An engineer's new smartphone cases can give any iPhone a USB-C port
For several generations, Apple equipped its smartphones with proprietary Lighting ports. That connection tech required a frankly obnoxious number of adapters and dongles to use. A solution like Pillonel's can help keep those older devices functional in the present day, where USB-C has become the standard for most gadgets, including Apple's.
"The goal is to give some extra life to those older devices by making them feel less obsolete," he explains in the video announcement. Pillonel has designed cases for all 20 phone models from the Lightning era that can run the current iOS. The design promises fast charging as well as full data transfers to both computers and CarPlay. He's also adding more color options to be released in September.
The video is a worthy watch for anyone interested in product design and engineering. And you can also read the backstory on other products Pillonel has tackled, including Apple's AirPods and AirPods Max.

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Tom's Guide
8 minutes ago
- Tom's Guide
iPhone 17 Pro Max vs. Galaxy S25 Ultra: which will be the new flagship king?
The Galaxy S25 Ultra has held the top spot all this year ever since it was introduced back in January, earning that prestigious title of best phone over the iPhone 16 Pro Max. That's why an iPhone 17 Pro Max vs. Galaxy S25 Ultra face-off is necessary to see if Apple can turn things around come this fall. Despite new competition arriving on the scene, Samsung's flagship phone continues to prove it's just as formidable as ever — thanks in part to its excellent cameras, powerful Snapdragon 8 Elite performance, and battery longevity. No other phone has yet to match or eclipse its utility, which goes to show how high the bar's been raised because of it. For Apple, it really has to step up its game with the iPhone 17 Pro Max. While the iOS 26 release is looking to amplify the experience, it'll be interesting to see if there's going to be more Apple Intelligence features in its upcoming flagship phone. With a rumored September 9th event, it won't be long before we get all the details around this upcoming phone. We'll take all the iPhone 17 Pro Max rumors and leaks to tell you how it stacks up against the Galaxy S25 Ultra. iPhone 17 Pro Max (rumored) Galaxy S25 Ultra Display 6.9 inches 6.9 inches QHD+ (120Hz) CPU A19 Pro Snapdragon 8 Elite for Galaxy RAM 12GB 12GB Storage 256GB, 512GB, 1TB 256GB, 512GB, 1TB Rear cameras 48MP main, 48MP ultrawide, 48MP 3.5x telephoto 200MP main, 50MP ultrawide, 10MP 3x telephoto, 50MP 5x telephoto Front camera 24MP 12MP (f/2.2) Battery N/A 5,000 mAh We'll likely know more about the iPhone 17 Pro Max's price, which is presumably one of many new devices in the iPhone 17 lineup that should be introduced at Apple's rumored September 9 event. Its pricing will largely depend on tariffs, with many reports hinting at an increase, but it's difficult to say by how much. The iPhone 16 Pro Max launched at $1,199, which was the same cost as its predecessor. Even if Apple does end up increasing its price, it would have to be substantial to make it more expensive than the Galaxy S25 Ultra. That's because Sammy's flagship debuted at a whopping $1,299 price when it launched on February 7, 2025. If Apple can stave off another year from increasing its price, the iPhone 17 Pro Max has a good shot at proving it has more value. Apple kept the design of its 'Pro' models largely unchanged ever since the iPhone 11 Pro, but that could change for the iPhone 17 Pro Max — which is tipped at getting a new, two-tone design according to early renders. The camera array is at the center of the debate, with the LED flash, microphone, and LiDAR scanner being pushed to the complete opposite side of the cameras. Plus, there's still debate on whether the camera housing on the back will have a different color from the rest of the phone. Get instant access to breaking news, the hottest reviews, great deals and helpful tips. While the Galaxy S25 Ultra saw an iterative design, it was heavily criticized for being too iPhone-ish. That's because it ditched the rounded edges and sharp corners of its predecessor for flat edges and rounded corners. Although the design is incredibly solid thanks to its titanium frame, the overall design lacks the charm and premium feel that Apple's iPhones are recognized for. We're confident that the iPhone 17 Pro Max display is going to look gorgeous, Apple still has room for improvement. The rumors still hint at a 6.9-inch Retina Display, but they also suggest that the Dynamic Island cutout could be narrower. Specifically, this 'metalens' for Face ID would result in a smaller Dynamic Island because it would integrate the transmitter and receiver — reducing the size and its thickness. Another rumor also suggests that it would offer a new 'Low-Dialectric TEE display' that would add more durability, power efficiency, and boost its overall performance. Combined with another report about the panel being combined with 'a super-hard anti-reflective layer,' it could greatly strengthen the display. Impressively, though, the Galaxy S25 Ultra's 6.9-inch Dynamic AMOLED 2x display is really bright. In fact, it reached a peak brightness of 1,860 nits — a significant difference over the iPhone 16 