Persona 4 Revival is real and coming to PS5, PC and Xbox
The Persona 4 remake is real and its going to be called Persona 4 Revival . Atlus shared a trailer for the game during the Xbox Games Showcase, confirming its upgraded, likely Unreal Engine 5-powered visuals, and that it's coming to Xbox platforms.
The trailer is remarkably short, all you really get are shots of Persona 4's small-town countryside setting, snippets of the game's score, some spooky TVs and the gray-haired player character running around. But if you've played the beloved RPG, you don't need much more to get the gist.
Persona 3 Reload was released in 2024, featuring the Tokyo-set third game in the franchise, but with new graphics powered by Unreal. This next remake seems like its going to continue the trend with the fourth game in the franchise. Notably, without the voice talent of Yuri Lowenthal or Erin Fitzgerald, who both confirmed the existence of the remake and that they wouldn't be in it at the end of May.
Persona 4 Revival is coming to Xbox Series X / S, PC, Xbox Cloud Streaming and PS5. It'll also be available on Xbox Game Pass at launch.
Hashtags

Try Our AI Features
Explore what Daily8 AI can do for you:
Comments
No comments yet...
Related Articles


Geek Wire
an hour ago
- Geek Wire
Xbox Ally vs. Nintendo Switch 2: Microsoft enters a handheld console war that lacks actual competition
(Xbox Image) This isn't quite what we expected to see last year, but the ROG Xbox Ally still marks a new chapter in the rapidly developing 'handheld war.' Microsoft's announcement of the Ally during its annual Xbox Showcase broadcast on Sunday only came a few days after Nintendo's release of its latest console, the Switch 2. While it's probably not intentional on Microsoft's part, that does set up a natural clash in the marketplace between the Xbox Ally and the Switch 2. Both are portable gaming systems, and both are major players in the international console market. At almost any other time in console history, this actually would've been a deliberate shot across Nintendo's bow. Microsoft is one of the few players who could actually hope to diminish Nintendo's hammerlock on the portable gaming scene. That's not what this is, however. Microsoft has shown a notable unwillingness to actually compete with Nintendo in recent years, instead preferring to publish former exclusives like Grounded and Hi-Fi Rush on the Switch. Further, the Xbox Ally from the jump is aimed at an established audience of PC gaming enthusiasts. One of its marquee features, in fact, is the ability to consolidate your games library into a single menu via the Xbox app. If you're at all into playing games on your computer, it's easy to end up with a big library spread out across a half-dozen storefronts: Steam, Epic, GOG, Itch, Microsoft Store, Game Pass, etc. As presented, the Ally can keep your entire collection in one easy-to-browse place, although individual games' compatibility with the Ally is not guaranteed. The Xbox Ally is also intended to ship with Copilot for Gaming integrated into the experience, so each Ally will come complete with an AI-powered 'companion.' If you grab the more expensive Ally X, it contains a high-end Ryzen chip that's apparently meant to future-proof the device to some extent against any further AI projects Microsoft might bring to the unit. Those two features are meant to appeal to a couple of specific audiences: people who already primarily play games on their PCs, and serious gadget hounds. The Xbox Ally is a huge new spoke in Microsoft's established 'Play Anywhere' initiative, but much of what it does is there to streamline the experience for people who are already heavily invested in the Xbox gaming platform. At Nintendo's Switch 2 launch event in San Francisco, executive VP Devon Pritchard hands a fan the first Switch 2 unit sold. (Nintendo Image) The Switch 2, by comparison, arguably has a different version of a similar issue. Nintendo famously does not follow the same sales plan with its consoles as Sony or Microsoft, preferring to put out cheaper devices with lower-end tech that can be produced for a per-unit profit. As a result, Nintendo's hardware tends to be dramatically less powerful than its competitors'. The original Switch was already having profound growing pains, as even some games by Nintendo itself (i.e. Pokemon Scarlet & Violet) did not run well on the Switch, especially in its portable mode. The difference is that Nintendo has, well, Nintendo. For 40 years, the biggest reason to buy a Nintendo console is to play Nintendo's exclusive in-house productions like Super Mario, The Legend of Zelda, Metroid, and Super Smash Bros. While some of Nintendo's franchises have appeared on mobile devices recently, the actual marquee titles — Breath of the Wild, Super Mario Odyssey, Mario Kart 8, etc. — have never been officially ported to anything besides official Nintendo systems. Unlike Sony, which has begun bringing first-party PlayStation games to PC via Steam in recent years, Nintendo wants you to have to buy its consoles to play its games. I could give you a laundry list of complaints about the Switch as a whole, not least of which is the peculiar and uncharacteristic fragility of its hardware, but Nintendo has always been its own biggest advantage. That does mean that the primary reason to buy a Switch 2 is the promise of whatever new first-party Nintendo games will eventually be released for the system. Like the Xbox Ally, it's already aimed at a specific, established audience: fans of the company's established franchises. The real X-factor in this discussion, however, is the Xbox Ally's price tag. The Switch 2 currently retails for an MSRP of $499.99, and while its launch lineup is fairly weak, it's backwards compatible with most if not all of the existing Switch library. The ROG Xbox Ally will ship with two separate SKUs: the cheaper, less powerful base model, and the higher-end Ally X. Microsoft has yet to reveal their respective prices at launch, but