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CDPR boss tells The Witcher 4 hopefuls to "keep calm" as Summer Game Fest hype builds: "Remember that next week we are launching Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2"
CDPR boss tells The Witcher 4 hopefuls to "keep calm" as Summer Game Fest hype builds: "Remember that next week we are launching Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2"

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CDPR boss tells The Witcher 4 hopefuls to "keep calm" as Summer Game Fest hype builds: "Remember that next week we are launching Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2"

When you buy through links on our articles, Future and its syndication partners may earn a commission. Cyberpunk 2077 developer CD Projekt Red is pouring cold water on the idea that it might surprise everyone with new The Witcher 4 footage during Summer Game Fest 2025. This week, Summer Game Fest host Geoff Keighley took to Twitter to reveal a roster of 60+ partners supporting the 2025 event, and people were quick to spot CDPR among them, prompting a fair bit of speculation in the comments that The Witcher 4 might make an appearance. And while CDPR co-CEO Michał Nowakowski doesn't mention The Witcher 4 specifically and thus doesn't completely rule out the idea, he does strongly suggest in a quote tweet that the imminent release of Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2 will be the star of the show on CDPR's side. "I see a bit of creative speculation in the comments section :)," says Nowakowski. "Please remember that next week we are launching Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2. So keep calm, etc ;)" As someone who shamefully, time and time again gets worked up against my best judgment about apparent teases, only to inevitably be disappointed when nothing happens, I think it's admirable that Nowakowski is stamping out that particular fire before it gets out of hand. With The Witcher 4 having entered full-scale production back, it's not unreasonable to expect a new trailer sometime in the near-ish future, but sadly it seems this year's Summer Game Fest will not be that day. Or, maybe, Nowakowski sent that tweet precisely because he wants the new trailer to be a surp— Jordan, you're doing it again, you old fool. Asked about Cyberpunk 2 release date, CDPR boss reiterates "our journey from the pre-production to the final release takes 4 to 5 years on average" but "each project is unique."

Witcher 3 devs "knew it from the get go' that they wanted Ciri as protagonist for Witcher 4 back in 2014
Witcher 3 devs "knew it from the get go' that they wanted Ciri as protagonist for Witcher 4 back in 2014

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Witcher 3 devs "knew it from the get go' that they wanted Ciri as protagonist for Witcher 4 back in 2014

When you buy through links on our articles, Future and its syndication partners may earn a commission. One of the lead developers behind The Witcher 4 says the team has known Ciri would be the protagonist for over 10 years. In an interview featured in PC Gamer issue 410, the team behind The Witcher 3 reveals that plans to place Ciri at the forefront of the next saga were in motion as early as 2014. 'It was pretty early on we realised that [Blood & Wine] is where it ends, and also pretty early on, we knew that we wanted to work with Ciri later on…even like 2014, it was already an idea floating around the studio that she's next. In Witcher 3, Geralt is just helping out…he is there for her. So it was pretty clear we want her as the next main person, main character.' In a recent behind-the-scenes video published on the GameStar YouTube channel, The Witcher 4 game director Sebastian Kalemba doubles down on this longstanding vision. 'We knew it from the get-go,' Kalemba says. 'I remember a discussion with Badowski. During Blood and Wine, we'd been talking about Ciri, and why it's a good choice. Eight years, nine years ago, we already had a very solid motivation for why this is important and why this should be the next step for us. We knew it already there. Of course it wasn't that crystallised, but the big idea was already there, and set in stone.' Also appearing in the video were CD Projekt Red's global community project director, Marcin Momot, and Pawel Mielniczuk, the art director. They discussed the studio's excitement to return to the Continent and explore it from Ciri's perspective. While the next Witcher game, often referred to as Polaris, is still deep in development, the creative team's early clarity about Ciri's role suggests the studio is building her arc as a centrepiece of a new saga, not just a continuation. The Witcher's future, it seems, was decided long before Geralt ever hung up his swords. First look at The Witcher 4 shows Ciri is the star, but that sure sounds like Geralt at the end to me.

CDPR devs are so locked into The Witcher 4 that they're apparently using its new control scheme by accident while playing other games
CDPR devs are so locked into The Witcher 4 that they're apparently using its new control scheme by accident while playing other games

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timea day ago

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CDPR devs are so locked into The Witcher 4 that they're apparently using its new control scheme by accident while playing other games

