports Q4 and FY25 Results

REDWOOD CITY, Calif.--(BUSINESS WIRE)--Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial results for its fourth quarter and fiscal year ended March 31, 2025. 'The incredible success of College Football and the enduring strength of FC drove another record year for EA SPORTS, while The Sims capped FY25 with a historic Q4,' said Andrew Wilson, CEO of Electronic Arts. 'As we look to the future, we're confident in our ability to execute across a deep pipeline — beginning this summer with the highly anticipated reveal of Battlefield, a pivotal step in delivering on our next generation of blockbuster entertainment.' 'Q4 marked a strong finish to FY25, with broad-based momentum across the portfolio positioning the business for accelerated growth,' said Stuart Canfield, CFO of Electronic Arts. 'As we enter FY26, we remain focused on disciplined execution as we build toward a slate of groundbreaking upcoming releases.' Selected Operating Highlights and Metrics Net bookings 1 for FY25 totaled $7.355 billion. The EA SPORTS portfolio delivered another record net bookings year in FY25. EA's American Football franchise exceeded expectations and reached over $1 billion in net bookings in FY25. Celebrating its 25th birthday, The Sims franchise continues its strong momentum with double digit growth in the quarter. In EA SPORTS FC, player monetization was up double digits, starting with the mid-January gameplay update. Split Fiction has sold nearly 4 million units since its hugely successful launch in March. Selected Financial Highlights and Metrics Net revenue for FY25 was $7.463 billion. Net cash provided by operating activities was $549 million for the quarter and $2.079 billion for the fiscal year. EA repurchased 9.8 million shares for $1.375 billion during the quarter, bringing the total for the fiscal year to 17.6 million shares for $2.500 billion. Dividend EA has declared a quarterly cash dividend of $0.19 per share of the Company's common stock. The dividend is payable on June 18, 2025 to stockholders of record as of the close of business on May 28, 2025. Business Outlook as of May 6, 2025 Fiscal Year 2026 Expectations Operational outlook metrics: Fiscal year 2026 net bookings is expected to be approximately $7.600 billion to $8.000 billion. Year-over-year net bookings growth in fiscal year 2026 is expected to be driven by the EA SPORTS portfolio, The Sims, and the launches of Battlefield and skate., partially offset by approximately 5 points of weakness in catalog and Apex Legends. The Company expects continued growth in live services, as well as the launch of new non-annual titles in fiscal year 2027. Financial outlook metrics: Net revenue is expected to be approximately $7.100 billion to $7.500 billion. Change in deferred net revenue (online-enabled games) is expected to be approximately $500 million. GAAP operating expenses are expected to be approximately $4.470 billion to $4.570 billion. Year-over-year increases in expenses are largely attributable to costs related to Battlefield marketing. Net income is expected to be approximately $795 million to $974 million. Diluted earnings per share is expected to be approximately $3.09 to $3.79. Operating cash flow is expected to be approximately $2.200 billion to $2.400 billion. The Company estimates a share count of 257 million for purposes of calculating diluted earnings per share. The Company intends to return at least 80% of free cash flow with stock repurchases and dividends through fiscal year 2027. The Company reiterates its financial margin framework through fiscal year 2027 shared at its September 2024 Investor Day. Q1 Fiscal Year 2026 Expectations – Ending June 30, 2025 Operational outlook metric: Net bookings is expected to be approximately $1.175 billion to $1.275 billion. Live services growth, excluding Apex Legends, is expected to be up low-single-digits year-over-year led by the EA SPORTS portfolio, offset by approximately 5 points of headwind from Apex Legends and 2 points of headwind from catalog. Financial outlook metrics: Net revenue is expected to be approximately $1.550 billion to $1.650 billion. Change in deferred net revenue (online-enabled games) is expected to be approximately ($375) million. GAAP operating expenses are expected