since the Xbox Ally is a customized model of the existing ROG Ally, it's hard to imagine either version will cost less than $650. In theory, the Xbox Ally can make up some of that difference through a cheaper software library. Digital storefronts have flash sales and free weekends all the time, and there's always Game Pass. Meanwhile, Nintendo has become infamous for almost never lowering the prices on its games, digitally or otherwise; the Switch 2 is significantly more expensive than its predecessor; and any die-hard Switch fan will tell you that you'll want to pick up a Pro Controller ($89) eventually. All in all, this is an unusually pricey console launch for Nintendo. At the end of the day, the Switch 2 and Xbox Ally are laser-focused on two separate, specific audiences. They have points of overlap, but only in the vaguest possible sense, and at least one of the two companies is less interested in active competition than ever before. If you're looking to break into portable gaming in 2025, it's going to come down to your particular fields of interest, as well as whatever Microsoft decides to charge for the Xbox Ally.


CNET
2 hours ago
- CNET
I Played With the Xbox ROG Ally, the Upcoming Xbox Handheld
Microsoft revealed its long-rumored Xbox handheld console running Windows 11 during the Xbox Games Showcase -- two models called the Xbox ROG Ally and Xbox ROG Ally X -- and I spent a short time playing around with one soon after. Unfortunately, I wasn't allowed to take any pictures or videos of the demo, since the hardware we got to test wasn't final. That became evident when our designated guide had HDMI connection issues with the unit. I was able to play around with the Xbox full- screen experience, the various settings menus and played the beginning minutes of Gears of War Reloaded, which comes out this summer. Watch this: Everything Announced at the Xbox Games Showcase in 16 Minutes 16:18 The device is quite comfortable to hold, with slightly textured grips. The face buttons, triggers, and analog sticks all felt familiar, very similar to what I'm used to on an Xbox controller. What's really exciting is that you can download your games, remote play from your Xbox, or stream from the cloud, making this more useful than PlayStation's Portal, which can only stream and play remotely. That's one of the major benefits of being inside Xbox's ecosystem: You can play a game on any of its devices, regardless of where you bought it, whether that be Xbox consoles, PC, cloud or this new handheld. This more open-platform approach makes the Xbox Ally closer in spirit to a Steam Deck compared to a Nintendo Switch, which can only run Nintendo games. When it ships -- expected in time for the winter holidays -- you'll be able to navigate via a full-screen Xbox app, which combines your Xbox game library with installed games from several other marketplaces into a single Xbox experience. The company specifically mentioned Xbox, Game Pass, (owned by Microsoft), and "other leading PC storefronts," which I'm hoping includes Steam. Much like on an Xbox, each game has icons depicting which platform they're from. In my demo, the only example of a different storefront was Hearthstone, which had a icon. Microsoft/Screenshot by CNET The Xbox Ally consoles use the Game Bar, and if you've used the Xbox app on PC then you'll find it familiar. In fact, pressing the new Xbox button opens an almost identical version of the guide when playing Xbox games on PC. However, there's also a new Command Center tab on the far left to adjust settings for power consumption and performance, similar to what we've seen on Steam Deck. In Game Bar you can quickly jump to the home screen, your library, launch games, open apps, chat with friends, adjust settings and more. And this Game Bar works alongside Asus's Armoury Crate overlay. This is a little worrisome, as Armoury Crate has usually felt more like unnecessary bloatware, but when we get to test the device later this year we'll see if Asus has stripped it down to the relevant functions rather than just added more on top. Since it's a Windows 11 device, you'll also be able to launch and use apps like Discord and Twitch and access game mods. The Xbox Ally boots directly into the "Xbox full screen experience" similar to how a Steam Deck launches into Big Picture mode. The full-screen experience is optimized specifically for handheld gaming, and Xbox told me the device minimizes background activity and allocates more system resources to gameplay like Game Mode does on Windows. This means more memory and potentially higher framerates for your games. Xbox The ROG Ally and Ally X have been out for a bit now, but the Xbox models have some unique features. In addition to the Xbox button, the Xbox ROG Ally also has larger, contoured grips. The previous ROG Ally is more rectangular; the Xbox Ally is closer to the design of the PlayStation Portal, with dedicated, slightly separated hand grips that mimic the look and feel of a standard game controller. They also have upgraded components over the Asus versions. The handheld comes in two options, a white Xbox Ally and the more powerful Xbox Ally X which comes in black. The lower-end Ally is powered by a AMD Ryzen Z2A processor, comes with 16GB of RAM and 512GB of SSD storage, weighs 23.6 oz/670g, and has a 60Wh battery. The Ally X has a AMD Ryzen AI Z2 Extreme processor, 24GB of RAM, 1TB of SSD storage, weighs a bit more at 25.2 oz/715g, and has a 80Wh battery. Both models are equipped with a 7-inch,120Hz 1080p screen, the same as on the original Asus versions of the devices. They also have RGB lights surrounding the analog sticks, something I hope I'll be able to turn off when I spend some real time playing on the device. The Ally X did feel on the heavier side, but then again the recently released Switch 2 and my Steam Deck OLED are also pretty heavy so I think that's just what handhelds weigh these days. Xbox hasn't yet revealed the pricing or release date, aside from "this holiday."