Pro Max's reach of 1,553 nits. Not only does it make it practical to use outside, but the AMOLED panel continues to produce vibrant colors that make everything so delightful to watch. We put many of the best camera phones through a proper face-off to determine which one is better. In our 200 photo shootout with the Galaxy S25 Ultra vs. iPhone 16 Pro Max, it was Apple who came out on top — with one of the narrowest margins we've seen. According to the rumors, Apple could widen its gap in this area. That's because iPhone 17 Pro Max camera leaks hint at Apple giving its flagship a trio of 48MP cameras. The change would come to the telephoto camera, which would be up from the iPhone 16 Pro Max's current 12MP sensor. However, this change could result in the zoom being 'downgraded' from 5x optical zoom to a 3.5x one. As we've seen countless times, Apple has leaned on different techniques to effectively enhance the performance of this telephoto camera. Meanwhile, the selfie camera is expected to be upgraded as well from the current 12MP shooter to a 24MP one. Other new camera upgrades rumored to be coming include a variable aperture lens of some kind, but it's unknown how much control Apple's going to give shooters to adjust the aperture. Finally, Apple could finally give the iPhone the native ability to shoot video with the front and rear cameras simultaneously. This technically is a feature locked away and only accessible through third party apps, but this rumor suggests it could be natively offered through the iPhone camera app. If that last feature sounds familiar, it should because the Galaxy S25 Ultra has offered dual capture for some time. The quadruple camera system on the back of the phone is still quite formidable, but Samsung definitely has an edge over Apple when it comes to the software. In fact, it has the most robust suite of tools and modes that cater to everyone — beginners to enthusiasts. When the Galaxy S25 Ultra debuted, it certainly proved it had the muscle power to put it ahead of the iPhone 16 Pro Max in several categories. The Snapdragon 8 Elite SoC is no slouch, putting up a better score than the iPhone 16 Pro Max with its GeekBench 6 multi-core score of 9,829. It also delivered strong GPU performance that resulted in a much smoother average frame rate of 42.4 fps in 3DMark's Solar Bay Unlimited test. These synthetic benchmark tests all prove that the Galaxy S25 Ultra is a powerhouse, but you only need to use the phone normally with day-to-day tasks to see it's legit. Not only is it smooth and responsive with basic actions like surfing the web and sending out emails, but it doesn't slow down either when it's multitasking upwards of three apps at the same time. Naturally, Apple's expected to outperform its rival whenever it debuts its next flagship model. The leaks hint at the A19 Pro calling the shots, which was earlier reported to be built using a 2-nanometer manufacturing process — but it has since been rumored to come to the iPhone 18 Pro instead. Despite this, the A19 chips Apple is expected to use could be produced using an upgraded version of TSMC's 3nm process. This should result in better power efficiency and increased performance. Other upgrades expected for the iPhone 17 Pro Max could include the introduction of a vapor chamber cooling system and 12GB of RAM, with the latter supposedly handling more on-device tasks with Apple Intelligence. Apple has already introduced iOS 26, which is expected to be the software to launch alongside with the iPhone 17 Pro Max. There's already a lot of buzz around Apple's next mobile software, especially how it sees the biggest makeover in years courtesy of its Liquid Glass material design. Aside from the visuals, iOS 26 is packed with rich new features such as Call Screening, expanded Visual Intelligence, Live Translation, and a redesigned camera app. There's a lot more too that we discuss in our iOS 26 guide, but it'll be interesting what Apple has in store specifically for the iPhone 17 Pro Max. While the company did introduce a couple of new Apple Intelligence features with iOS 26, like the upgraded Image Playground and Genmoji, we were expecting a lot more. In fact, the Galaxy S25 Ultra arguably has the better AI features at this point — with new ones such as cross app actions and the Now Bar leading the way. And thanks to updates to the Gemini app, it gives the phone more multimodal AI features. Beyond its extensive list of Galaxy AI features, the S25 Ultra is a productivity powerhouse that puts the iPhone to shame. Not only does it offer true multi-tasking, but it also has S Pen support as an added bonus and Samsung DeX for that desktop PC-like experience. Based on all the rumors so far, Apple really has a good chance at coming out on top in an iPhone 17 Pro Max vs. Galaxy S25 Ultra comparison. If the A19 Pro chip proves to be the juggernaut that the leaks hint it to be, while introducing more Apple Intelligence features to round out its software package, the iPhone 17 Pro Max is in good shape at being the phone to beat this fall. Other upgrades, like its rumored 48MP telephoto camera and display improvements, could only widen the gap over the Galaxy S25 Ultra. Follow Tom's Guide on Google News to get our up-to-date news, how-tos, and reviews in your feeds. Make sure to click the Follow button.


