
Android Auto to gain video playback, games, web browsing
A whole host of new functionality is coming to Android Auto, the smartphone mirroring system available in almost all new cars sold today.
When Apple launched CarPlay in 2014, and Google released Android Auto in 2015, both tech giants restricted mirroring functionality primarily to navigation, audio playback, and basic messaging for safety reasons.
At its I/O, Google's annual developer conference, the search giant confirmed video playback and web browsing functionality are 'coming soon' to Android Auto. Naturally, due to safety concerns, you'll need to be parked in order access these two features.
Hundreds of new car deals are available through CarExpert right now. Get the experts on your side and score a great deal. Browse now. Supplied Credit: CarExpert
Video playback will only work on supported apps and 'compatible cars'. The user's phone also needs to be running Android 16, which is currently in beta and will start becoming available on from June 3.
In typical Android fashion, Google's devices will have the new version of the operating system (OS) first, with other smartphone manufacturers typically taking a month to a year to roll the latest version to their phones.
Game play support is now available for Android Auto beta testers. It's unclear when game, video and web browsing will all become available to the general public. Supplied Credit: CarExpert
Vehicles with infotainment systems that run the Android Automotive OS – often branded as Google Built-in – already have access to video playback, with audio-only playback while driving on the coming soon list. Web browsing is currently in the beta test phase for cars with Android Automotive.
Google Gemini, the voice activated AI search assistant, is also heading to Android Auto and Android Automotive in the 'coming months'. It will replace Google Assistant, and promises to have more natural voice interaction, the ability to pull and infer more information from other sources, including your email, calendar and apps like Spotify.
In the meantime, Google has added weather to the list of approved application types for Android Auto. If you have any weather apps on your Android phone, expect to see them appear in your Android Auto app drawer as developers add support for the smartphone mirroring system.

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Man of Many
38 minutes ago
- Man of Many
The Best Ways to Game on a Mac
By Dean Blake - News Published: 30 May 2025 |Last Updated: 29 May 2025 Share Copy Link Readtime: 8 min Every product is carefully selected by our editors and experts. If you buy from a link, we may earn a commission. Learn more. For more information on how we test products, click here. Look, we've all heard the jokes. Gaming on Mac is definitely not as easy, robust, or well supported as on almost any other system, especially when compared to gaming on Windows, but I'm a firm believer in using what you've got. If you want to kill some time and already own a Mac, there are plenty of fantastic games you can run natively, and even more you can get going with a little bit of technical know-how or a can-do attitude. I'd never tell you to buy a Mac for gaming, but as a secondary feature it can be surprisingly robust. The easiest way to game on a Mac would be to launch the App Store and pick something from there. It's literally pre-loaded onto every computer that Apple launches, and the games featured there are optimised very well to run on MacOS. If you're looking for a bigger range of options, or even to play games that aren't supposed to run on your laptop, though, you've come to the right place. Here, we'll outline the options you have to get the most out of the surprisingly powerful piece of Apple Silicon sitting inside your computer. Assassin's Creed Shadows | Image: Ubisoft Apple's App Store and Apple Arcade As I said above, it's incredibly easy to just open the App Store and browse the list of games available for download. An issue with the App Store, though, is that any purchase you make on that storefront is locked to the Apple eco-system. This is fine if you're a diehard Apple user, but if you even glance at a different OS you'll be starting from scratch again. It's also worth noting that games, on average, tend to be more expensive through the App Store. Still, App Store games are often compatible across MacOS, tvOS, iOS and iPadOS, so if you're living in that world you'll get quite a bit of potential play across multiple devices. Here are some of the best games available on Apple's App Store: Plus, Apple launched its own game subscription service in 2024, Apple Arcade, which costs AUD$9.99 per month and gives you access to over 200 games to play across each of your Apple devices. It's definitely not a bad deal, and there are some great games in there, but you'll need to go digging past a lot of chaff to get to the wheat. Here are some winners on Apple Arcade for your consideration: MacBook Air (2025) playing Tunic through Steam | Image: Dean Blake/Man of Many Third-Party Options: Steam, Epic, GOG, and Game Pass Now we get to the meat. As with any other PC, you can download third-party storefronts onto a Mac and get access to a far wider range of games. 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The Epic Store, on the other hand, has far fewer Mac-centric games, and it's big hitter, Fortnite, isn't available on most Apple devices thanks to the company's ongoing lawsuit with Apple. I'm sure it'll get there eventually, and Epic definitely worth keeping an eye on for monthly freebies and a bunch of exclusives that you can't get on Steam (though those are rarely Mac compatible), but it's unlikely to serve as the backbone of your gaming world just yet. If you're more interested in older titles, GOG, or Good Old Games, could be the best port of call. It's a far smaller operation than either Steam or Epic, and is run by the folks over at CD Projekt Red: the developer that brought you The Witcher III and Cyberpunk 2077. GOG is focused on delivering both new and old games, and tends to be more interested in giving you those games in a DRM-free manner, meaning you can buy the game and own it on your hard drive rather than needing a third-party launcher to access what you've paid for. You can use its launcher, GOG Galaxy, if you prefer though. Plenty of games that would otherwise have been lost to time have ended up available on GOG, and there are a lot that will work well on any modern Mac. Finally, there's Xbox's streaming service, Xbox Game Pass, which allows anyone with a subscription to stream available games to whatever device they're using: yes, including your Mac. You can potentially get access to a much wider variety of games using Game Pass than any of the above options, since technically they don't need to run on Mac for you to access them, but it comes with the downside of streaming the games to your laptop, rather than running locally. This does mean the quality of the gameplay will be partially dependent on whatever internet you're hooked up to, and can lead to lag spikes and dropped connections in the worst-case scenario. However, if you're playing stuff that doesn't require fast reflexes, Game Pass is a very solid and easy option to get running. Image: Rockstar Games CrossOver, Wine, and Whisky Heres the complicated part. Yes, there are plenty of games that aren't compatible with MacOS—but what if I told you that you actually could play them on your Mac with a little bit of tinkering? Programs like CrossOver, Wine, or Whisky create a compatibility layer that essentially force a third-party storefront to think it's running in Windows. It doesn't always work perfectly, and you might need to do some troubleshooting to get games running well, but you'd be surprised how well you can get even relatively new titles running on modern Macs with a bit of elbow grease. Getting these programs working is pretty simple, but it can definitely appear complicated at first blush. You need to install the program itself onto your Mac (I've used Whisky, you might prefer a different one), and then use it to install a Windows version of whichever programs you want to run – likely Steam, Epic, GOG Galaxy, or more a specific game executable. You'll have to make sure you've downloaded a Windows-specific version of the program. Once you have the program you're after installed through that translation program, you have a version of Steam (or whatever program you want to run) on your Mac that thinks it's running in Windows. There's a lot of black magic happening in the background to make this work, but the important part is that it actually does work, and it's completely legal. Using this method, you can get games that aren't otherwise able to run on a Mac doing so. Games like Red Dead Redemption 2, Elder Scrolls IV: Oblivion Remake, or any of the Dark Souls series will run well, though Elden Ring can be a bit hit or miss depending on your expectations. Now, a M4 Max-equipped Mac Studio isn't going to be delivering resolutions or frame rates equal to incredibly expensive gaming PCs, but you'd be surprised how well many games can play on a system it was never optimised for. Plus, an incredibly expensive gaming PC is probably about 10x the size of a Mac Studio. If you're interested in knowing a bit more about how best to get stuck into gaming on a Mac, there's a slew of topics over on the r/macgaming subreddit that can help you figure out what works and what doesn't – plus, you can always ask for advice if you get really stuck. God speed!