Yahoo
2 hours ago
- Yahoo
SQUARE ENIX Brings FINAL FANTASY XVI and FINAL FANTASY VII REMAKE to Xbox
FINAL FANTASY XVI Game and Free Demo Now Available on Xbox with Xbox Play Anywhere Support LOS ANGELES, June 08, 2025--(BUSINESS WIRE)--As part of SQUARE ENIX's multi-platform strategy and aim to deliver more games to Xbox fans, today the company announced that FINAL FANTASY™ XVI is available digitally for Xbox Series X|S and Xbox PC with Xbox Play Anywhere support starting today, and FINAL FANTASY VII REMAKE INTERGRADE will be arriving digitally to the Xbox Series X|S and Xbox PC with Xbox Play Anywhere support this Winter. With this announcement during the Xbox Games Showcase, every mainline, single-player FINAL FANTASY game, as well as the critically-acclaimed MMORPG FINAL FANTASY XIV Online, is now available on Xbox Series X|S and Xbox PC. Check out the announcement trailers at:FINAL FANTASY XVI - FINAL FANTASY VII REMAKE INTERGRADE - FINAL FANTASY XVI, the latest mainline numbered title in the FINAL FANTASY series, launches digitally today on Xbox Series X|S and Xbox PC as the full FINAL FANTASY XVI Complete Edition, which includes the exciting DLC chapters "Echoes of the Fallen" and "The Rising Tide" at a discounted price, or individually as the standalone base game, DLC chapters, and FINAL FANTASY XVI Expansion Pass. FINAL FANTASY XVI also supports Xbox Play Anywhere, allowing full cross-entitlement and cross-save across console, PC or cloud, and giving players the option of how they want to jump into FINAL FANTASY XVI's frenetic battles and larger than life Eikon clashes as they play as Clive on his quest for revenge. Purchasing either edition will get you the following in-game items: Blood Sword, Braveheart Sword, Brave Blade, Cait Sith's Charm, and the Sixteen Bells Orchestrion. The adrenaline-filled FINAL FANTASY XVI Demo is also currently available free for download for the Xbox Series X|S, with the save data carrying over to the full game. Experience the beginning of Clive's epic tale and learn about his ambitions and goals by downloading the FINAL FANTASY XVI Demo. FINAL FANTASY XVI is rated M (Mature). More information on the base game, "Echoes of the Fallen," "The Rising Tide" and the Expansion Pass is available on the official website at: FINAL FANTASY VII REMAKE INTERGRADE is the expanded edition of the first entry in the FINAL FANTASY VII remake project and includes an additional story arc that takes place during the game's events. In FINAL FANTASY VII REMAKE INTERGRADE, players will be able to relive the first act of the iconic 1997 game as Cloud Strife, the legendary hero, who meets unforgettable allies and explores the dystopian city of Midgar. Culminating in a dramatic escape, this pivotal chapter sets the stage for one of gaming's most legendary stories. With over seven million copies shipped and sold digitally worldwide on the PlayStation and PC platforms, this upcoming release marks the project's debut on an Xbox platform, giving a new audience of players a chance to experience 2020's The Game Awards RPG of the Year* for the first time ever. FINAL FANTASY VII REMAKE INTERGRADE will be available for the Xbox Series X|S and Xbox PC this Winter. For more information, visit: *PS4 Version Related Links FINAL FANTASY XVI:Official Website: X (previously Twitter): @FinalFantasyXVI YouTube: Instagram: @FinalFantasyXVI #FinalFantasy #FF16 FINAL FANTASY VII REMAKE INTERGRADE:Official Website: X (previously Twitter): TikTok: Facebook: Threads: YouTube: Instagram: #FinalFantasy #FF7R About FINAL FANTASY XVI FINAL FANTASY XVI introduces players to an original standalone story in the FINAL FANTASY universe, an epic dark fantasy that takes place in the realm of Valisthea – a land blessed in the light of the Mothercrystals, and where peace falters as the spread of the Blight threatens to destroy their dominions. The fate of the land is decided by the Eikons, mighty summoned beasts and their Dominants, men and women who have been blessed with the ability to call upon and wield them. This is the tale of Clive Rosfield, a warrior granted the title "First Shield of Rosaria" and sworn to protect his younger brother Joshua, the