logo
Elden Ring Nightreign is a Drag to Play Solo. Here's Why It's Way Better With Friends

Elden Ring Nightreign is a Drag to Play Solo. Here's Why It's Way Better With Friends

CNET2 days ago

I've never been one to bristle at calling in help while playing one of FromSoftware's Souls games. I stalked the night all by myself in Bloodborne, but I played through Elden Ring with my best friend using the Seamless Co-Op mod -- only after I explored the game alone, the way I prefer it.
While I don't have any qualms with calling for help or using spirit summons (as far as I'm concerned, these are tools in my arsenal to level the playing field), I do enjoy trying to take on the game all by myself the first time around, slaying massive enemies and making epic discoveries by my lonesome.
So I embarked on my first Elden Ring Nightreign expedition alone with steely resolve, readying myself to charge into battle as the defense-oriented Guardian class (called Nightfarers in the game). I collected enough runes to get to level five, survived until nighttime and was promptly kicked straight back to the lobby when a duo of Demi-Human bosses passed through a cloud of miasma and beat the stuffing out of me. This became a bit of a trend while playing solo -- I never reached the end of an expedition by myself.
I know I'm afflicted with what is colloquially known as a skill issue, and that's what led me to struggle so much with Nightreign's solo experience. As a matter of fact, I was so soured by my single-player runs that I didn't even think I liked Nightreign until I got a chance to queue into a multiplayer lobby. Though once I got my posse together, I quickly fell in love with the game.
Thankfully, players may not suffer quite as much playing solo thanks to a day-one patch that looks to buff players going it alone, according to Eurogamer. But there are still key pieces of the design here that create extra friction for the solo experience, and it takes a lot of extra effort to work around that. If you're extremely good at FromSoftware's usual dark fantasy action RPGs, you'll probably excel here. But if you're an average player, you'll quickly run into these problems.
If you wish to stand a fighting chance in Elden Ring Nightreign, you need to work together as a coordinated squad.
Bandai Namco/Screenshot by CNET
Elden Ring Nightreign revolves heavily around team composition
I'm used to having many different tools in my arsenal when I'm approaching an Elden Ring boss. Even when I specialize my character for a strength build, I can depend on the Wondrous Physick and spirit summons to help me power through a tough battle.
In Nightreign, each individual player has far fewer tools at their disposal. You have your wits, your weapon, any items and arts of war you stumbled upon and your Nightfarer abilities.
Some of these abilities are useful by themselves, like Ironeye's dagger slash that gives him multiple precious invincibility frames (as well as bonus damage on the affected enemy) and Duchess' time rewind that stacks up tons of damage instances at once. But most abilities require a team to capitalize on them in order to feel truly effective. Ironeye's ultimate ability is timely to set up, but it does massive poise damage, staggering an enemy for a melee character to follow up with a critical hit.
When I played by myself, I found that each role I committed to floundered without support from other people.
The Guardian tanked hits but wouldn't have the stamina to follow-up with big damage. As Ironeye, I was under constant melee pressure, preventing me from consistently peppering my opponents with ranged damage. The Wylder might be the best all-rounder of the Nightfarers, especially with his one-time death-escaping passive, but there were still situations where I wished I had other players to chip away at the boss from far away while I dodged around its feet.
Nightreign feels like a smooth and natural experience when you plan ahead and cover other people's weaknesses. I had the most luck when I played the ranged Ironeye and matched up with another CNET reviewer and a Bandai Namco employee who played as a tank and a melee attacker respectively, allowing me to stagger bosses by firing arrows at their weak spots from afar.
If you're ever rooted in one place, you're frittering your precious time away.
Bandai Namco/Screenshot by CNET
Speed is key -- and you go slower alone
Unlike the leisurely pace you can take in previous FromSoftware games, there's no time to take in the grandeur of Nightreign's version of The Lands Between. From the moment you land on day one to the end of night two, it's speedrunning time.
Every round involves an anxiety-inducing calculus of balancing your leveling and your looting: By the time you face the Nightlord (the final boss of an expedition) in night three, you want to be at least level 12 and have a good mix of weapons, passive buffs and extra healing flasks.
This is tough enough in multiplayer, where runes are distributed to every nearby member of the team regardless of who struck the final blow on an enemy and bosses are more easily staggered and dealt with between three Nightfarers. Navigating the map's randomized locations requires a lot of game knowledge and team unity.
Taking Nightreign's expeditions on alone is a different story entirely. You're in charge of personally farming every rune you need to level up while still making your way to enough churches to stock up on healing flasks.
Getting bogged down in boss fights for too long is a delayed death sentence, because you're wasting your most valuable resource: time. Still, you need the valuable weapons and passive buffs that boss enemies drop, so you'll have to beat down some of the tougher enemies you stumble across.
The most powerful buffs of all are located in the game's Shifting Earth events that change a portion of the map during each run. These can be volcano-like craters or misty, hidden cities that house some of the hardest bosses and most valuable loot in the game, but you'll almost never be able to take these on by yourself before the circle closes in around you.
I'm confident that I could overcome many of the challenges in Elden Ring Nightreign solo, given enough chances and time. But the clock was so against me that I never felt that I had the time to get strong enough. The game simply moves too quickly for me to be playing alone, and I think many other solo players will likely feel the same way.
If you want to build a powerful team to take on the epic action RPG challenges that FromSoftware is lauded for, then you'll feel right at home with Elden Ring Nightreign. If you're a casual player looking for a good solo experience, I reckon you'll have to wait for another Souls game entirely (and you'll probably want to skip upcoming Switch 2 exclusive FromSoftware game The Duskbloods, too, which looks like it could inherit a lot of Nightreigns' multiplayer gameplay).