to be approximately $1.110 billion to $1.120 billion. Expenses in Q1 are impacted by continued investments in line with Q4 FY25, as well as costs associated with resource reprioritization. Net income is expected to be approximately $125 million to $169 million. Diluted earnings per share is expected to be approximately $0.49 to $0.66. The Company estimates a share count of 255 million for purposes of calculating diluted earnings per share. Fiscal Year Financial Highlights Twelve Months Ended M arch 31, 2025 2024 (in $ millions, except per share amounts) Full game 2,002 2,015 Live services and other 5,461 5,547 Total net revenue 7,463 7,562 Net income 1,121 1,273 Diluted earnings per share 4.25 4.68 Operating cash flow 2,079 2,315 Value of shares repurchased 2,500 1,300 Number of shares repurchased 17.6 10.0 Cash dividend paid 199 205 Expand Conference Call and Supporting Documents Electronic Arts will host a conference call on May 6, 2025 at 2:00 pm PT (5:00 pm ET) to review its results for the fourth fiscal quarter and fiscal year ended March 31, 2025 and its outlook for the future. During the course of the call, Electronic Arts may disclose material developments affecting its business and/or financial performance. Listeners may access the conference call live through the following dial-in number (855) 761-5600 (domestic) or (646) 307-1097 (international), using the conference code 5939891 or via webcast at EA's IR Website at EA has posted a slide presentation with a financial model of EA's historical results and guidance on EA's IR Website. EA will also post the prepared remarks and a transcript from the conference call on EA's IR Website. A dial-in replay of the conference call will be available until May 13, 2025 at (800) 770-2030 (domestic) or (609) 800-9099 (international) using conference code 5939891. An audio webcast replay of the conference call will be available for one year on EA's IR Website. Forward-Looking Statements Some statements set forth in this release, including the information relating to EA's expectations under the heading 'Business Outlook as of May 6, 2025' and other information regarding EA's expectations contain forward-looking statements that are subject to change. Statements including words such as 'anticipate,' 'believe,' 'expect,' 'intend,' 'estimate,' 'plan,' 'predict,' 'seek,' 'goal,' 'will,' 'may,' 'likely,' 'should,' 'could' (and the negative of any of these terms), 'future' and similar expressions also identify forward-looking statements. These forward-looking statements are not guarantees of future performance and reflect management's current expectations. Our actual results could differ materially from those discussed in the forward-looking statements. Some of the factors which could cause the Company's results to differ materially from its expectations include the following: sales of the Company's products and services; the Company's ability to develop and support digital products and services, including managing online security and privacy; outages of our products, services and technological infrastructure; the Company's ability to manage expenses; the competition in the interactive entertainment industry; governmental regulations; the effectiveness of the Company's sales and marketing programs; timely development and release of the Company's products and services; the Company's ability to realize the anticipated benefits of, and integrate, acquisitions; the consumer demand for, and the availability of an adequate supply of console hardware units; the Company's ability to predict consumer preferences and trends; the Company's ability to develop and implement new technology; foreign currency exchange rate fluctuations; economic and geopolitical conditions; changes in our tax rates or tax laws; and other factors described in Part II, Item 1A of Electronic Arts' latest Quarterly Report on Form 10-Q under the heading 'Risk Factors', as well as in other documents we have filed with the Securities and Exchange Commission, including our Annual Report on Form 10-K for the fiscal year ended March 31, 2024.​ These forward-looking statements are current as of May 6, 2025. Electronic Arts assumes no obligation to revise or update any forward-looking statement, except as required by law. In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts. While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Annual Report on Form 10-K for the fiscal year ended March 31, 2025. Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-K for the fiscal year ended March 31, 2025. About Electronic Arts Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. In fiscal year 2025, EA posted GAAP net revenue of approximately $7.5 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The Sims™, EA SPORTS™ Madden NFL, EA SPORTS™ College Football, Need for Speed™, Dragon Age™, Titanfall™, Plants vs. Zombies™ and EA SPORTS F1®. More information about EA is available at EA, EA SPORTS, EA SPORTS FC, Battlefield, Need for Speed, Apex Legends, The Sims, Dragon Age, Titanfall, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL, and F1 are the property of their respective owners and used with permission. Results (in $ millions, except per share data) The following table reports the variance of the actuals versus our guidance provided on February 4, 2025 for the three months ended March 31, 2025 plus a comparison to the actuals for the three months ended March 31, 2024. Three Months Ended March 31, Variance Net revenue Net revenue 1,757 138 1,895 1,779 GAAP-based financial data Change in deferred net revenue (online-enabled games) 1 (238 ) 142 (96 ) (113 ) Cost of revenue Cost of revenue 310 58 368 357 GAAP-based financial data Acquisition-related expenses (10 ) — (10 ) (29 ) Stock-based compensation (4 ) 1 (3 ) (2 ) Operating expenses Operating expenses 1,117 15 1,132 1,188 GAAP-based financial data Acquisition-related expenses (20 ) 3 (17 ) (72 ) Restructuring and related charges (7 ) 3 (4 ) (61 ) Stock-based compensation (161 ) 2 (159 ) (146 ) Income before tax Income before tax 351 56 407 260 GAAP-based financial data Acquisition-related expenses 30 (3 ) 27 101 Change in deferred net revenue (online-enabled games) 1 (238 ) 142 (96 ) (113 ) Restructuring and related charges 7 (3 ) 4 61 Stock-based compensation 165 (3 ) 162 148 Tax rate used for management reporting 19 % 19 % 19 % Earnings per share Basic 0.83 0.16 0.99 0.68 Diluted 0.82 0.16 0.98 0.67 Number of shares used in computation Basic 262 (5 ) 257 267 Diluted 264 (5 ) 259 270 Expand 1 The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges. Expand ELECTRONIC ARTS INC. AND SUBSIDIARIES Unaudited Condensed Consolidated Balance Sheets (in $ millions) March 31, 2025 March 31, 2024 2 ASSETS Current assets: Cash and cash equivalents 2,136 2,900 Short-term investments 112 362 Receivables, net 679 565 Other current assets 349 420 Total current assets 3,276 4,247 Property and equipment, net 586 578 Goodwill 5,376 5,379 Acquisition-related intangibles, net 293 400 Deferred income taxes, net 2,420 2,380 Other assets 417 436 TOTAL ASSETS 12,368 13,420 LIABILITIES AND STOCKHOLDERS' EQUITY Current liabilities: Accounts payable, accrued, and other current liabilities 1,359 1,276 Deferred net revenue (online-enabled games) 1,700 1,814 Senior notes, current, net 400 — Total current liabilities 3,459 3,090 Senior notes, net 1,484 1,882 Income tax obligations 594 497 Other liabilities 445 438 Total liabilities 5,982 5,907 Stockholders' equity: Common stock 3 3 Retained earnings 6,470 7,582 Accumulated other comprehensive loss (87 ) (72 ) Total stockholders' equity 6,386 7,513 TOTAL LIABILITIES AND STOCKHOLDERS' EQUITY 12,368 13,420 Expand 2 Derived from audited consolidated financial statements. Expand ELECTRONIC ARTS INC. AND SUBSIDIARIES Unaudited Condensed Consolidated Statements of Cash Flows (in $ millions) Three Months Ended March 31, Twelve Months Ended March 31, 2025 2024 2025 2024 OPERATING ACTIVITIES Net income 254 182 1,121 1,273 Adjustments to reconcile net income to net cash provided by operating activities: Depreciation, amortization, accretion and impairment 79 149 356 404 Stock-based compensation 162 148 642 584 Change in assets and liabilities Receivables, net 64 303 (115 ) 119 Other assets 19 (38 ) 40 148 Accounts payable, accrued, and other liabilities 29 (53 ) 190 (208 ) Deferred income taxes, net 48 (6 ) (41 ) 82 Deferred net revenue (online-enabled games) (106 ) (105 ) (114 ) (87 ) Net cash provided by operating activities 549 580 2,079 2,315 INVESTING ACTIVITIES