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9 Indian origin business tycoons in the US: Where did they study?

9 Indian origin business tycoons in the US: Where did they study?

Time of India12-07-2025
T
he American startup ecosystem has long been a magnet for ambitious minds from around the world—but few communities have left as deep an imprint as Indian-origin entrepreneurs.
These founders haven't just risen through the ranks of established corporations; they've built billion-dollar companies from scratch, pioneering technologies that power everything from smartphones and space missions to cybersecurity and data infrastructure.
Armed with top-tier engineering degrees from institutions like the IITs and advanced education from global universities, these innovators turned bold ideas into global enterprises.
Their journeys—often starting in modest towns across India—reflect a powerful blend of education, risk-taking, and long-term vision.
Here's a closer look at 10 Indian-origin founders in the US who've made their mark on the global business map—and where their journey began academically.
Jay Chaudhry
: Founder and CEO,
Zscaler
Education:
BTech – IIT BHU
MS in Computer Engineering and MBA – University of Cincinnati
Jay Chaudhry built Zscaler into a cybersecurity powerhouse from the ground up, taking it public in 2018. Born in rural Himachal Pradesh, his journey from a small government school to Silicon Valley IPO is powered by relentless innovation and a clear academic foundation in engineering and business.
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He also founded and sold four companies before Zscaler, proving his formula works.
Vivek Ranadive: Founder, TIBCO Software
Education:
BS & MS in Electrical Engineering – MIT
MBA – Harvard Business School
Ranadivé built TIBCO Software into a real-time data leader, used by Wall Street and big enterprises. Originally from Mumbai, he moved to the US to attend MIT at 17. His blend of engineering and business enabled him to create a platform that changed how companies made real-time decisions. Later, he became the first Indian-origin owner of an NBA team, the Sacramento Kings.
Naveen Jain
: Founder, Infospace, Moon Express, Viome
Education:
BTech – IIT Roorkee (formerly University of Roorkee)
MBA – XLRI Jamshedpur
Naveen Jain first found success during the dot-com boom with Infospace, once one of the most valuable internet companies. He later shifted to moon exploration through Moon Express and preventive health via Viome. His academic training in engineering and business management gave him the versatility to shift between tech, space, and biotech entrepreneurship.
Romesh Wadhwani: Founder, SymphonyAI & SAI Group
Education:
BTech – IIT Bombay
MS & PhD in Electrical Engineering – Carnegie Mellon University
Romesh Wadhwani founded Aspect Development, which he sold for $9.3 billion, and went on to create SymphonyAI, a group of AI-powered software companies serving various industries.
His education in advanced engineering laid the groundwork for his understanding of enterprise systems and product development at scale. Today, he's also a leading philanthropist in education and digital skills.
Sanjay Mehrotra: Co-founder, SanDisk
Education:
BS & MS in Electrical Engineering – University of California, Berkeley
Executive Education – Stanford University
Mehrotra co-founded SanDisk in 1988, helping make flash memory storage mainstream in consumer electronics. While he currently serves as CEO of Micron Technology, his true entrepreneurial legacy is rooted in building SanDisk into a multi-billion-dollar company.
He holds over 70 patents, many based on the technical expertise acquired through his Berkeley education.
Kanwal Rekhi: Co-founder, Excelan | Serial Angel Investor
Education:
BTech – IIT Bombay
MS in Electrical Engineering – Michigan Tech University
MBA – Santa Clara University
Kanwal Rekhi co-founded Excelan, a networking company acquired by Novell, and became one of the first Indo-American tech entrepreneurs to take a company public on NASDAQ. He later became a prolific investor and helped establish TiE (The Indus Entrepreneurs), supporting startup founders of Indian origin.
His academic path gave him both the technical core and strategic insight needed to navigate Silicon Valley.
Dheeraj Pandey: Co-founder, Nutanix | Founder, DevRev
Education:
BTech – IIT Kanpur
MS in Computer Science – University of Texas at Austin
Pandey co-founded Nutanix, a pioneer in hyperconverged infrastructure, and led it to a successful IPO. After stepping down, he launched DevRev, a new-age platform connecting product-led teams directly with customers. His technical training from IIT and UT Austin shaped his deep product focus and engineering-first approach to company building.
Ragy Thomas: Founder & CEO, Sprinklr
Education:
BE – Pondicherry University
MBA – NYU Stern School of Business
Ragy Thomas built Sprinklr into one of the world's leading customer experience platforms, serving clients like Microsoft and McDonald's. From a small-town engineering degree to an NYU MBA, he represents the growing number of founders who blend local academic roots with global ambition. Sprinklr went public in 2021, cementing his status as a next-gen enterprise software founder.
Ash Ashutosh: Founder, Actifio (acquired by Google Cloud)
Education:
BTech – IIT Kanpur
MS in Computer Science – Penn State University
Ashutosh founded Actifio, a data virtualisation company acquired by Google Cloud in 2020. Prior to that, he built Serano Systems (acquired by Vitesse) and served in leadership roles at StorageNetworks and HP. His technical education from IIT and Penn State gave him the foundation to build scalable, enterprise-focused tech companies that attracted global acquirers.
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  • Mint