Business Wire
38 minutes ago
- Business Wire
Xsolla's Leading Web Shop Puts Mobile Developers Back in Control to Shift Revenue, Own Their Data, and Build Direct-to-Player Experiences That Scale
LOS ANGELES--(BUSINESS WIRE)--Xsolla, a global commerce company helping developers launch, grow and monetize their games, announces today significant updates to its leading Web Shop solution for mobile games, following major shifts in direct-to-consumer monetization. These new updates provide studios with a quick and seamless way to earn more substantial and long-term revenue, while retaining a larger share of every dollar that comes in. With over 600 Web Shops launched globally, Xsolla's partners demonstrate their effectiveness at scaling direct sales and creating lasting revenue streams outside traditional app store ecosystems. As developers face rising user acquisition costs and development expenses, varying regulations across regions, and high in-app fees, Xsolla Web Shop offers a strategic edge: a frictionless way to convert players into paying customers, retain them longer, expand monetization beyond the platform, and operate LiveOps with more automation and reduced overhead. What sets Xsolla apart is the ability to anticipate industry shifts and build for the future before others even react. Deep expertise in global game commerce and speed to market enable Xsolla to deliver innovative solutions ahead of the curve. Xsolla Web Shop exemplifies this approach, providing developers with a powerful direct-to-consumer channel to increase revenue, deepen player relationships, and reduce platform dependency through seamless global payments, player rewards, and built-in promotional tools. Key benefits of the easy plug-in new features Web Shop include: Reduce operational overhead by up to 50% with smarter workflows and catalog sync. Let your team focus on events, not web shop management using real-time catalog sync via API, dynamic bundles, and streamlined JSON import. Mirror your in-game catalog directly to the Web Shop to ensure accuracy across platforms and eliminate the need for manual updates to items, descriptions, or visuals. Drive a 5-15% increase in ARPPU with adaptive Offer Chains that open with a low-friction entry deal, add more value at each step, and lift both ARPPU and total revenue while conditioning players to return to your Web Shop. Boost long-term retention by +15% with configurable Daily Rewards that reward every visit and keep players coming back for their next Web Shop gift or bonus. Boost conversion by over 30% with upgraded browser-based PWA push notifications. Triggered messages help re-engage players with timely offers, event alerts, and personal reminders delivered directly through their browser. Players enjoy seamless access to your web shop from their device's home screen, driving consistent engagement and purchases. Grow web shop revenue with Subscriptions through recurring benefits like VIP access, monthly subscriptions, and more that unlock long-term value and extend customer lifetime with minimal LiveOps effort. Achieve up to +25% higher margin on every U.S. iOS transaction with Buy Button. Enable seamless, secure link-out purchases that open a browser checkout with instant Apple Pay, no gameplay disruption, just higher net revenue and full control of both user flow and player data. In addition to these feature updates, Xsolla is also unveiling Headless Storefront, a major evolution of its Site Builder tool and a foundational upgrade to the Web Shop experience. Site Builder is Xsolla's modular and customizable, visual creation platform that powers branded commerce experiences with no-code simplicity and full-code flexibility. With Headless Storefront, studios gain the ability to build and launch custom features, such as social quests, referral programs, and loyalty mechanics, using a library of reusable components. This new capability: Keeps the intuitive visual editor for marketers and producers to manage promotions, branding, and layouts. Enables developers to build custom React components that integrate with Xsolla APIs (cart, login, catalog, rewards, and more). Allows teams to publish reusable blocks directly into the Site Builder interface for fast drag-and-drop deployment. By combining speed with customization, Headless Storefront extends Web Shop into a flexible platform that can support any game's LiveOps and monetization strategy at scale without increasing operational overhead. Headless Storefront provides the best of both worlds: the speed of no-code and the flexibility of full code, ensuring every studio, regardless of size, can scale their Web Shop with custom features and workflows. It's a foundational step in turning Xsolla Web Shop into a complete LiveOps and monetization platform, tailored to each game's unique needs. 