
Portronics ToadPlay Mini wireless mouse with sport-inspired designs launched: Check price, features and more
The ToadPlay Mini is designed for compact use and ease of handling. Portronics claims that it has been designed to comfortably fit into the hand, making it practical for students, professionals and casual users who prefer portability. The mouse offers up to 2400 DPI sensitivity, which offers accurate tracking across different surfaces. It is compatible with multiple operating systems, including Windows 8/10/11, macOS, and iOS 13 or later.
Furthermore, the device is powered by a built-in rechargeable battery, so there's no need for disposable batteries. Charging takes place via a USB Type-C port, offering convenience for users who already rely on the same connector for other gadgets. The mouse also carries a smart power-saving function that automatically puts it into sleep mode when not in use, helping extend its overall battery life.
Portronics ToadPlay mini wireless mouse is priced at Rs. 1,299. However, as part of its launch offer, the mouse is available for Rs. 799 on the company's official website. On Amazon.in, it is listed at Rs. 1,199, while buyers can also find it on Flipkart and at various offline retail outlets across India. The product comes with a 12-month warranty.
Earlier this month, Portronics launched Movo, a multifunctional device that combines a wireless charger, LED-lit mirror, and Bluetooth speaker. The product is designed for use on desks, dressing tables, or bedside areas.
The Movo features a round mirror with three adjustable LED light modes, allowing users to shift between warm and bright daylight tones. Its mirror tilts up to 90 degrees, making it suitable for varied angles and lighting needs. Alongside, it features a 15W Qi2-certified wireless charger and Bluetooth 5.3 for improved connectivity. Priced at Rs. 2,549, the device is available on the Portronics website, Amazon, Flipkart, and offline stores, with a one-year warranty.
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Scroll.in
15 minutes ago
- Scroll.in
Why the ban on online games played with money is no solution to gambling, user safety concerns
The Promotion and Regulation of Online Gaming Bill, 2025, passed by the Rajya Sabha on Thursday, threatens to upend the vibrant, multi-billion-dollar online gaming sector in India. By banning all online money games outright, the government has missed the opportunity to take a calibrated approach to regulating a sector that employs over 200,000 people and contributes significantly to the national exchequer. The Statement of Objects and Reasons to the bill cites concerns such as addiction, money laundering and user safety among other concerns to justify the prohibition on online money games. There always has been a plethora of options to regulate the gaming sector, ranging from creating a licensing framework for operators of real money games, imposing deposit and loss limits to protect users to implementing strict know-your-customer measures and anti-money laundering provisions. Similar models have been successfully adopted around the world. Such an approach would have provided the government with the necessary oversight while allowing the industry to grow responsibly. Instead, a rushed and unilateral law has been enacted, one that will now face years of legal challenges. But even a successful legal challenge will come too late for many businesses that would have already been forced to shut down. The Promotion and Regulation of Online Gaming Bill, 2025 is here to boost innovation & protect citizens! The Bill encourages e-sports & online social games while prohibiting harmful online money gaming services, advertisements & financial transactions related to them.… — Ministry of Information and Broadcasting (@MIB_India) August 20, 2025 The ban is likely to be the death knell for more than 400 Indian companies and threatens to wipe out an industry that was projected to reach a valuation of $9.1 billion by 2029. The loss of revenue from the gaming market could cost the government an estimated Rs 20,000 crore in annual Goods and Services Tax and income tax. The bill not only threatens current jobs but could also stifle talent development. Game developers, graphic designers and engineers – a highly skilled workforce – will be forced to either move to other sectors or leave the country. The gaming sector provides a unique opportunity for India to lead the world in digital regulation. But choosing prohibition over partnership threatens to reverse the course on many laudable steps the government has adopted to create an enabling environment for innovation in India. Furthermore, a prohibitionist approach is a gift to the black market. With the ban on regulated, compliant Indian businesses, the demand for these games is unlikely to vanish. Instead, users may migrate to unregulated, illegal offshore platforms that operate without any safeguards, age verification, or consumer protection. This creates a far more dangerous environment, making users vulnerable to fraud, data theft and financial exploitation. It also starves the government of tax revenue and makes it impossible to monitor