Latest news with #SilentHill1


Time of India
3 days ago
- Entertainment
- Time of India
5 new gameplay features fans want to see in the Silent Hill 1 remake
Image via Silent Hill Silent Hill is one of the famous and classic psychological horror games, which was launched in 1999. The game had many fans and followers; with this, the developers of the game, Bloober Team, created Silent Hill 2, which was also quite successful. Bloober has made a recent announcement of the Silent Hill 1 Remake, which has reignited excitement among survival horror enthusiasts. Fans are expecting enhancements that align with current gaming standards without sacrificing the original feel and atmosphere of the game. The expectations or desired improvements from the fans are better combat, more interaction and exploration, and a deeper narrative in the game. This article outlines five gameplay features that fans are expecting to be in the Silent Hill remake that could elevate the remake without compromising the original essence of the game. Modern enhancements anticipated by fans for the Silent Hill 1 Remake Here are the following gameplay features fans want to see in the Silent Hill 1 remake: 1. Revamped combat system The original Silent Hill 1 had chunky melee mechanics that could benefit from the smoother combat seen in the Silent Hill 2 Remake. More responsive melee and firearm controls. Dynamic enemy AI that adapts to player tactics. Optional difficulty settings to cater to both newcomers and veterans 710. These are the views of fans on the combat system of Silent Hill 1. by Taboola by Taboola Sponsored Links Sponsored Links Promoted Links Promoted Links You May Like Saiba mais sobre o seguro de carro para maiores de 60 anos no Brasil em 2025 FindingFrenzy Leia mais Undo 2. Expanded exploration and side quests Silent Hill 1 was very limited and restricted when it came to interacting and exploring in the game. Fans expect a better interaction in the remake version, and here is what can be done: Introducing optional side quests that reveal hidden lore. Allowing access to previously locked buildings. Incorporating environmental puzzles that reward thorough exploration 38. 3. Enhanced psychological horror mechanics The game had many effects, like audios and distorted visuals, but here is what the remake can have: A dynamic sanity meter affecting gameplay (e.g., hallucinations, enemy behavior). The game should have an adaptive sound which makes the game intensified and horrifying based on players stress levels. The remake version should have random events to ensure unpredictability across game. 4. Multiple endings with meaningful choices Here is what a remake should have: Integrating dialogue choices that influence the story. The game can have new endings tied to hidden collectibles or actions. The remake version can also have a 'New Game+' mode just like Silent Hill remake 2 had. 5. Better visuals with while maintaining retro theme The game had decent graphics and visuals for its time, but a remake should have: Having a better texture and detailing will make the game more visually appealing. Use lighting and shadows to amplify dread (e.g., flickering lights, dynamic shadows). Offer a toggle for a retro visual filter, appealing to purists 38. These were the above gameplay features anticipated by the fans all over the internet. All these features would surely make the game more immersive and enjoyable for the horror enthusiasts out there.
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Business Standard
5 days ago
- Entertainment
- Business Standard
Konami and Bloober Team working on a remake of Silent Hill 1: What we know
Japanese video game developer Konami has announced a remake of Silent Hill 1, which is a 1999 survival horror video game. The developer at Konami Press Start Live showcase revealed that this remake is officially in development at Bloober Team, the developer that handled the Silent Hill 2 remake. As of now, no release date has been announced for the game. The showcase also featured a spotlight on Silent Hill F, the upcoming instalment in the franchise, which is scheduled to release on September 25. Marking a first for the series, this chapter is set in Japan. During the segment, the developers offered insight into the game's creative process, revealing the inspirations behind its eerie design. Judging by what was shown, the game promises a deeply unsettling experience. Silent Hill 1: What is it? Silent Hill (1999) is a psychological survival-horror game developed by Team Silent and published by Konami for the PlayStation platform. Players control Harry Mason, an ordinary father searching for his missing adopted daughter, Cheryl, in the fog-shrouded town of Silent Hill. The game uses a third-person perspective with fixed camera angles and cleverly utilises darkness and thick fog to mask the graphics while amplifying tension. Players navigate the eerie environment, solve puzzles, manage scarce ammunition, and fend off grotesque monstrosities using a limited arsenal of melee and ranged weapons. Critically acclaimed as a defining title in the survival-horror genre, Silent Hill was praised for its atmospheric storytelling and emotional depth. Rather than relying on jump scares or action-heavy sequences, it delivers a pervasive sense of dread through sound design, unsettling visuals, and a haunting storyline involving a cult performing dark rituals. The narrative offers multiple endings based on in-game decisions, ranging from terrifying to unexpectedly quirky, setting a precedent for deeper, choice-driven horror experiences.