'With the new updates to Web Shop, we're giving developers a powerful extension of their in-game monetization,' said Chris Hewish, President at Xsolla. 'It's designed to perform, built for LiveOps, and aligned with the latest market dynamics. It's not just about long-term revenue, it's about operating smarter and maximizing the player relationship.' With this release, Xsolla positions the Web Shop and the recently launched Buy Button for Mobile Games as a revenue stream and a foundational component of every mobile game's LiveOps and D2C strategy. To learn more or launch your Web Shop, visit or talk to an expert on the Xsolla team. For a complete list of enhancements and developer tools, visit: * Source About Xsolla Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute, market, and monetize their games. Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring opportunities together, and continually make new resources available to creators. Headquartered and incorporated in Los Angeles, California, Xsolla operates as the merchant of record and has helped over 1,500+ game developers to reach more players and grow their businesses around the world. With more paths to profits and ways to win, developers have all the things needed to enjoy the game. For more information, visit


Tom's Guide
38 minutes ago
- Tom's Guide
I'm ditching my PC thanks to this MacBook USB docking station — here's why it's great
Since I review and test the best MacBooks and the best computers for a living, I frequently swap between machines that run on macOS or Windows 11. I not only do that in our office, but also at home, where I use a MacBook Air 13-inch M4 to browse the web, watch videos, or for other personal use. While I can't help but switch between Windows machines and Macs at work, I've wanted to use just one machine at home. Right now, I use my Windows PC when I'm not at the office, for recording my podcast, or playing the best PC games. While I can't easily play games on Mac, I can use a MacBook Air for everything else. To that end, I've decided to make a MacBook Air my primary computer to streamline things at home. However, I have a lot of peripherals connected to my PC, such as a webcam, microphone, speakers, and two monitors. To use these devices, I've plugged everything into Plugable's 14-in-1 USB-C docking station. Let me tell you, this device has been an absolute game-changer. Not only has it simplified things at home, but it could potentially lower my electricity bill! The Plugable 14-in-1 USB-C docking station can help you turn your MacBook or Mac mini into your main work computer. As its name says, it packs a total of 14 ports to accommodate all the devices you might need. It also supports 4K 60fps for dual monitor setups. As the name suggests, this Plugable USB-C docking station has a total of 14 ports. That's the perfect number of ports for all the devices I use. The only ports I'm not currently using are the two HDMI ports, and that's only because I'm using the pair of DisplayPorts for connecting my monitors. A dock with fewer ports would've been too restrictive though. Let's get into port selection. The front of the docking station has four USB-A ports, one of which has power delivery. The USB-C port also has power delivery and is the port I use when I want to charge my phone or other devices. There's also a 3.5mm headphone jack (for my speakers) and a microSD/SD card slot reader. I don't typically use the latter, but it's good to have in case I need it. On the back, we have a pair of HDMI ports and two DisplayPorts. The docking station supports up to 4K 60fps for two HDMI or DisplayPort monitors, or a mix of both. There's also a 1Gbps Ethernet port, which is another selling point for me when I need to download big files faster than I could over Wi-Fi. Lastly, there's a USB-C port on the side with 100W power delivery where you connect your laptop. At 8.9 x 3.3 x 1.0 inches and just over a pound, this docking station is relatively small and light. Thanks to its small footprint, it's easy for me to place it where I need it on my desk. The power brick is heavier and thicker than the docking station though, and its power cables are approximately three to four feet long. My work environment is relatively small, so I didn't have any problems finding a power socket for the docking station or managing cables, but your results may differ. Get instant access to breaking news, the hottest reviews, great deals and helpful tips. Something important to keep in mind is that you'll need to download Plugable's DisplayLink app for your MacBook. As detailed on this device's product page, some Macs only support a single extended