illicit financial flows. Gaming is cool. Gambling isn't 🚫 With the new Online Gaming Bill: • Real-money apps out • Betting and gambling banned • No fake monetary-return promises A safe, secure and fun gaming space for India. #OnlineGamingBill2025 @GoI_MeitY @MIB_India — MyGovIndia (@mygovindia) August 20, 2025 The gaming bill could also ward off foreign investors. The gaming industry was viewed as a sunrise sector attracting significant inflows from foreign investors despite the regulatory uncertainty around real money games. However, the move to prohibit online money games and in effect shutter the operations of an entire sector without consultation is likely to dissuade investors from taking risks to invest in sectors that thrive on innovation and push the boundaries of what is permissible. The gaming industry is dynamic, with segments ranging from e-sports and casual social games to much-debated real-money games. Any legislation concerning this sector, therefore, demands a nuanced understanding of its intricacies. Previous conversations about the legislation had explored a measured approach, like getting the sector to establish self-regulatory organisations and making a distinction between games of skill and games of chance. Good governance demands that regulations are proportionate and well-considered. In a complex digital economy, this means working with those who have built the technology and understand the market dynamics. The lack of consultation has led directly to several flaws in the bill itself. Most glaringly, the gaming bill fails to make a clear distinction between games of skill and games of chance. This is not a trivial legal point, but the very foundation upon which the industry has operated for years. Several courts, including the Supreme Court, have upheld the legality of skill-based games such as poker and fantasy sports. By lumping all real-money games into the same category, the gaming bill ignores judicial precedent and shows a fundamental misunderstanding of the sector. The implementation of the gaming bill should be put on hold until a more workable solution is found. Good regulation is not about wielding a regulatory hammer but about building a stable and predictable framework that fosters innovation and protects citizens in a way that is smart, effective, and sustainable.


Indian Express
15 minutes ago
- Indian Express
Wipro buys Digital Transformation Solutions unit of HARMAN for $375 mn
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Time of India
15 minutes ago
- Time of India
RS clears online gaming bill; Bike taxis back in Bengaluru
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This and more in today's ETtech Top 5.■ New Google Pixel■ DeepSeek's V3 model■ Chart-ed: Smart glasses in vogueIndia moved a step closer to reshaping its online gaming ecosystem on Thursday as the Rajya Sabha passed the Online Gaming Bill, 2025 , even as the Opposition raised bill bans all real-money online games and lays the groundwork for a regulatory framework to promote e-sports and social gaming. Offenders could face up to three years in prison or fines of up to Rs 1 IT minister Ashwini Vaishnaw told lawmakers the bill classifies online games into three categories: e-sports, online social games (like chess or sudoku), and online money gaming, which he labelled a 'public health risk.'The Bill also proposes setting up a regulator to determine which games can legally operate, casting doubt on the future of fantasy sports, rummy, poker, and other real-money formats. This puts the business models of companies such as Dream11, Gameskraft, Games24x7, PokerBaazi, and WinZO in the firing had 591 million gamers in 2024, accounting for 20% of the global gaming population. The domestic gaming market was valued at Rs 31,938 crore last year and is projected to hit Rs 78,551 crore by 2029, according to a report by WinZo Games. Real-money gaming contributed 85.7% of revenue in 2024, signalling massive disruption Mittersain, CEO, Nazara TechnologiesNazara Technologies could take a significant hit following the Parliament's clearance of the Online Gaming Bill. The company has invested Rs 805 crore in PokerBaazi's parent, Moonshine Technologies, which may now face a full write-off if the real-money gaming ban is stock tumbled another 11% on Thursday, extending its two-day slide to 23% , closing at Rs 1,085 on BSE. Brokerage ICICI Securities slashed its price target from Rs 1,500 to Rs 1,100, valuing Moonshine at MD and CEO Nitish Mittersain sought to calm investor nerves. 