Latest news with #UnrealEngine5.4
Yahoo
13-05-2025
- Entertainment
- Yahoo
Marvel 1943: Rise Of Hydra Delayed To 2026, To Deliver 'Best Possible Experience'
Skydance New Media has remained tight-lipped about its upcoming title, Marvel 1943: Rise of Hydra, since the initial announcement—and now, the game has officially been delayed. More than a year ago, during Epic Games' State of Unreal showcase at GDC 2024, Marvel 1943: Rise of Hydra was revealed in collaboration with Skydance New Media. The title came as a complete surprise at the event, with its unique conflict featuring Black Panther and Captain America injecting new energy into the Marvel brand. Today, Skydance New Media confirmed that the previously announced 2025 release window has closed, and the action-adventure game is now scheduled for 2026. In a post on its official X (formerly Twitter) account, Skydance Games wrote: 'We have an important update: Marvel 1943: Rise of Hydra will now be launching in early 2026. Taking this additional time will allow us to add more polish and make sure we give you the best possible experience, one that lives up to our vision. We have some exciting things in store and look forward to sharing more soon!' It's worth noting that neither Skydance Games nor Marvel has shared anything new about Rise of Hydra since the game's announcement trailer in March 2024. Marvel 1943: Rise of Hydra is being developed using Unreal Engine 5.4 and was likely showcased during the State of Unreal presentation to highlight the engine's visual fidelity. Unreal Engine 5.4 launched one month later, in April, and has since been used in high-profile projects including Avowed, Killing Floor 3 and Eternal Strands. The announcement trailer for Marvel 1943: Rise of Hydra can be viewed below. Aside from the official announcement trailer and a few plot details shared at the time, Skydance New Media has remained virtually silent about Marvel 1943: Rise of Hydra, but the studio says it 'looks forward to sharing more soon.'
Yahoo
13-05-2025
- Entertainment
- Yahoo
Switch 2曝光為何遊戲公司都選實體「鑰匙卡」?傳任天堂實體卡帶只提供64GB容量版
任天堂在 Nintendo Switch 2 公開後,陸續有許多遊戲廠商確認,實體版將採取全新的「鑰匙卡」(Game-Key Card),引起許多玩家反彈,認為這只是換一種方式的數位版而已。而最近隨著新消息的傳出,也曝光了為什麼如此多廠商寧願選擇「鑰匙卡」,也不選擇傳統可以儲存資料的實體卡帶。 日本遊戲開發商 Arc System Works 以開發《聖騎士之戰》、《蒼翼默示錄》及《碧藍幻想Versus -RISING-》等格鬥遊戲聞名。近期傳出該公司遭受駭客攻擊(資料都尚未證實),導致大量內部機密資訊外洩,其中包含不少關於任天堂 Switch 2 的情報。據洩漏消息指出,Arc System Works 目前正在開發一款 Switch 2 獨佔遊戲,代號為「Watari」,採用 Unreal Engine 5.4 引擎打造,預計於今年 11 月 25 日上市。 並且其他流出的資訊中,還提到任天堂給遊戲廠商準備了 3 種 Switch 2 遊戲發行方式,共有「數位版」、「鑰匙卡」、「實體版」3 種,其中「鑰匙卡」代號為「Potion」,而 Switch 2 實體卡僅生產最大的 64GB 卡帶版本,並沒有像是 Switch 1 時期有其他更小容量的選項。大容量代表更高的成本,這或許也是為什麼許多遊戲廠商,尤其是一些中小型遊戲不需要用到如此大的空間,才會選擇放棄傳統實體卡帶。 [Nintendo Switch 2]Graças aos vazamentos da Arc System Works, encontrados apenas três tipos de formatos são exibidos para jogos em projeto para o Switch 2:• [DL] Jogo digital apenas• [64GB] Cartucho com jogo completo• [POTION] Codinome para o formato Key Card — 'Necro' Felipe #UnivNintendo (@necrolipe) May 10, 2025 緊貼最新科技資訊、網購優惠,追隨 Yahoo Tech 各大社交平台! 🎉📱 Tech Facebook: 🎉📱 Tech Instagram: 🎉📱 Tech WhatsApp 社群: 🎉📱 Tech WhatsApp 頻道: 🎉📱 Tech Telegram 頻道: