
iOS 18.4.1 Surprise iPhone Update With Urgent Fixes Just Days Away, Report Says
It had been thought that the next release would be iOS 18.5, but it seems there'll be an update before then: iOS 18.4.1. This means it will have urgent fixes in it as otherwise Apple would just release them in iOS 18.5. Here's what we know.
It's barely a week since the last iPhone update, iOS 18.4, landed on Monday, March 31. 'Apple employees are testing iOS 18.4.1 for iPhones, according to the MacRumors visitor logs, which have been a reliable indicator of upcoming iOS versions. The software update will likely be released in a week or two, if not sooner,' according to Joe Rossignol at MacRumors.
When Rossignol says this has been 'a reliable indicator,' he's not wrong. When these details start percolating up, the software release duly follows.
Since this is a minor number update (that is, it's iOS 18.4.1 instead of iOS 18.4 or iOS 18.5), we can expect that it's here to fix things, rather than add new features, which will surely land with iOS 18.5.
It's hard to speculate exactly what these might be, as Apple keeps security fixes quiet until the release is out, and there were over 60 of those in iOS 18.4.
But there were also little annoyances that appeared with that recent update, such as a curious situation where deleted apps would resurrect themselves and reappear on the iPhone. Or the reports that iOS 18.4 was causing CarPlay to disconnect, for instance.
It's pretty much certain that Apple is working on fixes for those issues, though it's not clear whether they will be repaired in iOS 18.4.1.
Just as likely is that the update will address problems that haven't yet surfaced in public.
Apple seems to be sticking to its preferred release dates of Monday or Tuesday — there don't seem to be emergency issues which could push this to a different day — and I believe the release will be one of three dates.
These are Monday, April 14, Tuesday, April 15 or Tuesday, April 22. It is unlikely to be Monday, April 21 as that's Easter Monday.

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles
Yahoo
3 hours ago
- Yahoo
Valve does its homework the night before deadline: Switches Steam to run on Mac chips right as Apple announces it's ditching Intel for good
When you buy through links on our articles, Future and its syndication partners may earn a commission. I've said it before and I'll say it again: my 2020 MacBook Air is the best gaming laptop I've ever owned. Not because it can run anything I throw at it (it can't) or because it's some ungodly-powerful slab of RGB (it's not). But it runs everything I want it to run—Infinity Engine RPGs, KOTOR 1 and 2, things of that nature—silently and with battery life out the wazoo. It does that because it's one of the first bits of Apple kit to use the megacorp's own, bespoke ARM line of M-series CPUs, breaking a dependence on Intel chips going all the way back to 2006. Which is neat, but there was a problem—damn near every app out there is built to work on x86 chips like Intel's, and not ARM. Apple solved that little issue with a thing called Rosetta 2, which effectively translated x86 apps to ARM on the fly when you tried to run them on ARM-based Macs. But nothing gold can stay: at this year's WWDC, Apple quietly pointed out to devs that, two macOS generations from now, Rosetta would pretty much be going the way of the dodo. Devs would have to make their apps ARM-native or sling their hook. Which brings us to Steam. Valve being Valve—and macOS making up an absolutely infinitesimal percentage of overall Steam users—it never bothered to create an Apple Silicon-native version of Steam in all these past five years. Until yesterday. With Apple suddenly putting a time limit on how long devs could rely on Rosetta, Valve has gotten its act together and released an ARM version of Steam as part of yesterday's Steam client beta. Gotta be honest, it's very relatable. It reminds me of all the university essays I scrambled to write the night before they were due. I imagine Gabe sitting on his yacht, watching Apple's coiffed execs intro WWDC, suddenly sitting bolt upright as he realises they forgot to make Steam run on modern Macs. The Apple-native version of Steam is currently only available in beta, which you can swap to by heading to your preferences, then Interface, then selecting the beta version of Steam from a drop-down menu. It works well! In my very limited (10 minutes or so) of mucking about with it, I've had better luck getting the Steam Overlay to work and game recording seems to actually function now (albeit without game audio, because Apple makes it borderline impossible to record system audio on Macs for some reason) which wasn't the case last time I messed with those features—which was admittedly a few updates ago. Anyway, the perhaps dozens of people playing Steam games on Mac can heave a sigh of relief. For a minute there, I wondered if Valve would bother to update Steam for Apple Silicon at all. Macs are a tiny fragment of its audience and Apple Silicon users are a tiny fragment of that. I'm glad Gabe still cares enough about those of us who love overpaying for hardware to keep things in working order. 2025 games: This year's upcoming releasesBest PC games: Our all-time favoritesFree PC games: Freebie festBest FPS games: Finest gunplayBest RPGs: Grand adventuresBest co-op games: Better together


Forbes
4 hours ago
- Forbes
iOS 26 New iPhone Release: Apple Delivers Unprecedented Update
Updated June 15 with more details of the new software. Apple announced the latest iPhone software, iOS 26, on Monday, June 9. The first release for developers came later the same day. Just three days later, Apple released a second build of the first beta — that's unprecedentedly soon. And it's now become clear that one of the most anticipated features coming to iOS 26, smart storage, is in the first beta. More on that below. Apple iOS 26 Almost always, there's no update until the second beta in late June or early July, and that routinely arrives at least two weeks after the first beta (and the first public beta is scheduled for July). So, what's going on? The update that's quietly arrived is only for iPhone 15 and iPhone 16 series models. So, iPhone 14 and earlier users won't see the update for their developer betas. To check, follow the usual route towards software updates: open Settings, choose General and then Software Update. You need to be a registered developer, of course. The old build number was 23A5260n and that moves to 23A5260u with this update. In other words, this is a new build of the first beta, not the second developer beta. Nevertheless, it's worth updating to it if you're offered it. Apple has not revealed what the differences are between the two builds, though some think it's about the battery life, for instance Juli Clover at MacRumors. 'The revised beta addresses an issue that could cause some iPhone 15 and iPhone 16 models to show a low battery symbol and be unable to start up after updating to the initial iOS 26 beta,' Clover reports. Other analyses suggest something different, like Ryan Christoffel at 9to5Mac, suggests that 'Apple discovered a crucial bug or security issue—or perhaps code that leaked future products—and felt it necessary to push a new build,' the report says. That reference to future products concerns code in the first beta which mentioned AirPods Pro 3. In the past, if your iPhone storage was almost full, it turned out to be a problem when you came to update. If there was not enough room to install the update, the user might find they had to delete content to avoid a failed update error. As WCCFTech points out, this could be a thing of the past. 'With iOS 26, Apple is proactively addressing this by reserving space ahead of time when automatic updates are enabled in the Settings app,' the report says. We don't yet know how this dynamic reservation of space will work, or how much will be automatically be set aside, but it may 'align with similar mechanisms in macOS,' the report adds. However it works, reducing friction for updates can surely only be a good thing. As more information becomes public, I'll update this post, so please check back.


Forbes
6 hours ago
- Forbes
Steam For Mac Is About To Gain Native Support For Apple Silicon
If you've played games in your Steam library on the Mac, you'll know that switching from an Intel Mac to one with Apple Silicon, you suddenly needed Rosetta 2, the emulator built into macOS, to do it. It was a smooth process, so you might not have even noticed it. But Rosetta 2 has its last days ahead, so it's good news that Steam has just revealed a way to play its games natively. Steam is about to get native support for Apple Silicon Macs. At WWDC25, Apple announced that Rosetta 2's support is coming to an end. 'Rosetta was designed to make the transition to Apple silicon easier, and we plan to make it available for the next two major macOS releases – through macOS 27 – as a general-purpose tool for Intel apps to help developers complete the migration of their apps. Beyond this timeframe, we will keep a subset of Rosetta functionality aimed at supporting older unmaintained gaming titles, that rely on Intel-based frameworks,' Apple said. Rosetta 2 is tightly integrated into the Mac, but it had its downsides, such as slower performance and an experience that could be 'clunky,' as 9to5Mac puts it. Valve has just released a new version of Steam for Mac as part of a beta update and it works directly on Apple Silicon as it's what's called a Universal app, which signals it will work faster. 'Under the hood, the key change is that Valve has moved the Chromium Embedded Framework from Intel-only to Apple Silicon. That cuts out one of the biggest performance bottlenecks in the entire app,' 9to5Mac says. If you'd like to try the beta, open the Steam app, choose Steam from the menu bar, then choose Preferences, which will open the Steam settings menu. Here, click on Interface and look for Client Beta Participation. It'll say No beta chosen but you can now select Steam Beta Update and you'll be steered to restarting the app. It will download the update (around 230MB) and relaunch Steam. Initial reviews, such as this on YouTube by Andrew Tsai, suggest that the result of installing the beta is an improved experience, with faster launch, smoother scrolling and more.