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Wisconsin State Fair announces final two main stage concerts for 2025

Wisconsin State Fair announces final two main stage concerts for 2025

Yahoo21-05-2025

The final two Bank Five Nine Main Stage headliners — a country star and a veteran rock act — have been revealed for the 2025 Wisconsin State Fair.
Fair officials announced May 21 that Jon Pardi will play the fair's main stage Aug. 6 with Easton Corbin opening.
On May 20, the fair announced that rockers Queensrÿche will play the main stage Aug. 3, with Great White and Quiet Riot opening.
Tickets for both shows go on sale at 10 a.m. May 23 at wistatefair.com and will include same-day fair admission. Tickets are $75 to $100 for Pardi and $49 to $65 for Queensrÿche.
With these announcements the 2025 Wisconsin State Fair main stage lineup is now complete. The full lineup includes:
Midland with Southall, July 31
Boyz II Men with Bobby V, Aug. 1,
Ne-Yo with Bryce Vine, Aug. 2
We The Kingdom and Josiah Queen, Aug. 4
Kidz Bop Live, Aug. 5
Gabriel "Fluffy" Iglesias, Aug. 7
Darius Rucker with Uncle Kracker, Aug. 8
Lynyrd Skynyrd, Aug. 9
The Happy Together Tour with The Turtles, Jay and the Americans, Little Anthony, Gary Puckett & the Union Gap, The Vogues, and The Cowsills, Aug. 10
This article originally appeared on Milwaukee Journal Sentinel: Wisconsin State Fair announces final two main stage concerts for 2025

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Possessor(s) has all the makings of a strong Metroidvania already
Possessor(s) has all the makings of a strong Metroidvania already

Digital Trends

time2 hours ago

  • Digital Trends

Possessor(s) has all the makings of a strong Metroidvania already

By the time 2025 ends, we may be looking at a major year for the Metroidvania genre. Hollow Knight: Silksong is slated to hit sometime this year, as is Metroid Prime 4: Beyond. Both could stand to shake a well-trodden genre up in exciting ways. While those are the biggest games on the horizon, there's another Metroidvania that should be on your radar to: Possessor(s), the latest game from Hyper Light Drifter studio Heart Machine. It promises to infuse a familiar action-adventure format with the developer's signature style. Ahead of its release later this year, I played the first 45 minutes of Possessor(s) to get a sense of how Heart Machine is tackling the Metroidvania genre. There aren't any major overhauls here yet, as the slice I played had some familiar ideas that brought me back to Prince of Persia: The Lost Crown. Instead, it more feels like it's collecting as many good ideas as possible, executing them well, and tossing them all in a mysterious world that I'm eager to explore deeper. That may be all it needs to stand out. Possessor(s) opens with an explosion. A bomb goes off in a mega city and Luca, the adventure's hero, is left crawling out of the rubble. I mean that literally, as her legs have been blasted off. I drag her bloody torso across the floor until I meet a demon who offers to fix me if I help them on their own journey. It's a deal with the devil that the legless Luca doesn't have much of a choice. Soon enough, she's back up and running, exploring the ruins of the city and trying to learn about the corporation that may be to blame. Recommended Videos I've only gotten teases into the story so far, which combines technology and demons, but it has a strong pull. The 2D environments are littered with abandoned machinery, corporate advertising, and an occasionally computer terminal filled with emails. It looks as though there's a strong anticapitalist undertone brewing under a supernatural horror story. That tonal pairing gives Possessor(s) a unique darkness that I want to dig into more. That tone hangs over what's an otherwise straightforward side-scroller so far, though that's not a knock against it. Within my first 30 minutes, I accumulate a whole bunch of abilities that build out what Luca can do. First, I get a melee weapon that I can use to perform basic slashing combos. Later, I'm able to add a perk onto those, which gives me a bit of a movement speed increase. Luca can equip up to three secondary special attacks too, which take advantage of the setting. The one I found let me use a discarded computer mouse like a bludgeoning yo-yo. Fights are all a bit basic at first, but the complexity starts to build gradually. I eventually get a grapple that lets me swing off of specified points in the environment. It takes me a few minutes to realize that I can shoot that at enemies too and yank them towards me. I unlock a parry at the end of my demo too, letting me knock projectiles back at enemies. None of this is particularly new, of course, but it all goes to good use in some tough fights. The climax of my demo had me fighting a berserk corporate worker who thoroughly thrashed me. I had to act carefully, dashing and slashing to avoid its sentient briefcase that wanted to take a bite out of me. Combat very much feels like it's cut from Hollow Knight's cape, but the movement feels more in line with Prince of Persia. It's a movement heavy platformer that has me wall jumping up decaying structures, swinging off of abandoned cranes, and air dashing through security walls. That makes for some reliable Metroidvania exploration that has me chaining movements together to find secret keys, weapon perks, and upgrade currency. There's still room to smooth the feel of it out here, as I found myself getting stuck to the side of walls a little too easily. It's a little stiff at present. If all of that sounds a little par for the course, it is. This doesn't so much feel like Heart Machine trying to upend the genre so much as put its stamp on it. The biggest place that it stands out is in art direction, as it all unfolds in a dark and moody 2D world that still somehow feels colorful. There's a minimalistic art style being used here that allows neon color splashes to stand out among a sea of rubble. It's the same kind of style that I loved in Hyper Light Drifter and it adapts to a side-scroller quite well so far. Hopefully that will be enough to help it stand out amongst other genre giants looking to launch later this year. It'll be a fight for attention, but Possessor(s) is making all the right moves. Possessor(s) launches later this year for PS5, Xbox Series X/S, and PC.

