Why a Roblox engineering exec sends a weekly recap email to the CEO
In an age where meetings multiply and inboxes overflow, a weekly recap email can help save time and keep leadership aligned. A senior engineering exec at Roblox swears by it.
Sebastian Barrios, a senior vice president of engineering at the gaming platform, said he sends his CEO a weekly email outlining his accomplishments, what's next on his plate, and where he needs help.
"It helps me keep track of what's working, what's not working," Barrios said on an episode of "Lenny's Podcast" published Sunday. "I don't actually have an expectation that people are going to send that to me — it's something I do myself," he added.
He said it's a simple habit that has freed up one-on-one meetings for higher-level strategy instead of routine check-ins.
Barrios also said he sends this weekly email to his broader team to keep everyone aligned on priorities.
"I usually also get feedback on those emails or help, or saying like, 'Well, let's talk about this and that,'" he said. It can help the team solve problems together, he added.
"It's strange that I haven't heard a lot of people doing it," he said.
Barrios did not respond to a request for comment from Business Insider.
A fix for bad one-on-ones?
Barrios might be onto something.
Many one-on-one meetings are being done wrong, an organizational psychologist told Business Insider last year.
Too often, one-on-one meetings become status updates dominated by the manager, missing the point entirely, said Steven G. Rogelberg, who's also a professor at the University of North Carolina at Charlotte.
"That's not the goal of these things. Because that serves the manager's needs," he said.
Rogelberg said one-on-one meetings were designed to meet workers' tactical and personal needs. Digging into personal needs means saying things such as "Tell me more," so a boss could understand what a worker might need help with beyond a to-do list.
But bosses were often skipping past the personal because that would take more work, he said.
Hashtags

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles
Yahoo
4 hours ago
- Yahoo
Could Roblox Stock Help You Become a Millionaire?
Roblox has built a compelling ecosystem and revenue model around user-created games. The stock has risen more than 160% over the last year. Roblox's millionaire-maker status may come down to its valuation and market cap. 10 stocks we like better than Roblox › Roblox (NYSE: RBLX) has revolutionized video gaming in many respects. Its ecosystem supports user-created games and fosters social interaction to provide an enjoyable user experience. Taking that approach, it built an environment that draws an average of 98 million daily active users (DAUs) as of the first quarter of 2025. Such a value proposition drew investors to the stock during the pandemic's height. Even though the stock price dropped significantly in the 2022 bear market, its recovery has gained momentum over the last year. Amid its returns, investors may begin to wonder whether the stock price growth is such that it can turn small investors into millionaires. Let's take a closer look. Roblox offers a unique twist on video gaming. Namely, it is a gaming company that does not create games. The key to the company's success is its game creation platform, Roblox Studio. Through this, the product's users design the games and share them with the greater Roblox community. Thanks to its growing popularity, its 98 million DAUs increased by 26% over the last year alone. Historically, its following was particularly strong among users younger than the age of 13. That growth has accelerated with the over-13 crowd, and that user base now makes up 62% of total DAUs. Amid its growth, Roblox's business model gives it numerous revenue sources. Specifically, the company earns revenue when users purchase Robux, which is money within the Roblox ecosystem that gamers use to buy special abilities and avatar upgrades, along with clothing, accessories, or other virtual items within games. Outside of the games themselves, other revenue sources include premium subscriptions, digital ads, and fees from royalties that game developers earn from their games. Unfortunately, while the Roblox ecosystem and revenue model sound compelling, the state of Roblox's financials and stock may dash hopes of the stock making investors millionaires. For one, Roblox remains a money loser despite its business model. Indeed, in Q1, its revenue of more than $1 billion rose 29% year over year. However, because of non-cash charges, operating losses have persisted. Its $215 million net loss attributable to common shareholders in Q1 was a relatively modest improvement from the $271 million loss in the year-ago quarter. The company estimates revenue of $4.29 billion to $4.365 billion during 2025. That's a 20% annual increase, indicating that growth is likely to slow down. Additionally, the state of the stock may make it appear less like a millionaire-maker. It surged higher by more than 160% over the last year. Consequently, the market cap now stands at more than $64 billion, placing it firmly in large-cap territory. Despite those gains, the lack of profitability leaves it without a price-to-earnings (P/E) ratio, and the 16 price-to-sales (P/S) ratio is also its highest sales multiple since early 2022. That means investors are less likely to benefit from a rising valuation, diminishing the stock's potential as a multi-bagger. Ultimately, the state of Roblox's stock and its underlying financials make it unlikely to turn small investors into millionaires. Indeed, Roblox has built a compelling and fast-growing ecosystem. The number of users is likely to continue growing, which should lead to significant revenue growth for the foreseeable future. Unfortunately, profitability is likely years away. Additionally, the stock's past increases, valuation, and higher market cap indicate that Roblox has already achieved much of its potential growth. Although the entertainment stock should move higher over time, it will likely take a considerable investment to turn a shareholder into a millionaire at this stage of its development. Before you buy stock in Roblox, consider this: The Motley Fool Stock Advisor analyst team just identified what they believe are the for investors to buy now… and Roblox wasn't one of them. The 10 stocks that made the cut could produce monster returns in the coming years. Consider when Netflix made this list on December 17, 2004... if you invested $1,000 at the time of our recommendation, you'd have $649,102!* Or when Nvidia made this list on April 15, 2005... if you invested $1,000 at the time of our recommendation, you'd have $882,344!* Now, it's worth noting Stock Advisor's total average return is 996% — a market-crushing outperformance compared to 174% for the S&P 500. Don't miss out on the latest top 10 list, available when you join . See the 10 stocks » *Stock Advisor returns as of June 9, 2025 Will Healy has no position in any of the stocks mentioned. The Motley Fool has positions in and recommends Roblox. The Motley Fool has a disclosure policy. Could Roblox Stock Help You Become a Millionaire? was originally published by The Motley Fool Sign in to access your portfolio