Time of India
5 days ago
- Entertainment
- Time of India
Silent Hill returns: Konami announces plans for the horror game franchise's comeback
Silent Hill is officially back. Konami has finally confirmed the long-rumoured remake of Silent Hill, setting off excitement among horror fans around the world. While Silent Hill 2's remake is already deep in development, the surprise reveal of a Silent Hill 1 remake signals something even bigger. Konami is not just revisiting its horror legacy, but they are rebuilding it from the ground up. The first Silent Hill originally came out in 1999 on the PlayStation and changed the horror genre with its fog-filled atmosphere, eerie storytelling and disturbing monsters. Now, fans will get to see that iconic game through a modern lens. Whether it sticks closely to the classic PS1 roots or includes new ideas from later games like Shattered Memories, the new version is shaping up to be both a love letter to the past and a terrifying new experience. A scary step into the past The dense fog returns!We are thrilled to announce that a #SILENTHILL remake project is in the works at Bloober Team, developed in close cooperation with our friends from @Konami!#KONAMI #BlooberTeam While the visuals and mechanics will be updated for new consoles, Konami wants to keep the original spirit alive. That means twisted puzzles, psychological horror, and a town full of fog and fear. Longtime fans are hoping for fixed camera angles and tank controls, but there's also talk of more fluid gameplay and even reimagined scenes to surprise returning players. The remake is being handled by a trusted team, although Konami has not revealed every detail yet. However, they have confirmed it will stick closely to the story of Harry Mason searching for his missing daughter, Cheryl, in the cursed town. Expect a heavy dose of mind-bending horror, disturbing creatures and emotional storytelling. What's next for the Silent Hill franchise? The return of Silent Hill 1, alongside the already hyped remake of Silent Hill 2, clearly shows that Konami is not stopping here. Fans believe that Silent Hill 3 could be next in line, with Silent Hill 4 also on the cards. If these projects perform well, we could even see unexpected comebacks for the less-loved titles like Homecoming and Downpour. This looks like the beginning of a full Silent Hill revival, and for many fans, it has been a long time coming. For new players, it might be their first time stepping into the fog. For older fans, it will feel like a nightmare they never wanted to wake up from.


Metro
5 days ago
- Entertainment
- Metro
Games Inbox: Is Nintendo the best video game company ever?
The Friday letters page looks forward to the Silent Hill 1 remake, as a reader gets a tip for how to play 3-lap races in Mario Kart World. To join in with the discussions yourself email gamecentral@ Outlier reviews Enjoyed the look at the worst reviewed Nintendo games. I was curious to see what they were, as I couldn't really think of any Nintendo games that are thought to be truly bad. Even with Welcome Tour most of the complaints seem to be that it's not free (why would you care if it's free or not, if it's so bad?). The other ones in your list are a couple of low rent Pokémon spin-offs, which you could argue technically aren't even Nintendo games; a download-only DS game and a downloadable 3DS game, and a Wii game that was meant to be on the GameCube. I'm sure they are bad but the only ones that seem to be genuinely awful games, that it's a mystery why Nintendo made them, is Animal Crossing: amiibo Festival and Everybody 1-2-Switch. Interesting that one of those is very recent though and funny that Kirby: Air Ride almost made the list. Overall, I think this actually makes Nintendo look really good. Their only bad games are super obscure ones that most people have never heard of and their overall batting average is fantastic. I really don't think there's anyone else as reliable, that puts out anywhere near as many games as them, and weirdly this list of the worst ones only cements to me the fact that Nintendo is the best video game company of them all. Onibee Random tip I'm loving the Switch 2, especially older games with better frame rate, but I have one game that wouldn't load, which was GRID Autosport. I found online that if you put the Switch in airplane mode the game loads fine, then you can Switch airplane mode off, so if anyone has problems this might be a workaround. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. I'm loving Mario Kart World as well, even the open world, as I'm finding it a nice change of pace. Some have said they don't like that there isn't a three-lap mode like previous Mario Karts, the problem I've had when these modes have come up is that with 24 players it's just too manic, the whole race feels like chance. I feel that if they do add this mode it might be good to just have 12 players to make it feel more skillful, even my daughter hates the lap modes. The other modes with wider tracks allows for you to use more strategy. Rob GC: There's a sort or workaround where if you choose Random in an online race, and it gets picked, it will always be a 3-lap race. Successful launch Very impressed with the Switch 2 so far. Getting to grips with Mario Kart World has been a heck of a lot of fun – I can see the gripes about the open world, and the wider, more freeform courses vs. the more controlled, tighter levels of Mario Kart 8 but… I'm having a blast. I genuinely can't see a way back from the Knockout Tour style now, it's so good and makes so much sense as an evolution. I can't wait to see what they add over the course of its life. I've also been playing Fast Fusion and again had great fun with it. I've dabbled with Zelda after the upgrades and it's silky smooth, can't wait to get stuck back into them both at some point. More than happy with the price of the upgrade, for what were already games well worth the price as they launched. Lastly, Cyberpunk 2077 – wow, I didn't expect it to stand up as well as it does. I own it on Xbox Series X and can't believe the fidelity on Switch 2. Yes, I get some of the caveats, but they've done a fantastic job; it's a leap