Capital expenditures (54 ) (51 ) (221 ) (199 ) Proceeds from maturities and sales of short-term investments 329 182 695 632 Purchase of short-term investments (61 ) (180 ) (437 ) (640 ) Net cash provided by (used in) investing activities 214 (49 ) 37 (207 ) FINANCING ACTIVITIES Proceeds from issuance of common stock 35 34 78 77 Cash dividends paid (48 ) (51 ) (199 ) (205 ) Cash paid to taxing authorities for shares withheld from employees (23 ) (18 ) (234 ) (196 ) Common stock repurchases and excise taxes paid (1,375 ) (325 ) (2,508 ) (1,300 ) Net cash used in financing activities (1,411 ) (360 ) (2,863 ) (1,624 ) Effect of foreign exchange on cash and cash equivalents 8 (13 ) (17 ) (8 ) Change in cash and cash equivalents (640 ) 158 (764 ) 476 Beginning cash and cash equivalents 2,776 2,742 2,900 2,424 Ending cash and cash equivalents 2,136 2,900 2,136 2,900 Expand ELECTRONIC ARTS INC. AND SUBSIDIARIES (in $ millions, except per share data) Net revenue Net revenue 1,779 1,660 2,025 1,883 1,895 7 % GAAP-based financial data Change in deferred net revenue (online-enabled games) 1 (113 ) (398 ) 54 332 (96 ) Gross profit Gross profit 1,422 1,397 1,569 1,427 1,527 7 % Gross profit (as a % of net revenue) 80 % 84 % 78 % 76 % 81 % GAAP-based financial data Acquisition-related expenses 29 10 10 10 10 Change in deferred net revenue (online-enabled games) 1 (113 ) (398 ) 54 332 (96 ) Stock-based compensation 2 4 4 3 3 Operating income Operating income 234 364 384 377 395 69 % Operating income (as a % of net revenue) 13 % 22 % 19 % 20 % 21 % GAAP-based financial data Acquisition-related expenses 101 27 27 26 27 Change in deferred net revenue (online-enabled games) 1 (113 ) (398 ) 54 332 (96 ) Restructuring and related charges 61 6 52 — 4 Stock-based compensation 148 143 174 163 162 Net income Net income 182 280 294 293 254 40 % Net income (as a % of net revenue) 10 % 17 % 15 % 16 % 13 % GAAP-based financial data Acquisition-related expenses 101 27 27 26 27 Change in deferred net revenue (online-enabled games) 1 (113 ) (398 ) 54 332 (96 ) Restructuring and related charges 61 6 52 — 4 Stock-based compensation 148 143 174 163 162 Tax rate used for management reporting 19 % 19 % 19 % 19 % 19 % Diluted earnings per share 0.67 1.04 1.11 1.11 0.98 46 % Number of shares used in computation Basic 267 266 264 262 257 Diluted 270 268 266 265 259 Expand 1 The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges. Expand ELECTRONIC ARTS INC. AND SUBSIDIARIES Unaudited Supplemental Financial Information and Business Metrics (in $ millions) QUARTERLY NET REVENUE PRESENTATIONS Net revenue by composition Full game downloads 265 190 475 446 367 38 % Packaged goods 68 60 241 153 70 3 % Full game 333 250 716 599 437 31 % Live services and other 1,446 1,410 1,309 1,284 1,458 1 % Total net revenue 1,779 1,660 2,025 1,883 1,895 7 % Full game 19 % 15 % 35 % 32 % 23 % Live services and other 81 % 85 % 65 % 68 % 77 % Total net revenue % 100 % 100 % 100 % 100 % 100 % GAAP-based financial data Full game downloads (37 ) (47 ) 70 25 (27 ) Packaged goods (37 ) (35 ) 46 9 (26 ) Full game (74 ) (82 ) 116 34 (53 ) Live services and other (39 ) (316 ) (62 ) 298 (43 ) Total change in deferred net revenue (online-enabled games) by composition 1 (113 ) (398 ) 54 332 (96 ) Net revenue by platform Console 1,049 1,005 1,374 1,215 1,182 13 % PC & Other 423 365 364 392 426 1 % Mobile 307 290 287 276 287 (7 %) Total net revenue 1,779 1,660 2,025 1,883 1,895 7 % GAAP-based financial data Console (94 ) (328 ) 108 275 (86 ) PC & Other (10 ) (70 ) (37 ) 33 (11 ) Mobile (9 ) — (17 ) 24 1 Total change in deferred net revenue (online-enabled games) by platform 1 (113 ) (398 ) 54 332 (96 ) Expand 1 The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges. Expand ELECTRONIC ARTS INC. AND SUBSIDIARIES Unaudited Supplemental Financial Information and Business Metrics (in $ millions) Q4 Q1 Q2 Q3 Q4 YOY % FY24 FY25 FY25 FY25 FY25 Change CASH FLOW DATA Investing cash flow (49 ) (69 ) (46 ) (62 ) 214 Investing cash flow - TTM (207 ) (232 ) (215 ) (226 ) 37 118 % Financing cash flow (360 ) (546 ) (402 ) (504 ) (1,411 ) Financing cash flow - TTM (1,624 ) (1,688 ) (1,739 ) (1,812 ) (2,863 ) (76 %) Operating cash flow 580 120 234 1,176 549 Operating cash flow - TTM 2,315 2,076 2,198 2,110 