Stocks to trade today: Trade Brains Portal recommends two stocks for 22 July

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Talent winning out at Indian gaming companies as focus shifts to high-end titles
Talent winning out at Indian gaming companies as focus shifts to high-end titles

Time of India

time22 minutes ago

  • Time of India

Talent winning out at Indian gaming companies as focus shifts to high-end titles

As Indian gaming studios double down on building ambitious, homegrown IPs—with bigger budgets, slicker visuals, and more intricate gameplay—the race for specialised talent is heating up. India's gaming industry is estimated to have 50,000–60,000 open roles across various experience levels, according to staffing firm TeamLease Digital. Tired of too many ads? Remove Ads Tired of too many ads? Remove Ads Tired of too many ads? Remove Ads As Indian gaming studios increasingly develop advanced intellectual properties with large budgets, strong visual design and complex gameplay mechanics, the demand for specialised talent is rising sharply. According to staffing firm TeamLease Digital, India's gaming industry has 50,000-60,000 open positions across fresher and experienced such as experienced gameplay engineers, backend developers, principal animators, 3D artists and environment designers are in demand, according to industry executives and studio industry now employs around 130,000 people, compared with 50,000 in 2022.'The Indian gaming industry is hiring a combination of technical and creative skill sets,' said TeamLease Digital chief executive Neeti roles in demand include game developers (especially with skills in Unity or Unreal platforms), backend engineers for multiplayer games, 3D artists, animators and game gaming startup LightFury Games, which has a team of around 80, is hiring for roles across animation, game art, backend infrastructure and gameplay engineering, said cofounder Anurag Banerjee.'We need to hire another 30-40 people at least… What we look for is talent that we can nurture and train to that degree that they can now start building AAA titles ,' Banerjee told gaming parlance, an AAA rating refers to a classification given to big-budget, high-profile video games developed and published by major studios. It is not an official rating, but an industry term. AAA games often have tens or hundreds of millions of dollars in development year, the studio raised $8.5 million from Blume Ventures, Mixi and Gemba Capital, with Cred founder Kunal Shah and Unacademy CEO Gaurav Munjal also participating in the funding. It recently unveiled its first title, E-Cricket, a big-budget 'AAA' game being developed in collaboration with Amazon Web Services (AWS), slated for launch in SuperGaming, currently expanding its team for its flagship Indus Battle Royale game, said while developers can earn through casual games like Teen Patti or Ludo, the challenge lies in finding talent motivated to build high-quality, technically complex titles.'A good gaming studio takes 10 years to be successful and to make a video game great, you have to assemble 20 different kinds of teams including engineering, narrators, art, music, servers, marketing. It is a task of complex coordination, and you can do it only with experience,' said founder and CEO Roby company has hired over 25 professionals who previously worked at global studios like Ubisoft, indicating a trend of reverse brain drain , where experienced talent is returning to India to build homegrown address local talent gaps, SuperGaming has also tapped into global hiring. The company employs full-time international staffers through its Singapore-based entity, SuperGaming Pte Ltd, said approach contrasts with other studios that often rely on freelance talent to fill immediate too, has focused on bringing back experienced Indian professionals who've worked on global AAA titles, and is also hiring internationally for some niche roles, said cofounder Tina shift is being driven by multiple forces including rising investor interest in gaming startups, the emergence of high-end mobile-first formats, and easier access to global development tools and cloud growing optimism, scaling a game studio remains a long and capital-intensive top-tier talent, especially professionals with experience in console or PC gaming, continues to be a major casual games, building mid-core or AAA titles typically demands years of sustained investment before any meaningful returns are realised.'A lot of the talent that (in India) is experienced in casual games, and in simulation-based games. Also, there's product and live operations talent available for mobile games,' said Anuj Tandon, partner at Bitkraft Ventures. 'But what's largely missing from India is the experience in certain genres, game designers and very specific technical talent. There's a lot of young, fresh talent, but the experience level is missing.'At the same time, artificial intelligence is starting to play a key role in reducing development timelines and production costs. Studios are beginning to integrate AI tools to create smarter non-player characters (NPCs), generate realistic and dynamic game environments, personalise gameplay, enhance graphics and visual effects, and streamline overall development processes.'If you're not using AI, you're living under a rock. It has impacted game development timelines and efficiency. Has it replaced people? Absolutely not. But it has made people more efficient, and studios are adopting it in smarter, more cost-effective ways,' said Tandon of Bitkraft Ventures. 'Three to five years down the line, when AI is mainstream and we have a stronger talent pool and core skills, it's going to be very transformative for emerging markets like India.'However, studios caution that while AI enhances efficiency, the quality of a game still hinges on the creativity and collaboration of skilled to Avichal Singh, cofounder of Nodding Heads Games, AI is just another tool in a developer's toolkit and the core principles of what makes a great game remain unchanged.'It can help you get there faster, or even help you check for your idea, whether it's valid or not, faster. But beyond that, you will still need those skill sets, which are required to make video games,' he said.

