Latest news with #WemadeConnect

Barnama
9 hours ago
- Entertainment
- Barnama
Wemade Max Sets July 10 for Global Launch Of ‘Lost Sword'
In a statement, the company said the game, developed by Codecat and published by Wemade Max's subsidiary Wemade Connect, was first released in the Korean market in January and received positive feedback for its dynamic presentation, unique character designs and advanced optimisation. KUALA LUMPUR, June 25 (Bernama) -- South Korean game publisher Wemade Max has announced the global launch of its subculture mobile role-playing game (RPG), 'Lost Sword', scheduled for July 10. 'We will remain committed to delivering engaging content and customised promotions that meet the needs of players following the official global launch,' he said. Following its domestic success, Lost Sword will now be introduced in global markets including North America and Europe. The company also said that pre-registration, which began on May 20, has surpassed 500,000 users, with strong interest observed particularly in North America and Europe.

National Post
20-05-2025
- Entertainment
- National Post
Wemade Max Opens Global Pre-Registration for Subculture RPG 'Lost Sword'
Article content 'Lost Sword,' Blockbuster Korean Subculture RPG, Targets Global Launch Pre-Registration event Runs to July 9, Official Launch in Mid-July Claim In-Game Items & 5-Star 'Guinevere' with Pre-Registration Article content Article content SEONGNAM, South Korea — Wemade Max (KRX: 101730, Independent Representative Directors Sohn Myun-seok and Lee Gil-hyung) today announced the opening of global pre-registration for its subculture mobile RPG, 'Lost Sword.' Article content 'Lost Sword boasts exceptional accessibility thanks to its excellent optimization across various devices, hassle-free gameplay, and premium character design – key factors in its unrivaled competitiveness and global appeal.' Article content Developed by Codecat (CEO Kim Je-hun) and published by Wemade Max's subsidiary, Wemade Connect (CEO Lee Ho-dae), ' Lost Sword ' quickly achieved significant success following its Korean debut in January. The game topped mobile subculture RPG charts in both downloads and revenue within just 50 days of its launch. It has garnered positive reviews for its high production quality, attributed to the effective integration of idle RPG mechanics, diverse content, and engaging characters. Article content To prepare for the global launch across North America and Europe, Wemade Connect is holding a pre-registration event on Google Play and the Apple App Store, which will run until July 9. The game's official release is slated for July, and the exact date will be announced subsequently via its brand site and social media. Moreover, Wemade Connect will partner with leading local publishers to launch the game in Taiwan, Hong Kong, and Macau in the latter half of the year. Article content Pre-registering players will unlock escalating in-game rewards—including diamonds, gold, and the 5-star healer character 'Guinevere'—as participant milestones hit 100,000, 200,000, 350,000, and 500,000. Article content Codecat CEO Kim Je-hun stated, 'Lost Sword boasts exceptional accessibility thanks to its excellent optimization across various devices, hassle-free gameplay, and premium character design – key factors in its unrivaled competitiveness and global appeal.' He added, 'We encourage everyone to join the pre-registration event to unlock even greater rewards as the participant count increases.' Article content Article content Article content Article content Article content Contacts Article content Wemade Max Sylvia Byun sooki@ Article content Article content Article content


Business Wire
20-05-2025
- Entertainment
- Business Wire
Wemade Max Opens Global Pre-Registration for Subculture RPG ‘Lost Sword'
SEONGNAM, South Korea--(BUSINESS WIRE)-- Wemade Max (KRX: 101730, Independent Representative Directors Sohn Myun-seok and Lee Gil-hyung) today announced the opening of global pre-registration for its subculture mobile RPG, 'Lost Sword.' 'Lost Sword boasts exceptional accessibility thanks to its excellent optimization across various devices, hassle-free gameplay, and premium character design – key factors in its unrivaled competitiveness and global appeal.' Share Developed by Codecat (CEO Kim Je-hun) and published by Wemade Max's subsidiary, Wemade Connect (CEO Lee Ho-dae), ' Lost Sword ' quickly achieved significant success following its Korean debut in January. The game topped mobile subculture RPG charts in both downloads and revenue within just 50 days of its launch. It has garnered positive reviews for its high production quality, attributed to the effective integration of idle RPG mechanics, diverse content, and engaging characters. To prepare for the global launch across North America and Europe, Wemade Connect is holding a pre-registration event on Google Play and the Apple App Store, which will run until July 9. The game's official release is slated for July, and the exact date will be announced subsequently via its brand site and social media. Moreover, Wemade Connect will partner with leading local publishers to launch the game in Taiwan, Hong Kong, and Macau in the latter half of the year. Pre-registering players will unlock escalating in-game rewards—including diamonds, gold, and the 5-star healer character 'Guinevere'—as participant milestones hit 100,000, 200,000, 350,000, and 500,000. Codecat CEO Kim Je-hun stated, 'Lost Sword boasts exceptional accessibility thanks to its excellent optimization across various devices, hassle-free gameplay, and premium character design – key factors in its unrivaled competitiveness and global appeal.' He added, 'We encourage everyone to join the pre-registration event to unlock even greater rewards as the participant count increases.'