2,079 (10 %) Capital expenditures 51 67 50 50 54 Capital expenditures - TTM 199 221 220 218 221 11 % Free cash flow 3 529 53 184 1,126 495 Free cash flow 3 - TTM 2,116 1,855 1,978 1,892 1,858 (12 %) Common stock repurchases and excise taxes paid 325 375 375 383 1,375 323 % Cash dividends paid 51 50 51 50 48 (6 %) DEPRECIATION Depreciation expense 50 51 51 51 51 2 % BALANCE SHEET DATA Cash and cash equivalents 2,900 2,400 2,197 2,776 2,136 Short-term investments 362 366 366 379 112 Cash and cash equivalents, and short-term investments 3,262 2,766 2,563 3,155 2,248 (31 %) Receivables, net 565 433 1,012 742 679 20 % STOCK-BASED COMPENSATION Cost of revenue 2 4 4 3 3 Research and development 104 101 122 119 115 Marketing and sales 14 12 16 14 14 General and administrative 28 26 32 27 30 Total stock-based compensation 148 143 174 163 162 RESTRUCTURING AND RELATED CHARGES Restructuring 59 2 51 1 3 Office space reductions 2 4 1 (1 ) 1 Total restructuring and related charges 61 6 52 — 4 Expand 3 Free cash flow is defined as Operating cash flow less Capital expenditures. Expand ELECTRONIC ARTS INC. AND SUBSIDIARIES Unaudited Reconciliation of GAAP to Non-GAAP Financial Measures (in $ millions) The following table provides a reconciliation of non-GAAP operating income and margin to their most directly comparable GAAP financial measure for the twelve months ended March 31, 2025 plus a comparison to the actuals for the twelve months ended March 31, 2024. Twelve Months Ended March 31, 2025 2024 YOY % Change Net revenue 7,463 7,562 (1%) GAAP operating income 1,520 1,518 — Acquisition-related expenses 107 218 Restructuring and related charges 62 64 Stock-based compensation 642 584 Non-GAAP operating income 2,331 2,384 (2%) GAAP operating margin 20.4% 20.1% Non-GAAP operating margin 31.2% 31.5% Impact from change in deferred net revenue (online-enabled games) (100 bps) (120 bps) Expand ELECTRONIC ARTS INC. AND SUBSIDIARIES Unaudited Reconciliation of GAAP to Non-GAAP Financial Measures (in $ millions) The following table provides a reconciliation of non-GAAP operating income and margin to their most directly comparable GAAP financial measure for the three months ended March 31, 2025 plus a comparison to the actuals for the three months ended March 31, 2024. Three Months Ended March 31, 2025 2024 YOY % Change Net revenue 1,895 1,779 7% GAAP operating income 395 234 69% Acquisition-related expenses 27 101 Restructuring and related charges 4 61 Stock-based compensation 162 148 Non-GAAP operating income 588 544 8% GAAP operating margin 20.8% 13.2% Non-GAAP operating margin 31.0% 30.6% Impact from change in deferred net revenue (online-enabled games) (370 bps) (470 bps) Expand ELECTRONIC ARTS INC. AND SUBSIDIARIES GAAP Guidance to Non-GAAP Guidance (in $ millions) The following table provides GAAP to Non-GAAP reconciliation of the Company's FY26 guidance. Twelve Months Ending March 31, 2026 A B C Net revenue 7,100 to 7,500 — — 7,100 to 7,500 500 Cost of revenue 1,475 to 1,515 (40) (15) 1,420 to 1,460 — Operating expense 4,470 to 4,570 (70) (650) 3,750 to 3,850 — Operating margin 16.3% to 18.9% 150 bps 910 bps 27.2% to 29.2% 480 bps to 440 bps Income before provision for income taxes 1,136 to 1,391 110 665 1,911 to 2,166 500 Net income 4 795 to 974 Number of shares used in computation: Diluted 257 Expand 4 The Company uses a tax rate of 19% internally to evaluate its operating performance and to forecast, plan and analyze future periods. 5 The mid-point of the range has been used for purposes of presenting reconciling items to operating margin. Expand Expand 4 The Company uses a tax rate of 19% internally to evaluate its operating performance and to forecast, plan and analyze future periods. Expand Non-GAAP Financial Measures As a supplement to the Company's financial measures presented in accordance with U.S. Generally Accepted Accounting Principles ('GAAP'), the Company presents certain non-GAAP measures of financial performance, including non-GAAP operating margin and free cash flow. These non-GAAP financial measures should not be considered as a substitute for, or superior to, measures of financial performance prepared in accordance with GAAP. In addition, these non-GAAP measures have limitations in that they do not reflect all of the items associated with the Company's results of operations as determined in accordance with GAAP. These non-GAAP financial measures do not reflect a comprehensive system of accounting and differ from GAAP measures with the same names and may differ from non-GAAP financial measures with the same or similar names that are used by other companies. The non-GAAP financial measures exclude acquisition-related expenses, stock-based compensation, restructuring and related charges, and capital expenditures, as applicable in any given reporting period and our outlook. The Company may consider whether other significant items that arise in the future should be excluded from our non-GAAP financial measures. Management believes that these non-GAAP financial measures provide investors with additional useful information to better understand and evaluate the Company's operating results and future prospects because they exclude certain items that may not be indicative of the Company's core business, operating results, or future outlook. These non-GAAP financial measures, with further adjustments are used by management to understand ongoing financial and business performance. The Company uses a tax rate of 19% internally to evaluate its operating performance and to forecast, plan, and analyze future periods. Accordingly, the Company applies the same tax rate to its management reporting financial results. Investors are encouraged to review the related GAAP financial measures and the reconciliation of non-GAAP financial measures to their most directly comparable GAAP financial measure.

Weeks after EA said Dragon Age: The Veilguard "did not resonate with a broad enough audience," BioWare's RPG is coming to PlayStation Plus as a free monthly game
Weeks after EA said Dragon Age: The Veilguard "did not resonate with a broad enough audience," BioWare's RPG is coming to PlayStation Plus as a free monthly game

Yahoo

time27-02-2025

  • Entertainment
  • Yahoo

Weeks after EA said Dragon Age: The Veilguard "did not resonate with a broad enough audience," BioWare's RPG is coming to PlayStation Plus as a free monthly game

When you buy through links on our articles, Future and its syndication partners may earn a commission. It's not even been four full months since Dragon Age: The Veilguard released, but the RPG is already heading to PlayStation Plus as one of the three monthly games that subscribers will be able to claim and keep next month. Announced in a post on the PlayStation Blog today, Dragon Age: The Veilguard will be available to claim from March 4 for PS Plus subscribers, no matter what tier they're paying for. After claiming it, you'll be able to download and play the RPG at any time as long as you're still subscribed – it's not like the library of games available to PS Plus Extra members, where titles occasionally disappear from whence they came. Earlier this month in an earnings call, EA CEO Andrew Wilson stated that despite The Veilguard's "high-quality launch" and being "well-reviewed by critics and those who played," the RPG ultimately "did not resonate with a broad enough audience in this highly competitive market." In the same call, EA's chief financial officer, Stuart Canfield, stated that the game "underperformed." It seems pretty wild to make the RPG available to keep via a subscription service so soon after its release, but at least it'll hopefully give more players the chance to try it out, and perhaps introduce it to that broader audience that EA was hoping for. In our Dragon Age: The Veilguard review, we said it was "an approachable, expansive action-oriented RPG and feels like a true end to whatever the franchise was before," and while it's "undoubtedly different in many ways from its predecessors and takes lessons learned from Mass Effect to heart, there's a lot to love." Also on March 4, PS Plus subscribers will be able to claim Teenage Mutant Ninja Turtles: The Cowabunga Collection (which includes a selection of 13 TMNT games from Konami) as well as Sonic Colors: Ultimate, making for a trio of incredibly solid offerings. Subscribers will have until March 31 to grab them, so don't miss out. For more games like Dragon Age, be sure to check out our roundup of the best RPGs.

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