Business Insider
8 hours ago
- Business Insider
Inside Cursor's hiring strategy: no AI in interviews and a 2-day project with the team
AI coding assistant Cursor, built by Anysphere, bans AI in technical screeners. Anysphere's CEO said programming without AI is a "great time-boxed test for skill and intelligence." Cursor's hiring process ends with two-days at the office, where candidates build real projects with the team. To get hired at Cursor, an AI coding assistant built by Anysphere, you can't use AI in your interview. "We actually still interview people without allowing them to use AI, other than autocomplete, for first technical screens," said Michael Truell, the cofounder and CEO of Anysphere, on an episode of Y Combinator's podcast published Wednesday. "Programming without AI is still a really great time-boxed test for skill and intelligence," Truell said, adding that those are core qualities he looks for in a teammate. There's another reason behind the rule: fairness. "We've hired lots of people who are fantastic programmers who actually have no experience with AI tools," Truell said. "We would much rather hire those people and then teach them on the job." That beginner's mindset can be a product advantage, offering fresh insights from first-time users, he added. The final step of Cursor's hiring process isn't a traditional interview. Shortlisted candidates are invited to the company's office for two days. They work on a real project alongside the team, join in for meals, and demo what they've built at the end. Truell said this setup helps them spot people who are genuinely passionate about the "problem space" — not just shopping around for a job. "You're probably not going to be super willing to do that if you're maybe just viewing it as a job and you're applying to a bunch of technology companies at the same time," he added. Cursor also looks for engineers who are eager to experiment. Truell said the company encourages carving out time for "bottom-up experimentation" — sometimes even sectioning off teams to build independently. Truell said in an episode of "Lenny's Podcast" published in May that early hiring at Anysphere was slower than it should have been. The goal was to build a world-class group of engineers and researchers — "a certain mix of intellectual curiosity and experimentation," he said. Anysphere, Cursor's parent company, raised $900 million at a $9.9 billion valuation last month, the company said last week. Business Insider's Eugene Kim reported earlier this month that Amazon is in talks with Cursor to adopt the AI coding tool internally. Cursor did not respond to a request for comment from Business Insider. AI ban for job applications Anysphere isn't the only AI company banning the use of AI in job applications. Business Insider's Alistair Barr reported last month that leading AI startup Anthropic will not let candidates use AI when applying for jobs. "We want to understand your personal interest in Anthropic without mediation through an AI system, and we also want to evaluate your non-AI-assisted communication skills,"Anthropic wrote in a job posting for an economist. The requirement was listed across multiple roles, including technical ones like machine learning systems engineer. About a week later, the company behind Claude backtracked on this policy. "We're having to evolve, even as the company at the forefront of a lot of this technology, around how we evaluate candidates," Mike Krieger, Anthropic's chief product officer, said during an interview on CNBC in May. "So our future interview loops will have much more of this ability to co-use AI."
Yahoo
8 hours ago
- Yahoo
Major Company Giving Employees $1,000 LEGO Allowance
Companies will often give their employees perks and extra benefits. These can include discounts, free items and even vacations. One major company is offering a benefit to employees that has rarely been seen, but is sure to make those who work at other companies slightly jealous. Professional services firm Deloitte offers its employees an annual well-being subsidy of up to $1,000. Employees are allowed to use that subsidy on a variety of items, and recent guidelines have added "Legos and puzzles," according to Business Insider. The company has offered the subsidy for several years, and recently upped the amount from $500. It's offered to most partners and salaried workers at the company, but interns, contractors and those on a leave of absence aren't eligible. "Most of the responses are things like 'Lego?!?!? Finally!' or jokes about how they can now rationalize buying the coveted Millennium Falcon Star Wars Lego set," one employee told BI. Another employee was happy to see Legos added, and said that spending a few hours to build a set "is a great stress reliever." Many employees were reportedly happy that the company was thinking outside of the box when considering what employees could or would spend the subsidy on. The popular building bricks are just one of the new additions to the policy. Other items and categories added to the subsidy list this year include kitchenware and kitchen appliances, spa services, personal fans and ergonomic pillows. The subsidy is a great benefit for working at Deloitte, one of the biggest consulting firms in the world. The work is often demanding, with employees reporting that they work an average of 55 hours per week. "Since you are constantly changing projects and working with different leaders, achieving work-life balance is sadly always variable," one employee said while speaking to Women in Business. "Sometimes you get it, sometimes you really don't." Ernst & Young, another of the Big Four consulting and professional service firms, offers a similar subsidy that allows employees to purchase items like game consoles and mattresses. Deloitte had nearly 173,000 employees last year and generated over $33 billion in revenue. Major Company Giving Employees $1,000 LEGO Allowance first appeared on Men's Journal on Jun 12, 2025