beyond what was achieved with The Witcher 3 previously. Excellent start so far. Pugmartin Email your comments to: gamecentral@ Altered plan Clearly the games industry has problems to work out, but my gaming problem is too many games to play and deciding with ones to prioritise. Especially as I have subs to Game Pass and PS Plus Premium at the moment. Game Pass has added Doom: The Dark Ages, Clair Oscur: Expedition 33, Metaphor: ReFantazio, and Oblivion Remastered in the last month or so alone. Then there's games that weren't on my radar but have reviewed well and sound very interesting to me, like The Alters, which is also on Game Pass today. I'm going to bump The Alters up to the top of the list as it sounds a bit different and I do love my sci-fi. Simundo Double dolphin RE: Tolly on the Mario Kart World difficulty; I'm a long term (SNES onwards) but average skilled player, and I actually thought it was easier – so much so I actually finished getting three stars on all cc cups in Grand Prix mode… which really is making me pine for 200cc already! Problem is that it's hard to really give any advice as it's so RNG based, but if you struggle with a certain track, try having a bad start/no boost and slowly creep up on those in front. Dolphin on dolphin bike ended up being my winning combination as well, as closing speed seems way too OP (even managed to jump boost over some people at places like Wario Stadium at the end for 1st!). Oh well, at least I have knockout! All the best – and at least if you're finding it hard, in a way you are getting more value out of it than me (if you persevere!). Johngene NIN In my restless dreams, I see that town Silent Hill is being remade. It feels oddly dreamlike to be even writing those words. In 1999, the first instalment was released and followed the original heroic father character, before there was Ethan Winters. There was Harry Mason and the search for his adopted daughter, Cheryl Mason. A gloomy atmosphere followed. A questionable, devoted, and insidious cult with grand machinations and a drug addicted nurse, tasked with the hospitalisation of Alessa Gillespie, by the name of Lisa. Just a few nuances that made the first title what it is today. I never actually played the first game, since I never owned the original PlayStation; its successor was my first console. So to say I'm pleased to see a remake, from Bloober Team and Konami, is quite the understatement. With this announcement, and the reintroduction of Claudia, it makes it more of a possibility that the third title will eventually be remade, since it's a direct sequel and it follows Harry's daughter, Heather Mason. It also essentially continues the narrative, whilst concluding the original tale. So, it's not a question or a sense of hesitation for me. I will be buying the remake of the first game and it's Japanese sister title, Silent Hill f. Count me in for Resident Evil Requiem and Chronos: The New Dawn. It's a fantastic time to be a horror fanatic. Shahzaib Sadiq Klarna call Was looking at Klarna to see if I'd received a refund for something I noticed you can buy discounted gift cards on the app. I think you could buy a couple to make up the price of a Nintendo Switch 2 or PlayStation 5 or whatever and save 15% at Currys. Always happy to save a bit of cash when I can. Mark Matthews Third party numbers Nice Switch 2 coverage, it hasn't convinced me to jump on board (if Nintendo think Splatoon Raiders and Hyrule Warriors will get them through Christmas they're crazy) but given the state of the industry at the moment opening up another front for software sales is desperately needed. I'm intrigued to know how the first wave of games are selling. Obviously, everyone will be getting Mario Kart World but I do hope upgraders are also putting cash down on the likes of Hitman and Yakuza 0 and not just playing Zelda again. If we end up in the same situation on the Switch 2 as we did on the original Switch, where third parties just don't sell, it'll be bad news for everyone. Anyway, it's interesting that some games work better out of the box, including some games that needed stabilisation, like Bayonetta 3. A big update for No Man's Sky has just been announced and I hope we'll see patches for the likes of The Witcher 3, Doom 2016/Eternal, Batman's Arkham tTrilogy, and even more niche games like XCOM 2 and Divinity: Original Sin 2. Bumps in resolution and stable frame rates would give these 'impossible ports' a second life much more than Nintendo's own titles, that already ran fine on the old machine. How likely this is given the software sales I'm not sure… Astral Chain will sadly surely rot given the churn at PlatinumGames and I'm guessing you could count the number of people who want better performance options for, say, GRID Autosport or Bioshock Infinite with one hand? Marc GC: Well, there's one other person that has mentioned GRID Autosport already today! The attach rate for Mario Kart World is supposedly 95%, so you're looking at over 3 million sales already. It's not clear we'll get any consistent figures for third party sales though. Inbox also-rans Everything about MindsEye feels more like some sort of improvisational comedy skit than a game launch. If the guy making it was the brains behind GTA I'm shocked that things turned out the way they did. Zeiss It'd be very interesting if The Witcher 3 did get more paid-for DLC after all this time. I can't think of any other game that went quiet for that long and then suddenly started to get new updates again. But it makes sense with the sequel coming up. Focus More Trending Email your comments to: gamecentral@ The small print New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers' letters are used on merit and may be edited for length and content. You can also submit your own 500 to 600-word Reader's Feature at any time via email or our Submit Stuff page, which if used will be shown in the next available weekend slot. You can also leave your comments below and don't forget to follow us on Twitter. MORE: Games Inbox: Is Mario Kart World too hard? MORE: Games Inbox: When will Mario Kart World DLC be released? MORE: Games Inbox: When will the Nintendo Switch 2 Lite be released?


Metro
5 days ago
- Entertainment
- Metro
Silent Hill 1 remake is official – new Castlevania still happening claims source
Bloober Team and Konami's next collaboration is another remake, this time of the first Silent Hill. Konami's decision to remake Silent Hill 2 and to outsource it to Polish studio Bloober Team was a very risky venture. The original Silent Hill 2 is a beloved classic and Bloober Team's work on less revered titles like Layers Of Fear and The Medium meant that many didn't trust it to handle such a prestigious game. The gamble paid off though. Last year's Silent Hill 2 remake was a faithful yet modernised revamp of the original classic, scoring strong reviews and becoming the fastest selling entry in the series. So, it came as no surprise when, earlier this year, Bloober Team announced it was partnering with Konami again on another project. The obvious guess was another Silent Hill remake, and Konami has now confirmed that to be the case. The announcement came during a Konami Press Start showcase on Thursday afternoon. After running through news on other upcoming games, such as a new online mode for Metal Gear Solid Delta, the showcase ended with a brief tease saying 'Silent Hill is in development' alongside Konami and Bloober Team's logos. Konami has since clarified that this is for a remake of the very first Silent Hill game from 1999, though the lack of any gameplay or pre-rendered cinematics suggests the project's a long way from completion. This is especially true since Bloober Team's still working on an original horror game, Cronos: The New Dawn, which launches later this year. Sign up to the GameCentral newsletter for a unique take on the week in gaming, alongside the latest reviews and more. Delivered to your inbox every Saturday morning. While Silent Hill 2 is regarded as the best of the series, the first Silent Hill is still an excellent horror game, barring some strangely difficult puzzles towards the end. Oddly, Bloober Team added more of these to Silent Hill 2 than there were originally, which suggests they won't be removed for the Silent Hill 1 remake. This new annoucement also makes a remake of Silent Hill 3 more likely, especially as, unlike Silent Hill 2, there are story connections with Silent Hill 1. Although, really, of the original games developed by Team Silent, the one most in need of a remake is Silent Hill 4: The Room. Unfortunately, it's only ever games that are already good that get remade, rather than flawed ones that would benefit from the second try. We had extremely low expectations for Konami's efforts to revive the Silent Hill series, as evidenced with the horrible Silent Hill: Ascension and the slightly better but still bad Silent Hill: The Short Message. More Trending But between the Silent Hill 2 remake and the upcoming Silent Hill f in September (which we're very excited for), the series looks to have a bright, if foggy future. That said, Konami's showcase continued to lack news on anything Castlevania related. Despite Konami's return to traditional game publishing, it's yet to do anything with one of its most iconic franchises – beyond lending it out as crossover material for other games. We've been hearing talk of Konami making a new game since at least 2018, while a 2021 report from VGC also claimed that a new game was in development. But nothing has ever been annouced. VGC's Andy Robinson has stuck to the 2021 report's claims, saying recently on X that, as far as he knows, a new Castlevania is 'still coming.' But if that's true Konami is keeping the news very close to its chest. Email gamecentral@ leave a comment below, follow us on Twitter. To submit Inbox letters and Reader's Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. MORE: New Castlevania game reveal rumoured for this year claim Konami sources MORE: Konami should hire From Software to make a new Castlevania – Reader's Feature MORE: Silent Hill f has not been banned in Australia despite what website says