My Switch 2 Review in Progress: It's Good, but Don't Give In to the FOMO Yet
My Switch 2 Review in Progress: It's Good, but Don't Give In to the FOMO Yet

CNET

time3 hours ago

  • CNET

My Switch 2 Review in Progress: It's Good, but Don't Give In to the FOMO Yet

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Also good are the speakers, which feel boomier, as well as the haptics on the Joy-Cons, which are subtler and stronger. I also love the magnetic snap-on, snap-off design of the Joy-Con 2 controllers. It's a simple thing, but it really makes swapping them into accessories and back into the Switch feel effortless, the way Nintendo always advertised the experience as feeling. The whole thing gives me a "new tech" feeling, and my kids have already confused it for a Steam Deck multiple times. The Switch 2 (top left) vs Lenovo Legion Go S (bottom left), Steam Deck OLED (bottom right) and Switch OLED (top right). Switch 2 is small in comparison to the PC handhelds, bigger than older Switches. Scott Stein/CNET It's big but refreshingly compact compared to PC handhelds The Switch 2 is approaching Steam Deck/Windows Handheld size, but it's definitely easier to carry. The Steam Deck is a chunky boy in comparison. Lenovo's Legion Go S is even bigger. PlayStation Portal? That's not even really portable. The Switch 2's flat design, basically the thickness of the original Switch, is a big help for travel. I bought a hard case and slipped it in and it's easier to lug in a backpack than those other handhelds. I'd be far more likely to take Switch 2 on a plane than the Steam Deck. My kid trying out the Switch 2 Joy-Con as a mouse, briefly. There aren't many games that use it yet, but it works easily on nearly any surface. Scott Stein/CNET Mouse mode activated, sort of The Joy-Con 2s can also serve as mice. Both of them have little black-and-white cameras that can work on any surface, even sofas or your pants (thanks, Switch 2 Welcome Tour for that info!). Mouse mode is probably going to be pretty useful, more so than I thought, since you can enter it at any time by putting a Joy-Con on a flat surface when a game (or the Switch 2 OS) supports it (games like Cyberpunk 2077 already do). And when I showed my 16-year-old son the mouse feature -- he's a PC gamer -- he was intrigued. It could allow a whole wave of PC ports to live on Switch 2, but then again, will PC owners really be compelled to get a Switch 2 over a Steam Deck or other Windows handheld? DragxDrive is Nintendo's big upcoming mouse-designed game, but it's not here yet. Other than some minigames in the quirky Nintendo Switch 2 Welcome Tour (which costs $10 and should have been included for free), there's not much use for mouse mode yet. The optional USB camera puts your face in the game, for some games. Scott Stein/CNET The optional $55 camera is magic The camera is turning out to be pretty fun, too, and it's one of the best early party tricks. Mario Kart World's camera mode puts four faces into the game, hovering over your kart. It's useful and weird and a wow moment, something Nintendo needs more of. I recommend getting the camera if you do TV-docked play, have a family, and want some weird fun. 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The camera can share your face and reactions, but the Switch 2 can also share your gameplay in lower-res, lower-frame-rate form. Showing chat windows means reducing the size of your actual game window, though you can also hide chat windows if you want. Battery charging seems slow? I'm a little worried about battery life and charge speed. I've been downloading a lot of games, but I've seen the battery creep down a bit faster than I'd like. And charging seems slow. I've kept it docked for hours, and it still hasn't charged fully. I'll have to keep checking, but I don't know if the Switch 2 will be as good battery-wise as the Switch OLED. Mario Kart World continues to be the Switch 2's obvious must-have game, with good reason. Also, you can put your face in the game. Scott Stein/CNET Game thoughts: Mario Kart World, and others Mario Kart World is great and ranks highly as one of the best Mario Kart games ever. The only