Orange background

Try Our AI Features

Explore what Daily8 AI can do for you:

Comments

No comments yet...

Related Articles

Mariners slugger Cal Raleigh leads MLB in homers and is on pace to set a season record for catchers
Mariners slugger Cal Raleigh leads MLB in homers and is on pace to set a season record for catchers

Associated Press

time5 minutes ago

  • Associated Press

Mariners slugger Cal Raleigh leads MLB in homers and is on pace to set a season record for catchers

SEATTLE (AP) — Just before Big Dumper put a thump into a soaring flyball, a smattering of 'MVP! MVP!' chants broke out from behind home plate Sunday. Given the way Cal Raleigh's season has started, perhaps the Mariners' catcher is wholly deserving of such high praise. With a solo shot during Seattle's latest victory, a 2-1 win over the Minnesota Twins, Raleigh upped his total to a major league-leading 23 home runs. 'He's having an excellent season, not only offensively but also defensively,' teammate Randy Arozarena said, with bench coach Manny Acta translating. 'What he's doing right now, it's great because he's carrying our offense pretty much.' That's no exaggeration on Arozarena's part. And what Raleigh is doing is also unprecedented. The 28-year-old backstop from North Carolina with the funny nickname became the first catcher in major league history to reach 20 home runs before the end of May. His 22 home runs entering June tied for the second-most in Mariners history behind only Ken Griffey Jr., who had 24 in 1997. 'He just continues to grow and mature in this game,' said Mariners manager Dan Wilson, a former catcher who was on that Seattle team in 1997. 'And the pace that he's on right now with home runs — and he's not just hitting home runs, he's still just hitting the ball hard. 'You add that to what he does behind the plate in a game like this — whew, he's a real special player and he's doing it all right now.' According to Baseball Savant, Raleigh ranks eighth among big league catchers in Fielding Run Value. He also has more home runs than Shohei Ohtani and Aaron Judge. So it's no wonder Raleigh has already been worth 3.3 Wins Above Replacement, per less than 60 games into the season for the AL West-leading Mariners. 'I just wish that he continues to stay healthy and (has) a very long career,' Seattle pitcher Luis Castillo said, with Acta translating. 'Because it's a lot of fun right now.' Salvador Perez of the Kansas City Royals holds the big league record for home runs in a season by a catcher with 48 in 2021. Raleigh is on pace for 64 this year, which would break the American League mark of 62 set by Judge in 2022. Sure, there's still a long way to go in 2025. But, awfully impressive for someone playing such a demanding and taxing position, where offense is often considered a luxury rather than a requirement. 'Sometimes it's not playing harder, it's playing smarter,' said Wilson, a major league catcher for 14 years. 'And he continues to play smart baseball whether it's behind the plate or at the bat. He's coming up huge for us all over the place.' ___ AP MLB:

Ring, Ring! It's the First ‘Black Phone 2' Trailer
Ring, Ring! It's the First ‘Black Phone 2' Trailer

Gizmodo

time14 minutes ago

  • Gizmodo

Ring, Ring! It's the First ‘Black Phone 2' Trailer

Ethan Hawke is back and terrorizing some more kids in Blumhouse's 'Black Phone 2.' Those weekend teases had to lead up to something, right? Blumhouse unveiled a full first look at Black Phone 2 during its CCPX panel, and if you've ever wanted to see Ethan Hawke ice skate toward someone he intends to murder, this sequel will be for you. With main baddie the Grabber (Hawke) dead, the sequel picks up years after the first, the now teenage Finney (Mason Thames) and Gwen (Madeline McGraw) Blake dealing with another Colorado winter. Soon, Gwen finds herself dreaming of the Grabber's lair and three young boys who've been killed dead at Alpine Lake Youth Camp. Using a black payphone near the camp, the Grabber calls the teens up saying he's looking to kill them: either in their dreams or potentially in the real world, he's gonna get his revenge. Talking to THR, returning director/co-writer Scott Derrickson called Black Phone 2 a ghost story like its predecessor, but one where 'the ghost is the villain.' And with the kids aged up, he and co-writer C. Robert Cargill were excited to 'ratchet up the intensity,' since Finn and Gwen in high school makes for a 'more violent, scarier, more graphic' film. Black Phone 2 hits theaters on October 17 and also stars Jeremy Davies, Anna Lore, Arianna Rivas, Miguel Mora, and Demián Bichir. Hell has frozen over. #BlackPhone2 is calling, only in theaters October 17 — Blumhouse (@blumhouse) June 2, 2025

Musicians draw crowds on front porches in Chicago's Lakeview community
Musicians draw crowds on front porches in Chicago's Lakeview community

CBS News

time18 minutes ago

  • CBS News

Musicians draw crowds on front porches in Chicago's Lakeview community

Local musicians turned front porches on Chicago's North Side into stages on Sunday afternoon. With a ticket for the neighborhood music festival Porchfest, attendees got a map of the neighborhood houses where musicians were performing through the day and evening. Visitors then walked around and checked out the shows at their leisure. An assortment of Chicago musicians performed at sites around West Lakeview — from the front porches of workers' cottages on residential blocks to the concrete space in front of the Athenaeum Center for Thought * Culture. The ticket to the event also gave people discounts at local businesses. The money raised supports the Lakeview Roscoe Village Chamber of Commerce. As the grownups performed, some enthusiastic youngsters on Wolfram Street also set up a lemonade stand. CBS Another Porchfest is set for Sunday, Aug. 17, from 1 p.m. to 5 p.m., a short distance to the west in the Roscoe Village neighborhood.

DOWNLOAD THE APP

Get Started Now: Download the App

Ready to dive into the world of global news and events? Download our app today from your preferred app store and start exploring.
app-storeplay-store