monitor. However, this USB-C dock uses DisplayLink technology to circumvent display limitations. This means you can have a dual monitor setup even if you have an older M-series MacBook Air or MacBook Pro that doesn't support dual display output. The 13-inch MacBook Air M4 offers the same design as the previous model but delivers better performance and a sharper camera while also delivering long battery life. We wish Apple would have included a nano-texture display option to reduce glare and that the SSD were a bit faster, but the $100 price cut solidifies this MacBook Air as the best laptop overall. You can check out my article about how I achieved the perfect desk setup to get a full rundown of all the devices I had connected to my gaming PC. For this story though, I'll provide a brief explainer about said devices and how I use them. First up, I have a pair of Asus VG248QG gaming monitors. Featuring a 1080p resolution, 165Hz refresh rate and 0.5ms response time, these 24-inch monitors are great for work and gaming. I have both monitors hooked up to the Huanuo Dual Monitor mount. I keep the MacBook Air M4 directly under the left-side monitor since that's a nice spot for it. Next, I have the Logitech MX Mechanical Mini keyboard and Logitech MX Master 3S mouse, which are two of the 3 MacBook accessories I can't live without.I use Bluetooth to connect these peripherals to the MacBook Air, and both work as seamlessly as they would when plugged in. Though I could use the MacBook Air's built-in keyboard and touchpad, I'm more productive when using the best wireless mouse and best wireless keyboard. Lastly, I have the Creative Pebble V2 speakers, Logitech C920 webcam, Logitech Litra Glow streaming light, and the Elgato Wave 3 microphone and its associated pop filter and mic arm at my setup. I use the aforementioned USB-A ports in the front to connect all of these. I used the Razer Barracuda Pro with my PC, but I've switched to the Corsair Virtuoso Max headset, which I connect to the laptop via Bluetooth. Save for operating system differences, with everything above connected, I can use the MacBook Air exactly like I would my PC for almost all I need. However, there is one main thing I've had to effectively sacrifice — PC gaming. Gaming on Macs has gotten a lot better ever since Apple introduced its M-series chips. But while it's great that Macs can now run games like Cyberpunk 2077, Resident Evil 4 and Baldur's Gate 3, you don't have access to the wide scope of games available on Windows PCs. This has been the main reason why I haven't become a full-time Mac user. However, I'm now more willing to all but abandon Windows when I'm at home. I had my gaming rig built about three years ago, but it's still plenty powerful for a lot of modern gaming thanks to its Nvidia RTX 3080 Ti GPU, 11th Gen Intel Core i7 CPU and 32GB of RAM. That said, these days I might use it once or twice a year to play video games. That's because I mainly play on the PS5 Pro since I can just turn on the console and start gaming instead of going through the whole process of getting a PC game to run on my TV, as I detail in my article about why I prefer playing games on my LG OLED TV. The other reason I've limited my PC gaming time is that I don't want to raise my electricity bill. For instance, when I played Indiana Jones and the Great Circle on PC, my electricity bill went up by around $20. And earlier this year, when I just used my PC to stream Monster Hunter Wilds from my PS5 during weekend nights, my bill went up by a shocking $60! My PC is a power-hungry beast! So, while I can't play the majority of the PC games I own on a Mac, I don't do enough PC gaming to justify using my PC for other things besides gaming. If there's a big game I want to play, then I can re-setup my PC. Otherwise, I can scratch any random PC gaming itch by playing on the SteamOS version of the Lenovo Legion Go S. I've used Windows PCs for the majority of my life, but I'm okay with using a Mac as my main at-home (and travel) computer. I've tried several docking stations before, but none give me the versatility of this 14-in-1 Plugable docking station. Though it's pricey even at its current discounted price of $169, it's been a game-changer for me. I would easily recommend it to anyone who wants to use their MacBook or Mac mini M4 as their main computer. Except for PC gaming, which I don't do a lot of these days anyway, I can perform most anything on a Mac that I can on a PC. And if using a Mac at home instead of my beefy gaming rig can significantly lower my electricity bill, then that's more than the cherry on top. Follow Tom's Guide on Google News to get our up-to-date news, how-tos, and reviews in your feeds. Make sure to click the Follow button.