problem is that Mario Kart 8 Deluxe is already the best Mario Kart game and has 96 tracks, so a new Mario Kart isn't totally essential. But I love it and hope Nintendo keeps expanding it with DLC. Mario Kart World's 24-player multiplayer is awesome, and I love the track designs, the open-world wandering with little extras to unlock, and who knows what else is lurking in there. It's the only big exclusive at launch, and you're getting it, so at least know that it's worth it. The Nintendo Switch 2 Welcome Tour is weird. It's mostly demos, minigames and nerdy info about the Switch 2 tech, and it should have been free. At $10, it feels like a shameless money grab from Nintendo. But it's also only $10, and I'd get it just to play around a bit and explore unique Switch 2 features. Think of it like a Switch 2 coffee-table book in interactive, playable form. Cyberpunk 2077: I've only just dipped my toes into it, but it does look good on the handheld. The 1080p display crams in text and menus in usable form better than the 720p Switch screen ever could. It's nearly 60GB to download, but it's the big-hitter game to try out. (Other options include Yakuza 0, Street Fighter 6, Hogwarts Academy and Split Fiction, which I need to dive into.) Switch games run better. Zelda: Tears of the Kingdom, which needs a $10 upgrade for the Switch 2 version (free for Switch Online Expansion Pack subscribers), almost feels like a new experience. It's silky smooth, loads so fast you can barely read the tips on the load screens, and it finally feels effortless to play. Super Mario Odyssey is bright and fast. It's nice to have the larger screen for games, and it's making me want to dig back into my Switch library. Alas, that's hard to do, since I've had to delete most of those games to make room for the super-large file sizes of Switch 2 games. My youngest kid trying the Switch 2. He liked it but thought he didn't need it yet. Scott Stein/CNET What did my kids think? I barely got to show off the Switch 2 to my kids, sadly, but I made sure to see what they thought. My oldest, who's 16, was most curious about the mouse functions, and whether the Switch could now sort of be like his PC. He thought the magnetic Joy-Cons were cool. My 12-year-old, meanwhile, played some Mario Kart World and was mildly surprised at how big (chonky) the Switch 2 is. He liked the way Mario Kart played, but he also loves his beat-up Switch and its mismatched controllers, which he plays constantly. He said he'd be fine not getting one right now. Mainly, at this moment, he just wants to play Deltarune Chapters 3 and 4, which came out the same day as the Switch 2. (My kids have good taste.) But it's also a little reminder that many of the original Switch's best things never involved bleeding-edge graphics. A lot of games still left to test. Scott Stein/CNET Yeah, it's fun, but I need to know a lot more. Road trip! Everywhere I go, I feel like I'm bringing little bits of joy with the Switch 2. The Switch 2 really is fun, and it keeps more of a good thing going. It's doubling down on what Nintendo already did right with the Switch. But the Switch 2 inherits both the benefits and problems of more powerful gaming handhelds. Those benefits include much better graphics, a bigger screen and 4K performance on a TV. Still, I have concerns. It seems like it's taking longer to charge, and game file sizes are bigger, needing more storage and longer downloads. Nintendo is also in a strange place now. Where it used to compete alone with often unusual hardware, it's now competing against other products with similar goals. The Switch was so spot-on in its vision that it's spawned more handhelds now, and more are likely to come from Sony, Microsoft and others. Nintendo's whimsy and weirdness are its calling cards, and its exclusive games are its edge. The Switch 2 needs to lean hard into that, I think. But it's also got a lot of promise. I just have to see how much it feels like a Nintendo console versus like a Steam Deck, and what taking it on the road next week will feel like. I'm headed to California for the WWDC and AWE conferences. OK, it's road trip time. Switch 2, are you ready for the ride?