When you buy through links on our articles, Future and its syndication partners may earn a commission. It seems the folks at CD Projekt Red have been so dialed in working on The Witcher 4 that they're using its new control scheme by mistake while playing other games. As part of The Witcher 3's 10-year anniversary celebrations, various groups of veteran CDPR developers sat down to discuss the game and play parts of it while adding insightful commentary. At one point, narrative director Philipp Weber was in a struggle with a giant and realized he wasn't using the right button to dodge-roll. And then this mildly amusing conversation took place: "How do I do a proper roll again, it's just jump?" Weber asked. "It's A," advised level design lead Miles Tost. "Since when?" "Since always." "Noooo!" "Yes." "I'm actually using Witcher 4 Indeed, with The Witcher 4 being in full-scale production since November, the developers are officially beyond the conceptual phase and are actually building out the world, mechanics, characters, story, and systems. That means there's likely a lot of hands-on time with the dev kit happening right now, and apparently there's a new control scheme the developers are using that's a little out of sync with The Witcher 3. Speaking of The Witcher 4, don't get too excited about CDPR's recently revealed partnership with Summer Game Fest, as the studio's co-CEO, Michał Nowakowski, recently appeared to shut down speculation about the sequel showing up at the big summer games show. He also seemed to imply that the main focus will be Cyberpunk 2077: Definitive Edition's imminent launch on Nintendo Switch 2. Witcher 3 devs "knew it from the get go" that they wanted Ciri as protagonist for Witcher 4 back in 2014

Cyberpunk 2 has entered pre-production, as The Witcher 3 leaps above Super Mario Bros to sell 60 million copies
Cyberpunk 2 has entered pre-production, as The Witcher 3 leaps above Super Mario Bros to sell 60 million copies

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Cyberpunk 2 has entered pre-production, as The Witcher 3 leaps above Super Mario Bros to sell 60 million copies

When you buy through links on our articles, Future and its syndication partners may earn a commission. The Cyberpunk 2077 sequel has officially entered its pre-production phase, according to CD Projekt Red. In a new investor relations presentation, one slide simply reads that "Cyberpunk 2 has entered pre-production phase." More information is likely to be available as part of the overall presentation, but for now these slides do offer some interesting information to pick over. Chief among that is the fact that, externally at least, CDPR is still referring to the game - previously referred to as Project Orion – as Cyberpunk 2. That's likely to prevent giving away too much information about its setting. While original Cyberpunk author Mike Pondsmith did recently reveal that the new game would be set in a second location after Night City, the developers are yet to attach anything like the original's naming convention to the project. A sequel to Cyberpunk 2077 conjures images of Cyberpunk 2078, but as soon as we know if that's the case, players can start making guesses about the narrative – if there's no date, there are no theories to be drawn up. Importantly, pre-production also doesn't give us much information about the timeline for the game. We do know that The Witcher 4 - CDPR's next game - is in full production, and the studio has offered hints about its timeline for the new Witcher saga over the past couple of years. But pre-production is a very different beast to full production – it's often a period of ideation and trial-and-error, rather than actually building the final project, and it can often last for years. We do know that CD Projekt Red has built a new, US-based studio to make Cyberpunk 2, so it won't interfere with The Witcher 4 too much, but it's still anyone's guess as to how long we could be waiting. Speaking of The Witcher, the studio has unveiled new sales figures for The Witcher 3, confirming that it's now shifted 60 million copies. That jump puts it further up the list of the best-selling games of all time, clear of Overwatch and even Super Mario Bros. Given the recent celebration of the game's tenth anniversary, it's likely that CD Projekt is very happy with the timing of that particular milestone. "Even people in the studio had problems" with Cyberpunk 2077's most uncomfortable quest, but CDPR stood by it because "we don't do heavy things for the sake of edginess."

Following The Witcher 3, CD Projekt Red wants to ensure it doesn't "copy our own tricks all over again and again"
Following The Witcher 3, CD Projekt Red wants to ensure it doesn't "copy our own tricks all over again and again"

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Following The Witcher 3, CD Projekt Red wants to ensure it doesn't "copy our own tricks all over again and again"

When you buy through links on our articles, Future and its syndication partners may earn a commission. The Witcher 3: Wild Hunt is a mammoth success judging by most metrics. It's not only one of the most acclaimed games of its decade, it's also sold a whopping 60 million copies and passed Super Mario Bros. on the all-time charts. But CD Projekt Red doesn't want to rinse and repeat the formula for its future games. Joint CEO Adam Badowski said as much in a new podcast looking back on a decade of the generational RPG. "At the very beginning of The Witcher 3: Wild Hunt, we decided to combine those two things: water and fire," Badowski said. "We would like to continue with this approach with all our next games." Speaking on upcoming CDPR games, the co-studio head explained they "have to add something" in every new release. "We have to add something that changes the consensus. We don't want to copy our own tricks all over again and again. So every game should consist [of] something new." Badowski acknowledges that CDPR games do tend to follow a loose formula, sure - they're usually "open world, story-driven, quality" RPGs - but, still, "every new game has to bring something new. So this is the general rule for the company." That should bode well for The Witcher 4, which has had Ciri in the driver's seat ever since 2014, and Cyberpunk 2, which will apparently go beyond Night City with a second area that's like "Chicago gone wrong," according to the original TTRPG's creator. Elsewhere in the interview, the developers revealed one of the biggest arguments they had while making The Witcher 3 was about just how naked Geralt should be in that infamous bath tub scene. CDPR devs are so locked into The Witcher 4 that they're apparently using its new control scheme by accident while playing other games

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