'Even going forward, since we are not having any contribution from real money gaming in our financial numbers that we report, there is no disturbance with what we will report,' he told earns 80% of its revenues from international markets and has built a diversified portfolio across gamified learning, publishing, and e-sports. While analysts expect short-term volatility, the company's non-RMG segments remain solid. Still, investor sentiment around PokerBaazi could remain a drag until the new rules are taxis are back on the streets of Bengaluru after a two-month pause, thanks to a Karnataka High Court intervention. Aggregators like Uber, Rapido, and Ola have resumed services, and commuters are already hopping High Court questioned the government's decision to halt operations and asked why the trade couldn't simply be regulated. A division bench of Chief Justice Vibhu Bakhru and Justice CM Joshi was hearing appeals by Ola, Uber, and Rapido. The court noted that many livelihoods were involved and urged the government to give the issue a 'serious thought.'There was no formal order permitting operations. However, both Uber and Rapido quietly brought back the bike taxi option on their apps. Transport minister Ramalinga Reddy told reporters that the court has given the state one month to decide whether to formulate a bike taxi policy. He clarified that service providers haven't been officially allowed to resume operations just banned bike taxis on June 16 , pushing daily commuters to rely on costlier alternatives such as autos, cabs, or public consumer watchdog has slapped Rapido with a Rs 10 lakh fine for misleading advertisements. The Central Consumer Protection Authority (CCPA) also directed the company to compensate users who were denied promised payouts under its 'Auto in 5 minutes or Get Rs 50' CCPA found that Rapido's disclaimers were hidden in tiny, unreadable fonts, and the Rs 50 compensation was actually in 'Rapido coins' – valid only for bike rides and expired in a week. Worse, Rapido shifted responsibility to its drivers instead of owning the Soonicorns Summit 2025: AI-powered not enough, building moats is the real deal!Entrepreneurial journeys, worth a story! The ET Soonicorns Summit 2025, on August 22 in Bengaluru, will bring together some fascinating aspects of the Indian startup high-octane sessions will unravel market leadership, the mindset of the market makers, and India as a technological powerhouse. Piyush Shah, President & COO, Glance, and Co-founder, InMobi and Saahil Goel, MD and CEO at Shiprocket, will decipher AI moats for a new era of leadership. The 35-minute session will focus on 'Unravelling AI Moats for Market Leadership' and building lasting competitive advantages through Abhay Hanjura and Vivek Gupta, Founders of Licious, will construe the lessons from building India's first scaled meat brand in an impactful Fireside chat titled: The Mindset of Market Makers. Join Narayan Subramaniam and Niraj Rajmohan, founders of Ultraviolette Automotive, as they present India as the next technological powerhouse in mobility and uncover their unique story, when these entrepreneurs dared to challenge India's mileage-first mentality in the two-wheeler are you waiting for? Do book your seats before they are filled!Google unveiled its Pixel 10 smartphone lineup on Wednesday, placing AI front and centre instead of flashy hardware upgrades. The launch featured four new smartphones — Pixel 10, Pixel 10 Pro, Pixel 10 Pro XL, and the foldable Pixel 10 Pro Fold — alongside the Pixel Watch 4 and new Pixel devices run on the new Tensor G5 chip, which delivers 34% faster performance and supports Gemini Nano, Google's on-device AI model. For the first time, the base Pixel 10 adds a telephoto lens with 5x optical include Magic Cue for contextual suggestions, Live Translate for phone calls, and a Daily Hub assistant baked into Android 16. The Pixel 10 Fold introduces 'Instant View', letting users preview and retake photos more easily on its large is pitching its devices as an AI gateway , even though Pixels hold just 1.1% of the global smartphone market. Shipments are strongest in the US, Japan and the home, the Pixel 10 starts at Rs 79,999, while the foldable tops out globally at $1, AI startup DeepSeek has launched an upgraded version of its V3 model on Thursday, now tuned for local new DeepSeek-V3.1 adds support for FP8 precision — a data format designed to optimise performance on next-generation Chinese semiconductors. It also debuts a hybrid inference mode that toggles between reasoning and non-reasoning tasks, available through a 'deep thinking' switch on both the app and the made headlines earlier this year with models that rivalled OpenAI's ChatGPT while offering significantly lower operating costs . The latest update goes a step further, dovetailing Beijing's tech agenda by reducing dependency on US-made chips. The company has also announced revised API pricing from September 6, signalling its intent to start monetising broader accounts for nearly 20% of the global AI talent but continues to face chip bottlenecks. DeepSeek's localisation play could give homegrown players a leg up on foreign competitors, especially within China's tightly controlled tech glasses shipments jumped 110% year-on-year (YoY) in the first half of 2025 (H1 2025), according to Counterpoint's global tracker. The success of Ray-Ban Meta smart glasses primarily drove the models made up 78% of total shipments in H1 2025, up from 46% a year ago and 66% in H2 2024. The AI category alone recorded over 250% YoY growth, far outpacing the overall market. Ray-Ban Meta AI Glasses saw shipments rise more than 200% year-on-year, fuelled by strong demand and ramped-up production by Meta's partner Luxottica. This gave Meta a commanding 73% share of the global smart glasses market.