Iconic '80s Supermodel, 61, Drops Jaws With Ageless Appearance on Red Carpet
Iconic '80s Supermodel, 61, Drops Jaws With Ageless Appearance on Red Carpet

Yahoo

time4 hours ago

  • Yahoo

Iconic '80s Supermodel, 61, Drops Jaws With Ageless Appearance on Red Carpet

Iconic '80s Supermodel, 61, Drops Jaws With Ageless Appearance on Red Carpet originally appeared on Parade. Iconic '80s supermodel dropped jaws with her stunning, ageless appearance during a recent red carpet event. On Wednesday, June 4, the model, 61, stepped out at the 2025 ELLE Style Awards at the Royal Theater in Madrid, Spain. 🎬 SIGN UP for Parade's Daily newsletter to get the latest pop culture news & celebrity interviews delivered right to your inbox 🎬 For the outing, the former Sports Illustrated cover girl rocked a black sequined jacket with a plunging neckline, a sheer black lace undershirt and matching black sequined pants, pairing the look with super high heels. She accessorized with a gold necklace and bracelets and carried a golden clutch. Here's another, closer shot of Macpherson that shows off her impossibly ageless look. After the event, Macpherson took to Instagram to share a few photos from the Elle magazine event and reflect on her decades-long career. "To be named a Fashion and Beauty Muse by a magazine that has not only shaped the industry but also shaped so much of my own journey… it's truly humbling," the timeless beauty captioned her update. She continued, "I'm so grateful to have had a journey in this industry where I've learned, grown, stumbled, laughed, and found sisterhood. I've worked with artists, designers, photographers, and visionaries who shaped how we see beauty—and who taught me that the most magnetic thing a woman can wear is her truth." To conclude the post, Macpherson wrote, "So thank you, ELLE, for celebrating that truth. For celebrating women at every age and stage. For keeping the conversation inspiring. And thank you to everyone who's walked this path with me. I share this with you." In the comments, Instagram followers lauded the supermodel's photos and accolade. One fan declared, "You look astonishing! 🥰." Another agreed, writing, "Incredibly beautiful 🤩🖤🥰." Someone else echoed, "Wow!! Absolutely stunning!!! ♥️♥️♥️," as a different Instagram user wrote, "Glowing ❤️." Meanwhile, yet another fan exclaimed, "The most beautiful inside and out- so well deserved ♥️♥️♥️." Next: Iconic '80s Supermodel, 61, Drops Jaws With Ageless Appearance on Red Carpet first appeared on Parade on Jun 6, 2025 This story was originally reported by Parade on Jun 6, 2025, where it first appeared.

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