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AI unleashes Telstra Inside Healthscope's collapse
This week on the Chanticleer podcast, James and Anthony reveal what the new strategy of one of Australia's biggest companies tells us about the coming artificial intelligence boom, take you inside the biggest corporate collapse since the pandemic and explain the new theory moving the market – the TACO theory. Listen to the full conversation below, or download the podcast from Apple, Spotify, or wherever you get your podcasts. New episodes of the Chanticleer podcast are available every Friday at 5pm AEDT.


West Australian
5 hours ago
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Mitsubishi won't slash prices to remain a top-five brand in Australia
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Mitsubishi sales have ebbed and flowed somewhat over the years. It reached a height of 84,123 deliveries in 1998, but annual deliveries wouldn't exceed 80,000 units again until 2017. It managed this feat in 2018 and 2019 as well, in the dying days of the popular Lancer. While Mitsubishi vehicles like the outgoing ASX have often undercut rivals from Japan and Europe, a raft of Chinese brands have entered the Australian market with sharply priced vehicles of their own. The ASX opens at $24,290 before on-road costs, but the new Chery Tiggo 4 opens at $23,990 drive-away. Its Outlander, the second best-selling mid-size SUV in Australia, opens at $39,990 before on-roads, which sees it undercut by the Chery Tiggo 8 Pro Max , MG HS , and GWM Haval H6 . Many of these Chinese rivals have also offered significantly discounted pricing as part of runout or EOFY deals. 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'This wasn't limited to Mitsubishi but also impacted other brands, who seem to have escaped some of the sensationalism. 'We did announce the replacement of the ASX simultaneously, but some media houses chose to ignore or downplay this in exchange for sensationalist headlines. 'The timing of this change restricted us to confirming only the ASX replacement at the time, but we also said other new models would be confirmed in due course which has subsequently happened, as promised. 'Our future lineup will include a balanced mix of petrol, diesel, PHEV, and EV models – all designed for the Australian lifestyle and backed by our 10/10 warranty and capped-price servicing.' While the days of the Lancer, Magna and Pajero are long gone, Mitsubishi remains a high-volume brand in Australia thanks to the popularity of vehicles like the ASX, Outlander and Triton. 'From a Mitsubishi perspective, we have been selling vehicles in Australia for 45 years, and we intend to be here for the foreseeable future, and beyond,' said Mr Westcott. 'You can't buy history like that, or the affinity with the Australian market that it creates. 'Our Australian manufacturing legacy remains strong; we are part of the Australian fabric, particularly in South Australia. And that can create a strong emotional connection.' Mr Westcott also noted Mitsubishi's network of over 200 dealers and extensive parts and aftersales support. 'We intend to remain a key player in the automotive segment in Australia for decades to come,' he added. Our full Expert Insights interview with Shaun Westcott will be published on Saturday, May 31.