Dominant of the Phoenix, Eikon of Fire. Before long, Clive will be caught up in a great tragedy and swear revenge on the Dark Eikon known as Ifrit, a mysterious entity that brings calamity in its wake. The first DLC chapter, "Echoes of the Fallen," unlocks new story, battles, weapons, accessories, level cap and more. The adventure begins before the base game's final battle, as strange, dark crystals begin to circulate on the black market. Players will follow Clive and company during their investigations as they encounter a group of suspicious traders, leading them to a long-abandoned Fallen tower known as the Sagespire and the terrible secrets that await within. The second, and final DLC chapter, "The Rising Tide," brings an all-new story, battles, sidequests, weapons, accessories, level cap and more, adding a new depth to Clive's journey before the exciting conclusion of FINAL FANTASY XVI. Players will gain new Eikonic abilities, explore a beautiful new area in the hidden land of Mysidia, and dive into battle against the legendary water Eikon, Leviathan the Lost. This DLC also adds brand new end-game content with the Kairos Gate, where players will challenge 20 stages of intense scored and ranked battles against waves of enemies. About FINAL FANTASY VII First released in 1997 on the PlayStation® computer entertainment system, FINAL FANTASY VII celebrated its 25th Anniversary in 2022. The game is universally regarded as a hallmark title of the RPG genre. The original title received high praise for its epic storyline, unique characters, and movie sequences that utilized the most cutting-edge technology of the time. Since then, the game revolving around iconic hero, Cloud Strife and his pursuit of the antagonist Sephiroth has sold over 15.1 million copies worldwide and continues to receive widespread acclaim from critics and fans around the world. The popular game has even expanded into spin-offs, films and merchandise. Now, Square Enix's FINAL FANTASY VII remake project created by a team of original and new developers, retells the story of the genre-redefining RPG across three distinct, and standalone games. The first game of the trilogy, FINAL FANTASY VII REMAKE is now available on the PC and the PS5® and PS4® consoles, will be available this winter for the Xbox Series X|S, Xbox PC, and Nintendo Switch™ 2 platforms. FINAL FANTASY VII REBIRTH, the second game in the trilogy, has been praised by both players and critics across the globe, earning more than 125 perfect scores from media and 40 Game of the Year awards, and is available now for PC and the PS5® console. About FINAL FANTASY For over 35 years, the FINAL FANTASY series has delighted generations of gamers and millions of players worldwide through beloved role-playing adventures that are built upon the benchmarks of spectacular visuals, highly imaginative worlds, rich stories, memorable characters, and technical and gameplay innovation leading the industry and earning the highest accolades from around the world. Each mainline game in the series is a completely new experience, and an ideal entry-point to the series. Titles of the series have sold over 200 million units worldwide. About Square Enix, Inc. Square Enix, Inc. develops, publishes, distributes and licenses SQUARE ENIX® and TAITO® branded entertainment content throughout the Americas as part of the Square Enix group of companies. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY™, which has sold over 200 million units worldwide; DRAGON QUEST®, which has sold over 94 million units worldwide; and the legendary SPACE INVADERS®. Square Enix, Inc. is a U.S.-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd. More information on Square Enix, Inc. can be found at FINAL FANTASY XVI © SQUARE ENIXFINAL FANTASY VII REMAKE © SQUARE ENIXLOGO ILLUSTRATION:© YOSHITAKA AMANOCHARACTER DESIGN: TETSUYA NOMURA / ROBERTO FERRARIXbox Series X|S, the Games for Windows logo and Xbox logos are registered trademarks or trademarks of the Microsoft group of companies and are used under license. All other trademarks are properties of their respective owners. View source version on Contacts Stephanie Changus-pr@ Sign in to access your portfolio