Talent winning out at Indian gaming companies as focus shifts to high-end titles
Talent winning out at Indian gaming companies as focus shifts to high-end titles

Economic Times

time22 minutes ago

  • Economic Times

Talent winning out at Indian gaming companies as focus shifts to high-end titles

ETtech As Indian gaming studios increasingly develop advanced intellectual properties with large budgets, strong visual design and complex gameplay mechanics, the demand for specialised talent is rising sharply. According to staffing firm TeamLease Digital, India's gaming industry has 50,000-60,000 open positions across fresher and experienced such as experienced gameplay engineers, backend developers, principal animators, 3D artists and environment designers are in demand, according to industry executives and studio founders. The industry now employs around 130,000 people, compared with 50,000 in 2022. 'The Indian gaming industry is hiring a combination of technical and creative skill sets,' said TeamLease Digital chief executive Neeti Sharma. Key roles in demand include game developers (especially with skills in Unity or Unreal platforms), backend engineers for multiplayer games, 3D artists, animators and game designers. Bengaluru-based gaming startup LightFury Games, which has a team of around 80, is hiring for roles across animation, game art, backend infrastructure and gameplay engineering, said cofounder Anurag Banerjee. 'We need to hire another 30-40 people at least… What we look for is talent that we can nurture and train to that degree that they can now start building AAA titles,' Banerjee told ET. In gaming parlance, an AAA rating refers to a classification given to big-budget, high-profile video games developed and published by major studios. It is not an official rating, but an industry term. AAA games often have tens or hundreds of millions of dollars in development year, the studio raised $8.5 million from Blume Ventures, Mixi and Gemba Capital, with Cred founder Kunal Shah and Unacademy CEO Gaurav Munjal also participating in the funding. It recently unveiled its first title, E-Cricket, a big-budget 'AAA' game being developed in collaboration with Amazon Web Services (AWS), slated for launch in SuperGaming, currently expanding its team for its flagship Indus Battle Royale game, said while developers can earn through casual games like Teen Patti or Ludo, the challenge lies in finding talent motivated to build high-quality, technically complex titles.'A good gaming studio takes 10 years to be successful and to make a video game great, you have to assemble 20 different kinds of teams including engineering, narrators, art, music, servers, marketing. It is a task of complex coordination, and you can do it only with experience,' said founder and CEO Roby John. The company has hired over 25 professionals who previously worked at global studios like Ubisoft, indicating a trend of reverse brain drain, where experienced talent is returning to India to build homegrown IPs. To address local talent gaps, SuperGaming has also tapped into global hiring. The company employs full-time international staffers through its Singapore-based entity, SuperGaming Pte Ltd, said approach contrasts with other studios that often rely on freelance talent to fill immediate too, has focused on bringing back experienced Indian professionals who've worked on global AAA titles, and is also hiring internationally for some niche roles, said cofounder Tina shift is being driven by multiple forces including rising investor interest in gaming startups, the emergence of high-end mobile-first formats, and easier access to global development tools and cloud infrastructure. Long road Despite growing optimism, scaling a game studio remains a long and capital-intensive top-tier talent, especially professionals with experience in console or PC gaming, continues to be a major casual games, building mid-core or AAA titles typically demands years of sustained investment before any meaningful returns are realised.'A lot of the talent that (in India) is experienced in casual games, and in simulation-based games. Also, there's product and live operations talent available for mobile games,' said Anuj Tandon, partner at Bitkraft Ventures. 'But what's largely missing from India is the experience in certain genres, game designers and very specific technical talent. There's a lot of young, fresh talent, but the experience level is missing.' AI's growing role At the same time, artificial intelligence is starting to play a key role in reducing development timelines and production costs. Studios are beginning to integrate AI tools to create smarter non-player characters (NPCs), generate realistic and dynamic game environments, personalise gameplay, enhance graphics and visual effects, and streamline overall development processes. 'If you're not using AI, you're living under a rock. It has impacted game development timelines and efficiency. Has it replaced people? Absolutely not. But it has made people more efficient, and studios are adopting it in smarter, more cost-effective ways,' said Tandon of Bitkraft Ventures. 'Three to five years down the line, when AI is mainstream and we have a stronger talent pool and core skills, it's going to be very transformative for emerging markets like India.' However, studios caution that while AI enhances efficiency, the quality of a game still hinges on the creativity and collaboration of skilled to Avichal Singh, cofounder of Nodding Heads Games, AI is just another tool in a developer's toolkit and the core principles of what makes a great game remain unchanged.'It can help you get there faster, or even help you check for your idea, whether it's valid or not, faster. But beyond that, you will still need those skill sets, which are required to make video games,' he said. Elevate your knowledge and leadership skills at a cost cheaper than your daily tea. Apple has a new Indian-American COO. What it needs might be a new CEO. Central banks existential crisis — between alchemy and algorithm What if Tata Motors buys Iveco's truck unit? Will it propel or drag like JLR? Paid less than plumbers? The real story of freshers' salaries at Infy, TCS. 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